CHANGELOG
2.1
- Removed stamina regen penalty while flying
- Fixed long-standing bug that enabled fast, stable flight while aiming slightly down
- Flight is now much harder to maintain for long glides
- Increased maximum speed to previous amount
- Reduced default flap stamina cost
- Added configurable maximum altitude for generating lift
- Added configurable stamina cost multiplier for flapping wet wings
- Getting tarred now cancels and disables flying
2.0
- Stamina now regenerates while flying (configurable modifier)
- Reduced maximum speed
- Flapping now required to maintain level flight over time
- Flight model adjusted to require more careful flying to stay in air
1.3
- Updated for MCE v3.0. No longer requires MCE to work offline. MCE still required for server to enforce configuration settings.
1.2
- Added option for configurable player inventory mass adjustment. Use with extreme care.
1.1.6
- Made stamina regen while falling configurable (defaults to off)
- Added config option to set how much stamina flapping your wings costs
1.1.5
- Updated for Hearth & Home
- Adjusted drag coefficients. This makes flying with little inventory weight only very slightly harder, while flying with max inventory weight noticeably harder.
1.1.2
- Changed how stamina regen was being handled, now friendly with other mods
1.1.1
- Changed the altitude lift adjustment to be from 500 to 550 units (above cloud layer)
- Changed the mass of the player in flight to be a ratio of their current weight to their maximum carry weight
1.1
- Modified Moder power to work on and off boats
- Adjusted simulation to have bank turn rate affected by apparent velocity (includes wind effect on player velocity)
- Added an increase in lean speed per level of wings
- Added lean speed to item display
1.0.9
- Added lift % to display properties for wings
- Changed upgrading wings to not require additional crafting station levels
- Added upgrade cost to default recipe
- Fixed wind not pushing on players properly
- Added new configuration setting - ImmersiveFlyingCameraMode defaults to true. Set to false for the camera while flying to behave as when the player is running around.
- Players wearing the Megingjord belt will see increased force from flapping their wings