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Decompiled source of QuietCrafting v0.1.5
QuietCrafting.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("QuietCrafting")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("QuietCrafting")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9f8a1b6e-6d0e-4dab-bbd8-9ed433836544")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace neobotics.ValheimMods; internal class DebugUtils { public static void ObjectInspector(object o) { if (o == null) { Debug.Log((object)"Object is null"); return; } BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; Type type = o.GetType(); Debug.Log((object)(o.ToString() + " Type " + type.Name)); PropertyInfo[] properties = type.GetProperties(bindingAttr); foreach (PropertyInfo propertyInfo in properties) { Debug.Log((object)$"{type.Name}.{propertyInfo.Name} = {propertyInfo.GetValue(o)}"); } FieldInfo[] fields = type.GetFields(bindingAttr); foreach (FieldInfo field in fields) { FieldPrinter(o, type, field); } } public static void MethodInspector(object o) { if (o == null) { Debug.Log((object)"Object is null"); return; } BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; Type type = o.GetType(); Debug.Log((object)(o.ToString() + " Type " + type.Name)); MethodInfo[] methods = type.GetMethods(bindingAttr); foreach (MethodInfo methodInfo in methods) { methodInfo.GetParameters(); string arg = string.Join(", ", (from x in methodInfo.GetParameters() select x.ParameterType?.ToString() + " " + x.Name).ToArray()); Debug.Log((object)$"{methodInfo.ReturnType} {methodInfo.Name} ({arg})"); } } private static void ItemDataInspector(ItemData item) { ObjectInspector(item); ObjectInspector(item.m_shared); } private static void FieldPrinter(object o, Type t, FieldInfo field) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown try { if (field.FieldType == typeof(ItemData)) { ItemData val = (ItemData)field.GetValue(o); if (val != null) { ItemDataInspector(val); } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else if (field.FieldType == typeof(Transform)) { Transform val2 = (Transform)field.GetValue(o); if ((Object)(object)val2 != (Object)null) { Debug.Log((object)("\tTransform.parent = " + ((Object)val2.parent).name)); } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else if (field.FieldType == typeof(EffectList)) { EffectList val3 = (EffectList)field.GetValue(o); if (val3 != null) { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}:"); EffectData[] effectPrefabs = val3.m_effectPrefabs; foreach (EffectData val4 in effectPrefabs) { Debug.Log((object)("\tEffectData.m_prefab = " + ((Object)val4.m_prefab).name)); } } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}"); } } catch (Exception) { Debug.Log((object)("Exception accessing " + t?.Name + "." + field?.Name)); } } public static void GameObjectInspector(GameObject go) { Debug.Log((object)("\n\nInspecting GameObject " + ((Object)go).name)); ObjectInspector(go); Component[] componentsInChildren = go.GetComponentsInChildren<Component>(); foreach (Component val in componentsInChildren) { try { string obj = ((val != null) ? ((Object)val).name : null); object obj2; if (val == null) { obj2 = null; } else { Transform transform = val.transform; if (transform == null) { obj2 = null; } else { Transform parent = transform.parent; obj2 = ((parent != null) ? ((Object)parent).name : null); } } Debug.Log((object)("\n\nInspecting Component " + obj + " with parent " + (string?)obj2)); ObjectInspector(val); } catch (Exception) { } } } public static void ComponentInspector(Component c) { Debug.Log((object)("\n\nInspecting Component " + ((Object)c).name)); ObjectInspector(c); } public static void EffectsInspector(EffectList e) { EffectData[] effectPrefabs = e.m_effectPrefabs; Debug.Log((object)$"Effect list has effects {e.HasEffects()} count {effectPrefabs.Length}"); EffectData[] array = effectPrefabs; foreach (EffectData val in array) { Debug.Log((object)$"Effect Data {val} prefab name {((Object)val.m_prefab).name} prefab GameObject name {((Object)val.m_prefab.gameObject).name}"); } } public static void PrintInventory() { foreach (ItemData allItem in ((Humanoid)Player.m_localPlayer).GetInventory().GetAllItems()) { Debug.Log((object)allItem.m_shared.m_name); } } public static void PrintAllObjects() { ZNetScene.instance.m_prefabs.ForEach(delegate(GameObject x) { Debug.Log((object)("GameObject " + ((Object)x).name)); }); } public static void PrintAllCharacters() { Character.GetAllCharacters().ForEach(delegate(Character x) { Debug.Log((object)("Character " + ((Object)x).name)); }); } public static void PrintAllLayers() { string[] array = (from index in Enumerable.Range(0, 31) select LayerMask.LayerToName(index) into l where !string.IsNullOrEmpty(l) select l).ToArray(); foreach (string text in array) { Debug.Log((object)("Layer " + text + " " + Convert.ToString(LayerMask.NameToLayer(text), 