using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ParticleConfig
{
[BepInPlugin("patricnox.valheim.ParticleConfig", "ParticleConfig", "1.0.0")]
public class ParticleConfigPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(EnvMan), "SetParticleArrayEnabled")]
private static class SetParticleArrayEnabled_Patch
{
private static bool Prefix(GameObject[] psystems, bool enabled)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
foreach (GameObject val in psystems)
{
ParticleSystem[] componentsInChildren = val.GetComponentsInChildren<ParticleSystem>();
foreach (ParticleSystem obj in componentsInChildren)
{
EmissionModule emission = obj.emission;
if (IsParticleDisabled(((Object)obj).name))
{
((EmissionModule)(ref emission)).enabled = false;
}
else
{
((EmissionModule)(ref emission)).enabled = enabled;
}
}
MistEmitter componentInChildren = val.GetComponentInChildren<MistEmitter>();
if (Object.op_Implicit((Object)(object)componentInChildren))
{
((Behaviour)componentInChildren).enabled = enabled;
}
}
return false;
}
}
public const string PluginId = "patricnox.valheim.ParticleConfig";
private Harmony _harmony;
private static ParticleConfigPlugin _instance;
public static ManualLogSource p = Logger.CreateLogSource("patricnox.valheim.ParticleConfig");
private Dictionary<string, ConfigEntry<bool>> settings = new Dictionary<string, ConfigEntry<bool>>();
private static List<string> disabledParticles = new List<string>();
[UsedImplicitly]
private void Awake()
{
_instance = this;
settings = PluginConfig.Setup(((BaseUnityPlugin)this).Config);
AddDisabledParticales();
_harmony = Harmony.CreateAndPatchAll(typeof(ParticleConfigPlugin).Assembly, "patricnox.valheim.ParticleConfig");
p.LogInfo((object)"[ParticleConfig] Started");
}
private void AddDisabledParticales()
{
foreach (KeyValuePair<string, ConfigEntry<bool>> setting in settings)
{
if (!setting.Value.Value)
{
disabledParticles.Add(setting.Key);
}
}
}
private static bool IsParticleDisabled(string settingName)
{
return disabledParticles.Contains(settingName);
}
[UsedImplicitly]
private void OnDestroy()
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
internal class PluginConfig
{
private static string[] settingNames = new string[24]
{
"FogClouds", "cloud", "snow", "vfx_ground_fog", "fog_ball", "air dust", "splash spawner", "splash", "RainTest", "InfectedMine",
"dust particles", "mist", "cloud (1)", "fastmoving_wetmist", "balls", "zinder", "Rain", "distant_rain", "snow (1)", "distant snow",
"Whirl", "ash", "InteriorDust", "interior_dust (1)"
};
public static Dictionary<string, ConfigEntry<bool>> Setup(ConfigFile config)
{
Dictionary<string, ConfigEntry<bool>> dictionary = new Dictionary<string, ConfigEntry<bool>>();
string[] array = settingNames;
foreach (string text in array)
{
dictionary[text] = config.Bind<bool>("Particles", text, true, "");
}
return dictionary;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ParticleConfig";
public const string PLUGIN_NAME = "ParticleConfig";
public const string PLUGIN_VERSION = "1.0.0";
}
}