using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Template")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Template")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9f8a1b6e-6d0e-4dab-bbd8-9ed433836544")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
internal sealed class ConfigurationManagerAttributes
{
public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput);
public bool? ShowRangeAsPercent;
public Action<ConfigEntryBase> CustomDrawer;
public CustomHotkeyDrawerFunc CustomHotkeyDrawer;
public bool? Browsable;
public string Category;
public object DefaultValue;
public bool? HideDefaultButton;
public bool? HideSettingName;
public string Description;
public string DispName;
public int? Order;
public bool? ReadOnly;
public bool? IsAdvanced;
public Func<object, string> ObjToStr;
public Func<string, object> StrToObj;
}
namespace neobotics.ValheimMods;
internal class CircularList<T>
{
private List<T> circle;
private int index;
public int Index => index;
public CircularList(List<T> source, T startingElement)
{
circle = new List<T>(source);
index = circle.FindIndex((T x) => x.Equals(startingElement));
}
public T Next()
{
index = ((index < circle.Count - 1) ? (index + 1) : 0);
return circle[index];
}
public T Previous()
{
index = ((index > 0) ? (index - 1) : (circle.Count - 1));
return circle[index];
}
}
internal class DebugUtils
{
public static void ObjectInspector(object o)
{
if (o == null)
{
Debug.Log((object)"Object is null");
return;
}
BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
Type type = o.GetType();
Debug.Log((object)(o.ToString() + " Type " + type.Name));
PropertyInfo[] properties = type.GetProperties(bindingAttr);
foreach (PropertyInfo propertyInfo in properties)
{
Debug.Log((object)$"{type.Name}.{propertyInfo.Name} = {propertyInfo.GetValue(o)}");
}
FieldInfo[] fields = type.GetFields(bindingAttr);
foreach (FieldInfo field in fields)
{
FieldPrinter(o, type, field);
}
}
public static void MethodInspector(object o)
{
if (o == null)
{
Debug.Log((object)"Object is null");
return;
}
BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
Type type = o.GetType();
Debug.Log((object)(o.ToString() + " Type " + type.Name));
MethodInfo[] methods = type.GetMethods(bindingAttr);
foreach (MethodInfo methodInfo in methods)
{
methodInfo.GetParameters();
string arg = string.Join(", ", (from x in methodInfo.GetParameters()
select x.ParameterType?.ToString() + " " + x.Name).ToArray());
Debug.Log((object)$"{methodInfo.ReturnType} {methodInfo.Name} ({arg})");
}
}
private static void ItemDataInspector(ItemData item)
{
ObjectInspector(item);
ObjectInspector(item.m_shared);
}
private static void FieldPrinter(object o, Type t, FieldInfo field)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Expected O, but got Unknown
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
try
{
if (field.FieldType == typeof(ItemData))
{
ItemData val = (ItemData)field.GetValue(o);
if (val != null)
{
ItemDataInspector(val);
}
else
{
Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]");
}
}
else if (field.FieldType == typeof(Transform))
{
Transform val2 = (Transform)field.GetValue(o);
if ((Object)(object)val2 != (Object)null)
{
Debug.Log((object)("\tTransform.parent = " + ((Object)val2.parent).name));
}
else
{
Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]");
}
}
else if (field.FieldType == typeof(EffectList))
{
EffectList val3 = (EffectList)field.GetValue(o);
if (val3 != null)
{
Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}:");
EffectData[] effectPrefabs = val3.m_effectPrefabs;
foreach (EffectData val4 in effectPrefabs)
{
Debug.Log((object)("\tEffectData.m_prefab = " + ((Object)val4.m_prefab).name));
}
}
else
{
Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]");
}
}
else
{
Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}");
}
}
catch (Exception)
{
Debug.Log((object)("Exception accessing " + t?.Name + "." + field?.Name));
}
}
public static void GameObjectInspector(GameObject go)
{
Debug.Log((object)("\n\nInspecting GameObject " + ((Object)go).name));
ObjectInspector(go);
Component[] componentsInChildren = go.GetComponentsInChildren<Component>();
foreach (Component val in componentsInChildren)
{
try
{
string obj = ((val != null) ? ((Object)val).name : null);
object obj2;
if (val == null)
{
obj2 = null;
}
else
{
Transform transform = val.transform;
if (transform == null)
{
obj2 = null;
}
else
{
Transform parent = transform.parent;
obj2 = ((parent != null) ? ((Object)parent).name : null);
}
}
Debug.Log((object)("\n\nInspecting Component " + obj + " with parent " + (string?)obj2));
ObjectInspector(val);
}
catch (Exception)
{
}
}
}
public static void ComponentInspector(Component c)
{
Debug.Log((object)("\n\nInspecting Component " + ((Object)c).name));
ObjectInspector(c);
}
public static void EffectsInspector(EffectList e)
