Date uploaded | 2 years ago |
Version | 0.4.0 |
Download link | OdinPlus-OdinsQOL-0.4.0.zip |
Downloads | 2254 |
Dependency string | OdinPlus-OdinsQOL-0.4.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1901README
IMPORTANT STUFF
This mod contains a collection of patches from various sources (all MIT/GNU GPL licensed sources) in order to bring you the best collection of QOL and tweaks in one spot
Changelog (latest patch listed first)
0.4.0
- Update to latest ServerSync.dll. This should fix some syncing errors.
0.3.9
- HoverText issue fixed.
0.3.8
- Fix a derp. Forgot to include CraftFromContainers
0.3.7
- MapDetails and ShowContainer contents updated
0.3.6
- Make dungeon stuff configurable
0.3.5
- Update stamina drain values to be vanilla defaults. Note: They are direct drain values, not percent, some people were asking about that.
0.3.3
- Added our name to the version string check, not just the version number.
- Addition of the Connection Panel configuration. You can now add servers to the Join Game menu on the main screen. Examples provided; Option is off by default.
- These should be separated by commas! This option is client side only, they load right before the main menu shows.
- The previous hard coded values were removed, it was felt that it should be a configurable option if you choose to use it like we did.
0.3.2
- Fix UI bug with QuickSlots (Thank you Metréu and ZurielRedux for reporting it!)
- It is highly recommended that you regenerate your configuration file!! (Delete the old one and reboot the server or client with the new DLL loaded)
0.3.1
- Fix crashing bug
0.3.0
- Fix a really weird issue with RRR compatibility. This should fix the "Unable to find prefab" issues with this mod and RRR.
- Added more information to the configs to help you tell what is synced with server and what is not.
- Change some configs to be actual KeyCodes and not the string values for extra quality of life in configuring the mod
0.2.0
- Quickslots fix
- Move all related quickslot and Extended Inventory to it's own section. Update some config values to be vanilla defaults.
0.1.0
- Updated config values and descriptions
- Add extended inventory
- EAQs added
- Moveable chest inventory in case you make your slots too large
- Option to configure crafting time added
- Made some hotkeys not server sync. Ask questions in the discord if you have issues or concerns.
0.0.11
- Fixing some issues that H&H introduced *Added HookGenPatcher as the appropriate dependency for some of the patches. Forgot to in the past.
0.0.10
- Fixing Thunderstore to match mod version and updating readme with features
0.0.9
- Fixing Thunderstore to match mod version and updating readme with features
0.0.1
- Initial release
Features
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Equipment and Quickslots (if using Randy's keep default values to prevent log errors and further issues!!!)
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Config Sync from server (Admins can change settings live from In-Game if they have Configuration Manager)
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Share Map progress (optional)
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Share Map pins (All the time or selective)
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Display carts and boats
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Alter explore radius
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Alter chest/boat/cart container size
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Alter workbench range
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Alter workbench enemy spawn range
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Alter workbench attach range
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Alter item weight
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Alter item stack
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Alter teleportable(optional)
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Autorepair
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Heatmap for buildings on minimap
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Show container contents patch
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I have arrived on spawn message disable option
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Skip tuts
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Guardian animation remove
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Re equip after swim
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Area repair
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Honey speed alteration
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Honey count alteration
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Max player count alteration
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Stamina alterations
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Cam shake alteration
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Pickup range alter
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Placement distance alter
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... AND MORE!
Feel free to discuss things here: