using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MaxAdrenalineTrinkets
{
[BepInPlugin("hasib.MaxAdrenalineTrinkets", "Max Adrenaline Trinkets", "1.0.2")]
public class MaxAdrenalineTrinkets : BaseUnityPlugin
{
internal static class Patches
{
private static bool _inTrigger;
private static readonly FieldInfo FI_PlayerAdrenaline = AccessTools.Field(typeof(Player), "m_adrenaline");
private static readonly FieldInfo FI_SharedMaxAdrenaline = AccessTools.Field(typeof(SharedData), "m_maxAdrenaline");
private static readonly FieldInfo FI_SharedFullAdrenalineSE = AccessTools.Field(typeof(SharedData), "m_fullAdrenalineSE");
private static readonly MethodInfo MI_GetSEMan = AccessTools.Method(typeof(Character), "GetSEMan", (Type[])null, (Type[])null);
private static MethodInfo _miAddSE;
private static MethodInfo _miInternalAddSE;
private static MethodInfo _miRpcAddSE;
[HarmonyPatch(typeof(Player), "GetEquipmentMaxAdrenaline")]
[HarmonyPrefix]
private static bool GetEquipmentMaxAdrenaline_Prefix(Player __instance, ref float __result)
{
List<ItemData> equippedTrinkets = GetEquippedTrinkets(__instance);
if (equippedTrinkets.Count == 0)
{
return true;
}
float num = equippedTrinkets.Select(GetTrinketMaxAdrenaline).DefaultIfEmpty(0f).Max();
__result = num;
return false;
}
[HarmonyPatch(typeof(Player), "GetMaxAdrenaline")]
[HarmonyPrefix]
private static bool GetMaxAdrenaline_Prefix(Player __instance, ref float __result)
{
List<ItemData> equippedTrinkets = GetEquippedTrinkets(__instance);
if (equippedTrinkets.Count == 0)
{
return true;
}
float num = equippedTrinkets.Select(GetTrinketMaxAdrenaline).DefaultIfEmpty(0f).Max();
__result = num;
return false;
}
[HarmonyPatch(typeof(Player), "AddAdrenaline")]
[HarmonyPostfix]
private static void AddAdrenaline_Postfix(Player __instance, float v)
{
if (_inTrigger)
{
return;
}
List<ItemData> equippedTrinkets = GetEquippedTrinkets(__instance);
if (equippedTrinkets.Count == 0)
{
return;
}
float num = equippedTrinkets.Select(GetTrinketMaxAdrenaline).DefaultIfEmpty(0f).Max();
if (num <= 0.001f || GetPlayerAdrenaline(__instance) < num - 0.001f)
{
return;
}
try
{
_inTrigger = true;
foreach (ItemData item in equippedTrinkets)
{
TryActivateTrinket(__instance, item);
}
SetPlayerAdrenaline(__instance, 0f);
}
catch (Exception arg)
{
Log.LogError((object)$"Full-adrenaline trigger failed: {arg}");
}
finally
{
_inTrigger = false;
}
}
private static List<ItemData> GetEquippedTrinkets(Player p)
{
Inventory val = ((p != null) ? ((Humanoid)p).GetInventory() : null);
if (val == null)
{
return new List<ItemData>();
}
return (from i in val.GetAllItems()
where i != null && i.m_equipped && IsTrinket(i)
select i).ToList();
}
private static bool IsTrinket(ItemData item)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Invalid comparison between Unknown and I4
if (item?.m_shared != null)
{
return (int)item.m_shared.m_itemType == 24;
}
return false;
}
private static float GetTrinketMaxAdrenaline(ItemData item)
{
if (item?.m_shared == null || FI_SharedMaxAdrenaline == null)
{
return 0f;
}
try
{
return (FI_SharedMaxAdrenaline.GetValue(item.m_shared) is float num) ? num : 0f;
}
catch
{
return 0f;
}
}
private static float GetPlayerAdrenaline(Player p)