{
EffectData[] effectPrefabs = e.m_effectPrefabs;
Debug.Log((object)$"Effect list has effects {e.HasEffects()} count {effectPrefabs.Length}");
EffectData[] array = effectPrefabs;
foreach (EffectData val in array)
{
Debug.Log((object)$"Effect Data {val} prefab name {((Object)val.m_prefab).name} prefab GameObject name {((Object)val.m_prefab.gameObject).name}");
}
}
public static void PrintInventory()
{
foreach (ItemData allItem in ((Humanoid)Player.m_localPlayer).GetInventory().GetAllItems())
{
Debug.Log((object)allItem.m_shared.m_name);
}
}
public static void PrintAllObjects()
{
ZNetScene.instance.m_prefabs.ForEach(delegate(GameObject x)
{
Debug.Log((object)("GameObject " + ((Object)x).name));
});
}
public static void PrintAllCharacters()
{
Character.GetAllCharacters().ForEach(delegate(Character x)
{
Debug.Log((object)("Character " + ((Object)x).name));
});
}
public static void PrintAllLayers()
{
string[] array = (from index in Enumerable.Range(0, 31)
select LayerMask.LayerToName(index) into l
where !string.IsNullOrEmpty(l)
select l).ToArray();
foreach (string text in array)
{
Debug.Log((object)("Layer " + text + " " + Convert.ToString(LayerMask.NameToLayer(text), 2).PadLeft(32, '0')));
}
}
}
public class DelegatedConfigEntry<T> : DelegatedConfigEntryBase
{
private ConfigEntry<T> _entry;
private EventHandler rootHandler;
private Action<object, EventArgs> clientDelegate;
private Logging Log;
public ConfigEntry<T> ConfigEntry
{
get
{
return _entry;
}
set
{
_entry = value;
if (_entry != null && rootHandler != null)
{
_entry.SettingChanged += rootHandler;
}
Name = ((ConfigEntryBase)_entry).Definition.Key;
Section = ((ConfigEntryBase)_entry).Definition.Section;
ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue();
Log.Trace("Set " + Section + " " + Name + " to serialized value " + ServerValue);
}
}
public T Value
{
get
{
return _entry.Value;
}
set
{
_entry.Value = value;
}
}
public DelegatedConfigEntry(bool useServerDelegate = false)
: this((Action<object, EventArgs>)null, useServerDelegate)
{
}
public DelegatedConfigEntry(Action<object, EventArgs> delegateHandler, bool useServerDelegate = false)
{
Log = Logging.GetLogger();
Log.Trace("DelegatedConfigEntry");
if (delegateHandler != null)
{
clientDelegate = delegateHandler;
}
if (useServerDelegate)
{
Log.Trace("Configuring server delegate");
rootHandler = delegate(object s, EventArgs e)
{
ServerDelegate(s, e);
};
ServerConfiguration.ServerDelegatedEntries.Add(this);
}
else if (clientDelegate != null)
{
rootHandler = delegate(object s, EventArgs e)
{
clientDelegate(s, e);
};
}
}
private void ServerDelegate(object sender, EventArgs args)
{
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Expected O, but got Unknown
Logging.GetLogger().Trace("ServerDelegate");
_entry.SettingChanged -= rootHandler;
ZNet instance = ZNet.instance;
bool? flag = ((instance != null) ? new bool?(instance.IsServer()) : null);
if (flag.HasValue)
{
if (flag == false)
{
if (ServerValue != null)
{
((ConfigEntryBase)_entry).SetSerializedValue(ServerValue);
}
}
else
{
ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue();
ServerConfiguration.Instance.SendConfigToAllClients(sender, (SettingChangedEventArgs)args);
}
}
if (clientDelegate != null)
{
clientDelegate(sender, args);
}
_entry.SettingChanged += rootHandler;
}
public void EnableHandler(bool setActive)
{
if (setActive)
{
_entry.SettingChanged += rootHandler;
}
else
{
_entry.SettingChanged -= rootHandler;
}
}
public bool IsKeyPressed()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
if (ConfigEntry is ConfigEntry<KeyboardShortcut> val)
{
KeyboardShortcut value = val.Value;
foreach (KeyCode modifier in ((KeyboardShortcut)(ref value)).Modifiers)
{
if (!Input.GetKey(modifier))
{
return false;
}
}
if (!Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
{
return false;
}
return true;
}
Log.Error("Keyboard read attempted on non-KeyboardShortcut config.");
return false;
}
public bool IsKeyDown()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
if (ConfigEntry is ConfigEntry<KeyboardShortcut> val)
{
KeyboardShortcut value = val.Value;
foreach (KeyCode modifier in ((KeyboardShortcut)(ref value)).Modifiers)
{
if (!Input.GetKey(modifier))
{
return false;
}
}
if (!Input.GetKey(((KeyboardShortcut)(ref value)).MainKey))
{
return false;
}
return true;
}
Log.Error("Keyboard read attempted on non-KeyboardShortcut config.");
return false;
}
public bool IsKeyReleased()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
if (ConfigEntry is ConfigEntry<KeyboardShortcut> val)
{
KeyboardShortcut value = val.Value;
foreach (KeyCode modifier in ((KeyboardShortcut)(ref value)).Modifiers)
{
if (!Input.GetKeyUp(modifier))
{
return false;
}
}
if (!Input.GetKeyUp(((KeyboardShortcut)(ref value)).MainKey))
{
return false;
}
return true;
}
