Decompiled source of TravelingHaldor v1.1.6

TravelingHaldor.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using CreatureManager;
using HarmonyLib;
using ItemManager;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using Splatform;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AngryHaldor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("AngryHaldor")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("F9B815D6-6EF4-44DB-9A0F-436849B24670")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyCompany("")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<4e9274dd-70bb-41b4-80ad-e411b260e5e9>Embedded]
	internal sealed class <4e9274dd-70bb-41b4-80ad-e411b260e5e9>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<4e9274dd-70bb-41b4-80ad-e411b260e5e9>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <bcf915ac-7faf-4465-906d-d57818309211>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <bcf915ac-7faf-4465-906d-d57818309211>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <bcf915ac-7faf-4465-906d-d57818309211>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<4e9274dd-70bb-41b4-80ad-e411b260e5e9>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace CreatureManager
{
	public enum Toggle
	{
		On,
		Off
	}
	[PublicAPI]
	public enum GlobalKey
	{
		[InternalName("")]
		None,
		[InternalName("defeated_bonemass")]
		KilledBonemass,
		[InternalName("defeated_gdking")]
		KilledElder,
		[InternalName("defeated_goblinking")]
		KilledYagluth,
		[InternalName("defeated_dragon")]
		KilledModer,
		[InternalName("defeated_eikthyr")]
		KilledEikthyr,
		[InternalName("KilledTroll")]
		KilledTroll,
		[InternalName("killed_surtling")]
		KilledSurtling
	}
	[PublicAPI]
	[Flags]
	public enum Weather
	{
		[InternalName("")]
		None = 0,
		[InternalName("Clear")]
		ClearSkies = 1,
		[InternalName("Heath clear")]
		MeadowsClearSkies = 4,
		[InternalName("LightRain")]
		LightRain = 8,
		[InternalName("Rain")]
		Rain = 0x10,
		[InternalName("ThunderStorm")]
		ThunderStorm = 0x20,
		[InternalName("nofogts")]
		ClearThunderStorm = 0x40,
		[InternalName("SwampRain")]
		SwampRain = 0x80,
		[InternalName("Darklands_dark")]
		MistlandsDark = 0x100,
		[InternalName("Ashrain")]
		AshlandsAshrain = 0x200,
		[InternalName("Snow")]
		MountainSnow = 0x400,
		[InternalName("SnowStorm")]
		MountainBlizzard = 0x800,
		[InternalName("DeepForest Mist")]
		BlackForestFog = 0x1000,
		[InternalName("Misty")]
		Fog = 0x2000,
		[InternalName("Twilight_Snow")]
		DeepNorthSnow = 0x4000,
		[InternalName("Twilight_SnowStorm")]
		DeepNorthSnowStorm = 0x8000,
		[InternalName("Twilight_Clear")]
		DeepNorthClear = 0x10000,
		[InternalName("Eikthyr")]
		EikthyrsThunderstorm = 0x20000,
		[InternalName("GDKing")]
		EldersHaze = 0x40000,
		[InternalName("Bonemass")]
		BonemassDownpour = 0x80000,
		[InternalName("Moder")]
		ModersVortex = 0x100000,
		[InternalName("GoblinKing")]
		YagluthsMagicBlizzard = 0x200000,
		[InternalName("Crypt")]
		Crypt = 0x400000,
		[InternalName("SunkenCrypt")]
		SunkenCrypt = 0x800000
	}
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	public enum DropOption
	{
		Disabled,
		Default,
		Custom
	}
	public enum SpawnOption
	{
		Disabled,
		Default,
		Custom
	}
	public enum SpawnTime
	{
		Day,
		Night,
		Always
	}
	public enum SpawnArea
	{
		Center,
		Edge,
		Everywhere
	}
	public enum Forest
	{
		Yes,
		No,
		Both
	}
	[PublicAPI]
	public struct Range
	{
		public float min;

		public float max;

		public Range(float min, float max)
		{
			this.min = min;
			this.max = max;
		}
	}
	[PublicAPI]
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	public class Creature
	{
		[PublicAPI]
		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
		public class DropList
		{
			[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
			internal class SerializedDrops
			{
				[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0, 1, 1 })]
				public readonly List<KeyValuePair<string, Drop>> Drops;

				public SerializedDrops(DropList drops, Creature creature)
				{
					Drops = (drops.drops ?? creature.Prefab.GetComponent<CharacterDrop>()?.m_drops.ToDictionary([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (Drop drop) => ((Object)drop.m_prefab).name, [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (Drop drop) => new Drop
					{
						Amount = new Range(drop.m_amountMin, drop.m_amountMax),
						DropChance = drop.m_chance,
						DropOnePerPlayer = drop.m_onePerPlayer,
						MultiplyDropByLevel = drop.m_levelMultiplier
					}) ?? new Dictionary<string, Drop>()).ToList();
				}

				public SerializedDrops([<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0, 1, 1 })] List<KeyValuePair<string, Drop>> drops)
				{
					Drops = drops;
				}

				public SerializedDrops(string reqs)
				{
					Drops = (from r in reqs.Split(new char[1] { ',' })
						select r.Split(new char[1] { ':' })).ToDictionary([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (string[] l) => l[0], [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (string[] parts) =>
					{
						Range amount = new Range(1f, 1f);
						if (parts.Length > 1)
						{
							string[] array = parts[1].Split(new char[1] { '-' });
							if (!int.TryParse(array[0], out var result))
							{
								result = 1;
							}
							if (array.Length == 1 || !int.TryParse(array[0], out var result2))
							{
								result2 = result;
							}
							amount = new Range(result, result2);
						}
						float result3;
						return new Drop
						{
							Amount = amount,
							DropChance = ((parts.Length > 2 && float.TryParse(parts[2], out result3)) ? result3 : 100f),
							DropOnePerPlayer = (parts.Length > 3 && parts[3] == "onePerPlayer"),
							MultiplyDropByLevel = (parts.Length > 4 && parts[4] == "multiplyByLevel")
						};
					}).ToList();
				}

				public override string ToString()
				{
					return string.Join(",", Drops.Select([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (KeyValuePair<string, Drop> kv) => string.Format("{0}:{1}-{2}:{3}:{4}:{5}", kv.Key, kv.Value.Amount.min, kv.Value.Amount.max, kv.Value.DropChance, kv.Value.DropOnePerPlayer ? "onePerPlayer" : "unrestricted", kv.Value.MultiplyDropByLevel ? "multiplyByLevel" : "unaffectedByLevel")));
				}
			}

			[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 2, 1, 1 })]
			private Dictionary<string, Drop> drops = null;

			public Drop this[string prefabName]
			{
				get
				{
					Drop result;
					if (!(drops ?? (drops = new Dictionary<string, Drop>())).TryGetValue(prefabName, out var value))
					{
						Drop drop2 = (drops[prefabName] = new Drop());
						result = drop2;
					}
					else
					{
						result = value;
					}
					return result;
				}
			}

			public void None()
			{
				drops = new Dictionary<string, Drop>();
			}

			[HarmonyPriority(700)]
			internal static void AddDropsToCreature()
			{
				foreach (Creature registeredCreature in registeredCreatures)
				{
					UpdateDrops(registeredCreature);
				}
			}

			internal static void UpdateDrops(Creature creature)
			{
				DropOption dropOption = creatureConfigs[creature].Drops.get();
				if (dropOption == DropOption.Default && creature.Drops.drops == null)
				{
					return;
				}
				CharacterDrop val = creature.Prefab.GetComponent<CharacterDrop>() ?? creature.Prefab.AddComponent<CharacterDrop>();
				DropOption dropOption2 = creatureConfigs[creature].Drops.get();
				if (1 == 0)
				{
				}
				List<KeyValuePair<string, Drop>> source = dropOption2 switch
				{
					DropOption.Custom => new SerializedDrops(creatureConfigs[creature].CustomDrops.get()).Drops, 
					DropOption.Disabled => new List<KeyValuePair<string, Drop>>(), 
					_ => creature.Drops.drops.ToList(), 
				};
				if (1 == 0)
				{
				}
				val.m_drops = (from d in ((IEnumerable<KeyValuePair<string, Drop>>)source).Select((Func<KeyValuePair<string, Drop>, Drop>)([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (KeyValuePair<string, Drop> kv) =>
					{
						//IL_0079: Unknown result type (might be due to invalid IL or missing references)
						//IL_007e: Unknown result type (might be due to invalid IL or missing references)
						//IL_0085: Unknown result type (might be due to invalid IL or missing references)
						//IL_009d: Unknown result type (might be due to invalid IL or missing references)
						//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
						//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
						//IL_00df: Unknown result type (might be due to invalid IL or missing references)
						//IL_00f2: Expected O, but got Unknown
						if (kv.Key == "" || ZNetScene.instance == null)
						{
							return null;
						}
						GameObject prefab = ZNetScene.instance.GetPrefab(kv.Key);
						if (prefab == null)
						{
							Debug.LogWarning((object)("Found invalid prefab name " + kv.Key + " for creature " + ((Object)creature.Prefab).name));
							return null;
						}
						return new Drop
						{
							m_prefab = prefab,
							m_amountMin = (int)kv.Value.Amount.min,
							m_amountMax = (int)kv.Value.Amount.max,
							m_chance = kv.Value.DropChance / 100f,
							m_onePerPlayer = kv.Value.DropOnePerPlayer,
							m_levelMultiplier = kv.Value.MultiplyDropByLevel
						};
					}))
					where d != null
					select d).ToList();
			}
		}

