Valheim
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3.5MB
Dependency string
OdinPlus-OdinsUndercroft-1.3.3
Dependants
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Version 1.0.2 -

Release the Kraken!

Version 1.0.3 -

Now with even more Undercroft, additional rooms that can be filled with your creativity!

Version 1.0.4 -

Had to move the undercrofts to prevent some issues, I am sorry if you had builds in the previous version, you might be able to just avoid updating however in updating this fixes a few issues found.

Version 1.0.5 -

Added pieces to build menu, use them to customize your undercroft!

Version 1.0.6 -

Fixed Compatability issues.

Version 1.0.7 -

Fixed Compatability issues with Comfy Gizmo Rotation Mod

Version 1.0.8

Sorry I lied, this is the fix for Comfy Gizmo and ValheimRaft Compat.

Version 1.0.9

Sorry I lied, I wasnt able to fix compatability with ValheimRaft. So instead I fixed the crappy job I did on snap points for the walls and added a few more deco blocks for you!

Version 1.1.0

Texture Correction on hallway and forgot snappoint to OU_Stonebeam

Version 1.1.1

Fixed Scale of pieces to match vanillia scale. added stair piece (Sorry again about the piece alignment, when updating walls and doors may have to be reset but this is for the better to match scale).

Version 1.1.2

  • Added piece restrictions - Odins_BuildSkull is now required when building Odins Undercroft build pieces outside of the Undercroft.
  • This was by request to add simular mechanics to the build pieces.
  • The inside of the undercroft allows full placement of the pieces.
  • Added Large Stone Pillar.

Version 1.1.3

Fixed Server Sync, Fixed WearNTear missing children.

  • notes about the Odins_Build_Skull, this can be set to restrict crafting of OdinsUndercroft pieces by changing it's crafting requirements to something like "SwordCheat". Pieces for Undercroft can then only be crafted inside of the undercroft. The Build Skull sort of works like a Stonecutter with area build restrictions by default.

Version 1.1.4

ModWish Request filled - "Add another size beam to fit the walls".

Version 1.1.5

  • ModWish Request filled - "Remove Smoke Effect of Enviroment"

Version 1.1.7

Fixed roof - it will now act as a roof

Version 1.1.8

  • Fixed missing circle projector NRE from placing skull, added a floor piece.

Version 1.1.9

  • Added more floor pieces and roof pieces.

Version 1.1.10

  • Updated PieceManager and ServerSync

Version 1.1.11

  • Fixed patch for mistlands - thanks azumatt

Version 1.1.12

  • Updated dependencies

Version 1.1.13

  • Update for Valheim 0.216.9

Version 1.1.14

  • Fix for connection bug.

Version 1.1.15

  • Updated dependencies

Version 1.1.16

  • Fucked things up, sorry

Version 1.1.17

  • Fixed my fuckup

Version 1.1.18

  • Updated internal dependancies.

Version 1.1.19

  • Updated internal dependancies.

Version 1.1.20

  • Updated internal dependancies.

Version 1.1.21

  • Forgot to include updated DLL

Version 1.1.22

  • Thanks Azumatt for helping to turn off some of the crypt effects!

Version 1.1.23

  • Thanks Azumatt - updated piecemanager for BogWitch

Version 1.2.0

  • Updated piecemanager

Version 1.2.1

  • Moved to Bogwitch Rip, changed out floor mesh colliders for box colliders, fixed particle effects on Urn, fixed LOD of all UC prefabs.

Version 1.2.2

  • corrected material shader on several pieces. fixed snap points

Version 1.2.3

  • Increased build radious inside of Undercroft.

Version 1.2.4

  • Decreased the height of the entrace trigger.

Version 1.2.5

  • Updated graphics api support

Version 1.2.6

  • Added Localization Support, Added config options to disable Hallway/Rooms if you wish, Added config option to disable the Prevent Removal Patch if needing to delete an Undercroft.

Version 1.2.7

Fixed smaller beam snap points

Version 1.2.8

  • Added MiniCroft that is a 1 room Undercroft with a "cosmetic door" entrance.
  • Removed Crypt sound effects

Version 1.2.9

  • Had to recreate Minicroft to fix an issue preventing some pieces from being built inside.
  • Fixed a number of duplicate LoD groups.

Version 1.3.0

  • Updated internal refrences

Version 1.3.1

  • Fixed localization string for Minicroft and Hanging Skeleton

Version 1.3.2

  • Fixed: the Undercroft environment is now registered in EnvMan's interior building override list. Previously this only worked if another mod happened to register the same environment name.
  • Basement environment is no longer registered twice when another mod has already added it, or after returning to the main menu.
  • Added a fallback if the vanilla Crypt environment can't be found, instead of throwing and breaking weather for other mods.
  • Harmony patches now apply before piece registration, so a single bad prefab can no longer leave the mod half-loaded.
  • Each build piece registers independently; a failure is logged and skipped rather than aborting the rest.
  • Registered the missing SFX_Trap_Destroyed prefab.
  • Config reloads now re-apply Hall/Room A/Room B toggles to the prefab as well as placed Undercrofts, and log the real error on failure.
  • Hardened placement and interior checks against null references during scene transitions.
  • Placement transpiler now fails loudly if it can't find its target, instead of silently breaking building inside the Undercroft.

Version 1.3.3

  • Updated Snappoint Locals
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