Log.Error("Keyboard read attempted on non-KeyboardShortcut config.");
return false;
}
}
public class DelegatedConfigEntryBase
{
public string Name;
public string Section;
public string ServerValue;
}
public class Logging
{
public enum LogLevels
{
Critical,
Error,
Warning,
Info,
Debug,
Trace
}
private static Logging _logger;
public LogLevels LogLevel { get; set; }
public string ModName { get; set; }
private Logging(LogLevels level, string name)
{
LogLevel = level;
ModName = name;
}
public static Logging GetLogger(LogLevels level, string name)
{
if (_logger == null)
{
_logger = new Logging(level, name);
}
return _logger;
}
public static Logging GetLogger()
{
if (_logger == null)
{
throw new NullReferenceException("Logger not initialized");
}
return _logger;
}
public void Trace(string msg)
{
if (LogLevel >= LogLevels.Trace)
{
Debug.Log((object)Message(msg));
}
}
public void Debug(string msg)
{
if (LogLevel >= LogLevels.Debug)
{
Debug.Log((object)Message(msg));
}
}
public void Info(string msg)
{
if (LogLevel >= LogLevels.Info)
{
Debug.Log((object)Message(msg));
}
}
public void Warning(string msg)
{
if (LogLevel >= LogLevels.Warning)
{
Debug.LogWarning((object)Message(msg));
}
}
public void Error(string msg)
{
if (LogLevel >= LogLevels.Error)
{
Debug.LogWarning((object)Message(msg));
}
}
public void Error(Exception e)
{
Error(e, stackTrace: false);
}
public void Error(Exception e, bool stackTrace)
{
if (LogLevel >= LogLevels.Error)
{
Warning(Message(e.Message));
if (stackTrace)
{
Warning(e.StackTrace);
}
}
}
public void Critical(Exception e)
{
if (LogLevel >= LogLevels.Critical)
{
Debug(Message(e.Message));
Error(e.StackTrace);
}
}
private string Message(string msg)
{
return ModName + ": " + msg;
}
public static void ChangeLogging(object s, EventArgs e)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
GetLogger().Debug($"ChangeLog {val.ChangedSetting.Definition.Key} to {val.ChangedSetting.BoxedValue}");
GetLogger().LogLevel = Cfg.debugLevel.Value;
}
}
public class ServerConfiguration
{
[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
private static class ZNet_OnNewConnection_Patch
{
private static void Postfix(ZNet __instance, ZNetPeer peer)
{
Log.Debug("ZNet OnNewConnection postfix");
if (!__instance.IsServer())
{
try
{
peer.m_rpc.Register<ZPackage>("ClientConfigReceiver." + GetPluginGuid(), (Action<ZRpc, ZPackage>)RPC_ClientConfigReceiver);
Log.Debug("PlayerChoice registered RPC_ClientConfigReceiver");
return;
}
catch (Exception)
{
Log.Warning("Failed to register RPC");
return;
}
}
try
{
SendConfigToClient(peer);
}
catch (Exception)
{
Log.Warning("Error sending server configuration to client");
}
}
}
public static List<DelegatedConfigEntryBase> ServerDelegatedEntries = new List<DelegatedConfigEntryBase>();
private static ConfigFile LocalConfig;
private static BaseUnityPlugin Mod;
private static string ConfigFileName;
private static ServerConfiguration _instance;
private static Logging Log;
public static bool IsSetup = false;
public FileSystemWatcher ConfigWatcher;
private const string NOT_CONFIGURED = "ServerConfiguration not initialized. Setup first.";
public static ServerConfiguration Instance
{
get
{
if (_instance == null)
{
_instance = new ServerConfiguration();
}
return _instance;
}
}
private ServerConfiguration()
{
}
public void Setup(ConfigFile config, BaseUnityPlugin modInstance)
{
LocalConfig = config;
Log = Logging.GetLogger();
Log.Trace("ServerConfiguration Setup");
Mod = modInstance;
ConfigFileName = Path.GetFileName(LocalConfig.ConfigFilePath);
IsSetup = true;
}
public void CreateConfigWatcher()
{
ConfigWatcher = Utils.CreateFileWatcher(LocalConfig.ConfigFilePath, LoadConfig);
}
private void LoadConfig(object sender, FileSystemEventArgs e)
{
if (!File.Exists(LocalConfig.ConfigFilePath))
{
return;
}
try
{
Log.Debug($"Loading configuration {e.ChangeType}");
LocalConfig.Reload();
}
catch
{
Log.Error("Error loading configuration file " + ConfigFileName);
}
}
public static string GetPluginGuid()
{
return Mod.Info.Metadata.GUID;
}
public static void RPC_ClientConfigReceiver(ZRpc zrpc, ZPackage package)
{
if (!IsSetup)
{
Log.Error("ServerConfiguration not initialized. Setup first.");
return;
}
Log.Debug("ClientConfigReceiver");
string section;
string name;
while (package.GetPos() < package.Size())
{
section = package.ReadString();
name = package.ReadString();
string text = package.ReadString();
Log.Trace("Reading " + section + " " + name + " value " + text + " from ZPackage");
DelegatedConfigEntryBase delegatedConfigEntryBase = ServerDelegatedEntries.Find((DelegatedConfigEntryBase e) => e.Name == name && e.Section == section);
if (delegatedConfigEntryBase != null)
{
Log.Trace("Found DCEB on client and setting to server value " + text);
delegatedConfigEntryBase.ServerValue = text;
}
ConfigEntryBase val = LocalConfig[section, name];
if (val != null)
{