2).PadLeft(32, '0'))); } } } public class DelegatedConfigEntry<T> : DelegatedConfigEntryBase { private ConfigEntry<T> _entry; private EventHandler rootHandler; private Action<object, EventArgs> clientDelegate; private Logging Log; public ConfigEntry<T> ConfigEntry { get { return _entry; } set { _entry = value; if (_entry != null && rootHandler != null) { _entry.SettingChanged += rootHandler; } Name = ((ConfigEntryBase)_entry).Definition.Key; Section = ((ConfigEntryBase)_entry).Definition.Section; ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue(); Log.Trace("Set " + Section + " " + Name + " to serialized value " + ServerValue); } } public T Value { get { return _entry.Value; } set { _entry.Value = value; } } public DelegatedConfigEntry(bool useServerDelegate = false) : this((Action<object, EventArgs>)null, useServerDelegate) { } public DelegatedConfigEntry(Action<object, EventArgs> delegateHandler, bool useServerDelegate = false) { Log = Logging.GetLogger(); Log.Trace("DelegatedConfigEntry"); if (delegateHandler != null) { clientDelegate = delegateHandler; } if (useServerDelegate) { Log.Trace("Configuring server delegate"); rootHandler = delegate(object s, EventArgs e) { ServerDelegate(s, e); }; ServerConfiguration.ServerDelegatedEntries.Add(this); } else if (clientDelegate != null) { rootHandler = delegate(object s, EventArgs e) { clientDelegate(s, e); }; } } private void ServerDelegate(object sender, EventArgs args) { //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Expected O, but got Unknown Logging.GetLogger().Trace("ServerDelegate"); _entry.SettingChanged -= rootHandler; ZNet instance = ZNet.instance; bool? flag = ((instance != null) ? new bool?(instance.IsServer()) : null); if (flag.HasValue) { if (flag == false && ServerConfiguration.Instance.ReceivedServerValues) { if (ServerValue != null) { ((ConfigEntryBase)_entry).SetSerializedValue(ServerValue); Log.Debug("Setting " + Name + " to server value " + ServerValue); } } else if (flag == true) { ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue(); ServerConfiguration.Instance.SendConfigToAllClients(sender, (SettingChangedEventArgs)args); } } if (clientDelegate != null) { clientDelegate(sender, args); } _entry.SettingChanged += rootHandler; } public void EnableHandler(bool setActive) { if (setActive) { _entry.SettingChanged += rootHandler; } else { _entry.SettingChanged -= rootHandler; } } public bool IsKeyPressed() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { KeyboardShortcut value = val.Value; foreach (KeyCode modifier in ((KeyboardShortcut)(ref value)).Modifiers) { if (!Input.GetKey(modifier)) { return false; } } if (!Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey)) { return false; } return true; } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } public bool IsKeyDown() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { KeyboardShortcut value = val.Value; foreach (KeyCode modifier in ((KeyboardShortcut)(ref value)).Modifiers) { if (!Input.GetKey(modifier)) { return false; } } if (!Input.GetKey(((KeyboardShortcut)(ref value)).MainKey)) { return false; } return true; } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } public bool IsKeyReleased() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { KeyboardShortcut value = val.Value; foreach (KeyCode modifier in ((KeyboardShortcut)(ref value)).Modifiers) { if (!Input.GetKeyUp(modifier)) { return false; } } if (!Input.GetKeyUp(((KeyboardShortcut)(ref value)).MainKey)) { return false; } return true; } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } } public class DelegatedConfigEntryBase { public string Name; public string Section; public string ServerValue; } public class Logging { public enum LogLevels { Critical, Error, Warning, Info, Debug, Trace } private static Logging _logger; public LogLevels LogLevel { get; set; } public string ModName { get; set; } private Logging(LogLevels level, string name) { LogLevel = level; ModName = name; } public static Logging GetLogger(LogLevels level, string name) { if (_logger == null) { _logger = new Logging(level, name); } return _logger; } public static Logging GetLogger() { if (_logger == null) { throw new NullReferenceException("Logger not initialized"); } return _logger; } public void Trace(string msg) { if (LogLevel >= LogLevels.Trace) { Debug.Log((object)Message(msg)); } } public void Debug(string msg) { if (LogLevel >= LogLevels.Debug) { Debug.Log((object)Message(msg)); } } public void Info(string msg) { if (LogLevel >= LogLevels.Info) { Debug.Log((object)Message(msg)); } } public void Warning(string msg) { if (LogLevel >= LogLevels.Warning) { Debug.LogWarning((object)Message(msg)); } } public void Error(string msg) { if (LogLevel >= LogLevels.Error) { Debug.LogWarning((object)Message(msg)); } } public void Error(Exception e) { Error(e, stackTrace: false); } public void Error(Exception e, bool