		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		[PublicAPI]
		public class Drop
		{
			public Range Amount = new Range(1f, 1f);

			public float DropChance = 100f;

			public bool DropOnePerPlayer = false;

			public bool MultiplyDropByLevel = true;
		}

		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		private class CustomConfig<[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)] T>
		{
			[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(1)]
			public Func<T> get = null;

			[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 2, 1 })]
			public ConfigEntry<T> config = null;
		}

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
		private class CreatureConfig
		{
			public readonly CustomConfig<SpawnOption> Spawn = new CustomConfig<SpawnOption>();

			public readonly CustomConfig<Toggle> CanBeTamed = new CustomConfig<Toggle>();

			public readonly CustomConfig<string> ConsumesItemName = new CustomConfig<string>();

			public readonly CustomConfig<float> FedDuration = new CustomConfig<float>();

			public readonly CustomConfig<float> TamingTime = new CustomConfig<float>();

			public readonly CustomConfig<Toggle> SpawnsTamed = new CustomConfig<Toggle>();

			public readonly CustomConfig<Faction> CreatureFaction = new CustomConfig<Faction>();

			public readonly CustomConfig<SpawnTime> SpecificSpawnTime = new CustomConfig<SpawnTime>();

			public readonly CustomConfig<Range> RequiredAltitude = new CustomConfig<Range>();

			public readonly CustomConfig<Range> RequiredOceanDepth = new CustomConfig<Range>();

			public readonly CustomConfig<GlobalKey> RequiredGlobalKey = new CustomConfig<GlobalKey>();

			public readonly CustomConfig<Range> GroupSize = new CustomConfig<Range>();

			public readonly CustomConfig<Biome> Biome = new CustomConfig<Biome>();

			public readonly CustomConfig<SpawnArea> SpecificSpawnArea = new CustomConfig<SpawnArea>();

			public readonly CustomConfig<Weather> RequiredWeather = new CustomConfig<Weather>();

			public readonly CustomConfig<float> SpawnAltitude = new CustomConfig<float>();

			public readonly CustomConfig<Toggle> CanHaveStars = new CustomConfig<Toggle>();

			public readonly CustomConfig<Toggle> AttackImmediately = new CustomConfig<Toggle>();

			public readonly CustomConfig<int> CheckSpawnInterval = new CustomConfig<int>();

			public readonly CustomConfig<float> SpawnChance = new CustomConfig<float>();

			public readonly CustomConfig<Forest> ForestSpawn = new CustomConfig<Forest>();

			public readonly CustomConfig<int> Maximum = new CustomConfig<int>();

			public readonly CustomConfig<DropOption> Drops = new CustomConfig<DropOption>();

			public readonly CustomConfig<string> CustomDrops = new CustomConfig<string>();
		}

		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
			public string Category;

			[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 2, 1 })]
			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
		private class AcceptableEnumValues<[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)] T> : AcceptableValueBase where T : struct, IConvertible
		{
			[PublicAPI]
			[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })]
			public virtual T[] AcceptableValues
			{
				[return: <bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })]
				get;
			}

			public AcceptableEnumValues([<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })] params T[] acceptableValues)
				: base(typeof(T))
			{
				AcceptableValues = acceptableValues;
			}

			public override object Clamp(object value)
			{
				return ((AcceptableValueBase)this).IsValid(value) ? value : ((object)AcceptableValues[0]);
			}

			public override bool IsValid(object value)
			{
				return AcceptableValues.Contains((T)value);
			}

			public override string ToDescriptionString()
			{
				return string.Join(", ", AcceptableValues);
			}
		}

		public bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		public DropList Drops = new DropList();

		public bool CanSpawn = true;

		public bool CanBeTamed = false;

		[Description("List of items the creature consumes to get tame.\nFor multiple item names, separate them with a comma.")]
		public string FoodItems;

		[Description("How long the creature remains fed after eating.")]
		public float FedDuration;

		[Description("Time it takes to tame the creature.")]
		public float TamingTime;

		[Description("If the creature spawns tamed.")]
		public bool SpawnsTamed;

		[Description("The creature faction the creature belongs to.")]
		public Faction CreatureFaction;

		[Description("Sets the time of day the creature can spawn.")]
		public SpawnTime SpecificSpawnTime = SpawnTime.Always;

		[Description("Sets the minimum and maximum altitude for the creature to spawn.")]
		public Range RequiredAltitude = new Range(5f, 1000f);

		[Description("Sets the minimum and maximum depth of the ocean for the creature to spawn.")]
		public Range RequiredOceanDepth = new Range(0f, 0f);

		[Description("Sets a global key required for the creature to spawn.")]
		public GlobalKey RequiredGlobalKey = GlobalKey.None;

		[Description("Sets a range for the group size the creature spawns in.")]
		public Range GroupSize = new Range(1f, 1f);

		[Description("Sets the biome the creature spawns in.")]
		public Biome Biome = (Biome)1;

		[Description("Sets spawning area for the creature inside the biome.\nUse SpawnArea.Edge, to make the creature spawn more towards the edge of the biome.\nUse SpawnArea.Center, to make the creature spawn more towards the center of the biome.")]
		public SpawnArea SpecificSpawnArea = SpawnArea.Everywhere;

		[Description("Sets the weather condition for the creature to spawn.\nUse the Weather enum for easy configuration.")]
		public Weather RequiredWeather = Weather.None;

		[Description("Sets altitude relative to the current ground level for the creature to spawn.\nShould be a higher number for flying creatures, so they spawn in the sky.")]
		public float SpawnAltitude = 0.5f;

		public bool CanHaveStars = true;

		[Description("Controls the first AI command right after spawn.\nSet to true for the creature to immediately start to hunt down the player.")]
		public bool AttackImmediately = false;

		[Description("The time between attempts to spawn the creature in.")]
		public int CheckSpawnInterval = 600;

		[Description("The chance in percent for the creature to spawn, every time Valheim checks if it should spawn.")]
		public float SpawnChance = 100f;

		[Description("Can be used to make the creature spawn in forests or prevent it from spawning in forests.\nUse the Forest enum for easy configuration.")]
		public Forest ForestSpawn = Forest.Both;

		[Description("Sets the maximum number of the creature that can be near the player, before Valheim disables its spawn.")]
		public int Maximum = 1;

		private static readonly List<Creature> registeredCreatures = new List<Creature>();

		private static Dictionary<Creature, CreatureConfig> creatureConfigs = new Dictionary<Creature, CreatureConfig>();

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
		private static object configManager;

		private static List<SpawnData> lastRegisteredSpawns = new List<SpawnData>();

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
		private static Localization _english;

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static bool hasConfigSync = true;

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
		private static object _configSync;

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
		private static object configSync
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(2)]
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " CreatureManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		public Creature(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public Creature(AssetBundle bundle, string prefabName)
			: this(PrefabManager.RegisterPrefab(bundle, prefabName))
		{
		}

		public Creature(GameObject creature)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			Prefab = creature;
			registeredCreatures.Add(this);
			Tameable val = default(Tameable);
			if (creature.TryGetComponent<Tameable>(ref val))
			{
				CanBeTamed = true;
				FedDuration = val.m_fedDuration;
				TamingTime = val.m_tamingTime;
				SpawnsTamed = val.m_startsTamed;
			}
			else
			{
				CanBeTamed = false;
				FedDuration = 0f;
				TamingTime = 0f;
				SpawnsTamed = false;
			}
			Character val2 = default(Character);
			if (creature.TryGetComponent<Character>(ref val2))
			{
				CreatureFaction = val2.m_faction;
			}
			FoodItems = string.Join(",", (from i in creature.GetComponent<MonsterAI>()?.m_consumeItems
				where Object.op_Implicit((Object)(object)i.m_itemData.m_dropPrefab)
				select ((Object)i.m_itemData.m_dropPrefab).name) ?? Enumerable.Empty<string>());
		}

		public LocalizeKey Localize()
		{
			return new LocalizeKey(Prefab.GetComponent<Character>().m_name);
		}