Log.Trace("Found local CEB and setting underlying config value " + text);
val.SetSerializedValue(text);
}
}
}
internal static void WriteConfigEntries(ZPackage zpkg)
{
foreach (DelegatedConfigEntryBase serverDelegatedEntry in ServerDelegatedEntries)
{
Log.Trace("Writing " + serverDelegatedEntry.Section + " " + serverDelegatedEntry.Name + " value " + serverDelegatedEntry.ServerValue + " to ZPackage");
zpkg.Write(serverDelegatedEntry.Section);
zpkg.Write(serverDelegatedEntry.Name);
zpkg.Write(serverDelegatedEntry.ServerValue);
}
}
internal static void SendConfigToClient(ZNetPeer peer)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
if (!IsSetup)
{
Log.Error("ServerConfiguration not initialized. Setup first.");
return;
}
Log.Debug("SendConfigToClient");
ZPackage val = new ZPackage();
WriteConfigEntries(val);
peer.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { val });
Log.Trace("Invoked ClientConfigReceiver on peer");
}
public void SendConfigToAllClients(object o, SettingChangedEventArgs e)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Expected O, but got Unknown
if (!IsSetup)
{
Log.Error("ServerConfiguration not initialized. Setup first.");
}
else if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer() && ZNet.instance.GetPeerConnections() > 0)
{
Log.Debug("SendConfigToAllClients");
ZPackage zpkg = new ZPackage();
WriteConfigEntries(zpkg);
((MonoBehaviour)Mod).StartCoroutine(_instance.Co_BroadcastConfig(zpkg));
}
}
private IEnumerator Co_BroadcastConfig(ZPackage zpkg)
{
Log.Debug("Co_BroadcastConfig");
List<ZNetPeer> connectedPeers = ZNet.instance.GetConnectedPeers();
foreach (ZNetPeer item in connectedPeers)
{
if (item != ZNet.instance.GetServerPeer())
{
item.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { zpkg });
Log.Trace("Invoked ClientConfigReceiver on peer");
}
yield return null;
}
}
}
internal class Utils
{
public static TEnum Guardrails<TEnum>(string value, TEnum enumDefault) where TEnum : struct
{
if (Enum.TryParse<TEnum>(value, ignoreCase: true, out var result))
{
return result;
}
return enumDefault;
}
public static int Guardrails(int value, int lbound, int ubound)
{
if (value < lbound)
{
return lbound;
}
if (value > ubound)
{
return ubound;
}
return value;
}
public static void GetCharactersInRangeXZ(Vector3 point, float radius, List<Character> characters)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
float num = radius * radius;
foreach (Character s_character in Character.s_characters)
{
if (DistanceSqrXZ(((Component)s_character).transform.position, point) < num)
{
characters.Add(s_character);
}
}
}
public static float DistanceSqr(Vector3 v0, Vector3 v1)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
float num = v1.x - v0.x;
float num2 = v1.y - v0.y;
float num3 = v1.z - v0.z;
return num * num + num2 * num2 + num3 * num3;
}
public static float DistanceSqrXZ(Vector3 v0, Vector3 v1)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
float num = v1.x - v0.x;
float num2 = v1.z - v0.z;
return num * num + num2 * num2;
}
public static float DistanceXZ(Vector3 v0, Vector3 v1)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
float num = v1.x - v0.x;
float num2 = v1.z - v0.z;
return Mathf.Sqrt(num * num + num2 * num2);
}
public static float Guardrails(float value, float lbound, float ubound)
{
if (value < lbound)
{
return lbound;
}
if (value > ubound)
{
return ubound;
}
return value;
}
public static string UnClonifiedName(string name)
{
if (name == null)
{
return null;
}
int num = name.IndexOf("(Clone)");
if (num < 1)
{
return name;
}
return name.Substring(0, num);
}
public static void SetTranslator(int id, string idText)
{
typeof(Localization).GetMethod("AddWord", BindingFlags.Instance | BindingFlags.NonPublic).Invoke(Localization.instance, new object[2]
{
"skill_" + id,
idText
});
}
public static string GetTranslated(int id)
{
Logging.GetLogger().Debug(string.Format("Got translation for id {0} to {1}", id, Localization.instance.Localize("skill_" + id)));
return Localization.instance.Localize("$skill_" + id);
}
public static string GetAssemblyPathedFile(string fileName)
{
return new FileInfo(Assembly.GetExecutingAssembly().Location).DirectoryName.Replace('\\', '/') + "/" + fileName;
}
public static Sprite GetPrefabIcon(string prefabName)
{
Sprite result = null;
GameObject prefab = GetPrefab(prefabName);
ItemDrop val = default(ItemDrop);
if ((Object)(object)prefab != (Object)null && prefab.TryGetComponent<ItemDrop>(ref val))
{
result = val.m_itemData.GetIcon();
}
return result;
}
public static Player GetPlayerByZDOID(ZDOID zid)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
foreach (Player allPlayer in Player.GetAllPlayers())
{
ZDOID zDOID = ((Character)allPlayer).GetZDOID();
if (((ZDOID)(ref zDOID)).Equals(zid))
{
return allPlayer;
}
}
return null;
}
public static Character GetCharacterByZDOID(string cid)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
foreach (Character allCharacter in Character.GetAllCharacters())
{
ZDOID zDOID = allCharacter.GetZDOID();
if (((object)(ZDOID)(ref zDOID)).ToString().Equals(cid))
{
return allCharacter;
}
}
return null;
}
public static Character GetCharacterByZDOID(ZDOID cid)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
foreach (Character allCharacter in Character.GetAllCharacters())
{
ZDOID zDOID = allCharacter.GetZDOID();
if (((ZDOID)(ref zDOID)).Equals(cid))
{
return allCharacter;
}
}
return null;
}
public static ZNetPeer GetPeerByRPC(ZRpc rpc)
{
foreach (ZNetPeer peer in ZNet.instance.GetPeers())
{
if (peer.m_rpc == rpc)
{
return peer;
}
}
return null;
}
public static List<GameObject> GetGameObjectsOfType(Type t)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
List<GameObject> list = new List<GameObject>();
Object[] array = Object.FindObjectsOfType(t);
foreach (Object val in array)
{
list.Add(((Component)val).gameObject);
}
return list;
}
public static GameObject GetClosestGameObjectOfType(Type t, Vector3 point, float radius)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
return GetGameObjectsOfTypeInRangeByDistance(t, point, radius)?[0];
}
public static List<GameObject> GetGameObjectsOfTypeInRangeByDistance(Type t, Vector3 point, float radius)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
List<KeyValuePair<GameObject, float>> list = new List<KeyValuePair<GameObject, float>>();
List<GameObject> gameObjectsOfTypeInRange = GetGameObjectsOfTypeInRange(t, point, radius);
if (gameObjectsOfTypeInRange.Count > 0)
{
foreach (GameObject item in gameObjectsOfTypeInRange)
{
list.Add(new KeyValuePair<GameObject, float>(item, Vector3.Distance(item.transform.position, point)));
}
list.Sort((KeyValuePair<GameObject, float> pair1, KeyValuePair<GameObject, float> pair2) => pair1.Value.CompareTo(pair2.Value));
return list.ConvertAll((KeyValuePair<GameObject, float> x) => x.Key);
}
return null;
}
public static List<GameObject> GetGameObjectsOfTypeInRange(Type t, Vector3 point, float radius)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
return (from x in GetGameObjectsOfType(t)
where Vector3.Distance(x.transform.position, point) < radius
select x).ToList();
}
public static float GetPointDepth(Vector3 p)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
return ZoneSystem.instance.m_waterLevel - GetSolidHeight(p);
}
public static List<string> GetDelimitedStringAsList(string delimitedString, char delimiter)
{
List<string> list = new List<string>();
string[] array = delimitedString.Split(new char[1] { delimiter }, StringSplitOptions.RemoveEmptyEntries);
foreach (string text in array)
{
list.Add(text.Trim());
}
return list;
}
public static float GetSolidHeight(Vector3 p)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
int solidRayMask = ZoneSystem.instance.m_solidRayMask;
float result = 0f;
p.y += 1000f;
RaycastHit val = default(RaycastHit);
if (Physics.Raycast(p, Vector3.down, ref val, 2000f, solidRayMask) && !Object.op_Implicit((Object)(object)((RaycastHit)(ref val)).collider.attachedRigidbody))
{
result = ((RaycastHit)(ref val)).point.y;
}
return result;
}
public static Transform FindChild(Transform aParent, string aName)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
foreach (Transform item in aParent)
{
Transform val = item;
if (((Object)val).name == aName)
{
return val;
}
Transform val2 = FindChild(val, aName);
if ((Object)(object)val2 != (Object)null)
{
return val2;
}
}
return null;
}
public static Transform FindParent(Transform go)
{
while ((Object)(object)go.parent != (Object)null)
{
go = go.parent;
}
return go;
}
public static GameObject GetPrefab(int prefabHash)
{
return GetPrefabByHash(prefabHash);
}
public static GameObject GetPrefabByHash(int prefabHash)
{
GameObject val = ObjectDB.instance.GetItemPrefab(prefabHash);
Logging logger = Logging.GetLogger();
if ((Object)(object)val != (Object)null)
{
logger.Debug("Found prefab in ObjectDB");
}
else
{
ZNetScene instance = ZNetScene.instance;
val = ((instance != null) ? instance.GetPrefab(prefabHash) : null);
if ((Object)(object)val != (Object)null)
{
logger.Debug("Found prefab in Scene");
}
}
return val;
}
public static GameObject GetPrefab(string prefabName)
{
GameObject val = ObjectDB.instance.GetItemPrefab(prefabName);
Logging logger = Logging.GetLogger();
if ((Object)(object)val != (Object)null)
{
logger.Debug("Found " + prefabName + " in ObjectDB");
}
else
{
ZNetScene instance = ZNetScene.instance;
val = ((instance != null) ? instance.GetPrefab(prefabName) : null);
if ((Object)(object)val != (Object)null)
{
logger.Debug("Found " + prefabName + " in Scene");
}
}
return val;
}
public static string SerializeFromDictionary<K, V>(string delimp, string delimc, IDictionary<K, V> dict)
{
if (dict == null)
