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OdinsQOL
A collection of QOL patches and tweaks for your game
Date uploaded | 2 years ago |
Version | 0.7.1 |
Download link | OdinPlus-OdinsQOL-0.7.1.zip |
Downloads | 1855 |
Dependency string | OdinPlus-OdinsQOL-0.7.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1901README
IMPORTANT STUFF
This mod contains a collection of patches from various sources (all MIT/GNU GPL licensed sources) in order to bring you the best collection of QOL and tweaks in one spot
Changelog (latest patch listed first)
0.7.1
- Compatibility with Shipyard by adding 3 configuration options to the "Containers" section.
- Turning off the entire section, turning off the ships and chest container size individually.
- Adding back displaying ships and carts on the map (by request). The toggle for this has been moved to "Map Details" section in the configs.
0.7.0
- Remove Map Syncing code and all configs related
- Benefits to this...you can now use the vanilla pin UI again for quick pins of certain types. This code blocked the addition of the pin UI Valheim devs added.
- Downside, it removes the Ship and Cart display on the map since it was buried in that code and I'm a little lazy. If enough requests ask to add this feature back, I will.
- Downside, this could cause issues with your configuration files having orphaned config sections since I have removed them. You might have to regenerate your config file on the server and client.
- Update to latest CraftFromContainers internally. Soon, I will absorb this code and the DLL will not be needed.
- I (Azumatt) will be the primary maintainer of OdinQOL. The code and all history of git have been moved to my github as a result. OdinsQOL on My GitHub
0.6.0
- Compile against latest game version
- Fix issues with the save data paths after patch.
- Toggle the new modded variable.
0.5.2
- Update Signs Code
- Cache default material for sign text before modifications so we can swap back to vanilla at anytime.
- Rich text being on/off now dictates vanilla or custom colors. (Rich text must be on for default color to work, otherwise it's vanilla color.)
0.5.1
- PR from Blaxxun
- Fix version check when installed with other mods that do it similarly.
0.5.0
- Update Signs Code
- Add config to change deafult color of signs
- Change default font setting to actual default font from game. (Not sure why it wasn't to start)
- Note: Default color is a string like "red" or "black". It doesn't touch signs that have already been changed by richtext markup. (a.k.a. <color=red></color>)
- Update ServerSync version internally
- Update dependency strings in manifest.json
- Update readme's features listing
0.4.11
- Took PR from Azumatt
- Removed MMHook Dependency
- Added Black Metal Chest to configurable storage sizes
- Updated github project to be able to compile on any machine
0.4.1
- Fixed for caves patch
0.4.0
- Update to latest ServerSync.dll. This should fix some syncing errors.
0.3.9
- HoverText issue fixed.
0.3.8
- Fix a derp. Forgot to include CraftFromContainers
0.3.7
- MapDetails and ShowContainer contents updated
0.3.6
- Make dungeon stuff configurable
0.3.5
- Update stamina drain values to be vanilla defaults. Note: They are direct drain values, not percent, some people were asking about that.
0.3.3
- Added our name to the version string check, not just the version number.
- Addition of the Connection Panel configuration. You can now add servers to the Join Game menu on the main screen. Examples provided; Option is off by default.
- These should be separated by commas! This option is client side only, they load right before the main menu shows.
- The previous hard coded values were removed, it was felt that it should be a configurable option if you choose to use it like we did.
0.3.2
- Fix UI bug with QuickSlots (Thank you Metréu and ZurielRedux for reporting it!)
- It is highly recommended that you regenerate your configuration file!! (Delete the old one and reboot the server or client with the new DLL loaded)
0.3.1
- Fix crashing bug
0.3.0
- Fix a really weird issue with RRR compatibility. This should fix the "Unable to find prefab" issues with this mod and RRR.
- Added more information to the configs to help you tell what is synced with server and what is not.
- Change some configs to be actual KeyCodes and not the string values for extra quality of life in configuring the mod
0.2.0
- Quickslots fix
- Move all related quickslot and Extended Inventory to it's own section. Update some config values to be vanilla defaults.
0.1.0
- Updated config values and descriptions
- Add extended inventory
- EAQs added
- Moveable chest inventory in case you make your slots too large
- Option to configure crafting time added
- Made some hotkeys not server sync. Ask questions in the discord if you have issues or concerns.