		internal static void Patch_FejdStartup()
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Expected O, but got Unknown
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_0291: Expected O, but got Unknown
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e9: Expected O, but got Unknown
			//IL_0337: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_038f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0399: Expected O, but got Unknown
			//IL_07ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_07c4: Expected O, but got Unknown
			Type type = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
			if (!TomlTypeConverter.CanConvert(typeof(Range)))
			{
				TomlTypeConverter.AddConverter(typeof(Range), new TypeConverter
				{
					ConvertToObject = [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (string s, Type _) =>
					{
						Match match = Regex.Match(s, "^(-?\\d+(?:\\.\\d*)?)\\s*-\\s*(-?\\d+(?:\\.\\d*)?)$");
						return match.Success ? new Range(float.Parse(match.Groups[1].Value), float.Parse(match.Groups[2].Value)) : default(Range);
					},
					ConvertToString = [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (object obj, Type _) =>
					{
						Range range = (Range)obj;
						return $"{range.min} - {range.max}";
					}
				});
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (Creature registeredCreature in registeredCreatures)
			{
				Creature creature = registeredCreature;
				CreatureConfig creatureConfig2 = (creatureConfigs[creature] = new CreatureConfig());
				CreatureConfig cfg = creatureConfig2;
				string name2 = creature.Prefab.GetComponent<Character>().m_name;
				string englishName = new Regex("['[\"\\]]").Replace(english.Localize(name2), "").Trim();
				string localizedName = Localization.instance.Localize(name2).Trim();
				int order = 0;
				ConfigurationManagerAttributes tameConfigVisibility = new ConfigurationManagerAttributes();
				config<Toggle>(cfg.CanBeTamed, () => (!creature.CanBeTamed) ? Toggle.Off : Toggle.On, delegate
				{
					tameConfigVisibility.Browsable = cfg.CanBeTamed.get() == Toggle.On;
					reloadConfigDisplay();
					updateAI();
				}, "Can be tamed", "Decides, if the creature can be tamed.");
				tameConfigVisibility.Browsable = cfg.CanBeTamed.get() == Toggle.On;
				configWithDesc<string>(cfg.ConsumesItemName, [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] () => creature.FoodItems, updateAI, "Food items", new ConfigDescription("The items the creature consumes to get tame.", (AcceptableValueBase)null, new object[1] { tameConfigVisibility }));
				configWithDesc<float>(cfg.FedDuration, () => creature.FedDuration, updateAI, "Fed Duration", new ConfigDescription("How long the creature stays fed after eating, in seconds.", (AcceptableValueBase)null, new object[1] { tameConfigVisibility }));
				configWithDesc<float>(cfg.TamingTime, () => creature.TamingTime, updateAI, "Time to Tame", new ConfigDescription("The time it takes to tame the creature.", (AcceptableValueBase)null, new object[1] { tameConfigVisibility }));
				configWithDesc<Toggle>(cfg.SpawnsTamed, () => (!creature.SpawnsTamed) ? Toggle.Off : Toggle.On, updateAI, "Spawns Tamed", new ConfigDescription("If on, the creature spawns tamed.", (AcceptableValueBase)null, new object[1] { tameConfigVisibility }));
				ConfigurationManagerAttributes spawnConfigVisibility = new ConfigurationManagerAttributes();
				ConfigurationManagerAttributes dropConfigVisibility = new ConfigurationManagerAttributes();
				config<SpawnOption>(cfg.Spawn, () => creature.CanSpawn ? SpawnOption.Default : SpawnOption.Disabled, delegate
				{
					spawnConfigVisibility.Browsable = cfg.Spawn.get() == SpawnOption.Custom;
					reloadConfigDisplay();
					updateAllSpawnConfigs();
				}, "Spawn", "Configures the spawn for the creature.");
				spawnConfigVisibility.Browsable = cfg.Spawn.get() == SpawnOption.Custom;
				spawnConfig<SpawnTime>(cfg.SpecificSpawnTime, () => creature.SpecificSpawnTime, "Spawn time", "Configures the time of day for the creature to spawn.");
				spawnConfig<Range>(cfg.RequiredAltitude, () => creature.RequiredAltitude, "Required altitude", "Configures the altitude required for the creature to spawn.");
				spawnConfig<Range>(cfg.RequiredOceanDepth, () => creature.RequiredOceanDepth, "Required ocean depth", "Configures the ocean depth required for the creature to spawn.");
				spawnConfig<GlobalKey>(cfg.RequiredGlobalKey, () => creature.RequiredGlobalKey, "Required global key", "Configures the global key required for the creature to spawn.");
				spawnConfig<Range>(cfg.GroupSize, () => creature.GroupSize, "Group size", "Configures the size of the groups in which the creature spawns.");
				spawnConfig<Biome>(cfg.Biome, () => creature.Biome, "Biome", "Configures the biome required for the creature to spawn.");
				spawnConfig<SpawnArea>(cfg.SpecificSpawnArea, () => creature.SpecificSpawnArea, "Spawn area", "Configures if the creature spawns more towards the center or the edge of the biome.");
				spawnConfig<Weather>(cfg.RequiredWeather, () => creature.RequiredWeather, "Required weather", "Configures the weather required for the creature to spawn.");
				spawnConfig<float>(cfg.SpawnAltitude, () => creature.SpawnAltitude, "Spawn altitude", "Configures the height from the ground in which the creature will spawn.");
				spawnConfig<Toggle>(cfg.CanHaveStars, () => (!creature.CanHaveStars) ? Toggle.Off : Toggle.On, "Can have stars", "If the creature can have stars.");
				spawnConfig<Toggle>(cfg.AttackImmediately, () => (!creature.AttackImmediately) ? Toggle.Off : Toggle.On, "Hunt player", "Makes the creature immediately hunt down the player after it spawns.");
				spawnConfig<int>(cfg.CheckSpawnInterval, () => creature.CheckSpawnInterval, "Maximum spawn interval", "Configures the timespan that Valheim has to make the creature spawn.");
				spawnConfig<float>(cfg.SpawnChance, () => creature.SpawnChance, "Spawn chance", "Sets the chance for the creature to be spawned, every time Valheim checks the spawn.");
				spawnConfig<Forest>(cfg.ForestSpawn, () => creature.ForestSpawn, "Forest condition", "If the creature can spawn in forests or cannot spawn in forests. Or both.");
				spawnConfig<int>(cfg.Maximum, () => creature.Maximum, "Maximum creature count", "The maximum number of this creature near the player, before Valheim stops spawning it in. Setting this lower than the upper limit of the group size does not make sense.");
				config<DropOption>(cfg.Drops, () => DropOption.Default, delegate
				{
					dropConfigVisibility.Browsable = cfg.Drops.get() == DropOption.Custom;
					reloadConfigDisplay();
					DropList.UpdateDrops(creature);
				}, "Drops", "Configures the drops for the creature.");
				dropConfigVisibility.Browsable = cfg.Drops.get() == DropOption.Custom;
				configWithDesc<string>(cfg.CustomDrops, [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] () => new DropList.SerializedDrops(creature.Drops, creature).ToString(), delegate
				{
					DropList.UpdateDrops(creature);
				}, "Drop config", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { dropConfigVisibility }));
				config<Faction>(cfg.CreatureFaction, () => creature.CreatureFaction, updateCharacterAttributes, "Creature Faction", "The creature faction the creature belongs to.");
				void config<T>([<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })] CustomConfig<T> customConfig, [<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })] Func<T> getter, Action configChanged, string name, string desc)
				{
					//IL_000e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0018: Expected O, but got Unknown
					configWithDesc<T>(customConfig, getter, configChanged, name, new ConfigDescription(desc, (AcceptableValueBase)null, Array.Empty<object>()));
				}
				void configWithDesc<T>([<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })] CustomConfig<T> customConfig, [<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })] Func<T> getter, Action configChanged, string name, ConfigDescription desc)
				{
					//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
					//IL_00f3: Expected O, but got Unknown
					if (creature.ConfigurationEnabled)
					{
						customConfig.config = pluginConfig(englishName, name, getter(), new ConfigDescription(desc.Description, desc.AcceptableValues, desc.Tags.Concat(new ConfigurationManagerAttributes[1]
						{
							new ConfigurationManagerAttributes
							{
								Order = (order -= 1),
								CustomDrawer = ((customConfig == cfg.CustomDrops) ? new Action<ConfigEntryBase>(drawConfigTable) : ((typeof(T) == typeof(Range)) ? new Action<ConfigEntryBase>(drawRange) : null)),
								Category = localizedName
							}
						}).ToArray()));
						customConfig.config.SettingChanged += [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (object _, EventArgs _) =>
						{
							configChanged();
						};
						customConfig.get = [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] () => customConfig.config.Value;
					}
					else
					{
						customConfig.get = getter;
					}
				}
				void spawnConfig<T>([<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })] CustomConfig<T> customConfig, [<bcf915ac-7faf-4465-906d-d57818309211>Nullable(new byte[] { 1, 0 })] Func<T> getter, string name, string desc, [<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)] AcceptableValueBase acceptableValues = null)
				{
					//IL_0028: Unknown result type (might be due to invalid IL or missing references)
					//IL_0032: Expected O, but got Unknown
					configWithDesc<T>(customConfig, getter, updateAllSpawnConfigs, name, new ConfigDescription(desc, acceptableValues, new object[1] { spawnConfigVisibility }));
				}
				void updateAI()
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						BaseAI[] array2 = Object.FindObjectsOfType<BaseAI>();
						foreach (BaseAI ai in array2)
						{
							creature.updateAi(ai);
						}
						creature.updateAi(creature.Prefab.GetComponent<BaseAI>());
					}
				}
				void updateAllSpawnConfigs()
				{
					SpawnSystem[] array = Object.FindObjectsOfType<SpawnSystem>();
					foreach (SpawnSystem val in array)
					{
						foreach (SpawnSystemList spawnList in val.m_spawnLists)
						{
							foreach (SpawnData spawner in spawnList.m_spawners)
							{
								if ((Object)(object)creature.Prefab == (Object)(object)spawner.m_prefab)
								{
									creature.updateSpawnData(spawner);
								}
							}
						}
					}
				}
				void updateCharacterAttributes()
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						creature.updateCharacterAttributes(creature.Prefab.GetComponent<Character>());
					}
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			static void reloadConfigDisplay()
			{
				object obj2 = configManager?.GetType().GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj2 is bool && (bool)obj2)
				{
					configManager.GetType().GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private static void drawRange(ConfigEntryBase cfg)
		{
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			ConfigEntry<Range> val = (ConfigEntry<Range>)(object)cfg;
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			float.TryParse(GUILayout.TextField(val.Value.min.ToString(CultureInfo.InvariantCulture), Array.Empty<GUILayoutOption>()), out var result);
			GUILayout.Label(" - ", new GUIStyle(GUI.skin.label)
			{
				fixedWidth = 14f
			}, Array.Empty<GUILayoutOption>());
			float.TryParse(GUILayout.TextField(val.Value.max.ToString(CultureInfo.InvariantCulture), Array.Empty<GUILayoutOption>()), out var result2);
			GUILayout.EndHorizontal();
			if (!valueOrDefault && (Math.Abs(val.Value.min - result) > 1E-05f || Math.Abs(val.Value.max - result2) > 1E-05f))
			{
				val.Value = new Range(result, result2);
			}
		}