stackTrace) { if (LogLevel >= LogLevels.Error) { Warning(Message(e.Message)); if (stackTrace) { Warning(e.StackTrace); } } } public void Critical(Exception e) { if (LogLevel >= LogLevels.Critical) { Debug(Message(e.Message)); Error(e.StackTrace); } } private string Message(string msg) { return ModName + ": " + msg; } public static void ChangeLogging(object s, EventArgs e) { SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null); GetLogger().Debug($"ChangeLog {val.ChangedSetting.Definition.Key} to {val.ChangedSetting.BoxedValue}"); GetLogger().LogLevel = Cfg.debugLevel.Value; } } public class ServerConfiguration { [HarmonyPatch(typeof(ZNet), "StopAll")] private static class ZNet_Shutdown_Patch { [HarmonyPrefix] private static void ZNet_StopAll_Prefix(ZNet __instance) { Log.Debug("ZNet_StopAll_Patch_Prefix"); Instance.ReceivedServerValues = false; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class ZNet_OnNewConnection_Patch { private static void Postfix(ZNet __instance, ZNetPeer peer) { Log.Debug("ZNet OnNewConnection postfix"); if (!__instance.IsServer()) { try { peer.m_rpc.Register<ZPackage>("ClientConfigReceiver." + GetPluginGuid(), (Action<ZRpc, ZPackage>)Instance.RPC_ClientConfigReceiver); Log.Debug("Player registered RPC_ClientConfigReceiver"); return; } catch (Exception) { Log.Warning("Failed to register RPC"); return; } } try { Instance.SendConfigToClient(peer); } catch (Exception) { Log.Warning("Error sending server configuration to client"); } } } public static List<DelegatedConfigEntryBase> ServerDelegatedEntries = new List<DelegatedConfigEntryBase>(); private static ConfigFile LocalConfig; private static BaseUnityPlugin Mod; private static string ConfigFileName; private static ServerConfiguration _instance; private static Logging Log; public bool IsSetup; public bool ReceivedServerValues; public FileSystemWatcher ConfigWatcher; private const string NOT_CONFIGURED = "ServerConfiguration not initialized. Setup first."; public static ServerConfiguration Instance { get { if (_instance == null) { _instance = new ServerConfiguration(); } return _instance; } } private ServerConfiguration() { } public void Setup(ConfigFile config, BaseUnityPlugin modInstance) { LocalConfig = config; Log = Logging.GetLogger(); Log.Trace("ServerConfiguration Setup"); Mod = modInstance; ConfigFileName = Path.GetFileName(LocalConfig.ConfigFilePath); IsSetup = true; } public void CreateConfigWatcher() { ConfigWatcher = Utils.CreateFileWatcher(LocalConfig.ConfigFilePath, LoadConfig); } private void LoadConfig(object sender, FileSystemEventArgs e) { if (!File.Exists(LocalConfig.ConfigFilePath)) { return; } try { Log.Debug($"Loading configuration {e.ChangeType}"); LocalConfig.Reload(); } catch { Log.Error("Error loading configuration file " + ConfigFileName); } } public static string GetPluginGuid() { return Mod.Info.Metadata.GUID; } public void RPC_ClientConfigReceiver(ZRpc zrpc, ZPackage package) { if (!Instance.IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); return; } Log.Debug("ClientConfigReceiver"); string section; string name; while (package.GetPos() < package.Size()) { section = package.ReadString(); name = package.ReadString(); string text = package.ReadString(); Log.Trace("Reading " + section + " " + name + " value " + text + " from ZPackage"); DelegatedConfigEntryBase delegatedConfigEntryBase = ServerDelegatedEntries.Find((DelegatedConfigEntryBase e) => e.Name == name && e.Section == section); if (delegatedConfigEntryBase != null) { Log.Trace("Found DCEB on client and setting to server value " + text); delegatedConfigEntryBase.ServerValue = text; } ConfigEntryBase val = LocalConfig[section, name]; if (val != null) { Log.Trace("Found local CEB and setting underlying config value " + text); val.SetSerializedValue(text); } } ReceivedServerValues = true; } internal void WriteConfigEntries(ZPackage zpkg) { foreach (DelegatedConfigEntryBase serverDelegatedEntry in ServerDelegatedEntries) { Log.Trace("Writing " + serverDelegatedEntry.Section + " " + serverDelegatedEntry.Name + " value " + serverDelegatedEntry.ServerValue + " to ZPackage"); zpkg.Write(serverDelegatedEntry.Section); zpkg.Write(serverDelegatedEntry.Name); zpkg.Write(serverDelegatedEntry.ServerValue); } } internal void SendConfigToClient(ZNetPeer peer) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown if (!Instance.IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); return; } Log.Debug("SendConfigToClient"); ZPackage val = new ZPackage(); WriteConfigEntries(val); peer.