{
if (FI_PlayerAdrenaline == null)
{
return 0f;
}
object value = FI_PlayerAdrenaline.GetValue(p);
if (value is float)
{
return (float)value;
}
return 0f;
}
private static void SetPlayerAdrenaline(Player p, float value)
{
FI_PlayerAdrenaline?.SetValue(p, value);
}
private static void TryActivateTrinket(Player p, ItemData trinket)
{
if (trinket?.m_shared == null || FI_SharedFullAdrenalineSE == null)
{
return;
}
object value;
try
{
value = FI_SharedFullAdrenalineSE.GetValue(trinket.m_shared);
}
catch
{
return;
}
if (value == null)
{
return;
}
object sEManInstance = GetSEManInstance(p);
if (sEManInstance == null)
{
return;
}
EnsureSEMethodsResolved(sEManInstance.GetType());
try
{
if (_miAddSE != null)
{
ParameterInfo[] parameters = _miAddSE.GetParameters();
if (parameters.Length == 2)
{
_miAddSE.Invoke(sEManInstance, new object[2] { value, true });
}
else if (parameters.Length == 1)
{
_miAddSE.Invoke(sEManInstance, new object[1] { value });
}
}
else if (_miInternalAddSE != null)
{
ParameterInfo[] parameters2 = _miInternalAddSE.GetParameters();
if (parameters2.Length == 2)
{
_miInternalAddSE.Invoke(sEManInstance, new object[2] { value, true });
}
else if (parameters2.Length == 1)
{
_miInternalAddSE.Invoke(sEManInstance, new object[1] { value });
}
}
else if (_miRpcAddSE != null)
{
int statusEffectHash = GetStatusEffectHash(value);
_miRpcAddSE.Invoke(sEManInstance, new object[2] { statusEffectHash, true });
}
}
catch (Exception ex)
{
Log.LogWarning((object)("Failed to apply trinket SE for '" + trinket.m_shared.m_name + "': " + ex.Message));
}
}
private static object GetSEManInstance(Player p)
{
if (MI_GetSEMan == null)
{
return null;
}
try
{
return MI_GetSEMan.Invoke(p, Array.Empty<object>());
}
catch
{
return null;
}
}
private static void EnsureSEMethodsResolved(Type seManType)
{
if (!(seManType == null) && !(_miAddSE != null) && !(_miInternalAddSE != null) && !(_miRpcAddSE != null))
{
_miAddSE = AccessTools.Method(seManType, "AddStatusEffect", (Type[])null, (Type[])null);
_miInternalAddSE = AccessTools.Method(seManType, "Internal_AddStatusEffect", (Type[])null, (Type[])null);
_miRpcAddSE = AccessTools.Method(seManType, "RPC_AddStatusEffect", (Type[])null, (Type[])null);
}
}
private static int GetStatusEffectHash(object seObj)
{
try
{
Type type = seObj.GetType();
FieldInfo fieldInfo = AccessTools.Field(type, "m_nameHash");
if (fieldInfo != null && fieldInfo.GetValue(seObj) is int result)
{
return result;
}
PropertyInfo propertyInfo = AccessTools.Property(type, "NameHash");
if (propertyInfo != null && propertyInfo.GetValue(seObj, null) is int result2)
{
return result2;
}
MethodInfo methodInfo = AccessTools.Method(type, "GetNameHash", (Type[])null, (Type[])null);
if (methodInfo != null)
{
object obj = methodInfo.Invoke(seObj, null);
if (obj is int)
{
return (int)obj;
}
}
}
catch
{
}
return seObj.GetHashCode();
}
}
public const string ModGuid = "hasib.MaxAdrenalineTrinkets";
public const string ModName = "Max Adrenaline Trinkets";
public const string ModVer = "1.0.2";
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(typeof(Patches), "hasib.MaxAdrenalineTrinkets");
Log.LogInfo((object)"Max Adrenaline Trinkets 1.0.2 loaded.");
}
}
}