		private static void drawConfigTable(ConfigEntryBase cfg)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Expected O, but got Unknown
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Expected O, but got Unknown
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Expected O, but got Unknown
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Expected O, but got Unknown
			//IL_0225: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Expected O, but got Unknown
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Expected O, but got Unknown
			//IL_02e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fb: Expected O, but got Unknown
			//IL_0366: Unknown result type (might be due to invalid IL or missing references)
			//IL_0375: Expected O, but got Unknown
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c6: Expected O, but got Unknown
			//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0404: Unknown result type (might be due to invalid IL or missing references)
			//IL_0415: Unknown result type (might be due to invalid IL or missing references)
			//IL_0485: Unknown result type (might be due to invalid IL or missing references)
			//IL_048a: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a0: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<KeyValuePair<string, Drop>> list = new List<KeyValuePair<string, Drop>>();
			bool flag = false;
			int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true)
				.Invoke(configManager, Array.Empty<object>()) ?? ((object)130));
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (KeyValuePair<string, Drop> drop in new DropList.SerializedDrops((string)cfg.BoxedValue).Drops)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num2 = Mathf.RoundToInt(drop.Value.Amount.min);
				if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 35f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault)
				{
					num2 = result;
					flag = true;
				}
				GUILayout.Label(" - ", new GUIStyle(GUI.skin.label)
				{
					fixedWidth = 14f
				}, Array.Empty<GUILayoutOption>());
				int num3 = Mathf.RoundToInt(drop.Value.Amount.max);
				if (int.TryParse(GUILayout.TextField(num3.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 35f
				}, Array.Empty<GUILayoutOption>()), out var result2) && result2 != num3 && !valueOrDefault)
				{
					num3 = result2;
					flag = true;
				}
				GUILayout.Label(" ", new GUIStyle(GUI.skin.label)
				{
					fixedWidth = 10f
				}, Array.Empty<GUILayoutOption>());
				string text = GUILayout.TextField(drop.Key, new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = num - 35 - 14 - 35 - 10 - 21 - 18
				}, Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? drop.Key : text);
				flag = flag || text2 != drop.Key;
				bool flag2 = GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault;
				GUILayout.EndHorizontal();
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				float num4 = drop.Value.DropChance;
				if (float.TryParse(GUILayout.TextField(num4.ToString(CultureInfo.InvariantCulture), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 45f
				}, Array.Empty<GUILayoutOption>()), out var result3) && Math.Abs(result3 - num4) > 1E-05f && !valueOrDefault)
				{
					num4 = result3;
					flag = true;
				}
				GUILayout.Label("% ", Array.Empty<GUILayoutOption>());
				string tooltip = GUI.tooltip;
				bool flag3 = drop.Value.MultiplyDropByLevel;
				bool flag4 = GUILayout.Toggle(flag3, new GUIContent(flag3 ? "per level" : "fixed", "Loot is multiplied by the creature's level."), Array.Empty<GUILayoutOption>());
				if (flag4 != flag3 && !valueOrDefault)
				{
					flag3 = flag4;
					flag = true;
				}
				bool flag5 = drop.Value.DropOnePerPlayer;
				bool flag6 = GUILayout.Toggle(flag5, new GUIContent(flag5 ? "per player" : "independent", "Drops one per player."), Array.Empty<GUILayoutOption>());
				if (flag6 != flag5 && !valueOrDefault)
				{
					flag5 = flag6;
					flag = true;
				}
				if (GUI.tooltip != tooltip)
				{
					Vector3 mousePosition = Input.mousePosition;
					GUI.Label(new Rect(mousePosition.x, mousePosition.y, 100f, 35f), GUI.tooltip);
				}
				if (flag2)
				{
					flag = true;
				}
				else
				{
					Drop value = new Drop
					{
						Amount = new Range(num2, num3),
						DropChance = num4,
						MultiplyDropByLevel = flag3,
						DropOnePerPlayer = flag5
					};
					list.Add(new KeyValuePair<string, Drop>(text2, value));
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new KeyValuePair<string, Drop>("", new Drop()));
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new DropList.SerializedDrops(list).ToString();
			}
		}

		private void updateAi(BaseAI ai)
		{
			CreatureConfig creatureConfig = creatureConfigs[this];
			if (Object.op_Implicit((Object)(object)((Component)ai).GetComponent<Tameable>()) != (creatureConfig.CanBeTamed.get() == Toggle.On))
			{
				if (creatureConfig.CanBeTamed.get() == Toggle.On)
				{
					ai.m_tamable = ((Component)ai).gameObject.AddComponent<Tameable>();
				}
				else
				{
					Object.Destroy((Object)(object)ai.m_tamable);
					ai.m_tamable = null;
				}
			}
			Tameable tamable = ai.m_tamable;
			if (tamable != null)
			{
				tamable.m_fedDuration = creatureConfig.FedDuration.get();
				tamable.m_tamingTime = creatureConfig.TamingTime.get();
				tamable.m_startsTamed = creatureConfig.SpawnsTamed.get() == Toggle.On;
			}
			MonsterAI val = (MonsterAI)(object)((ai is MonsterAI) ? ai : null);
			if (val == null)
			{
				return;
			}
			val.m_consumeItems.Clear();
			string[] array = creatureConfig.ConsumesItemName.get().Split(new char[1] { ',' });
			string[] array2 = array;
			foreach (string text in array2)
			{
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(text.Trim());
				ItemDrop val2 = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if (val2 != null)
				{
					val.m_consumeItems.Add(val2);
				}
			}
		}

		private void updateCharacterAttributes(Character character)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			CreatureConfig creatureConfig = creatureConfigs[this];
			character.m_faction = creatureConfig.CreatureFaction.get();
		}

		internal static void UpdateCreatureAis(ObjectDB __instance)
		{
			foreach (Creature registeredCreature in registeredCreatures)
			{
				registeredCreature.updateAi(registeredCreature.Prefab.GetComponent<BaseAI>());
				registeredCreature.updateCharacterAttributes(registeredCreature.Prefab.GetComponent<Character>());
			}
		}

		private void updateSpawnData(SpawnData spawnData)
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			CreatureConfig cfg = creatureConfigs[this];
			spawnData.m_enabled = cfg.Spawn.get() != SpawnOption.Disabled;
			spawnData.m_biome = cfg.Biome.get();
			SpawnArea spawnArea = cfg.SpecificSpawnArea.get();
			if (1 == 0)
			{
			}
			BiomeArea biomeArea = (BiomeArea)(spawnArea switch
			{
				SpawnArea.Center => 2, 
				SpawnArea.Edge => 1, 
				_ => 3, 
			});
			if (1 == 0)
			{
			}
			spawnData.m_biomeArea = biomeArea;
			spawnData.m_maxSpawned = cfg.Maximum.get();
			spawnData.m_spawnInterval = cfg.CheckSpawnInterval.get();
			spawnData.m_spawnChance = cfg.SpawnChance.get();
			spawnData.m_requiredGlobalKey = ((InternalName)typeof(GlobalKey).GetMember(cfg.RequiredGlobalKey.get().ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName;
			spawnData.m_requiredEnvironments = (from Weather w in Enum.GetValues(typeof(Weather))
				where (w & cfg.RequiredWeather.get()) != 0
				select ((InternalName)typeof(Weather).GetMember(w.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).ToList();
			spawnData.m_groupSizeMin = (int)cfg.GroupSize.get().min;
			spawnData.m_groupSizeMax = (int)cfg.GroupSize.get().max;
			SpawnTime spawnTime = cfg.SpecificSpawnTime.get();
			bool spawnAtNight = (uint)(spawnTime - 1) <= 1u;
			spawnData.m_spawnAtNight = spawnAtNight;
			spawnTime = cfg.SpecificSpawnTime.get();
			spawnAtNight = ((spawnTime == SpawnTime.Day || spawnTime == SpawnTime.Always) ? true : false);
			spawnData.m_spawnAtDay = spawnAtNight;
			spawnData.m_minAltitude = cfg.RequiredAltitude.get().min;
			spawnData.m_maxAltitude = cfg.RequiredAltitude.get().max;
			Forest forest = cfg.ForestSpawn.get();
			spawnAtNight = ((forest == Forest.Yes || forest == Forest.Both) ? true : false);
			spawnData.m_inForest = spawnAtNight;
			forest = cfg.ForestSpawn.get();
			spawnAtNight = (uint)(forest - 1) <= 1u;
			spawnData.m_outsideForest = spawnAtNight;
			spawnData.m_minOceanDepth = cfg.RequiredOceanDepth.get().min;
			spawnData.m_maxOceanDepth = cfg.RequiredOceanDepth.get().max;
			spawnData.m_huntPlayer = cfg.AttackImmediately.get() == Toggle.On;
			spawnData.m_groundOffset = cfg.SpawnAltitude.get();
			spawnData.m_maxLevel = ((cfg.CanHaveStars.get() != 0) ? 1 : 3);
		}