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { val }); Log.Trace("Invoked ClientConfigReceiver on peer"); } public void SendConfigToAllClients(object o, SettingChangedEventArgs e) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown if (!IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); } else if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer() && ZNet.instance.GetPeerConnections() > 0) { Log.Debug("SendConfigToAllClients"); ZPackage zpkg = new ZPackage(); WriteConfigEntries(zpkg); ((MonoBehaviour)Mod).StartCoroutine(_instance.Co_BroadcastConfig(zpkg)); } } private IEnumerator Co_BroadcastConfig(ZPackage zpkg) { Log.Debug("Co_BroadcastConfig"); List<ZNetPeer> connectedPeers = ZNet.instance.GetConnectedPeers(); foreach (ZNetPeer item in connectedPeers) { if (item != ZNet.instance.GetServerPeer()) { item.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { zpkg }); Log.Trace("Invoked ClientConfigReceiver on peer"); } yield return null; } } } internal class Utils { public static TEnum Guardrails<TEnum>(string value, TEnum enumDefault) where TEnum : struct { if (Enum.TryParse<TEnum>(value, ignoreCase: true, out var result)) { return result; } return enumDefault; } public static int Guardrails(int value, int lbound, int ubound) { if (value < lbound) { return lbound; } if (value > ubound) { return ubound; } return value; } public static string truncate(string value, int maxChars) { if (value == null) { return null; } if (value.Length <= maxChars) { return value; } return value.Substring(0, maxChars); } public static void GetCharactersInRangeXZ(Vector3 point, float radius, List<Character> characters) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) float num = radius * radius; foreach (Character s_character in Character.s_characters) { if (DistanceSqrXZ(((Component)s_character).transform.position, point) < num) { characters.Add(s_character); } } } public static float DistanceSqr(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) float num = v1.x - v0.x; float num2 = v1.y - v0.y; float num3 = v1.z - v0.z; return num * num + num2 * num2 + num3 * num3; } public static float DistanceSqrXZ(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) float num = v1.x - v0.x; float num2 = v1.z - v0.z; return num * num + num2 * num2; } public static float DistanceXZ(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) float num = v1.x - v0.x; float num2 = v1.z - v0.z; return Mathf.Sqrt(num * num + num2 * num2); } public static float Guardrails(float value, float lbound, float ubound) { if (value < lbound) { return lbound; } if (value > ubound) { return ubound; } return value; } public static string UnClonifiedName(string name) { if (name == null) { return null; } int num = name.IndexOf("(Clone)"); if (num < 1) { return name; } return name.Substring(0, num); } public static void SetTranslator(int id, string idText) { typeof(Localization).GetMethod("AddWord", BindingFlags.Instance | BindingFlags.NonPublic).Invoke(Localization.instance, new object[2] { "skill_" + id, idText }); } public static string GetTranslated(int id) { Logging.GetLogger().Debug(string.Format("Got translation for id {0} to {1}", id, Localization.instance.Localize("skill_" + id))); return Localization.instance.Localize("$skill_" + id); } public static string GetAssemblyPathedFile(string fileName) { return new FileInfo(Assembly.GetExecutingAssembly().Location).DirectoryName.Replace('\\', '/') + "/" + fileName; } public static Sprite GetPrefabIcon(string prefabName) { Sprite result = null; GameObject prefab = GetPrefab(prefabName); ItemDrop val = default(ItemDrop); if ((Object)(object)prefab != (Object)null && prefab.TryGetComponent<ItemDrop>(ref val)) { result = val.m_itemData.GetIcon(); } return result; } public static Player GetPlayerByZDOID(ZDOID zid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (Player allPlayer in Player.GetAllPlayers()) { ZDOID zDOID = ((Character)allPlayer).GetZDOID(); if (((ZDOID)(ref zDOID)).Equals(zid)) { return allPlayer; } } return null; } public static Character GetCharacterByZDOID(string cid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) foreach (Character allCharacter in Character.GetAllCharacters()) { ZDOID zDOID = allCharacter.GetZDOID(); if (((object)(ZDOID)(ref zDOID)).ToString().Equals(cid)) { return allCharacter; } } return null; } public static Character GetCharacterByZDOID(ZDOID cid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (Character allCharacter in Character.GetAllCharacters()) { ZDOID zDOID = allCharacter.GetZDOID(); if (((ZDOID)(ref zDOID)).Equals(cid)) { return allCharacter; } } return null; } public static ZNetPeer GetPeerByRPC(ZRpc rpc) { foreach (ZNetPeer peer in ZNet.instance.GetPeers()) { if (peer.m_rpc == rpc) { return peer; } } return null; } public static List<GameObject> GetGameObjectsOfType(Type t) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) List<GameObject> list = new List<GameObject>(); Object[] array = Object.FindObjectsOfType(t); foreach (Object val in array) { list.Add(((Component)val).gameObject); } return list; } public static GameObject GetClosestGameObjectOfType(Type t, Vector3 point, float radius) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return GetGameObjectsOfTypeInRangeByDistance(t, point, radius)?