Valheim
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164KB
Dependency string
Neobotics-MaxAxe-0.5.10
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Changelog

0.5.10

  • Changed localization order

0.5.9

  • Updated for Call to Arms

0.5.8

  • Not released

0.5.7

  • Re-added missing default exclude file
  • Fixed issue with staffs spamming copies when changing throwing mode and using melee attack

0.5.6

  • Updated for BogWitch

0.5.5

  • Changed thrown Wisp damage type to be Spirit damage only.
  • Fixed throwing status icon for Wisp and Eitr.
  • Wisp damage revised to Spirit only.
  • Wisp and Eitr damage slightly increased.

0.5.4

  • Fixed issue with vanilla spear (Enable Spears off) and stackable weapons, where thrown 'spear' would actually be multiple spears with the number equal to the current stack.
  • Fixed compatibility issue with Blacksmithing where pre-existing vanilla weapons would not stack properly.

0.5.3

  • Prevented changing throwing mode while already in attack (causing errors)
  • Fixed bug re-slotting weapon in original slot after dragging

0.5.2

  • Changed animations for Pickaxe and Sledge secondary melee and Atgeir throw
  • Added config to prevent throwing at enemies within weapon melee range

0.5.1

  • Fixed issue with turret projectile error

0.5.0

  • Added melee secondary attack for most magic staffs
  • Added global throwing damage modifier
  • Added config for autopickup of thrown weapons

0.4.9

  • Fixed reduced stack limit on Ashlands bombs.

0.4.8

  • Added support for native stackable Basalt bomb and Smokebomb

0.4.7

  • Updated for Ashlands

0.4.6

  • Fixed 'infinite' stamina drain while blocking with Wisp, Eitr or Chicken Egg equipped.

0.4.5

  • Added compatibility with Proper Spears (see Notes below)
  • Fixed issue with Bile Bomb and Ooze Bomb not stacking with stackable weapons off

0.4.4

  • Updated for release 0.217.22

0.4.3

  • Added config to reserve slot for returning weapons to prevent autopickup from filling inventory and preventing a re-equip.
  • Fixed bug where autopickup of non-weapons (Eitr, Wisps, Stones, etc) would be equipped even if disabled.

0.4.2

  • Updated for Hildir's Request
  • Retains throwing skill values even if MaxAxe is uninstalled (and then re-installed)
  • Adds throwing and secondary horizontal melee attack for pickaxes (handy against golems!)
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