		[HarmonyPriority(700)]
		internal static void AddToSpawnSystem(SpawnSystem __instance)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			SpawnSystemList val = __instance.m_spawnLists.First();
			foreach (SpawnData lastRegisteredSpawn in lastRegisteredSpawns)
			{
				val.m_spawners.Remove(lastRegisteredSpawn);
			}
			lastRegisteredSpawns.Clear();
			foreach (Creature registeredCreature in registeredCreatures)
			{
				SpawnData val2 = new SpawnData
				{
					m_name = ((Object)registeredCreature.Prefab).name,
					m_prefab = registeredCreature.Prefab
				};
				registeredCreature.updateSpawnData(val2);
				lastRegisteredSpawns.Add(val2);
				val.m_spawners.Add(val2);
			}
		}

		private static ConfigEntry<T> pluginConfig<[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> pluginConfig<[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return pluginConfig(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	[PublicAPI]
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	public class LocalizeKey
	{
		private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

		public readonly string Key;

		public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
			keys.Add(this);
		}

		public void Alias(string alias)
		{
			Localizations.Clear();
			if (!alias.Contains("$"))
			{
				alias = "$" + alias;
			}
			Localizations["alias"] = alias;
			if (Localization.m_instance != null)
			{
				Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
			}
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("Greek", key);
		}

		public LocalizeKey Serbian(string key)
		{
			return addForLang("Serbian", key);
		}

		public LocalizeKey Ukrainian(string key)
		{
			return addForLang("Ukrainian", key);
		}

		private LocalizeKey addForLang(string lang, string value)
		{
			Localizations[lang] = value;
			if (Localization.m_instance != null)
			{
				if (Localization.instance.GetSelectedLanguage() == lang)
				{
					Localization.instance.AddWord(Key, value);
				}
				else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
				{
					Localization.instance.AddWord(Key, value);
				}
			}
			return this;
		}

		[HarmonyPriority(300)]
		internal static void AddLocalizedKeys(Localization __instance, string language)
		{
			foreach (LocalizeKey key in keys)
			{
				string value2;
				if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
				{
					__instance.AddWord(key.Key, value);
				}
				else if (key.Localizations.TryGetValue("alias", out value2))
				{
					__instance.AddWord(key.Key, Localization.instance.Localize(value2));
				}
			}
		}
	}
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	public static class LocalizationCache
	{
		private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

		internal static void LocalizationPostfix(Localization __instance, string language)
		{
			string key = localizations.FirstOrDefault([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
			if (key != null)
			{
				localizations.Remove(key);
			}
			if (!localizations.ContainsKey(language))
			{
				localizations.Add(language, __instance);
			}
		}

		public static Localization ForLanguage([<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)] string language = null)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
			{
				return value;
			}
			value = new Localization();
			if (language != null)
			{
				value.SetupLanguage(language);
			}
			return value;
		}
	}
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	public static class PrefabManager
	{
		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
		private struct BundleId
		{
			[UsedImplicitly]
			public string assetBundleFileName;

			[UsedImplicitly]
			public string folderName;
		}

		private static readonly Dictionary<BundleId, AssetBundle> bundleCache;

		private static readonly List<GameObject> prefabs;

		static PrefabManager()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Expected O, but got Unknown
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Expected O, but got Unknown
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Expected O, but got Unknown
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Expected O, but got Unknown
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_024a: Expected O, but got Unknown
			bundleCache = new Dictionary<BundleId, AssetBundle>();
			prefabs = new List<GameObject>();
			Harmony val = new Harmony("org.bepinex.helpers.CreatureManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PrefabManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Creature.DropList), "AddDropsToCreature", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(SpawnSystem), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Creature), "AddToSpawnSystem", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Creature), "UpdateCreatureAis", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Creature), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			if (!typeof(Biome).GetCustomAttributes(typeof(FlagsAttribute), inherit: false).Any())
			{
				val.Patch((MethodBase)AccessTools.Method(typeof(Biome).GetType(), "GetCustomAttributes", new Type[2]
				{
					typeof(Type),
					typeof(bool)
				}, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PrefabManager), "BiomeIsFlags", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
		}

		private static void BiomeIsFlags(Type __instance, Type attributeType, ref object[] __result)
		{
			if (__instance == typeof(Biome) && attributeType == typeof(FlagsAttribute))
			{
				__result = new object[1]
				{
					new FlagsAttribute()
				};
			}
		}

		public static AssetBundle RegisterAssetBundle(string assetBundleFileName, string folderName = "assets")
		{
			BundleId bundleId = default(BundleId);
			bundleId.assetBundleFileName = assetBundleFileName;
			bundleId.folderName = folderName;
			BundleId key = bundleId;
			if (!bundleCache.TryGetValue(key, out var value))
			{
				Dictionary<BundleId, AssetBundle> dictionary = bundleCache;
				AssetBundle? obj = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (AssetBundle a) => ((Object)a).name == assetBundleFileName)) ?? AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + folderName + "." + assetBundleFileName));
				AssetBundle result = obj;
				dictionary[key] = obj;
				return result;
			}
			return value;
		}

		public static GameObject RegisterPrefab(AssetBundle assets, string prefabName)
		{
			GameObject val = assets.LoadAsset<GameObject>(prefabName);
			prefabs.Add(val);
			return val;
		}

		[HarmonyPriority(700)]
		private static void Patch_ZNetSceneAwake(ZNetScene __instance)
		{
			foreach (GameObject prefab in prefabs)
			{
				__instance.m_prefabs.Add(prefab);
			}
		}
	}
	public static class CreatureManagerVersion
	{
		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(1)]
		public const string Version = "1.12.0";
	}
}
namespace TravelingHaldor
{
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	public static class EventSpawn
	{
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class ZNet_OnNewConnection_Patch
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			private static void Postfix(ZNetPeer peer)
			{
				peer.m_rpc.Register<string>("RPC_MessageServer", (Action<ZRpc, string>)RPC_MessageServer);
			}
		}

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
		private class SerializedVector
		{
			public readonly Vector3 position = Vector3.zero;

			public SerializedVector(Vector3 pos)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				position = pos;
			}

			public SerializedVector(string pos)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				string[] array = pos.Split(new char[1] { '@' });
				if (array.Length >= 3)
				{
					position = new Vector3(float.TryParse(array[0], out var result) ? result : 0f, float.TryParse(array[1], out var result2) ? result2 : 0f, float.TryParse(array[2], out var result3) ? result3 : 0f);
				}
			}

			public override string ToString()
			{
				return $"{position.x}@{position.y}@{position.z}";
			}
		}

		private const float maxRadius = 9500f;

		private static readonly CustomSyncedValue<string> ServerLocationData = new CustomSyncedValue<string>(TravelingHaldor.configSync, "TravelingHaldorLocation", "");

		private static Vector3 m_spawnPosition = Vector3.zero;

		private const float m_spawnRange = 50f;