[0]; } public static List<GameObject> GetGameObjectsOfTypeInRangeByDistance(Type t, Vector3 point, float radius) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) List<KeyValuePair<GameObject, float>> list = new List<KeyValuePair<GameObject, float>>(); List<GameObject> gameObjectsOfTypeInRange = GetGameObjectsOfTypeInRange(t, point, radius); if (gameObjectsOfTypeInRange.Count > 0) { foreach (GameObject item in gameObjectsOfTypeInRange) { list.Add(new KeyValuePair<GameObject, float>(item, Vector3.Distance(item.transform.position, point))); } list.Sort((KeyValuePair<GameObject, float> pair1, KeyValuePair<GameObject, float> pair2) => pair1.Value.CompareTo(pair2.Value)); return list.ConvertAll((KeyValuePair<GameObject, float> x) => x.Key); } return null; } public static List<GameObject> GetGameObjectsOfTypeInRange(Type t, Vector3 point, float radius) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) return (from x in GetGameObjectsOfType(t) where Vector3.Distance(x.transform.position, point) < radius select x).ToList(); } public static float GetPointDepth(Vector3 p) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) return ZoneSystem.instance.m_waterLevel - GetSolidHeight(p); } public static List<string> GetDelimitedStringAsList(string delimitedString, char delimiter) { List<string> list = new List<string>(); string[] array = delimitedString.Split(new char[1] { delimiter }, StringSplitOptions.RemoveEmptyEntries); foreach (string text in array) { list.Add(text.Trim()); } return list; } public static float GetSolidHeight(Vector3 p) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) int solidRayMask = ZoneSystem.instance.m_solidRayMask; float result = 0f; p.y += 1000f; RaycastHit val = default(RaycastHit); if (Physics.Raycast(p, Vector3.down, ref val, 2000f, solidRayMask) && !Object.op_Implicit((Object)(object)((RaycastHit)(ref val)).collider.attachedRigidbody)) { result = ((RaycastHit)(ref val)).point.y; } return result; } public static Transform FindChild(Transform aParent, string aName) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown foreach (Transform item in aParent) { Transform val = item; if (((Object)val).name == aName) { return val; } Transform val2 = FindChild(val, aName); if ((Object)(object)val2 != (Object)null) { return val2; } } return null; } public static Transform FindParent(Transform go) { while ((Object)(object)go.parent != (Object)null) { go = go.parent; } return go; } public static GameObject GetPrefab(int prefabHash) { return GetPrefabByHash(prefabHash); } public static GameObject GetPrefabByHash(int prefabHash) { GameObject val = ObjectDB.instance.GetItemPrefab(prefabHash); Logging logger = Logging.GetLogger(); if ((Object)(object)val != (Object)null) { logger.Debug("Found prefab in ObjectDB"); } else { ZNetScene instance = ZNetScene.instance; val = ((instance != null) ? instance.GetPrefab(prefabHash) : null); if ((Object)(object)val != (Object)null) { logger.Debug("Found prefab in Scene"); } } return val; } public static GameObject GetPrefab(string prefabName) { GameObject val = ObjectDB.instance.GetItemPrefab(prefabName); Logging logger = Logging.GetLogger(); if ((Object)(object)val != (Object)null) { logger.Debug("Found " + prefabName + " in ObjectDB"); } else { ZNetScene instance = ZNetScene.instance; val = ((instance != null) ? instance.GetPrefab(prefabName) : null); if ((Object)(object)val != (Object)null) { logger.Debug("Found " + prefabName + " in Scene"); } } return val; } public static string SerializeFromDictionary<K, V>(string delimp, string delimc, IDictionary<K, V> dict) { if (dict == null) { return null; } IEnumerable<string> values = dict.Select(delegate(KeyValuePair<K, V> kvp) { KeyValuePair<K, V> keyValuePair = kvp; string? obj = keyValuePair.Key?.ToString(); string text = delimc; keyValuePair = kvp; return obj + text + keyValuePair.Value; }); return string.Join(delimp, values); } public static void DeserializeToDictionary<K, V>(string serializedString, string delimp, string delimc, ref IDictionary<K, V> dict) { if (dict == null) { return; } dict.Clear(); string[] separator = new string[1] { delimp }; string[] separator2 = new string[1] { delimc }; string[] array = serializedString.Split(separator, StringSplitOptions.RemoveEmptyEntries); for (int i = 0; i < array.Length; i++) { string[] array2 = array[i].Split(separator2, StringSplitOptions.RemoveEmptyEntries); if (array2.Length == 2) { dict.Add(TypedValue<K>(array2[0]), TypedValue<V>(array2[1])); } } } public static FileSystemWatcher CreateFileWatcher(string fullPath, FileSystemEventHandler handler) { string fileName = Path.GetFileName(fullPath); FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(fullPath.Substring(0, fullPath.Length - fileName.Length), fileName); fileSystemWatcher.NotifyFilter = NotifyFilters.Attributes | NotifyFilters.Size | NotifyFilters.LastWrite | NotifyFilters.CreationTime; fileSystemWatcher.Changed += handler; fileSystemWatcher.Created += handler; fileSystemWatcher.IncludeSubdirectories = false; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; return fileSystemWatcher; } public static T TypedValue<T>(object a) { return (T)Convert.ChangeType(a, typeof(T)); } public static float TimeAdjustedRamp(float maxValue, float duration, float elapsedTime, float pctFromStartRise, float pctFromEndFall) { float num = elapsedTime / duration; if (num <= pctFromStartRise) { return maxValue * (num / pctFromStartRise); } if (num >= 1f - pctFromEndFall) { return maxValue * ((1f - num) / pctFromEndFall); } return maxValue; } public static bool CopyComponentToGameObject(Component original, ref GameObject destination) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown Logging logger = Logging.GetLogger(); Type type = ((object)original).GetType(); logger.Debug($"Original Type is {type}"); GameObject obj = destination; logger.Debug("Destination GameObject " + ((obj != null) ? ((Object)obj).name : null)); Component val = destination.GetComponent(type); if ((Object)(object)val == (Object)null) { val = destination.AddComponent(type); } if ((Object)(object)val == (Object)null) { logger.Debug("Destination component is null"); return false; } Component val2 = (Component)Activator.CreateInstance(type); if ((Object)(object)val2 == (Object)null) { logger.Debug("Destination component is null"); return false; } if ((Object)(object)val2 == (Object)null) { logger.Debug("Boxed component is null"); return false; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { fieldInfo.SetValue(val2, fieldInfo.GetValue(original)); } val = val2; return true; } public static bool CopyObject(object original, object target) { Logging logger = Logging.GetLogger(); Type type = original.GetType(); Type type2 = target.GetType(); if (type == null) { logger.Warning("Copy Object: Source object is null"); Activator.CreateInstance(type); return false; } if (type2 == null) { logger.Warning("Copy Object: Destination object is null"); return false; } if (type2 != type) { logger.Warning("Copy Object: Source and destination components are different types"); return false; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { fieldInfo.SetValue(target, fieldInfo.GetValue(original)); } return true; } } internal class Cfg { public static DelegatedConfigEntry<int> fabricatorVolume; public static DelegatedConfigEntry<int> producerVolume; public static DelegatedConfigEntry<int> builderVolume; public static DelegatedConfigEntry<int> crafterVolume; public static DelegatedConfigEntry<int> destructionVolume; public static DelegatedConfigEntry<int> windmillVolume; public static DelegatedConfigEntry<int> cauldronVolume; public static DelegatedConfigEntry<int> ovendoorVolume; public static DelegatedConfigEntry<int> beehiveVolume; public static DelegatedConfigEntry<int> shieldVolume; public static DelegatedConfigEntry<Logging.LogLevels> debugLevel; public static void BepInExConfig(BaseUnityPlugin _instance) { //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Expected O, but got Unknown //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Expected O, but got Unknown //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Expected O, but got Unknown //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Expected O, but got Unknown //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Expected O, but got Unknown //IL_02a5: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Expected O, but got Unknown //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Expected O, but got Unknown debugLevel = new DelegatedConfigEntry<Logging.LogLevels>(Logging.ChangeLogging); debugLevel.ConfigEntry = _instance.Config.Bind<Logging.LogLevels>("Utility", "LogLevel", Logging.LogLevels.Info, "Controls the level of information contained in the log"); QuietCrafting.Log.LogLevel = debugLevel.Value; fabricatorVolume = new DelegatedConfigEntry<int>(null); fabricatorVolume.ConfigEntry = _instance.Config.Bind<int>("Fabrication", "Fabricator Volume", 80, new ConfigDescription("The volume level of an active 'fabrication' device, e.g. Windmill, Spinning Wheel, Smelter, Blast Furnace, Charcoal Kiln. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); producerVolume = new DelegatedConfigEntry<int>(null); producerVolume.ConfigEntry = _instance.Config.Bind<int>("Fabrication", "Producer Volume", 80, new ConfigDescription("The volume level of the sound when a 'fabricator' produces an item, e.g. Barley Flour, Linen Thread, Coal, and all metals. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); builderVolume = new DelegatedConfigEntry<int>(null); builderVolume.ConfigEntry = _instance.Config.Bind<int>("Construction", "Builder Volume", 80, new ConfigDescription("The volume level of the sound when placing a wood, stone, crystal or metal piece. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); destructionVolume = new DelegatedConfigEntry<int>(null); destructionVolume.ConfigEntry = _instance.Config.Bind<int>("Construction", "Destruction Volume", 80, new ConfigDescription("The volume level of the sound when destroying a wood, stone, crystal or metal piece. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); crafterVolume = new DelegatedConfigEntry<int>(null); crafterVolume.ConfigEntry = _instance.Config.Bind<int>("Crafting", "Hammer Volume", 80, new ConfigDescription("The volume level of the hammer when crafting or repairing at a workbench. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); windmillVolume = new DelegatedConfigEntry<int>(null); windmillVolume.ConfigEntry = _instance.Config.Bind<int>("Misc", "Windmill Volume", 80, new ConfigDescription("The 'everyday' volume level of windmill while it's not actively grinding flour. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); cauldronVolume = new DelegatedConfigEntry<int>(null); cauldronVolume.ConfigEntry = _instance.Config.Bind<int>("Misc", "Cauldron Volume", 80, new ConfigDescription("The 'everyday' volume level of the cauldron while it's bubbling. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); ovendoorVolume = new DelegatedConfigEntry<int>(null); ovendoorVolume.ConfigEntry = _instance.Config.Bind<int>("Misc", "Oven Door Volume", 80, new ConfigDescription("The volume level of oven doors opening and closing. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); beehiveVolume = new DelegatedConfigEntry<int>(null); beehiveVolume.ConfigEntry = _instance.Config.Bind<int>("Misc", "Beehive Volume", 80, new ConfigDescription("The volume level of beehives when active. Note it may take up to 10 seconds to change volume. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); shieldVolume = new DelegatedConfigEntry<int>(null); shieldVolume.ConfigEntry = _instance.Config.Bind<int>("Misc", "Shield Generator Volume", 80, new ConfigDescription("The volume level of the Shield Generator when active. From 0 (off) to 100. Default is 80", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); } } [BepInPlugin("neobotics.valheim_mod.quietcrafting", "QuietCrafting", "0.1.5")] [BepInProcess("valheim.exe")] public class QuietCrafting : BaseUnityPlugin { private enum SFX_Type : ushort { UNKNOWN, FABRICATION, BUILDING, PRODUCTION, CRAFTING, DESTRUCTION, WINDMILL, CAULDRON, OVEN, DESTRUCTION_CONDITIONAL, BEEHIVE, SHIELD } [HarmonyPatch(typeof(Windmill), "UpdateAudio")] public static class Windmill_UpdateAudio_Patch { private static void Prefix(Windmill __instance, float dt) { AudioSource[] sfxLoops = __instance.m_sfxLoops; foreach (AudioSource val in sfxLoops) { if (Log.LogLevel >= Logging.LogLevels.Trace) { Logging log = Log; string name = ((Object)val).name; AudioClip clip = val.clip; AudioClip clip2 = val.clip; log.Trace($"Windmill UpdateAudio prefix source {name} clip {clip} clip name {((clip2 != null) ? ((Object)clip2).name : null)}"); } val.volume = (float)Cfg.windmillVolume.Value / 100f; } } } [HarmonyPatch(typeof(ZSFX), "Play")] public static class ZSFX_Play_Patch { private static void Prefix(ZSFX __instance) { Transform transform = ((Component)__instance).gameObject.transform; object name; if (transform == null) { name = null; } else { Transform root = transform.root; name = ((root != null) ? ((Object)((Component)root).gameObject).name : null); } string text = Utils.UnClonifiedName((string)name); if (text == null || !oneShotSfx.TryGetValue(text, out var value)) { return; } if (Log.LogLevel >= Logging.LogLevels.Trace) { Logging log = Log; string[] obj = new string[9] { "ZSFX Play root game object ", null, null, null, null, null, null, null, null }; Transform transform2 = ((Component)__instance).gameObject.transform; object obj2; if (transform2 == null) { obj2 = null; } else { Transform root2 = transform2.root; obj2 = ((root2 != null) ? ((Object)((Component)root2).gameObject).name : null); } obj[1] = (string)obj2; obj[2] = " "; obj[3] = ((Object)__instance).name; obj[4] = " audio source "; AudioSource audioSource = __instance.m_audioSource; obj[5] = ((audioSource != null) ? ((Object)audioSource).name : null); obj[6] = " clip "; AudioSource audioSource2 = __instance.m_audioSource; object obj3; if (audioSource2 == null) { obj3 = null; } else { AudioClip clip = audioSource2.clip; obj3 = ((clip != null) ? ((Object)clip).name : null); } obj[7] = (string)obj3; obj[8] = " "; log.Trace(string.Concat(obj)); } switch (value) { case SFX_Type.DESTRUCTION_CONDITIONAL: if (adjustConditionally > 0) { adjustConditionally--; __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.destructionVolume.Value / 100f)); } break; case SFX_Type.DESTRUCTION: adjustConditionally = 0; __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.destructionVolume.Value / 100f)); break; case SFX_Type.PRODUCTION: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.producerVolume.Value / 100f)); break; case SFX_Type.FABRICATION: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.fabricatorVolume.Value / 100f)); break; case SFX_Type.BUILDING: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.builderVolume.Value / 100f)); break; case SFX_Type.CRAFTING: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.crafterVolume.Value / 100f)); break; case SFX_Type.OVEN: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.ovendoorVolume.Value / 100f)); break; case SFX_Type.BEEHIVE: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.beehiveVolume.Value / 100f)); break; case SFX_Type.CAULDRON: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.cauldronVolume.Value / 100f)); break; case SFX_Type.SHIELD: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.shieldVolume.Value / 100f)); break; case SFX_Type.WINDMILL: break; } } } [HarmonyPatch(typeof(ZSFX), "CustomUpdate")] private static class ZSFX_CustomUpdate_Patch { [HarmonyPrefix] private static void ZSFX_CustomUpdate_Prefix(ZSFX __instance) { Transform transform = ((Component)__instance).gameObject.transform; object name; if (transform == null) { name = null; } else { Transform root = transform.root; name = ((root != null) ? ((Object)((Component)root).gameObject).name : null); } string text = Utils.UnClonifiedName((string)name); if (text != null && continuousSfx.TryGetValue(text, out var value)) { switch (value) { case SFX_Type.FABRICATION: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.fabricatorVolume.Value / 100f)); break; case SFX_Type.BEEHIVE: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.beehiveVolume.Value / 100f)); break; case SFX_Type.CAULDRON: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.cauldronVolume.Value / 100f)); break; case SFX_Type.SHIELD: __instance.m_vol = (__instance.m_maxVol = (__instance.m_minVol = (float)Cfg.shieldVolume.Value / 100f)); break; } } } } [HarmonyPatch(typeof(WearNTear), "Destroy")] public static class WearNTear_Destroy_Patch { private static void Prefix(WearNTear __instance) { if (((Object)__instance).name.StartsWith("iron") || ((Object)__instance).name.Contains("metal")) { adjustConditionally = 2; } } } private static QuietCrafting _modInstance; private static string Mod = "QuietCrafting"; private static string LcMod = Mod.ToLower(); public static Logging Log; private Harmony harmony; private static int adjustConditionally = 0; private static readonly Dictionary<string, SFX_Type> oneShotSfx = new Dictionary<string, SFX_Type> { { "sfx_smelter_produce", SFX_Type.PRODUCTION }, { "sfx_kiln_produce", SFX_Type.PRODUCTION }, { "sfx_mill_produce", SFX_Type.PRODUCTION }, { "sfx_gui_craftitem_cauldron_end", SFX_Type.PRODUCTION }, { "sfx_oven_done", SFX_Type.PRODUCTION }, { "sfx_oven_open", SFX_Type.OVEN }, { "sfx_oven_close", SFX_Type.OVEN }, { "sfx_gui_repairitem_workbench", SFX_Type.CRAFTING }, { "sfx_gui_repairitem_forge", SFX_Type.CRAFTING }, { "sfx_gui_craftitem_workbench", SFX_Type.CRAFTING }, { "sfx_gui_craftitem_forge", SFX_Type.CRAFTING }, { "sfx_gui_craftitem_workbench_end", SFX_Type.CRAFTING }, { "sfx_gui_craftitem_forge_end", SFX_Type.CRAFTING }, { "sfx_build_hammer_wood", SFX_Type.BUILDING }, { "sfx_build_hammer_stone", SFX_Type.BUILDING }, { "sfx_build_hammer_metal", SFX_Type.BUILDING }, { "sfx_build_hammer_crystal", SFX_Type.BUILDING }, { "sfx_wood_destroyed", SFX_Type.DESTRUCTION }, { "sfx_stone_destroyed", SFX_Type.DESTRUCTION }, { "sfx_rock_destroyed", SFX_Type.DESTRUCTION }, { "fx_crystal_destruction", SFX_Type.DESTRUCTION }, { "sfx_metal_blocked", SFX_Type.DESTRUCTION_CONDITIONAL }, { "fx_sw_produce", SFX_Type.PRODUCTION }, { "fx_blastfurnace_blast", SFX_Type.FABRICATION }, { "fx_refinery_produce", SFX_Type.PRODUCTION } }; private static readonly Dictionary<string, SFX_Type> continuousSfx = new Dictionary<string, SFX_Type> { { "Beehive", SFX_Type.BEEHIVE }, { "piece_beehive", SFX_Type.BEEHIVE }, { "piece_spinningwheel", SFX_Type.FABRICATION }, { "smelter", SFX_Type.FABRICATION }, { "blastfurnace", SFX_Type.FABRICATION }, { "piece_cauldron", SFX_Type.CAULDRON }, { "eitrrefinery", SFX_Type.FABRICATION }, { "piece_shieldgenerator", SFX_Type.SHIELD }, { "sfx_shieldgenerator_lowfuel_loop", SFX_Type.SHIELD } }; public static QuietCrafting GetInstance() { return _modInstance; } private void Awake() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown _modInstance = this; Log = Logging.GetLogger(Logging.LogLevels.Info, Mod); harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); harmony.PatchAll(Assembly.GetExecutingAssembly()); ConfigureMod(); Log.Info("Awake"); } private void ConfigureMod() { ServerConfiguration.Instance.Setup(((BaseUnityPlugin)this).Config, (BaseUnityPlugin)(object)this); Cfg.BepInExConfig((BaseUnityPlugin)(object)_modInstance); ServerConfiguration.Instance.CreateConfigWatcher(); } private void OnDestroy() { harmony.UnpatchSelf(); } }