using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ConsoleOnly
{
[BepInPlugin("patricnox.valheim.ConsoleOnly", "ConsoleOnly", "1.0.0")]
public class ConsoleOnlyPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(ZDOMan), "AddPeer")]
internal class OnPlayerJoin
{
internal class Client
{
public static string PlayerConnecting(ZDOID player, string name, string id, string platform)
{
if (name == "" || id == "")
{
p.LogInfo((object)("Could not fire PlayerConnecting, missing params. Name: " + name + " | Id: " + id + " | Platform: " + platform));
return "NotAllowed";
}
if (platform != "xbox")
{
return "NotAllowed";
}
return "OK";
}
}
private static bool Prefix(ZNetPeer netPeer)
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
if (!netPeer.IsReady() || netPeer.m_socket == null)
{
p.LogInfo((object)$"[ERROR] COULD NOT LOGIN PLAYER CUS INVALID NETPEER: {netPeer}");
return false;
}
string hostName = netPeer.m_socket.GetHostName();
(string id, string? platform) tuple = NormalizeSteamID(hostName);
string item = tuple.id;
string item2 = tuple.platform;
string text = Client.PlayerConnecting(netPeer.m_characterID, netPeer.m_playerName, item, item2);
if (!(text == "NotAllowed"))
{
if (text == "OK")
{
return true;
}
return true;
}
netPeer.m_rpc.Invoke("Error", new object[1] { 4 });
p.LogInfo((object)("NotAllowed: " + item + " on " + item2));
return false;
}
}
public const string PluginId = "patricnox.valheim.ConsoleOnly";
private Harmony _harmony;
private static ConsoleOnlyPlugin _instance;
public static ManualLogSource p = Logger.CreateLogSource("patricnox.valheim.ConsoleOnly");
[UsedImplicitly]
private void Awake()
{
_instance = this;
_harmony = Harmony.CreateAndPatchAll(typeof(ConsoleOnlyPlugin).Assembly, "patricnox.valheim.ConsoleOnly");
p.LogInfo((object)"[ConsoleOnly] Started");
}
private static (string id, string? platform) NormalizeSteamID(string steamID)
{
if (steamID.Contains("_"))
{
string[] array = steamID.Split(new char[1] { '_' });
if (array.Length <= 1)
{
return (steamID, null);
}
return (array[1], array[0]);
}
return (steamID, null);
}
[UsedImplicitly]
private void OnDestroy()
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ConsoleOnly";
public const string PLUGIN_NAME = "ConsoleOnly";
public const string PLUGIN_VERSION = "1.0.0";
}
}