{
return null;
}
IEnumerable<string> values = dict.Select(delegate(KeyValuePair<K, V> kvp)
{
KeyValuePair<K, V> keyValuePair = kvp;
string? obj = keyValuePair.Key?.ToString();
string text = delimc;
keyValuePair = kvp;
return obj + text + keyValuePair.Value;
});
return string.Join(delimp, values);
}
public static void DeserializeToDictionary<K, V>(string serializedString, string delimp, string delimc, ref IDictionary<K, V> dict)
{
if (dict == null)
{
return;
}
dict.Clear();
string[] separator = new string[1] { delimp };
string[] separator2 = new string[1] { delimc };
string[] array = serializedString.Split(separator, StringSplitOptions.RemoveEmptyEntries);
for (int i = 0; i < array.Length; i++)
{
string[] array2 = array[i].Split(separator2, StringSplitOptions.RemoveEmptyEntries);
if (array2.Length == 2)
{
dict.Add(TypedValue<K>(array2[0]), TypedValue<V>(array2[1]));
}
}
}
public static FileSystemWatcher CreateFileWatcher(string fullPath, FileSystemEventHandler handler)
{
string fileName = Path.GetFileName(fullPath);
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(fullPath.Substring(0, fullPath.Length - fileName.Length), fileName);
fileSystemWatcher.NotifyFilter = NotifyFilters.Attributes | NotifyFilters.Size | NotifyFilters.LastWrite | NotifyFilters.CreationTime;
fileSystemWatcher.Changed += handler;
fileSystemWatcher.Created += handler;
fileSystemWatcher.IncludeSubdirectories = false;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
return fileSystemWatcher;
}
public static T TypedValue<T>(object a)
{
return (T)Convert.ChangeType(a, typeof(T));
}
public static float TimeAdjustedRamp(float maxValue, float duration, float elapsedTime, float pctFromStartRise, float pctFromEndFall)
{
float num = elapsedTime / duration;
if (num <= pctFromStartRise)
{
return maxValue * (num / pctFromStartRise);
}
if (num >= 1f - pctFromEndFall)
{
return maxValue * ((1f - num) / pctFromEndFall);
}
return maxValue;
}
public static bool CopyComponentToGameObject(Component original, ref GameObject destination)
{
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
Logging logger = Logging.GetLogger();
Type type = ((object)original).GetType();
logger.Debug($"Original Type is {type}");
GameObject obj = destination;
logger.Debug("Destination GameObject " + ((obj != null) ? ((Object)obj).name : null));
Component val = destination.GetComponent(type);
if ((Object)(object)val == (Object)null)
{
val = destination.AddComponent(type);
}
if ((Object)(object)val == (Object)null)
{
logger.Debug("Destination component is null");
return false;
}
Component val2 = (Component)Activator.CreateInstance(type);
if ((Object)(object)val2 == (Object)null)
{
logger.Debug("Destination component is null");
return false;
}
if ((Object)(object)val2 == (Object)null)
{
logger.Debug("Boxed component is null");
return false;
}
FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
foreach (FieldInfo fieldInfo in fields)
{
fieldInfo.SetValue(val2, fieldInfo.GetValue(original));
}
val = val2;
return true;
}
public static bool CopyObject(object original, object target)
{
Logging logger = Logging.GetLogger();
Type type = original.GetType();
Type type2 = target.GetType();
if (type == null)
{
logger.Warning("Copy Object: Source object is null");
Activator.CreateInstance(type);
return false;
}
if (type2 == null)
{
logger.Warning("Copy Object: Destination object is null");
return false;
}
if (type2 != type)
{
logger.Warning("Copy Object: Source and destination components are different types");
return false;
}
FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
foreach (FieldInfo fieldInfo in fields)
{
fieldInfo.SetValue(target, fieldInfo.GetValue(original));
}
return true;
}
}
internal class Cfg
{
public static DelegatedConfigEntry<int> chestRadius = null;
public static DelegatedConfigEntry<bool> useMouseWheel = null;
public static DelegatedConfigEntry<int> scrollDelay = null;
public static DelegatedConfigEntry<KeyboardShortcut> leftKey = null;
public static DelegatedConfigEntry<KeyboardShortcut> rightKey = null;
public static DelegatedConfigEntry<Logging.LogLevels> debugLevel = null;
public static DelegatedConfigEntry<int> chestVolume = null;
public static DelegatedConfigEntry<CycleChests.CycleStrategy> cycleStrategy = null;
private static KeyCode[] keyModifiers = (KeyCode[])(object)new KeyCode[1] { (KeyCode)305 };
public static KeyboardShortcut leftKeyDefault = new KeyboardShortcut((KeyCode)276, Array.Empty<KeyCode>());
public static KeyboardShortcut rightKeyDefault = new KeyboardShortcut((KeyCode)275, Array.Empty<KeyCode>());
public static void BepInExConfig(BaseUnityPlugin _instance)
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Expected O, but got Unknown
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Expected O, but got Unknown
