using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SimpleSailing")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SimpleSailing")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("08801a33-6395-44e1-a854-28476390a72d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SimpleSailing;
[BepInPlugin("nb.wackjob.SimpleSailing", "Simple Sailing", "2.0.0")]
public class SimpleSailing : BaseUnityPlugin
{
public static Harmony harmony = new Harmony("nb.wackjob.SimpleSailing");
private void Awake()
{
harmony.PatchAll();
}
private void OnDestroy()
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
[HarmonyPatch(typeof(Player), "Update")]
public static class PlayerUpdatePatch
{
private static void Postfix(Player __instance)
{
if ((Object)(object)Player.m_localPlayer != (Object)null)
{
ApplyModerBuff(__instance);
}
}
private static void ApplyModerBuff(Player player)
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
SEMan sEMan = ((Character)player).GetSEMan();
int stableHashCode = StringExtensionMethods.GetStableHashCode("GP_Moder");
if (sEMan != null && !sEMan.HaveStatusEffect(stableHashCode))
{
StatusEffect statusEffect = ObjectDB.instance.GetStatusEffect(stableHashCode);
statusEffect.m_ttl = 0f;
statusEffect.m_startMessage = "";
statusEffect.m_startEffects = new EffectList();
sEMan.AddStatusEffect(statusEffect, false, 0, 0f);
}
}
}
[HarmonyPatch(typeof(ItemStand), "IsGuardianPowerActive")]
public static class ItemStandIsGuardianPowerActivePatch
{
private static void Postfix(ItemStand __instance, ref bool __result, Humanoid user)
{
if (((Object)__instance.m_guardianPower).name == "GP_Moder")
{
__result = true;
}
}
}
public static class PlayerExtensions
{
public static SEMan GetSEMan(this Player player)
{
return ((Component)player).GetComponent<SEMan>();
}
public static bool HaveStatusEffect(this SEMan seman, int effectHash)
{
foreach (StatusEffect statusEffect in seman.m_statusEffects)
{
if (statusEffect.m_nameHash == effectHash)
{
return true;
}
}
return false;
}
public static void AddStatusEffect(this SEMan seman, StatusEffect effect)
{
seman.AddStatusEffect(effect, false, 0, 0f);
}
}