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
		private static PinData m_pin;

		private static long m_lastPositionTime;

		private static long m_requirementMetTime;

		private static float m_spawnTimer;

		private static float m_locationTimer;

		public static void UpdateSpawn(float dt)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			if (m_spawnPosition == Vector3.zero || !Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				return;
			}
			if (TravelingTrader.m_instances.Count > 0)
			{
				if (ZNet.m_instance.IsServer())
				{
					m_spawnPosition = Vector3.zero;
					ServerLocationData.Value = "";
				}
				return;
			}
			m_spawnTimer += dt;
			if (m_spawnTimer < 1f)
			{
				return;
			}
			m_spawnTimer = 0f;
			Vector3 position = ((Component)Player.m_localPlayer).transform.position;
			if (IsWithinMargin(position, m_spawnPosition, 50f))
			{
				Vector3 val = FindSpawnPoint(m_spawnPosition, 10f);
				Object.Instantiate<GameObject>(TravelingTrader.travelingHaldorPrefab, val, Quaternion.identity);
				ZLog.Log((object)"[TravelingHaldor]: Spawned TravelingHaldor x1");
				if (ZNet.m_instance.IsServer())
				{
					m_spawnPosition = Vector3.zero;
					ServerLocationData.Value = "";
					m_lastPositionTime = DateTime.Now.Ticks;
				}
				else
				{
					ZNetPeer serverPeer = ZNet.m_instance.GetServerPeer();
					serverPeer.m_rpc.Invoke("RPC_MessageServer", new object[1] { "Spawned Haldor!" });
				}
			}
		}

		private static void RPC_MessageServer(ZRpc _, string __)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			m_spawnPosition = Vector3.zero;
			ServerLocationData.Value = "";
			m_lastPositionTime = DateTime.Now.Ticks;
			UpdatePin();
		}

		public static void UpdateLocation(float dt)
		{
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)ZNet.m_instance) || !ZNet.m_instance.IsServer())
			{
				return;
			}
			m_locationTimer += dt;
			if (m_locationTimer < 10f)
			{
				return;
			}
			m_locationTimer = 0f;
			if (TravelingTrader.m_instances.Count >= TravelingHaldor.maxHaldorCount.Value)
			{
				return;
			}
			if (!TravelingHaldor.HasRequiredKey())
			{
				m_requirementMetTime = 0L;
				return;
			}
			if (m_requirementMetTime == 0)
			{
				m_requirementMetTime = DateTime.Now.Ticks;
				ZLog.Log((object)"[TravelingHaldor] Requirements met, starting delay timer");
				return;
			}
			long ticks = TimeSpan.FromHours(TravelingHaldor.firstEventDelay.Value).Ticks;
			if (DateTime.Now.Ticks < m_requirementMetTime + ticks)
			{
				return;
			}
			switch (TravelingHaldor.specificSpawnTime.Value)
			{
			case TravelingHaldor.SpawnTime.Day:
				if (EnvMan.IsNight())
				{
					return;
				}
				break;
			case TravelingHaldor.SpawnTime.Night:
				if (EnvMan.IsDay())
				{
					return;
				}
				break;
			}
			if (!(Random.value > TravelingHaldor.eventChance.Value) && (m_lastPositionTime == 0L || DateTime.Now.Ticks >= m_lastPositionTime + TimeSpan.FromMinutes(TravelingHaldor.eventInterval.Value * 30f).Ticks) && FindSpawnLocation(out var pos))
			{
				ServerLocationData.Value = new SerializedVector(pos).ToString();
				m_spawnPosition = pos;
				m_lastPositionTime = DateTime.Now.Ticks;
				UpdatePin();
			}
		}

		public static void SetupServerSync()
		{
			ServerLocationData.ValueChanged += delegate
			{
				//IL_0047: Unknown result type (might be due to invalid IL or missing references)
				//IL_0040: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				if (Object.op_Implicit((Object)(object)ZNet.m_instance) && !ZNet.m_instance.IsServer())
				{
					m_spawnPosition = (Utility.IsNullOrWhiteSpace(ServerLocationData.Value) ? Vector3.zero : new SerializedVector(ServerLocationData.Value).position);
					UpdatePin();
				}
			};
		}

		private static void UpdatePin()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)Minimap.m_instance))
			{
				return;
			}
			if (m_spawnPosition == Vector3.zero)
			{
				if (m_pin != null)
				{
					Minimap.m_instance.RemovePin(m_pin);
					m_pin = null;
				}
				return;
			}
			if (m_pin != null)
			{
				Minimap.m_instance.RemovePin(m_pin);
			}
			m_pin = Minimap.m_instance.AddPin(m_spawnPosition, (PinType)14, "Traveling Haldor", false, false, 0L, default(PlatformUserID));
			if (m_pin != null)
			{
				m_pin.m_icon = TravelingTrader.m_traderIcon;
			}
		}

		private static Vector3 GetRandomPlayerPosition()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)ZNet.m_instance))
			{
				return Object.op_Implicit((Object)(object)Player.m_localPlayer) ? ((Component)Player.m_localPlayer).transform.position : Vector3.zero;
			}
			List<ZNetPeer> list = (from peer in ZNet.m_instance.GetPeers()
				where peer.m_refPos != Vector3.zero
				select peer).ToList();
			if (list.Count <= 0)
			{
				return Object.op_Implicit((Object)(object)Player.m_localPlayer) ? ((Component)Player.m_localPlayer).transform.position : Vector3.zero;
			}
			ZNetPeer val = list[Random.Range(0, list.Count)];
			return val.m_refPos;
		}

		private static bool FindSpawnLocation(out Vector3 pos)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Invalid comparison between Unknown and I4
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Invalid comparison between Unknown and I4
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			pos = Vector3.zero;
			Vector3 randomPlayerPosition = GetRandomPlayerPosition();
			if (randomPlayerPosition != Vector3.zero)
			{
				for (int i = 0; i < 1000; i++)
				{
					Vector3 randomVectorWithin = GetRandomVectorWithin(randomPlayerPosition, 50f);
					if (TravelingHaldor.allowedBiomes.Value.HasFlagFast(WorldGenerator.instance.GetBiome(randomVectorWithin)) && (int)WorldGenerator.instance.GetBiomeArea(randomVectorWithin) == 2)
					{
						pos = randomVectorWithin;
						return true;
					}
				}
			}
			for (int j = 0; j < 1000; j++)
			{
				Vector3 randomVector = GetRandomVector();
				if (TravelingHaldor.allowedBiomes.Value.HasFlagFast(WorldGenerator.instance.GetBiome(randomVector)) && (int)WorldGenerator.instance.GetBiomeArea(randomVector) == 2)
				{
					pos = randomVector;
					return true;
				}
			}
			return false;
		}

		private static bool IsWithinMargin(Vector3 a, Vector3 b, float radius)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			float num = a.x - b.x;
			float num2 = a.z - b.z;
			return Math.Sqrt(num * num + num2 * num2) <= (double)radius;
		}

		private static Vector3 GetRandomVectorWithin(Vector3 point, float margin)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = Random.insideUnitCircle * margin;
			return point + new Vector3(val.x, 0f, val.y);
		}

		private static Vector3 GetRandomVector()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			float num = Random.Range(-9500f, 9500f);
			float num2 = Random.Range(0f, 5000f);
			float num3 = Random.Range(-9500f, 9500f);
			return new Vector3(num, num2, num3);
		}

		private static Vector3 FindSpawnPoint(Vector3 point, float maxDistance)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Invalid comparison between Unknown and I4
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			float num2 = default(float);
			while (num < 100)
			{
				Vector3 randomVectorWithin = GetRandomVectorWithin(point, maxDistance);
				if ((int)WorldGenerator.instance.GetBiome(randomVectorWithin) == 256)
				{
					randomVectorWithin.y = ZoneSystem.instance.m_waterLevel - 0.3f;
				}
				else
				{
					ZoneSystem.instance.GetSolidHeight(randomVectorWithin, ref num2, 1000);
					if (!((double)num2 >= 0.0) || !(Mathf.Abs(num2 - point.y) <= 10f) || !(Vector3.Distance(randomVectorWithin, point) >= 2f))
					{
						num++;
						continue;
					}
					randomVectorWithin.y = num2 + 5f;
				}
				return randomVectorWithin;
			}
			return point;
		}
	}
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	[BepInPlugin("org.bepinex.plugins.travelinghaldor", "TravelingHaldor", "1.1.6")]
	public class TravelingHaldor : BaseUnityPlugin
	{
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		public enum SpawnTime
		{
			Always,
			Day,
			Night
		}

		private const string ModName = "TravelingHaldor";

		private const string ModVersion = "1.1.6";

		private const string ModGUID = "org.bepinex.plugins.travelinghaldor";

		public static readonly ConfigSync configSync = new ConfigSync("TravelingHaldor")
		{
			DisplayName = "TravelingHaldor",
			CurrentVersion = "1.1.6",
			MinimumRequiredVersion = "1.1.6"
		};

		private static ConfigEntry<bool> _serverConfigLocked = null;

		public static ConfigEntry<float> eventInterval = null;

		public static ConfigEntry<float> eventChance = null;

		public static ConfigEntry<float> eventDuration = null;

		public static ConfigEntry<float> firstEventDelay = null;

		public static ConfigEntry<string> globalKeyRequirement = null;

		public static ConfigEntry<bool> usePlayerKeys = null;

		public static ConfigEntry<string> playerKeyRequirement = null;

		public static ConfigEntry<SpawnTime> specificSpawnTime = null;

		public static ConfigEntry<int> maxHaldorCount = null;

		public static ConfigEntry<string> traderItemConfig = null;

		public static ConfigEntry<string> customGreetings = null;

		public static ConfigEntry<string> customGoodbyes = null;

		public static ConfigEntry<string> customTradeDialogues = null;

		public static ConfigEntry<float> dialogueHeight = null;

		public static ConfigEntry<Biome> allowedBiomes = null;

		public static ConfigEntry<bool> forceDespawn = null;

		public static ConfigEntry<bool> addPin = null;

