Changelog
1.0.0
- Updated for Valheim 1.0
- Moved config files to BepInEx/config/Neobotics
- Fixed issue toggling non-weapons on/off not changing type and skill.
0.5.10
- Changed localization order
0.5.9
0.5.8
0.5.7
- Re-added missing default exclude file
- Fixed issue with staffs spamming copies when changing throwing mode and using melee attack
0.5.6
0.5.5
- Changed thrown Wisp damage type to be Spirit damage only.
- Fixed throwing status icon for Wisp and Eitr.
- Wisp damage revised to Spirit only.
- Wisp and Eitr damage slightly increased.
0.5.4
- Fixed issue with vanilla spear (Enable Spears off) and stackable weapons, where thrown 'spear' would actually be multiple spears with the number equal to the current stack.
- Fixed compatibility issue with Blacksmithing where pre-existing vanilla weapons would not stack properly.
0.5.3
- Prevented changing throwing mode while already in attack (causing errors)
- Fixed bug re-slotting weapon in original slot after dragging
0.5.2
- Changed animations for Pickaxe and Sledge secondary melee and Atgeir throw
- Added config to prevent throwing at enemies within weapon melee range
0.5.1
- Fixed issue with turret projectile error
0.5.0
- Added melee secondary attack for most magic staffs
- Added global throwing damage modifier
- Added config for autopickup of thrown weapons
0.4.9
- Fixed reduced stack limit on Ashlands bombs.
0.4.8
- Added support for native stackable Basalt bomb and Smokebomb
0.4.7
0.4.6
- Fixed 'infinite' stamina drain while blocking with Wisp, Eitr or Chicken Egg equipped.
0.4.5
- Added compatibility with Proper Spears (see Notes below)
- Fixed issue with Bile Bomb and Ooze Bomb not stacking with stackable weapons off
0.4.4
- Updated for release 0.217.22
0.4.3
- Added config to reserve slot for returning weapons to prevent autopickup from filling inventory and preventing a re-equip.
- Fixed bug where autopickup of non-weapons (Eitr, Wisps, Stones, etc) would be equipped even if disabled.
0.4.2
- Updated for Hildir's Request
- Retains throwing skill values even if MaxAxe is uninstalled (and then re-installed)
- Adds throwing and secondary horizontal melee attack for pickaxes (handy against golems!)