Decompiled source of AutoSplitStack v0.3.0

AutoSplitStack.dll

Decompiled 11 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AutoSplitStack;

[BepInPlugin("aedenthorn.AutoSplitStack", "AutoSplitStack", "0.3.0")]
public class BepInExPlugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(InventoryGui), "OnRightClickItem")]
	private static class OnRightClickItem_Patch
	{
		private static bool Prefix(InventoryGui __instance, InventoryGrid grid, ItemData item, int ___m_dragAmount)
		{
			if (ZInput.GetButton("JoyLTrigger") || CheckModKey(modKey.Value))
			{
				if (item != null && item.m_stack > 1 && Object.op_Implicit((Object)(object)Player.m_localPlayer))
				{
					int num = ((___m_dragAmount > 0) ? ((item.m_stack - ___m_dragAmount) / 2 + ___m_dragAmount) : (item.m_stack / 2));
					((object)__instance).GetType().GetMethod("SetupDragItem", BindingFlags.Instance | BindingFlags.NonPublic).Invoke(__instance, new object[3]
					{
						item,
						grid.GetInventory(),
						num
					});
					autoSplitting = true;
				}
				return false;
			}
			return true;
		}
	}

	[HarmonyPatch(typeof(InventoryGui), "SetupDragItem")]
	private static class InventoryGui_SetupDragItem_Patch
	{
		private static bool Prefix(ItemData item, Inventory inventory, int amount)
		{
			if (autoSplitting)
			{
				return false;
			}
			return true;
		}
	}

	[HarmonyPatch(typeof(InventoryGui), "Update")]
	private static class InventoryGui_Update_Patch
	{
		private static void Postfix()
		{
			if (!Input.GetMouseButton(1))
			{
				autoSplitting = false;
			}
		}
	}

	[HarmonyPatch(typeof(Terminal), "InputText")]
	private static class InputText_Patch
	{
		private static bool Prefix(Terminal __instance)
		{
			if (!modEnabled.Value)
			{
				return true;
			}
			string text = ((TMP_InputField)__instance.m_input).text;
			if (text.ToLower().Equals(typeof(BepInExPlugin).Namespace.ToLower() + " reset"))
			{
				((BaseUnityPlugin)context).Config.Reload();
				((BaseUnityPlugin)context).Config.Save();
				__instance.AddString(text);
				__instance.AddString(((BaseUnityPlugin)context).Info.Metadata.Name + " config reloaded");
				return false;
			}
			return true;
		}
	}

	private static readonly bool isDebug = true;

	private static BepInExPlugin context;

	public static ConfigEntry<bool> modEnabled;

	public static ConfigEntry<int> nexusID;

	public static ConfigEntry<string> modKey;

	public static bool autoSplitting = false;

	public static void Dbgl(string str = "", bool pref = true)
	{
		if (isDebug)
		{
			Debug.Log((object)((pref ? (typeof(BepInExPlugin).Namespace + " ") : "") + str));
		}
	}

	private void Awake()
	{
		context = this;
		modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
		nexusID = ((BaseUnityPlugin)this).Config.Bind<int>("General", "NexusID", 76, "Nexus mod ID for updates");
		modKey = ((BaseUnityPlugin)this).Config.Bind<string>("General", "ModKey", "left shift", "Modifier key to split stack");
		if (modEnabled.Value)
		{
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}

	private static bool CheckModKey(string value)
	{
		try
		{
			return Input.GetKey(value.ToLower());
		}
		catch
		{
			return false;
		}
	}
}