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Expected O, but got Unknown
//IL_0167: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
debugLevel = new DelegatedConfigEntry<Logging.LogLevels>(CycleChests.ChangeLogging);
debugLevel.ConfigEntry = _instance.Config.Bind<Logging.LogLevels>("Utility", "LogLevel", Logging.LogLevels.Info, "Controls the level of information contained in the log");
CycleChests.Log.LogLevel = debugLevel.Value;
scrollDelay = new DelegatedConfigEntry<int>();
scrollDelay.ConfigEntry = _instance.Config.Bind<int>("Utility", "MouseWheelLatency", 3, new ConfigDescription("Controls how sensitive the mouse wheel is when switching chests. Increase if too sensitive, decrease if too sluggish. Min 0; Max 10", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 10), Array.Empty<object>()));
chestRadius = new DelegatedConfigEntry<int>();
chestRadius.ConfigEntry = _instance.Config.Bind<int>("General", "DistanceToIncludeChests", 4, new ConfigDescription("Distance from current location to look for chests to cycle through", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 99), Array.Empty<object>()));
cycleStrategy = new DelegatedConfigEntry<CycleChests.CycleStrategy>();
cycleStrategy.ConfigEntry = _instance.Config.Bind<CycleChests.CycleStrategy>("General", "Chest Sorting", CycleChests.CycleStrategy.Distance, "The way in which chests are organized. Setting to 'Distance' sorts chests by distance from the player, with cycling starting with the closest chests (within the search radius).");
chestVolume = new DelegatedConfigEntry<int>();
chestVolume.ConfigEntry = _instance.Config.Bind<int>("Sound", "ChestOpenCloseVolume", 100, new ConfigDescription("Volume of Chest open and close sounds, as a percentage of maximum volume.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
rightKey = new DelegatedConfigEntry<KeyboardShortcut>();
rightKey.ConfigEntry = _instance.Config.Bind<KeyboardShortcut>("Controls", "CycleNext", rightKeyDefault, "Press this key while a chest is open to open the next container. Default is right arrow.");
leftKey = new DelegatedConfigEntry<KeyboardShortcut>();
leftKey.ConfigEntry = _instance.Config.Bind<KeyboardShortcut>("Controls", "CyclePrevious", leftKeyDefault, "Press this key while a chest is open to open the previous container. Default is left arrow.");
useMouseWheel = new DelegatedConfigEntry<bool>();
useMouseWheel.ConfigEntry = _instance.Config.Bind<bool>("Controls", "UseMouseWheel", true, "Cycle through containers using the mouse wheel");
}
}
[BepInPlugin("neobotics.valheim_mod.cyclechests", "CycleChests", "0.1.3")]
[BepInProcess("valheim.exe")]
[BepInProcess("valheim_server.exe")]
public class CycleChests : BaseUnityPlugin
{
public enum CycleStrategy
{
None,
Distance
}
[HarmonyPatch(typeof(InventoryGui), "Hide")]
private static class InventoryGui_Hide_Patch
{
[HarmonyPostfix]
private static void InventoryGui_Hide_Postfix(InventoryGui __instance)
{
Log.Debug("InventoryGui_Hide_Patch_Postfix");
if (originalContainerAutoCloseDistance >= 0f)
{
__instance.m_autoCloseDistance = originalContainerAutoCloseDistance;
}
}
}
[HarmonyPatch(typeof(InventoryGui), "CloseContainer")]
private static class InventoryGui_CloseContainer_Patch
{
[HarmonyPostfix]
private static void InventoryGui_CloseContainer_Postfix(InventoryGui __instance)
{
Log.Debug("InventoryGui_CloseContainer_Patch_Postfix");
if (originalContainerAutoCloseDistance >= 0f)
{
__instance.m_autoCloseDistance = originalContainerAutoCloseDistance;
}
}
}
[HarmonyPatch(typeof(ZSFX), "Play")]
private static class ZSFX_Play_Patch
{
[HarmonyPrefix]
private static void ZSFX_Play_Prefix(ZSFX __instance)
{
Log.Trace("ZSFX_Play_Patch_Prefix");
object obj;
if (__instance == null)
{
obj = null;
}
else
{
AudioSource audioSource = __instance.m_audioSource;
obj = ((audioSource != null) ? ((Object)audioSource).name : null);
}
if (((string)obj)?.StartsWith("sfx_chest") ?? false)
{
__instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.chestVolume.Value / 100f));
}
}
}
[HarmonyPatch(typeof(Player), "Update")]
public static class Player_Update_Patch
{
private static void Prefix(Player __instance)
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)__instance == (Object)(object)Player.m_localPlayer) || !OkToKey(__instance))
{
return;
}
if (Cfg.leftKey.IsKeyPressed())
{
CycleEntryPoint(0);
}
else if (Cfg.rightKey.IsKeyPressed())
{
CycleEntryPoint(1);
}
if (!Cfg.useMouseWheel.Value)
{
return;
}
float y = Input.mouseScrollDelta.y;
if (y != 0f)
{
if (y > 0f && lastMouseWheelDelta <= 0f)
{
CycleEntryPoint(1);
}
if (y < 0f && lastMouseWheelDelta >= 0f)
{
CycleEntryPoint(0);
}
lastMouseWheelDelta = y;
frameDelay = Cfg.scrollDelay.Value;
}
else if (frameDelay > 0)
{
frameDelay--;
}
else
{
lastMouseWheelDelta = 0f;
}
}
}
private static CycleChests _modInstance;
private static string Mod = "CycleChests";
