CHANGELOG

Changelog

Version Description
1.1.1 Fixed config save behavior to avoid conflicts with mods that synchronize configs in the main menu.
1.1.0 Ocean boxes added (request).
1.0.9 New loot boxes added (request).
1.0.8 WARNING! IF YOU USE THIS MOD, DELETE THE .CFG FILE AND RECONFIGURE EVERYTHING USING THE NEW FILE!

All prefabs were renamed to simplify the addition of new ones and improve overall organization.
The CFG was rebuilt to properly organize all new loot boxes.
10 variants were added for each lootbox model.
Fixed an issue where loot boxes with same DisplayName would stack in the same slot.
1.0.7 Fixed ServerSync integration.
1.0.6 Added six new loot boxes.
1.0.5 Delivery logic reworked: loot is now delivered directly to the inventory. If the inventory is full, loot is dropped on the ground. If the inventory only partially fits the loot, the remaining items are dropped in front of the player.
1.0.4 Changed lootbox consumption to use grid.m_inventory. Added a 300 ms debounce to prevent multiple openings.
1.0.3 Lootbox tooltips now update automatically after server-side changes. Overall performance improvements.
1.0.2 Local configuration changes are now locked to prevent mismatches. Improved stability and safer configuration reloads. Better reliability and cleanup when leaving or restarting the game.
1.0.1 Added more loot boxes.
1.0.0 Initial release.