SlayerSkills
Embrace the Path of The Slayer: Trophy drops earn buffs vs creature types!
Last updated | 2 weeks ago |
Total downloads | 10369 |
Total rating | 9 |
Categories | Tweaks Enemies Hildir's Request Update Ashlands Update |
Dependency string | Neobotics-SlayerSkills-1.0.13 |
Dependants | 32 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200README
Slayer Skills
Embrace the Path of The Slayer: Trophy drops earn buffs vs creature types!
Trophies dropped from creatures increases your Slayer level, and add to your damage buffs against that creature.
Keep track of your slayer level on the Trophy panel. Every trophy dropped increases your buff until you reach the coveted title of Slayer
Configure how slayer points are awarded in multiplayer, by creature level and for bosses.
Your tamed creatures can help gain slayer skill points.
New
- Hotfix for cheat skills error in 1.0.12
- Added support for console cheats raiseskill and resetskill "all" with Bog Witch
Configuration
Slayer Skills
- SkillCap: Sets the maximum Slayer level. Every slayer point earned increases the percentage of the damage buff against a specific creature type.
- TrophyDistance: Sets the maximum distance that a player (in multiplayer) can be from the trophy drop to qualify for the slayer point."
- LowerSkillsOnDeath: If enabled, will lower slayer skills for all creature types the same percentage as 'regular' skills.
- AllowCheats: If enabled, allows raising and resetting Slayer skills using 'raiseskill' and 'resetskill' commands from the console by using the trophy name of the creature. Use an underscore (_) instead of a space on the command line, e.g. 'raiseskill Deer_Trophy 3'. Note the trophy name is case sensitive!
Slayer Damage
- BuffPhysical: If enabled, applies slayer bonus to physical damage (slash, blunt, pierce)
- BuffElemental: If enabled, applies slayer bonus to elemental damage (lightning, fire, frost)
- BuffOther: If enabled, applies slayer bonus to other damage (poison, spirit)
- DamageCap: Sets the maximum damage percent of normal damage that will be added to your damage, based upon your Slayer level.
Slayer Points
- MultiplayerPoints: Controls how slayer points are awarded in multiplayer. Random grants the point to one player in group. All grants a point to every player in group. Distribute grants a fraction of a point evenly to every player in group. KillingBlow grants the point to the player that dealt the death blow.
- UseCreatureLevel: If enabled, adjusts the Slayer points awarded on trophy drop based on the level (number of 'Stars') of the creature slain.
- BossAdjustment: Adjusts Slayer points awarded to account for bosses.
Tamed Creatures
- TamesCanSlay: If enabled, trophy drops from kills made by your tames add to your slayer points.
- TamesGetBuff: If enabled, tames also gain your slayer damage buff.
Utility
- LogLevel: Controls the level of information in the log.
- SkillTextColor: Sets the color for the Slayer Skill text in the Trophy panel.
Notes
To use cheat commands, you must have AllowCheats enabled (true). For the raiseskill/resetskill commands, you must enter the displayed name of the trophy exactly as it appears in the trophy panel, in its entirety, replacing any spaces with an underscore (_), e.g. raiseskill Greydwarf_Brute_Trophy 5
All config settings are server authoritative except those in bold italics
You don't need to pick up a trophy to earn the slayer points. Points are awarded when the trophy drops. You don't need to retain the trophies to keep the slayer points. The points are 'permanent'.
DamageCap is the maximum percentage of your normal damage that can be added to the normal damage, when fighting different creature types. To actually get the maximum damage buff applied, you must achieve the maximum Slayer level. SkillCap is the maximum number of Slayer points that can be collected from dropped trophies. Your current Slayer level determines the actual percent of your maximum buff added to your attack damage.
Once you have achieved Slayer status for any creature type:
- Your slayer skill for that creature will not be lowered on death.
- You will no longer earn any additional slayer skill
If the SkillCap is raised:
- You will no longer be considered a Slayer until reaching the new cap (and will be subject to death penalties)
- You will be eligible to accumulate more slayer skill
If the SkillCap is lowered:
- You will become a Slayer for creature types where your slayer skill is already above the new cap
- You will not lose existing slayer skill (in case the cap is raised again)
- Your slayer damage will be limited to the new cap.
If you set UseCreatureLevel to true, 'starred' creatures will increase the Slayer points awarded for dropped trophies, based on the number of 'stars'.
The BossAdjustment sets the additional Slayer points awarded when the boss drops a trophy.
- If UseCreatureLevel is set to true, the BossAdjustment value is added to the level of the boss (for mods that power-up bosses by increasing their 'Stars')
Compatibility issues & defects
- If you find a compatibility issue you can post it on NexusMods. Be sure to include the mod name and version you think may be incompatible.
- If you have a bug please report it on NexusMods. If you do post a bug report, please make sure to include the following:
- Your version of this mod
- What you were doing, or attempting to do when it happened
- If it's repeatable - i.e., can you duplicate it?
- The exact behavior you observed (or didn't observe)
- If possible, post a capture of the log file with errors (errors always begin with this mod's name) on Discord
You can find all Neobotics released mods on:
- Thunderstore: https://tinyurl.com/NeoboticsOnThunderstore
- Nexus Mods: https://tinyurl.com/NeoboticsOnNexus
Your comments and feedback are always welcome. Post on NexusMods or Discord: https://tinyurl.com/NeoboticsOnDiscord