private static string LcMod = Mod.ToLower();
public static Logging Log;
private static float originalContainerAutoCloseDistance = -1f;
private static float lastMouseWheelDelta = 0f;
private static int frameDelay = 0;
private static Harmony harmony = null;
public static CycleChests GetInstance()
{
return _modInstance;
}
private void Awake()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
_modInstance = this;
harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
harmony.PatchAll(Assembly.GetExecutingAssembly());
ConfigureMod();
Log.Info("Awake");
}
private void ConfigureMod()
{
Log = Logging.GetLogger(Logging.LogLevels.Info, Mod);
ServerConfiguration.Instance.Setup(((BaseUnityPlugin)this).Config, (BaseUnityPlugin)(object)_modInstance);
Cfg.BepInExConfig((BaseUnityPlugin)(object)_modInstance);
ServerConfiguration.Instance.CreateConfigWatcher();
}
public static void ChangeLogging(object s, EventArgs e)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
Log.Debug($"ChangeLog {val.ChangedSetting.Definition.Key} to {val.ChangedSetting.BoxedValue}");
Log.LogLevel = Cfg.debugLevel.Value;
}
private void OnDestroy()
{
harmony.UnpatchSelf();
}
private static bool OkToKey(Player player)
{
if (!Chat.instance.HasFocus() && !Console.IsVisible() && (Object)(object)TextViewer.instance != (Object)null && !TextViewer.instance.IsVisible() && !GameCamera.InFreeFly() && !Minimap.IsOpen() && !TextInput.IsVisible() && !StoreGui.IsVisible() && !((Character)player).InCutscene() && !((Character)player).InBed() && !((Character)player).IsTeleporting() && !((Character)player).IsDead() && !((Character)player).InPlaceMode())
{
return InventoryGui.instance.IsContainerOpen();
}
return false;
}
private static List<Container> GetAuthorizedContainersInRange()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
List<Container> list = new List<Container>();
GetAllPiecesInRadiusByStrategy(((Component)Player.m_localPlayer).transform.position, Cfg.chestRadius.Value, Cfg.cycleStrategy.Value, list);
Log.Debug($"Number of authorized containers {list.Count}");
return list;
}
private static void GetAllPiecesInRadiusByStrategy(Vector3 playerPosition, float radius, CycleStrategy strategy, List<Container> containers)
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
Dictionary<Container, float> dictionary = new Dictionary<Container, float>();
Container val = default(Container);
foreach (Piece s_allPiece in Piece.s_allPieces)
{
if (((Component)s_allPiece).gameObject.layer == Piece.s_ghostLayer || !((Component)s_allPiece).gameObject.TryGetComponent<Container>(ref val) || !HavePermissions(val))
{
continue;
}
float num = Vector3.Distance(playerPosition, ((Component)val).transform.position);
if (!(num < radius))
{
continue;
}
if (strategy == CycleStrategy.Distance)
{
if (!dictionary.ContainsKey(val))
{
dictionary.Add(val, num);
}
}
else if (!containers.Contains(val))
{
containers.Add(val);
}
}
if (strategy != CycleStrategy.Distance)
{
return;
}
Log.Debug($"Number of containers to sort {dictionary.Count}");
List<KeyValuePair<Container, float>> list = dictionary.ToList();
list.Sort((KeyValuePair<Container, float> pair1, KeyValuePair<Container, float> pair2) => pair1.Value.CompareTo(pair2.Value));
foreach (KeyValuePair<Container, float> item in list)
{
containers.Add(item.Key);
}
}
private static bool HavePermissions(Container container)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
if (container.m_checkGuardStone && !PrivateArea.CheckAccess(((Component)container).transform.position, 0f, true, false))
{
return false;
}
long playerID = Game.instance.GetPlayerProfile().GetPlayerID();
if (!container.CheckAccess(playerID))
{
return false;
}
return true;
}
private static void CycleEntryPoint(int key)
{
_ = Player.m_localPlayer;
Log.Debug("CycleEntryPoint");
Container val = InventoryGui.instance?.m_currentContainer;
if (val == null)
{
return;
}
if (originalContainerAutoCloseDistance == -1f)
{
originalContainerAutoCloseDistance = InventoryGui.instance.m_autoCloseDistance;
}
Container startingElement = default(Container);
if (!((Component)val).gameObject.TryGetComponent<Container>(ref startingElement))
{
return;
}
List<Container> authorizedContainersInRange = GetAuthorizedContainersInRange();
if (authorizedContainersInRange.Count > 1)
{
CircularList<Container> circularList = new CircularList<Container>(authorizedContainersInRange, startingElement);
InventoryGui.instance.Hide();
switch (key)
{
case 1:
Log.Debug($"Cycle forward from index {circularList.Index}");
InventoryGui.instance.m_autoCloseDistance = Cfg.chestRadius.Value;
InventoryGui.instance.Show(circularList.Next(), 1);
break;
case 0:
Log.Debug($"Cycle backward from index {circularList.Index}");
InventoryGui.instance.m_autoCloseDistance = Cfg.chestRadius.Value;
InventoryGui.instance.Show(circularList.Previous(), 1);
break;
}
}
}
}