		private void InitConfig()
		{
			//IL_0271: Unknown result type (might be due to invalid IL or missing references)
			//IL_0284: Expected O, but got Unknown
			//IL_027f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0285: Expected O, but got Unknown
			_serverConfigLocked = config("1 - General", "Lock Configuration", value: true, "If true, the configuration is locked and can be changed by server admins only.");
			configSync.AddLockingConfigEntry<bool>(_serverConfigLocked);
			addPin = config("Event Settings", "Add Pin", value: false, "If true, pin gets added on minimap");
			eventInterval = config("Event Settings", "Event Interval (Days)", 3f, "How often (in in-game days) Traveling Haldor appears.");
			eventChance = config("Event Settings", "Event Chance", 0.5f, "Chance (0-1) of event occurring when interval is reached.");
			eventDuration = config("Event Settings", "Event Duration", 250f, "How long (seconds) the trader stays.");
			firstEventDelay = config("Event Settings", "First Event Delay (Hours)", 2f, "How long to wait (in real-time hours) after requirements are met before first Haldor can spawn. Prevents immediate spawning after boss defeat or world join.");
			globalKeyRequirement = config("Event Settings", "Global Key Requirement", "defeated_gdking", "Global key required to trigger the event (affects entire world). Leave empty to disable.");
			usePlayerKeys = config("Event Settings", "Use Player Keys", value: false, "If true, uses individual player keys instead of global keys. Player must have the key to spawn/see Haldor.");
			playerKeyRequirement = config("Event Settings", "Player Key Requirement", "GP_Eikthyr", "Player key required (only used if 'Use Player Keys' is true). Format: GP_BossName (e.g., GP_Eikthyr, GP_Elder, GP_Bonemass, GP_Moder, GP_Yagluth, GP_Queen).");
			specificSpawnTime = config("Event Settings", "Specific Spawn Time", SpawnTime.Always, "Specify when Haldor can spawn. Acceptable values: Always, Day, Night.");
			maxHaldorCount = config("Event Settings", "Max Haldor Count", 1, "Maximum number of Traveling Haldors allowed in the world simultaneously. Set to 1 to prevent duplicates.");
			traderItemConfig = config("Trader Settings", "TradeItems", "HelmetYule,1,100;HelmetDverger,1,650;BeltStrength,1,950;YmirRemains,1,120,defeated_gdking;FishingRod,1,350;FishingBait,20,10;Thunderstone,1,50,defeated_gdking;ChickenEgg,1,1500,defeated_goblinking;BarrelRings,3,100", "List of items for Traveling Haldor to sell. Format: PrefabName,Amount,Cost,RequiredGlobalKey. Separate multiple items with ';'.");
			customGreetings = config("Custom Dialogues", "Greetings", "Greetings, traveler!;Hello!;Welcome!", "Custom greetings for the trader. Separate multiple greetings with ';'.");
			customGoodbyes = config("Custom Dialogues", "Goodbyes", "Safe travels!;Goodbye!;Until next time!", "Custom goodbyes for the trader. Separate multiple goodbyes with ';'.");
			customTradeDialogues = config("Custom Dialogues", "TradeDialogues", "Have a look!;Welcome to my shop!;What can I get you?", "Custom trade dialogues for the trader. Separate multiple dialogues with ';'.");
			allowedBiomes = config<Biome>("Location Settings", "Allowed Biomes", (Biome)9, "Acceptable biomes");
			forceDespawn = config("Event Settings", "Force Despawn", value: true, "If true, even if haldor is trapped, he will despawn");
			dialogueHeight = config("Dialogue", "Height", 5f, "Set dialogue height");
			dialogueHeight.SettingChanged += [<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (object _, EventArgs _) =>
			{
				foreach (TravelingTrader instance in TravelingTrader.m_instances)
				{
					((Trader)instance).m_dialogHeight = dialogueHeight.Value;
				}
			};
			ConsoleCommand val = new ConsoleCommand("clear_traveling_haldors", "Removes all active Traveling Haldors from the world.", (ConsoleEvent)([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (ConsoleEventArgs args) =>
			{
				ClearAllHaldors();
			}), false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
		}

		public static bool HasRequiredKey()
		{
			if (!Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				return false;
			}
			if (usePlayerKeys.Value)
			{
				string value = playerKeyRequirement.Value;
				if (!Utility.IsNullOrWhiteSpace(value))
				{
					return ((Humanoid)Player.m_localPlayer).HaveUniqueKey(value);
				}
			}
			else
			{
				string value2 = globalKeyRequirement.Value;
				if (!Utility.IsNullOrWhiteSpace(value2))
				{
					return Object.op_Implicit((Object)(object)ZoneSystem.instance) && ZoneSystem.instance.GetGlobalKey(value2);
				}
			}
			return true;
		}

		private void Awake()
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Expected O, but got Unknown
			InitConfig();
			AssetBundle val = ItemManager.PrefabManager.RegisterAssetBundle("hangryaldor");
			TravelingTrader.m_traderIcon = val.LoadAsset<Sprite>("traveling_trader");
			ItemManager.PrefabManager.RegisterPrefab("hangryaldor", "vfx_spawn_travelinghaldor");
			ItemManager.PrefabManager.RegisterPrefab("hangryaldor", "sfx_spawn_travelinghaldor");
			ItemManager.PrefabManager.RegisterPrefab("hangryaldor", "sfx_travelinghaldor_laugh");
			TravelingTrader.m_spawnEffects.m_effectPrefabs = new List<EffectData>().ToArray();
			Creature creature = new Creature("hangryaldor", "TravelingHaldor")
			{
				Biome = (Biome)0,
				CreatureFaction = (Faction)0,
				CanHaveStars = false,
				Maximum = 1
			};
			creature.Localize().English("Haldor");
			MaterialReplacer.RegisterGameObjectForShaderSwap(creature.Prefab, MaterialReplacer.ShaderType.UseUnityShader);
			TravelingTrader travelingTrader = creature.Prefab.AddComponent<TravelingTrader>();
			((Trader)travelingTrader).m_name = "$npc_haldor";
			Animator componentInChildren = creature.Prefab.GetComponentInChildren<Animator>();
			((Component)componentInChildren).gameObject.AddComponent<LookAt>();
			TravelingTrader.travelingHaldorPrefab = creature.Prefab;
			Item item = new Item("hangryaldor", "Traveling_Haldor_Token");
			item.Name.English("Traveling Haldor Token");
			item.Description.English("A throwable token to spawn Traveling Haldor.");
			item.Trade.Price = 100u;
			item.Trade.Stack = 1u;
			item.Trade.RequiredGlobalKey = "defeated_bonemass";
			item.Trade.Trader = Trader.Haldor;
			ItemManager.PrefabManager.RegisterPrefab("hangryaldor", "Traveling_Haldor_Token_Pro");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			Harmony val2 = new Harmony("org.bepinex.plugins.travelinghaldor");
			val2.PatchAll(executingAssembly);
			EventSpawn.SetupServerSync();
		}

		private void ClearAllHaldors()
		{
			int num = 0;
			foreach (TravelingTrader instance in TravelingTrader.m_instances)
			{
				instance.m_nview.ClaimOwnership();
				instance.m_nview.Destroy();
				num++;
			}
			Debug.Log((object)$"[TravelingHaldor] Removed {num} Traveling Haldor(s).");
			if (Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				((Character)Player.m_localPlayer).Message((MessageType)1, $"Removed {num} Traveling Haldor(s)!", 0, (Sprite)null);
			}
		}

		private void Update()
		{
			float fixedDeltaTime = Time.fixedDeltaTime;
			EventSpawn.UpdateLocation(fixedDeltaTime);
			EventSpawn.UpdateSpawn(fixedDeltaTime);
			TravelingTrader.HaldorCleanupManager.Update(fixedDeltaTime);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private ConfigEntry<T> config<[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}
	}
	public static class Heightmap_Biome_Extension
	{
		public static bool HasFlagFast(this Biome value, Biome flag)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Invalid comparison between Unknown and I4
			return (value & flag) > 0;
		}
	}
	[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
	[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(0)]
	public class TravelingTrader : Trader
	{
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		public class HaldorCleanupManager
		{
			private static float m_cleanupTimer = 0f;

			private static readonly float CLEANUP_INTERVAL = 30f;

			public static void Update(float dt)
			{
				m_cleanupTimer += dt;
				if (!(m_cleanupTimer < CLEANUP_INTERVAL))
				{
					m_cleanupTimer = 0f;
					CleanupExpiredHaldors();
				}
			}

			private static void CleanupExpiredHaldors()
			{
				//IL_0175: Unknown result type (might be due to invalid IL or missing references)
				if (!Object.op_Implicit((Object)(object)ZNet.m_instance))
				{
					return;
				}
				float num = (float)ZNet.m_instance.GetTimeSeconds();
				float value = TravelingHaldor.eventDuration.Value;
				bool flag = ZNet.m_instance.IsServer();
				for (int num2 = m_instances.Count - 1; num2 >= 0; num2--)
				{
					TravelingTrader travelingTrader = m_instances[num2];
					if (!Object.op_Implicit((Object)(object)travelingTrader) || !Object.op_Implicit((Object)(object)travelingTrader.m_nview) || !travelingTrader.m_nview.IsValid())
					{
						m_instances.RemoveAt(num2);
					}
					else
					{
						ZDO zDO = travelingTrader.m_nview.GetZDO();
						if (zDO != null)
						{
							float @float = zDO.GetFloat("haldor_spawn_time", num);
							float num3 = num - @float;
							if (num3 > value || travelingTrader.m_forceDestroy)
							{
								if (flag)
								{
									DestroyHaldor(travelingTrader, num3);
									m_instances.RemoveAt(num2);
								}
								else if (travelingTrader.m_nview.IsOwner())
								{
									DestroyHaldor(travelingTrader, num3);
									m_instances.RemoveAt(num2);
								}
								else
								{
									ZNetPeer serverPeer = ZNet.m_instance.GetServerPeer();
									if (serverPeer != null)
									{
										serverPeer.m_rpc.Invoke("TH_RequestCleanup", new object[1] { travelingTrader.m_nview.GetZDO().m_uid });
									}
								}
							}
						}
					}
				}
			}

