Nargath-NargHeim icon

NargHeim

Modpack for my private Valheim server, heavily based on JewelHeim by Majestic/JewelHeim. Additional mods have been added in and some settings tweaked. Can be used in SP. 1.0.6 REQUIRES NEW WORLD & PROFILE.

By Nargath

CHANGELOG

✨ Changelog for NargHeim v1.0.7 - Tiny Update to Performant Edition
# !REMINDER!
# v1.0.6 AND ABOVE REQUIRES NEW SAVES!
# !ALSO NEW PROFILE AS BEST PRACTICE!
- Please read the 1.0.6 changes below for reasons why the above warnings are necessary.

# NargHeim Pack Changes
- Started to add in teleportation gating for ore portal usage via PortalStations. Can't use portals for mined ore or refined bars until you've defeated the boss. Found scrap is fine to be teleported. Work in progress.
- Removed default portals via WackysDatabase (PortalStations portals will be the standard used at same cost, to use that portal network functionality)
- Enabled external YAMLs for Backpacks mod, and added Storage Backpacks config to the pack.

# Mod Updates
- AzuAutoStore by Azumatt - to 3.0.2
- Lazy Vikings by blacks7ar - to 1.1.5

# Mod Removals
- Marketplace_And_Server_NPCs_Revamped by KBValheim (mistakenly left in the pack from testing)
- Marketplace_NPC_Models by KBValheim (mistakenly left in the pack from testing)


Changelog History

v1.0.6 - Performant Edition
# !CHANGES TO EXISTING SAVES!
# !REQUIRES NEW PROFILE!
- This pack culls 40-odd mods from the previous version, as 1.0.5 was not stable in its performance in real-world testing. Is essentially a brand new pack.
- Given the amount of change in this pack, a fresh world is recommended (updating an existing world offers no support).
- Also for ease of management, a new mod manager profile is recommended as well.

# NargHeim Pack Changes
- Streamlines the mods to one or two of each type of content.
- Content provided trends towards well-known/trusted mod authors (for both quality and performance impact) to cut down on unplayable servers.
- Inclusive of config changes found in JewelHeim 5.0.12


v1.0.5 - Expansion Edition
# !CHANGES TO EXISTING SAVES!
- Due to 'Afterdeath' addition and changes to 'OreMines', new world spawns areas will need to be added/corrected.
To add to existing worlds, please see individual mod's descriptions for doing so.
Or start a new world for all world gen to be redone automatically.

# NargHeim Pack Changes
- Vanilla portals disabled, but have been cloned and now work with PortalStations (recipe cost is the same)
- Inclusive of config changes found in JewelHeim 5.0.8

# Mod Additions
- 'Afterdeath' by Smoothbrain
- 'BuildPieces' by CookieMilk
- 'Digitalroots_GoldBars' by Digitalroot
- 'Endurance' by blacks7ar
- 'Exploration' by Smoothbrain
- 'Fermenting' by blacks7ar
- 'Marketplace_NPC_Models' by KGvalheim
- 'MissingPieces' by BentoG
- 'MoreGatesExpanded' by shudnal
- 'OdinsBanners' by OdinPlus
- 'RavenwoodContainers' JamesJonesTV
- 'RegenWhileSitting' by blacks7ar
- 'SimpleElevators' by blacks7ar
- 'SNEAKer' by blacks7ar
- 'Vitality' by Smoothbrain

# Mod Updates
- 'BowPlugin' by blacks7ar - to 1.7.8
- 'DynamicStoragePiles' by MSchmoecker - to 0.6.1
- 'EpicJewels' by MidnightMods - to 0.2.5
- 'LootParticlePlus' by blacks7ar - to 1.1.5
- 'MagicRevamp' by blacks7ar - to 1.3.5
- 'OreMines' by blacks7ar - to 1.0.3
- 'PortalStations' by RustyMods - to 1.2.1
- 'SleepSkip' by Azumatt - to 1.2.0
- 'Storage_Backpacks' by JamesJonesTV - to 2.0.1
- 'WardIsLove' by Azumatt - to 3.5.9
v1.0.4 - I'm Too Impatient Edition!
Gotta stop immediately reacting to changes!

# Mod Additions
- 'OreMines' by blacks7ar (Wasn't taken down earlier, but rather was in the process of uploading)
# Mod Updates
- 'OreMines' by blacks7ar to 1.0.2 (Fixes major issues with sinking ore entities in all mines)
v1.0.3
# Mod Updates
- 'EpicJewels' by MidnightMods - to 0.2.0
# Mod Remvoals
- 'OreMines' by blacks7ar 1.0.1 (Mod has been temporarily deprecated while core bugs are worked out)
v1.0.2
# Mod Additions
- 'OreMines' by blacks7ar 1.0.1 (See modpage for adding prefabs to existing worlds)
v1.0.1
# Major Changes
- Modification of the pack to replicate JewelHeim, moving away from RelicHeim and EpicMMO, and moving into a larger match with the Jewelcrafting mod and expansion mods.
- CLLC difficulty reduced to 'Medium'
# Mod Updates
- All mods updated as of 23/06/2024
v1.0.0
Start of the adventure!