0.0.11
- Fixing some issues that H&H introduced *Added HookGenPatcher as the appropriate dependency for some of the patches. Forgot to in the past.
0.0.10
- Fixing Thunderstore to match mod version and updating readme with features
0.0.9
- Fixing Thunderstore to match mod version and updating readme with features
0.0.1
- Initial release
Features
[Auto Storage]
- Set range to pull dropped items for Chests, Personal chests, Re-inforced Chests, Carts, Ships
- Set item types to allow/disallow pulling for.
[Building HUD]
- Show Amount per item, change color of amount text, and show how much of an item can be build with current inventory.
[Clock]
- Display a clock on screen, and/or when it will be displayed. -settings to adjust duration/font/hotkey/display type
[Connection Panel]
- Add server(s) to the Join Game panel on the main menu.
- Set color of server name in list
[Containers]
- Add/remove additonal Rows/Columns for Karve, Longboat, Cart, Personal Chest, Wood Chest, Iron Chest
[Dungeon/Camps]
- Set min/max number of rooms placed by dungeons
- Set min/max radious of Goblin Camps
[Extended Inventory]
- Add additional Rows to Player inventory
- Ability to add special row for equipped items and quick slots
- Ability to display equipment and quick slots in separate area outside of inventory
- Can create custom names for each equipment and quickslot
- Can adjust scale of quick access bar.
- Adjust position of quick access bar
[Game]
- Disable I have arrived message
- Allow Building Inside Protected Locations
- Change Crafting Duration time.
- Disable Guardian Animation for the players
- Skip Tutorials
- Honey Production Speed and Honey count per hive
[General]
- Lock Configuration
- Enable the entire mod
- Show debug messages in log
- custom spawn chest location x,y and capacity
[Inventory Discard]
- Enable Inventory Discard
- Return resources if recipe is unknown
- Return resources for Epic Loot enchantments
- partial resources to return on discard
[Items]
- Adjust weight of items
- Adjust stack size
- Disable Teleport check for items
- Change item sort from inventory to chest
- Auto repair your equipment when interacting with build station
[Map Details]
- Range around player to show details
- Distance to move before automatically updating the map details
- Show building pieces
- Color of one's own build pieces
- Color of other players' build pieces
- Color of npc build pieces
[Maps]
- Share Map Progress with others
- Share pins/all pins with other players
- Show Boats and carts on the map
- Adjustable explore radius
[Names]
- Override your player name shown in-game and in the chat box
[PlantGrowth]
- Display growth progress in hover text
- Don't require cultivated ground to plant anything
- Allow planting anything in any biome.
- Allow planting under roofs.
- Prevent plants from being planted if they are too close together to grow.
- Prevent destruction of plants that normally are destroyed if they can't grow.
- Adjustable growth time
- Adjustable growth radius needed
- Adjustable plant scale
[Player]
- Re-equip Items After Swimming
- Automatically repair build pieces within the repair radius
- Adjustable Repair Radius for build pieces
- Meginjord buff amount
- Auto pickup range
- Cam Shake factor
- Base max weight addition for player
- Stamina alterations
- Dodge Stamina Usage
- Encumbered Stamina drain
- Sneak stamina drain
- Run Stamina Drain
- Delay before stamina regeneration starts
- Stamina regen factor
- Stamina drain from swimming
- Stamina drain factor for jumping
[Server]
- Max number of Players to allow in a server
[Show Chest Contents]
- Number of entries to show
- Sort type (value, ascending, etc)
[Signs]
- Sign Font/Scale/Font size
[Skills]
- Toggeable Display notifications for skills gained
- Change skill gain factor for Unarmed, Weapons, Tools, Running, Swimming, Jumping, Death penalty
[WearNTear_Patches]
- No Weather Damage to buildings
- Disable Structural Integrity system
- Disable Boat Damage
- No Damage to player buildings
- Wood Structural Integrity
- Stone Structural Integrity
- Iron Structural Integrity
- Hardwood Structural Integrity
[WorkBench]
- Range you can build from workbench
- Workbench PlayerBase radius
- Show building pieces
- Range for workbench extensions
- Build Distance
-
... AND MORE!
Feel free to discuss things here: