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Fast Travel
Summon a Valkyrie to fly you to any discovered runestone. Interact with runestones to auto-pin them, open your map, and press F10 to travel. Food and status effects advance during the journey. Companions mod supported.
| Date uploaded | a month ago |
| Version | 1.2.0 |
| Download link | ProfMags-Fast_Travel-1.2.0.zip |
| Downloads | 784 |
| Dependency string | ProfMags-Fast_Travel-1.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200README
Fast Travel
Summon a Valkyrie to fly you to any discovered runestone on the map. Food, status effects, and time advance during the journey.
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Fast Travel adds Valkyrie-powered fast travel to Valheim. Open your map, hover over a discovered runestone pin, and press the hotkey. A confirmation popup shows the destination and estimated travel time. Accept, and a Valkyrie swoops in, picks you up, flies you across the world at altitude, and drops you at your destination. Time passes during the journey. Food timers drain, status effects advance, and buffs expire — just as if you'd walked the distance yourself. No free rides. Runestones are automatically pinned to your map when you interact with them in the world. Each pin becomes a valid fast travel destination. |
Discover RunestonesWalk up to any runestone in the world and interact with it (E). A map pin is automatically placed at that location. This pin becomes a fast travel destination. Open the MapPress M to open the full map. Hover your cursor over a runestone pin you want to travel to. Initiate TravelPress F10 (configurable) to start fast travel. A confirmation popup shows the destination name and estimated travel time. The JourneyAccept the popup. A Valkyrie flies in from behind you, picks you up, carries you at altitude across the world, descends as you approach the destination, and drops you off. Your character sits on the Valkyrie's back with a riding animation during the flight. Controller SupportOn gamepad, hold Y / Triangle for 1 second while the map is open to initiate fast travel to the pin nearest the map crosshair. |
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Fast travel isn't free. The mod calculates how long the journey would take on foot and advances your character's timers accordingly.
The assumed overland speed is configurable. Lower values = more time passes per journey. The default (2.5 m/s) represents roughly half walking speed, accounting for terrain, obstacles, and enemies along the way. A brief message tells you how much time passed after landing. |
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Runestones are automatically pinned to your map when you interact with them. Each pin uses a custom runestone icon on the minimap and shows the runestone's name.
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During flight and for 3 seconds after landing:
If the Valkyrie is somehow destroyed mid-flight, emergency cleanup detaches the player safely and resets all state. |
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If Offline Companions is installed, your companions ride along on the Valkyrie automatically. No configuration needed. How It Works
During Flight
Damage ImmunityAttached companions share the same damage immunity as the player during flight and the 3-second landing grace period. |
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All settings are in the BepInEx config file at
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1. Install BepInEx for Valheim |
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Built on BepInEx and Harmony
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Forged for the Valheim community. Skol, Vikings.
CHANGELOG
Changelog
1.2.0
Companion Support
- Soft dependency on Offline Companions — companions automatically ride the Valkyrie with you
- Companions within 30m in Follow mode are gathered on pickup
- AI frozen, rigidbodies kinematic, positioned behind the player during flight
- Safe detach at destination with fall damage immunity
- Multiple companions spread laterally to avoid overlap
- No compile-time dependency — detected via reflection at runtime
Confirmation Popup
- Travel confirmation UI using Valheim's built-in YesNoPopup dialog
- Shows destination name and estimated travel time before departing
- Cancel option to abort travel
Runestone Discovery
- Auto-pin runestones when you interact with them
- Custom runestone map icon (stone with glowing rune markings)
- Only runestone pins are valid fast travel targets
- Duplicate detection prevents re-pinning nearby runestones
Time Passage
- Food timers drain based on simulated overland travel time
- Status effects advance by the same duration
- Health, stamina, and eitr recalculated from remaining food
- Default overland speed tuned to 1.67 m/s for meaningful time cost
- Time summary message shown on landing
Flight Improvements
- Valkyrie LODGroup stripped to fix warped/shrunk model rendering
- Wing and flight sound effects play from existing AudioSource components on the clone
- Valkyrie text messages during long flights
- Controller support — hold Y/Triangle on the map to initiate travel
Project
- Reorganized into src/ with Core, Harmony, Vehicle, and Compatibility subfolders
- Added .gitignore for bin/obj artifacts
- Added README with shields.io badges and inline demo video
1.0.0
Initial Release
- Valkyrie-based fast travel to map pins
- Two-phase flight: pickup and travel with smooth altitude transitions
- Player mounting via AttachStart with sitting animation
- Damage immunity and fall damage prevention during flight and landing
- Configurable hotkey, flight speed, altitude, and overland speed
- Console commands:
spawn_runestone,show_runestones - Automatic cleanup on mid-flight destruction