Neobotics-HUDCompass icon

HUDCompass

A Heads Up Display compass with map pins and dynamic markers for Ships, Carts and Portals

CHANGELOG

Changelog

1.0.12

  • Added beginning of string wildcard match for pin names to support AutoMapPins pin names with "counts", e.g. "*Raspberry" matches "5 Raspberry"
  • Fixed issue with wildcard at end of string
  • Added missing "Hammer" alias for excluding pin types
  • Fixed colors on compass pins for 'other' player pins

1.0.11

  • Fixed rare issue showing/hiding compass

1.0.10

  • Fixed compass position issue reported by some users

1.0.9

  • Added stone portal

1.0.8

  • Performance tweak

1.0.7

  • Changed dynamic pin names map configuration and fixed issue with viewing dynamic pin names. See Documentation.

1.0.6

  • Fixed overwriting custom images

1.0.5

  • Moved external images to mod root folder for compatibility with R2Modman installation
  • Added configuration to use embedded (default) or external images

1.0.4

  • Added ability to show/hide player pins in configuration for NoMap play
  • Added server config to force player pins on, off, or let the player decide
  • Changed to use images in Resources folder to allow custom compass images

1.0.3

  • Fixed rare issue with dynamic pins on minimap.
  • Fixed show/hide compass being overridden by server setting
  • Added separate server authoritative HUD enable/disable

1.0.2

  • Fixed player loading issue on some systems.

1.0.1

  • Added support for custom ships & carts
  • Fixed dynamic pin colors changing when faded (another player's markers)
  • Fixed newly created object's pin displaying as another player's marker (i.e. faded and wrong color)

1.0.0

  • Initial release