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Item Requirement
Allows you to restrict crafting and usage of items based on skills or attributes, creating a more balanced and RPG-like experience.
| Last updated | 2 weeks ago |
| Total downloads | 1296 |
| Total rating | 3 |
| Categories | Mods Tweaks Server-side Client-side Utility Mistlands Update Hildir's Request Update Ashlands Update Bog Witch Update |
| Dependency string | Radamanto-Item_Requirement-1.0.7 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Item Requirement
Allows you to restrict crafting and usage of items based on skills or attributes, creating a more balanced and RPG-like experience.
Features
-
Custom Skill Requirements
Define personalized requirements for each item through the configuration file. -
EpicMMO System Integration
Fully compatible with EpicMMOSystem, allowing attributes to be used as requirements. -
Server-Synced Configuration
All settings are synchronized with the server, ensuring consistent gameplay for all players. -
Integrated Translations
Automatic in-game localization and label generation based on the selected game language.
Supported Skills
EpicMMOSystem Attributes
Strength
Agility
Intellect
Endurance
Vigour
Specializing
Level
Vanilla Skills
Blocking
Swim
Run
Jump
Sneak
Fishing
WoodCutting
Pickaxes
Unarmed
Bows
Crossbows
Swords
Knives
Clubs
Spears
Polearms
Axes
ElementalMagic
BloodMagic
Configuration Guide
After running the game for the first time with the mod installed, a configuration folder will be created in BepInEx/config/ItemRequirement.
This folder allows you to organize and manage multiple configuration files.
All configuration files must follow this naming pattern:
radamanto.ItemRequirement.<identifier>.yml
Examples:
radamanto.ItemRequirement.weapons.ymlradamanto.ItemRequirement.armor.ymlradamanto.ItemRequirement.magic.ymlradamanto.ItemRequirement.epicmmo.yml
Files that do not follow this naming pattern will not be loaded by the mod.
Inside these .yml files, you can define skill or attribute requirements for each specific item.
Example Configuration
- PrefabName: HelmetPadded
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
- PrefabName: ArmorPaddedCuirass
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
- PrefabName: ArmorPaddedGreaves
Requirements:
- Skill: Strength
Level: 50
BlockCraft: true
BlockEquip: true
EpicMMO: true
- Skill: Swords
Level: 40
BlockCraft: true
BlockEquip: true
EpicMMO: false
Notes
- You can use any name listed in the Supported Skills section above.
- If the player does not meet the requirement, they will not be able to craft or equip the item.
- All configurations are server-synced, which means the same restrictions apply to all connected players.
- Editing the configuration file while the game is running automatically updates it for all players.
- The mod is compatible with the quiver slots from the Bow Before Hoes mod.
- The mod is compatible with the backpack slots from the BackPack mod.
- If EpicMMOSystem is not installed, the mod will ignore EpicMMO-related requirements, even if they are defined for a configured item.