			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			public static void DestroyHaldor(TravelingTrader haldor, float lifetime)
			{
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				ZLog.Log((object)$"[TravelingHaldor] Cleaning up expired Haldor after {lifetime:F0} seconds");
				if (Object.op_Implicit((Object)(object)((Component)haldor).transform))
				{
					m_spawnEffects.Create(((Component)haldor).transform.position, ((Component)haldor).transform.rotation, ((Component)haldor).transform, 1f, -1);
				}
				haldor.m_nview.ClaimOwnership();
				haldor.m_nview.Destroy();
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		private static class ZNet_OnNewConnection_Patch
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			private static void Postfix(ZNetPeer peer)
			{
				peer.m_rpc.Register<ZDOID>("TH_RequestCleanup", (Action<ZRpc, ZDOID>)RPC_RequestCleanup);
			}
		}

		[HarmonyPatch(typeof(Trader), "Update")]
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		private static class Trader_Update_Patch
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			private static bool Prefix(Trader __instance)
			{
				if (!(__instance is TravelingTrader travelingTrader))
				{
					return true;
				}
				travelingTrader.Patch_Update();
				return false;
			}
		}

		[HarmonyPatch(typeof(AnimalAI), "UpdateAI")]
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		private static class AnimalAI_UpdateAI_Patch
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			private static bool Prefix(AnimalAI __instance, float dt)
			{
				TravelingTrader travelingTrader = default(TravelingTrader);
				if (!((Component)__instance).TryGetComponent<TravelingTrader>(ref travelingTrader))
				{
					return true;
				}
				return travelingTrader.Patch_UpdateAI(dt);
			}
		}

		[HarmonyPatch(typeof(Trader), "GetAvailableItems")]
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		private static class Trader_GetAvailableItems_Patch
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			private static void Postfix(Trader __instance, ref List<TradeItem> __result)
			{
				if (__instance is TravelingTrader travelingTrader)
				{
					__result = travelingTrader.GetConfigTradeItems();
				}
			}
		}

		[HarmonyPatch(typeof(Character), "GetHoverText")]
		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		private static class Character_GetHoverText_Patch
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			private static void Postfix(Character __instance, ref string __result)
			{
				TravelingTrader travelingTrader = default(TravelingTrader);
				if (((Component)__instance).TryGetComponent<TravelingTrader>(ref travelingTrader))
				{
					__result = ((Trader)travelingTrader).GetHoverText();
				}
			}
		}

		[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)]
		[HarmonyPatch(typeof(Trader), "RandomTalk")]
		private static class Trader_RandomTalk_Patch
		{
			[<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(1)]
			private static void Postfix(Trader __instance)
			{
				//IL_0022: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0061: Unknown result type (might be due to invalid IL or missing references)
				if (__instance is TravelingTrader travelingTrader && !StoreGui.IsVisible() && Player.IsPlayerInRange(((Component)__instance).transform.position, __instance.m_greetRange))
				{
					((Trader)travelingTrader).Say(((Trader)travelingTrader).m_randomTalk, "");
					((Trader)travelingTrader).m_randomTalkFX.Create(((Component)__instance).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
				}
			}
		}

		public static GameObject travelingHaldorPrefab = null;

		public static readonly List<TravelingTrader> m_instances = new List<TravelingTrader>();

		public static readonly EffectList m_spawnEffects = new EffectList();

		public static Sprite m_traderIcon = null;

		public ZNetView m_nview = null;

		public AnimalAI m_animalAI = null;

		public bool m_startDespawn;

		public float m_despawnTimer;

		public bool m_forceDestroy;

		public float m_spawnTime;

		[<bcf915ac-7faf-4465-906d-d57818309211>Nullable(2)]
		private PinData m_pin;

		public void Awake()
		{
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			m_nview = ((Component)this).GetComponent<ZNetView>();
			m_animalAI = ((Component)this).GetComponent<AnimalAI>();
			if (m_instances.Any([<51f9da11-3adf-460e-a1aa-9b027224f5ab>NullableContext(0)] (TravelingTrader instance) => Object.op_Implicit((Object)(object)instance) && Vector3.Distance(((Component)instance).transform.position, ((Component)this).transform.position) < 5f))
			{
				ZLog.Log((object)"[TravelingHaldor] Duplicate Haldor detected, destroying this instance");
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			m_instances.Add(this);
			base.m_randomGreets = TravelingHaldor.customGreetings.Value.Split(new char[1] { ';' }).ToList();
			base.m_randomGoodbye = TravelingHaldor.customGoodbyes.Value.Split(new char[1] { ';' }).ToList();
			base.m_randomStartTrade = TravelingHaldor.customTradeDialogues.Value.Split(new char[1] { ';' }).ToList();
			base.m_randomTalk = TravelingHaldor.customTradeDialogues.Value.Split(new char[1] { ';' }).ToList();
			if (base.m_randomGreets.Count <= 0)
			{
				base.m_randomGreets.Add("Hello!");
			}
			if (base.m_randomGoodbye.Count <= 0)
			{
				base.m_randomGoodbye.Add("Goodbye!");
			}
			if (base.m_randomStartTrade.Count <= 0)
			{
				base.m_randomStartTrade.Add("Let's trade!");
			}
			if (base.m_randomBuy.Count <= 0)
			{
				base.m_randomBuy.Add("Good choice!");
			}
			if (base.m_randomSell.Count <= 0)
			{
				base.m_randomSell.Add("Deal!");
			}
			if (base.m_randomTalk.Count <= 0)
			{
				base.m_randomTalk.Add("Stupid Lox! Whoa!!");
			}
			base.m_dialogHeight = TravelingHaldor.dialogueHeight.Value;
			((MonoBehaviour)this).InvokeRepeating("UpdatePin", 1f, 1f);
			if (Object.op_Implicit((Object)(object)m_nview) && m_nview.GetZDO() != null)
			{
				ZDO zDO = m_nview.GetZDO();
				float num = (Object.op_Implicit((Object)(object)ZNet.m_instance) ? ((float)ZNet.m_instance.GetTimeSeconds()) : 0f);
				if (zDO.GetFloat("haldor_spawn_time", 0f) == 0f)
				{
					zDO.Set("haldor_spawn_time", num);
				}
				m_spawnTime = zDO.GetFloat("haldor_spawn_time", num);
			}
			((MonoBehaviour)this).Invoke("DelayedDespawn", TravelingHaldor.eventDuration.Value);
			m_spawnEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, ((Component)this).transform, 1f, -1);
		}

		public void RemovePin()
		{
			if (m_pin != null)
			{
				Minimap.m_instance.RemovePin(m_pin);
			}
		}

		public void UpdatePin()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			if (TravelingHaldor.addPin.Value)
			{
				Vector3 position = ((Component)this).transform.position;
				if (m_pin == null)
				{
					m_pin = Minimap.m_instance.AddPin(position, (PinType)14, "Traveling Haldor", false, false, 0L, default(PlatformUserID));
				}
				m_pin.m_icon = m_traderIcon;
				m_pin.m_pos = position;
			}
			else
			{
				RemovePin();
			}
		}

		public void OnDestroy()
		{
			RemovePin();
			m_instances.Remove(this);
		}

		public void DelayedDespawn()
		{
			m_startDespawn = true;
		}

		public void Patch_Update()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			Player closestPlayer = Player.GetClosestPlayer(((Component)this).transform.position, Mathf.Max(base.m_byeRange + 3f, base.m_standRange));
			if (closestPlayer != null)
			{
				float num = Vector3.Distance(((Component)closestPlayer).transform.position, ((Component)this).transform.position);
				base.m_lookAt.SetLoockAtTarget(((Character)closestPlayer).GetHeadPoint());
				if (!base.m_didGreet && num < base.m_greetRange)
				{
					base.m_didGreet = true;
					((Trader)this).Say(base.m_randomGreets, "");
					base.m_randomGreetFX.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
				}
				if (base.m_didGreet && !base.m_didGoodbye && !(num <= base.m_byeRange))
				{
					base.m_didGoodbye = true;
					((Trader)this).Say(base.m_randomGoodbye, "");
					base.m_randomGreetFX.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
				}
			}
			else
			{
				base.m_lookAt.ResetTarget();
			}
		}

		private bool Patch_UpdateAI(float dt)
		{
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: