Decompiled source of Tweaks v1.1.1

plugins/Tweaks.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.ObjectPool;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Callbacks;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyProduct("Tweaks")]
[assembly: AssemblyFileVersion("1.1.1")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("Tweaks")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: Guid("E74EB49A-461D-48EA-85BC-F462D60C98C4")]
[assembly: AssemblyCompany("Radamanto")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: <399655a9-ab83-4b3b-a603-21c80405e2af>RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<27200c69-0f7a-4604-885b-3ccd0a71ea0e>Embedded]
	internal sealed class <27200c69-0f7a-4604-885b-3ccd0a71ea0e>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<27200c69-0f7a-4604-885b-3ccd0a71ea0e>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <6e8281e4-ad61-4796-b0f6-fa0eefb28975>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <6e8281e4-ad61-4796-b0f6-fa0eefb28975>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <6e8281e4-ad61-4796-b0f6-fa0eefb28975>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<27200c69-0f7a-4604-885b-3ccd0a71ea0e>Embedded]
	[CompilerGenerated]
	internal sealed class <dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[<27200c69-0f7a-4604-885b-3ccd0a71ea0e>Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class <399655a9-ab83-4b3b-a603-21c80405e2af>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <399655a9-ab83-4b3b-a603-21c80405e2af>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Tweaks
{
	[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
	[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
	internal static class Tweaks_AssetLoader
	{
		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static AssetBundle _bundle;

		private const string ResourceName = "Tweaks.assets.rd_tweaks";

		private static void LoadBundle()
		{
			if ((Object)(object)_bundle != (Object)null)
			{
				return;
			}
			try
			{
				Assembly executingAssembly = Assembly.GetExecutingAssembly();
				using Stream stream = executingAssembly.GetManifestResourceStream("Tweaks.assets.rd_tweaks");
				if (stream != null)
				{
					byte[] array = new byte[stream.Length];
					stream.Read(array, 0, array.Length);
					_bundle = AssetBundle.LoadFromMemory(array);
				}
			}
			catch
			{
				_bundle = null;
			}
		}

		[return: <6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		internal static Sprite GetSprite(string name)
		{
			LoadBundle();
			if ((Object)(object)_bundle == (Object)null)
			{
				return null;
			}
			try
			{
				return _bundle.LoadAsset<Sprite>(name);
			}
			catch
			{
				return null;
			}
		}
	}
	[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
	[HarmonyPatch(typeof(Player), "AutoPickup")]
	[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
	internal static class Patch_Player_AutoPickup_Range
	{
		private static void Prefix(Player __instance, out float __state)
		{
			__state = __instance.m_autoPickupRange;
			__instance.m_autoPickupRange = TweaksPlugin.CE_AutoPickupRange.Value;
		}

		private static void Postfix(Player __instance, float __state)
		{
			__instance.m_autoPickupRange = __state;
		}
	}
	[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
	[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(2)]
	internal static class ClockHud
	{
		[HarmonyPatch(typeof(Hud), "Awake")]
		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)]
		private static class Patch_Hud_Awake
		{
			[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
			private static void Postfix(Hud __instance)
			{
				if (!Enabled())
				{
					TeardownUi();
				}
				else
				{
					EnsureUi(__instance);
				}
			}
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)]
		[HarmonyPatch(typeof(Hud), "OnDestroy")]
		private static class Patch_Hud_OnDestroy
		{
			private static void Postfix()
			{
				TeardownUi();
			}
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)]
		[HarmonyPatch(typeof(Hud), "Update")]
		private static class Patch_Hud_Update
		{
			[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
			private static void Postfix(Hud __instance)
			{
				if (!Enabled())
				{
					if ((Object)(object)_text != (Object)null)
					{
						TeardownUi();
					}
				}
				else
				{
					EnsureUi(__instance);
					Tick(Time.unscaledDeltaTime, __instance);
				}
			}
		}

		private static GameObject _root;

		private static RectTransform _rootRt;

		private static GameObject _container;

		private static RectTransform _containerRt;

		private static TextMeshProUGUI _text;

		private static Image _dayNightIcon;

		private static RectTransform _iconRt;

		private static Sprite _sprDay;

		private static Sprite _sprNight;

		private static float _timer;

		private static string _lastLine;

		private const float TickInterval = 0.2f;

		private static readonly FieldInfo FI_EnvMan_SmoothDayFraction = AccessTools.Field(typeof(EnvMan), "m_smoothDayFraction");

		private static bool Enabled()
		{
			return TweaksPlugin.CE_ClockHud_Enabled.Value;
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		[return: <6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static GameObject GetHudRoot(Hud hud)
		{
			FieldInfo fieldInfo = AccessTools.Field(typeof(Hud), "m_rootObject");
			if (fieldInfo != null)
			{
				object? value = fieldInfo.GetValue(hud);
				GameObject val = (GameObject)((value is GameObject) ? value : null);
				if (val != null && (Object)(object)val != (Object)null)
				{
					return val;
				}
			}
			fieldInfo = AccessTools.Field(typeof(Hud), "m_root");
			if (fieldInfo != null)
			{
				object? value2 = fieldInfo.GetValue(hud);
				GameObject val2 = (GameObject)((value2 is GameObject) ? value2 : null);
				if (val2 != null && (Object)(object)val2 != (Object)null)
				{
					return val2;
				}
			}
			return ((Object)(object)hud != (Object)null) ? ((Component)hud).gameObject : null;
		}

		private static TMP_FontAsset TryGetFontFromInventoryGui()
		{
			InventoryGui instance = InventoryGui.instance;
			if ((Object)(object)instance == (Object)null)
			{
				return null;
			}
			if ((Object)(object)instance.m_playerName != (Object)null && (Object)(object)instance.m_playerName.font != (Object)null)
			{
				return instance.m_playerName.font;
			}
			if ((Object)(object)instance.m_recipeName != (Object)null && (Object)(object)instance.m_recipeName.font != (Object)null)
			{
				return instance.m_recipeName.font;
			}
			if ((Object)(object)instance.m_containerName != (Object)null && (Object)(object)instance.m_containerName.font != (Object)null)
			{
				return instance.m_containerName.font;
			}
			if ((Object)(object)instance.m_craftingStationName != (Object)null && (Object)(object)instance.m_craftingStationName.font != (Object)null)
			{
				return instance.m_craftingStationName.font;
			}
			return null;
		}

		private static TMP_FontAsset TryGetFontFromMenu()
		{
			Menu instance = Menu.instance;
			if ((Object)(object)instance == (Object)null)
			{
				return null;
			}
			if ((Object)(object)instance.lastSaveText != (Object)null && (Object)(object)instance.lastSaveText.font != (Object)null)
			{
				return instance.lastSaveText.font;
			}
			return null;
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static void EnsureFont(Hud hud)
		{
			if ((Object)(object)_text == (Object)null || (Object)(object)((TMP_Text)_text).font != (Object)null)
			{
				return;
			}
			TMP_FontAsset val = TryGetFontFromInventoryGui();
			if ((Object)(object)val != (Object)null)
			{
				((TMP_Text)_text).font = val;
				return;
			}
			val = TryGetFontFromMenu();
			if ((Object)(object)val != (Object)null)
			{
				((TMP_Text)_text).font = val;
			}
			else if ((Object)(object)hud != (Object)null && (Object)(object)hud.m_hoverName != (Object)null && (Object)(object)((TMP_Text)hud.m_hoverName).font != (Object)null)
			{
				((TMP_Text)_text).font = ((TMP_Text)hud.m_hoverName).font;
			}
		}

		private static void EnsureSprites()
		{
			if ((Object)(object)_sprDay == (Object)null)
			{
				_sprDay = Tweaks_AssetLoader.GetSprite("dia");
			}
			if ((Object)(object)_sprNight == (Object)null)
			{
				_sprNight = Tweaks_AssetLoader.GetSprite("noite");
			}
		}

		private static float GetIconSize()
		{
			float value = TweaksPlugin.CE_ClockHud_IconSize.Value;
			return Mathf.Clamp(value, 8f, 128f);
		}

		private static void ApplyIconSize()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_iconRt == (Object)null))
			{
				float iconSize = GetIconSize();
				_iconRt.sizeDelta = new Vector2(iconSize, iconSize);
			}
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static void EnsureUi(Hud hud)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Expected O, but got Unknown
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Expected O, but got Unknown
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Expected O, but got Unknown
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0252: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0337: Unknown result type (might be due to invalid IL or missing references)
			//IL_033d: Expected O, but got Unknown
			//IL_035a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0364: Expected O, but got Unknown
			//IL_0373: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0313: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_text != (Object)null)
			{
				EnsureFont(hud);
				return;
			}
			GameObject hudRoot = GetHudRoot(hud);
			if (!((Object)(object)hudRoot == (Object)null))
			{
				_root = new GameObject("Tweaks_ClockHud", new Type[1] { typeof(RectTransform) });
				_root.transform.SetParent(hudRoot.transform, false);
				_rootRt = (RectTransform)_root.transform;
				_rootRt.anchorMin = new Vector2(0.5f, 1f);
				_rootRt.anchorMax = new Vector2(0.5f, 1f);
				_rootRt.pivot = new Vector2(0.5f, 1f);
				_rootRt.anchoredPosition = new Vector2(0f, -8f);
				_rootRt.sizeDelta = new Vector2(900f, 72f);
				_container = new GameObject("Container", new Type[1] { typeof(RectTransform) });
				_container.transform.SetParent(_root.transform, false);
				_containerRt = (RectTransform)_container.transform;
				_containerRt.anchorMin = new Vector2(0.5f, 0.5f);
				_containerRt.anchorMax = new Vector2(0.5f, 0.5f);
				_containerRt.pivot = new Vector2(0.5f, 0.5f);
				_containerRt.anchoredPosition = new Vector2(0f, -4f);
				_containerRt.sizeDelta = new Vector2(900f, 72f);
				GameObject val = new GameObject("Text", new Type[1] { typeof(RectTransform) });
				val.transform.SetParent(_container.transform, false);
				RectTransform val2 = (RectTransform)val.transform;
				val2.anchorMin = new Vector2(0f, 0.5f);
				val2.anchorMax = new Vector2(1f, 1f);
				val2.pivot = new Vector2(0.5f, 1f);
				val2.anchoredPosition = new Vector2(0f, 0f);
				val2.sizeDelta = new Vector2(0f, -8f);
				_text = val.AddComponent<TextMeshProUGUI>();
				((Graphic)_text).raycastTarget = false;
				((TMP_Text)_text).textWrappingMode = (TextWrappingModes)0;
				((TMP_Text)_text).alignment = (TextAlignmentOptions)258;
				((TMP_Text)_text).fontSize = Mathf.Clamp(TweaksPlugin.CE_ClockHud_FontSize.Value, 10, 48);
				EnsureFont(hud);
				if ((Object)(object)((TMP_Text)_text).font != (Object)null)
				{
					((TMP_Text)_text).outlineWidth = 0.2f;
					((TMP_Text)_text).outlineColor = Color32.op_Implicit(Color.black);
				}
				GameObject val3 = new GameObject("DayNightIcon", new Type[1] { typeof(RectTransform) });
				val3.transform.SetParent(_container.transform, false);
				_iconRt = (RectTransform)val3.transform;
				_iconRt.anchorMin = new Vector2(0.5f, 0f);
				_iconRt.anchorMax = new Vector2(0.5f, 0f);
				_iconRt.pivot = new Vector2(0.5f, 0f);
				_iconRt.anchoredPosition = new Vector2(0f, 2f);
				_dayNightIcon = val3.AddComponent<Image>();
				((Graphic)_dayNightIcon).raycastTarget = false;
				((Behaviour)_dayNightIcon).enabled = false;
				ApplyIconSize();
				_timer = 0f;
				_lastLine = null;
			}
		}

		private static void TeardownUi()
		{
			if ((Object)(object)_root != (Object)null)
			{
				Object.Destroy((Object)(object)_root);
			}
			_root = null;
			_rootRt = null;
			_container = null;
			_containerRt = null;
			_text = null;
			_dayNightIcon = null;
			_iconRt = null;
			_timer = 0f;
			_lastLine = null;
		}

		private static bool IgnoreKeyPresses()
		{
			if ((Object)(object)ZNetScene.instance == (Object)null)
			{
				return true;
			}
			if ((Object)(object)Player.m_localPlayer == (Object)null)
			{
				return true;
			}
			if (Minimap.IsOpen())
			{
				return true;
			}
			if (Console.IsVisible())
			{
				return true;
			}
			if (TextInput.IsVisible())
			{
				return true;
			}
			ZNet instance = ZNet.instance;
			if ((Object)(object)instance != (Object)null && instance.InPasswordDialog())
			{
				return true;
			}
			Chat instance2 = Chat.instance;
			if ((Object)(object)instance2 != (Object)null && instance2.HasFocus())
			{
				return true;
			}
			if (StoreGui.IsVisible())
			{
				return true;
			}
			if (InventoryGui.IsVisible())
			{
				return true;
			}
			if (Menu.IsVisible())
			{
				return true;
			}
			TextViewer instance3 = TextViewer.instance;
			if ((Object)(object)instance3 != (Object)null && instance3.IsVisible())
			{
				return true;
			}
			return false;
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static float GetSmoothDayFraction(EnvMan envMan)
		{
			if (FI_EnvMan_SmoothDayFraction != null)
			{
				try
				{
					object value = FI_EnvMan_SmoothDayFraction.GetValue(envMan);
					if (value is float)
					{
						float result = (float)value;
						if (true)
						{
							return result;
						}
					}
				}
				catch
				{
				}
			}
			return envMan.GetDayFraction();
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static int GetCurrentDaySafe(EnvMan envMan)
		{
			try
			{
				return envMan.GetCurrentDay();
			}
			catch
			{
				return envMan.GetDay();
			}
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static string GetIngameTimeString(EnvMan envMan)
		{
			float num = Mathf.Repeat(GetSmoothDayFraction(envMan), 1f);
			DateTime now = DateTime.Now;
			DateTime dateTime = new DateTime(now.Year, now.Month, now.Day);
			double value = (double)num * 24.0 * 60.0;
			return dateTime.AddMinutes(value).ToString("HH:mm");
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static string MonoDigits(string s)
		{
			return "<mspace=0.42em>" + s + "</mspace>";
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static string NormalizeHexColor([<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)] string s, string fallbackNoHash)
		{
			if (string.IsNullOrWhiteSpace(s))
			{
				return fallbackNoHash;
			}
			string text = s.Trim();
			if (text.StartsWith("#", StringComparison.Ordinal))
			{
				text = text.Substring(1);
			}
			if (text.Length == 6 || text.Length == 8)
			{
				return text;
			}
			return fallbackNoHash;
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static string WrapColor(string text, string hexNoHash)
		{
			if (string.IsNullOrEmpty(hexNoHash))
			{
				return text;
			}
			return "<color=#" + hexNoHash + ">" + text + "</color>";
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static string BuildLine()
		{
			int num = 0;
			string s = "00:00";
			EnvMan instance = EnvMan.instance;
			if ((Object)(object)instance != (Object)null)
			{
				num = instance.GetDay(ZNet.instance.GetTimeSeconds());
				s = GetIngameTimeString(instance);
			}
			string text = TweaksPlugin.CE_ClockHud_LabelDay.Value ?? "Dia";
			string text2 = TweaksPlugin.CE_ClockHud_LabelGameTime.Value ?? "Hora";
			string text3 = TweaksPlugin.CE_ClockHud_LabelRealTime.Value ?? "Hora Real";
			string hexNoHash = NormalizeHexColor(TweaksPlugin.CE_ClockHud_ColorDay.Value, "FFFFFF");
			string hexNoHash2 = NormalizeHexColor(TweaksPlugin.CE_ClockHud_ColorGameTime.Value, "FFFFFF");
			string hexNoHash3 = NormalizeHexColor(TweaksPlugin.CE_ClockHud_ColorRealTime.Value, "FFFFFF");
			string text4 = "";
			if (TweaksPlugin.CE_ClockHud_ShowDay.Value)
			{
				text4 = $"{WrapColor(text, hexNoHash)}: {num}";
			}
			string text5 = "";
			if (TweaksPlugin.CE_ClockHud_ShowGameTime.Value)
			{
				text5 = WrapColor(text2, hexNoHash2) + ": " + MonoDigits(s);
			}
			string text6 = "";
			if (TweaksPlugin.CE_ClockHud_ShowRealTime.Value)
			{
				DateTime now = DateTime.Now;
				text6 = WrapColor(text3, hexNoHash3) + ": " + MonoDigits(now.ToString("HH:mm"));
			}
			if (!string.IsNullOrWhiteSpace(text4) && !string.IsNullOrWhiteSpace(text5) && !string.IsNullOrWhiteSpace(text6))
			{
				return (text4 + "  " + text5 + "  " + text6).Trim();
			}
			if (!string.IsNullOrWhiteSpace(text4) && !string.IsNullOrWhiteSpace(text5))
			{
				return (text4 + "  " + text5).Trim();
			}
			if (!string.IsNullOrWhiteSpace(text5) && !string.IsNullOrWhiteSpace(text6))
			{
				return (text5 + "  " + text6).Trim();
			}
			if (!string.IsNullOrWhiteSpace(text4))
			{
				return text4;
			}
			if (!string.IsNullOrWhiteSpace(text5))
			{
				return text5;
			}
			if (!string.IsNullOrWhiteSpace(text6))
			{
				return text6;
			}
			return string.Empty;
		}

		private static void UpdateDayNightIcon()
		{
			if ((Object)(object)_dayNightIcon == (Object)null)
			{
				return;
			}
			if (!TweaksPlugin.CE_ClockHud_ShowIcon.Value)
			{
				_dayNightIcon.sprite = null;
				((Behaviour)_dayNightIcon).enabled = false;
				return;
			}
			EnsureSprites();
			if (EnvMan.IsDay())
			{
				_dayNightIcon.sprite = _sprDay;
				((Behaviour)_dayNightIcon).enabled = (Object)(object)_dayNightIcon.sprite != (Object)null;
			}
			else if (EnvMan.IsNight())
			{
				_dayNightIcon.sprite = _sprNight;
				((Behaviour)_dayNightIcon).enabled = (Object)(object)_dayNightIcon.sprite != (Object)null;
			}
			else
			{
				_dayNightIcon.sprite = null;
				((Behaviour)_dayNightIcon).enabled = false;
			}
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static void Tick(float dt, Hud hud)
		{
			if ((Object)(object)_text == (Object)null)
			{
				return;
			}
			EnsureFont(hud);
			if (IgnoreKeyPresses())
			{
				return;
			}
			_timer += dt;
			while (_timer >= 0.2f)
			{
				_timer -= 0.2f;
				((TMP_Text)_text).fontSize = Mathf.Clamp(TweaksPlugin.CE_ClockHud_FontSize.Value, 10, 48);
				string text = BuildLine();
				if (!string.Equals(_lastLine, text, StringComparison.Ordinal))
				{
					_lastLine = text;
					((TMP_Text)_text).text = text;
				}
				if (TweaksPlugin.CE_ClockHud_ShowIcon.Value)
				{
					ApplyIconSize();
					UpdateDayNightIcon();
				}
				else
				{
					UpdateDayNightIcon();
				}
			}
		}
	}
	[HarmonyPatch]
	internal static class Tweaks_ComfortRange
	{
		[CompilerGenerated]
		private sealed class <GetNearbyComfortPieces_Transpiler>d__3 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
		{
			private int <>1__state;

			[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(1)]
			private CodeInstruction <>2__current;

			private int <>l__initialThreadId;

			[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(new byte[] { 0, 1 })]
			private IEnumerable<CodeInstruction> instructions;

			[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(new byte[] { 0, 1 })]
			public IEnumerable<CodeInstruction> <>3__instructions;

			private bool <replaced>5__1;

			private MethodInfo <mi>5__2;

			[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(new byte[] { 0, 1 })]
			private IEnumerator<CodeInstruction> <>s__3;

			private CodeInstruction <ins>5__4;

			private float <f>5__5;

			CodeInstruction IEnumerator<CodeInstruction>.Current
			{
				[DebuggerHidden]
				[return: <6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(1)]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <GetNearbyComfortPieces_Transpiler>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || (uint)(num - 1) <= 1u)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<mi>5__2 = null;
				<>s__3 = null;
				<ins>5__4 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ff: Expected O, but got Unknown
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<replaced>5__1 = false;
						<mi>5__2 = AccessTools.Method(typeof(Tweaks_ComfortRange), "GetComfortRadiusRuntime", (Type[])null, (Type[])null);
						<>s__3 = instructions.GetEnumerator();
						<>1__state = -3;
						break;
					case 1:
						<>1__state = -3;
						<replaced>5__1 = true;
						break;
					case 2:
						<>1__state = -3;
						<ins>5__4 = null;
						break;
					}
					if (<>s__3.MoveNext())
					{
						<ins>5__4 = <>s__3.Current;
						if (!<replaced>5__1 && <ins>5__4.opcode == OpCodes.Ldc_R4)
						{
							object operand = <ins>5__4.operand;
							if (operand is float)
							{
								<f>5__5 = (float)operand;
								if (Math.Abs(<f>5__5 - sComfortRadiusConstant) < 0.0001f)
								{
									<>2__current = new CodeInstruction(OpCodes.Call, (object)<mi>5__2);
									<>1__state = 1;
									return true;
								}
							}
						}
						<>2__current = <ins>5__4;
						<>1__state = 2;
						return true;
					}
					<>m__Finally1();
					<>s__3 = null;
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<>s__3 != null)
				{
					<>s__3.Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
			{
				<GetNearbyComfortPieces_Transpiler>d__3 <GetNearbyComfortPieces_Transpiler>d__;
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					<GetNearbyComfortPieces_Transpiler>d__ = this;
				}
				else
				{
					<GetNearbyComfortPieces_Transpiler>d__ = new <GetNearbyComfortPieces_Transpiler>d__3(0);
				}
				<GetNearbyComfortPieces_Transpiler>d__.instructions = <>3__instructions;
				return <GetNearbyComfortPieces_Transpiler>d__;
			}

			[DebuggerHidden]
			IEnumerator IEnumerable.GetEnumerator()
			{
				return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
			}
		}

		private static readonly float sComfortRadiusConstant;

		static Tweaks_ComfortRange()
		{
			try
			{
				sComfortRadiusConstant = ((typeof(SE_Rested).GetField("c_ComfortRadius", BindingFlags.Static | BindingFlags.NonPublic)?.GetValue(null) is float num) ? num : 10f);
			}
			catch
			{
				sComfortRadiusConstant = 10f;
			}
		}

		internal static float GetComfortRadiusRuntime()
		{
			try
			{
				if (TweaksPlugin.CE_ComfortRange_Enabled == null || !TweaksPlugin.CE_ComfortRange_Enabled.Value)
				{
					return sComfortRadiusConstant;
				}
				if (TweaksPlugin.CE_ComfortRange_Radius == null)
				{
					return sComfortRadiusConstant;
				}
				float num = TweaksPlugin.CE_ComfortRange_Radius.Value;
				if (num < 0f)
				{
					num = 0f;
				}
				if (num > 1000f)
				{
					num = 1000f;
				}
				return num;
			}
			catch
			{
				return sComfortRadiusConstant;
			}
		}

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(SE_Rested), "GetNearbyComfortPieces")]
		[IteratorStateMachine(typeof(<GetNearbyComfortPieces_Transpiler>d__3))]
		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static IEnumerable<CodeInstruction> GetNearbyComfortPieces_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <GetNearbyComfortPieces_Transpiler>d__3(-2)
			{
				<>3__instructions = instructions
			};
		}
	}
	[BepInPlugin("radamanto.Tweaks", "Tweaks", "1.1.1")]
	[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
	[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
	public class TweaksPlugin : BaseUnityPlugin
	{
		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			public bool? Browsable = false;
		}

		[CompilerGenerated]
		private sealed class <ReloadConfigAfterQuietPeriod>d__84 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
			private object <>2__current;

			public float quietSeconds;

			[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
			public TweaksPlugin <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				[return: <6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				[return: <6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ReloadConfigAfterQuietPeriod>d__84(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if ((DateTime.UtcNow - <>4__this._lastCfgWriteUtc).TotalSeconds < (double)quietSeconds)
				{
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				try
				{
					if (<>4__this._configWatcher == null || !<>4__this._watcherReady)
					{
						return false;
					}
					<>4__this._configWatcher.EnableRaisingEvents = false;
					if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer())
					{
						((BaseUnityPlugin)<>4__this).Config.Reload();
						<>4__this._ignoreEventsUntilUtc = DateTime.UtcNow.AddSeconds(1.0);
						((BaseUnityPlugin)<>4__this).Config.Save();
					}
				}
				catch
				{
				}
				finally
				{
					if (<>4__this._configWatcher != null)
					{
						<>4__this._configWatcher.EnableRaisingEvents = true;
					}
					<>4__this._reloadScheduled = false;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public const string ModGUID = "radamanto.Tweaks";

		public const string ModName = "Tweaks";

		public const string ModVersion = "1.1.1";

		private readonly Harmony _harmony = new Harmony("radamanto.Tweaks");

		private static bool _bootstrapped;

		public static ConfigEntry<bool> CE_Plants_IgnoreBiome;

		public static ConfigEntry<bool> CE_AllFaction_Enabled;

		public static ConfigEntry<Faction> CE_AllFaction_AnimalsVeg;

		public static ConfigEntry<Faction> CE_AllFaction_ForestMonsters;

		public static ConfigEntry<Faction> CE_AllFaction_Undead;

		public static ConfigEntry<Faction> CE_AllFaction_Demon;

		public static ConfigEntry<Faction> CE_AllFaction_MountainMonsters;

		public static ConfigEntry<Faction> CE_AllFaction_SeaMonsters;

		public static ConfigEntry<Faction> CE_AllFaction_PlainsMonsters;

		public static ConfigEntry<Faction> CE_AllFaction_Boss;

		public static ConfigEntry<Faction> CE_AllFaction_MistlandsMonsters;

		public static ConfigEntry<bool> CE_TrashOnDel_Enabled;

		public static ConfigEntry<KeyCode> CE_TrashOnDel_Key;

		public static ConfigEntry<bool> CE_TrashOnDel_Confirm;

		public static ConfigEntry<bool> CE_TrashOnDel_AllowHotbar;

		public static ConfigEntry<bool> CE_FloatItems_Enabled;

		public static ConfigEntry<bool> CE_ClockHud_Enabled;

		public static ConfigEntry<bool> CE_ClockHud_ShowDay;

		public static ConfigEntry<bool> CE_ClockHud_ShowRealTime;

		public static ConfigEntry<bool> CE_ClockHud_ShowGameTime;

		public static ConfigEntry<int> CE_ClockHud_FontSize;

		public static ConfigEntry<string> CE_ClockHud_LabelDay;

		public static ConfigEntry<string> CE_ClockHud_LabelGameTime;

		public static ConfigEntry<string> CE_ClockHud_LabelRealTime;

		public static ConfigEntry<string> CE_ClockHud_ColorDay;

		public static ConfigEntry<string> CE_ClockHud_ColorGameTime;

		public static ConfigEntry<string> CE_ClockHud_ColorRealTime;

		public static ConfigEntry<float> CE_ClockHud_IconSize;

		public static ConfigEntry<bool> CE_ClockHud_ShowIcon;

		public static ConfigEntry<float> CE_AutoPickupRange;

		public static ConfigEntry<bool> CE_ComfortRange_Enabled;

		public static ConfigEntry<float> CE_ComfortRange_Radius;

		public static ConfigEntry<bool> CE_SkillDeathLoss_Enabled;

		public static ConfigEntry<float> CE_SkillDeathLoss_Factor;

		public static ConfigEntry<float> CE_SkillGain_Swords;

		public static ConfigEntry<float> CE_SkillGain_Knives;

		public static ConfigEntry<float> CE_SkillGain_Clubs;

		public static ConfigEntry<float> CE_SkillGain_Polearms;

		public static ConfigEntry<float> CE_SkillGain_Spears;

		public static ConfigEntry<float> CE_SkillGain_Blocking;

		public static ConfigEntry<float> CE_SkillGain_Axes;

		public static ConfigEntry<float> CE_SkillGain_Bows;

		public static ConfigEntry<float> CE_SkillGain_Crossbows;

		public static ConfigEntry<float> CE_SkillGain_Unarmed;

		public static ConfigEntry<float> CE_SkillGain_ElementalMagic;

		public static ConfigEntry<float> CE_SkillGain_BloodMagic;

		public static ConfigEntry<float> CE_SkillGain_Pickaxes;

		public static ConfigEntry<float> CE_SkillGain_WoodCutting;

		public static ConfigEntry<float> CE_SkillGain_Run;

		public static ConfigEntry<float> CE_SkillGain_Jump;

		public static ConfigEntry<float> CE_SkillGain_Sneak;

		public static ConfigEntry<float> CE_SkillGain_Swim;

		public static ConfigEntry<float> CE_SkillGain_Fishing;

		public static ConfigEntry<float> CE_SkillGain_Crafting;

		public static ConfigEntry<float> CE_SkillGain_Cooking;

		public static ConfigEntry<float> CE_SkillGain_Farming;

		public static ConfigEntry<float> CE_SkillGain_Dodge;

		public static ConfigEntry<float> CE_SkillGain_Ride;

		public static ConfigEntry<bool> CE_JoinMessage_Enabled;

		public static ConfigEntry<string> CE_JoinMessage_Text;

		public static ConfigEntry<bool> CE_ForcePlayerPins_Enabled;

		public static ConfigEntry<bool> CE_AdminBypass;

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		internal static ConfigSync ConfigSync;

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static ConfigEntry<bool> _serverConfigLocked;

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private FileSystemWatcher _configWatcher;

		private DateTime _lastCfgWriteUtc = DateTime.MinValue;

		private bool _reloadScheduled;

		private bool _watcherReady;

		private DateTime _ignoreEventsUntilUtc = DateTime.MinValue;

		public static bool IsLocalPlayerAdmin()
		{
			return ConfigSync != null && ConfigSync.IsAdmin;
		}

		public static bool GetAdminBypass()
		{
			return CE_AdminBypass.Value;
		}

		public static bool GetForcePlayerPins()
		{
			return CE_ForcePlayerPins_Enabled.Value;
		}

		private void Awake()
		{
			Localizer.Load();
			if (!_bootstrapped)
			{
				_bootstrapped = true;
				SetupServerSyncAndWatcher();
				CE_AdminBypass = Cfg("01 - General", "01.01 - AdminBypass", defaultValue: true, "If true, admins bypass supported Tweaks restrictions.");
				CE_ForcePlayerPins_Enabled = Cfg("02 - MapPins", "02.01 - ForceAllPlayersVisible", defaultValue: false, "Forces players to keep their public map position enabled.");
				CE_JoinMessage_Enabled = Cfg("03 - JoinMessage", "03.01 - Enabled", defaultValue: false, "Enables the join message.");
				CE_JoinMessage_Text = Cfg("03 - JoinMessage", "03.02 - Text", "A player has arrived.", "Join message text.");
				CE_Plants_IgnoreBiome = Cfg("04 - Plants", "04.01 - IgnoreBiome", defaultValue: true, "Allows planting in any biome.");
				CE_AllFaction_Enabled = Cfg("05 - FactionRemap", "05.01 - Enabled", defaultValue: false, "Enables faction remapping for creatures.");
				CE_AllFaction_AnimalsVeg = Cfg<Faction>("05 - FactionRemap", "05.02 - AnimalsVegToFaction", (Faction)1, "Faction used for passive wildlife.");
				CE_AllFaction_ForestMonsters = Cfg<Faction>("05 - FactionRemap", "05.03 - ForestMonstersToFaction", (Faction)2, "Faction used for Black Forest creatures.");
				CE_AllFaction_Undead = Cfg<Faction>("05 - FactionRemap", "05.04 - UndeadToFaction", (Faction)3, "Faction used for undead creatures.");
				CE_AllFaction_Demon = Cfg<Faction>("05 - FactionRemap", "05.05 - DemonToFaction", (Faction)4, "Faction used for Demon creatures.");
				CE_AllFaction_MountainMonsters = Cfg<Faction>("05 - FactionRemap", "05.06 - MountainMonstersToFaction", (Faction)5, "Faction used for Mountain creatures.");
				CE_AllFaction_SeaMonsters = Cfg<Faction>("05 - FactionRemap", "05.07 - SeaMonstersToFaction", (Faction)6, "Faction used for ocean creatures.");
				CE_AllFaction_PlainsMonsters = Cfg<Faction>("05 - FactionRemap", "05.08 - PlainsMonstersToFaction", (Faction)7, "Faction used for Plains creatures.");
				CE_AllFaction_Boss = Cfg<Faction>("05 - FactionRemap", "05.09 - BossToFaction", (Faction)8, "Faction used for bosses.");
				CE_AllFaction_MistlandsMonsters = Cfg<Faction>("05 - FactionRemap", "05.10 - MistlandsMonstersToFaction", (Faction)9, "Faction used for Mistlands creatures.");
				CE_TrashOnDel_Enabled = Cfg("06 - Trash", "06.01 - DeleteWithDelKey", defaultValue: true, "Allows deleting the dragged item using a key.");
				CE_TrashOnDel_Key = Cfg<KeyCode>("06 - Trash", "06.02 - DeleteKey", (KeyCode)127, "Key used to delete the dragged item.", synced: false);
				CE_TrashOnDel_Confirm = Cfg("06 - Trash", "06.03 - ConfirmDelete", defaultValue: false, "Asks for confirmation before deleting.", synced: false);
				CE_TrashOnDel_AllowHotbar = Cfg("06 - Trash", "06.04 - AllowDeleteHotbar", defaultValue: false, "Allows deleting items from the hotbar.");
				CE_FloatItems_Enabled = Cfg("07 - FloatItems", "07.01 - Enabled", defaultValue: true, "Makes dropped items float in water.");
				CE_ClockHud_Enabled = Cfg("08 - ClockHud", "08.01 - Enabled", defaultValue: true, "Shows a simple clock at the top center of the screen.");
				CE_ClockHud_ShowDay = Cfg("08 - ClockHud", "08.02 - ShowDay", defaultValue: true, "Shows the in-game day number.");
				CE_ClockHud_ShowGameTime = Cfg("08 - ClockHud", "08.03 - ShowGameTime", defaultValue: true, "Shows the in-game time.");
				CE_ClockHud_ShowRealTime = Cfg("08 - ClockHud", "08.04 - ShowRealTime", defaultValue: true, "Shows the real (system) time.");
				CE_ClockHud_FontSize = Cfg("08 - ClockHud", "08.05 - FontSize", 28, "Clock font size.", synced: false);
				CE_ClockHud_LabelDay = Cfg("08 - ClockHud", "08.06 - LabelDay", "Dia", "Label for the in-game day text.");
				CE_ClockHud_LabelGameTime = Cfg("08 - ClockHud", "08.07 - LabelGameTime", "Hora", "Label for the in-game time text.");
				CE_ClockHud_LabelRealTime = Cfg("08 - ClockHud", "08.08 - LabelRealTime", "Hora Real", "Label for the real time text.");
				CE_ClockHud_ColorDay = Cfg("08 - ClockHud", "08.09 - ColorDay", "#FFD700", "HEX color for the Day label. Formats: #RRGGBB.", synced: false);
				CE_ClockHud_ColorGameTime = Cfg("08 - ClockHud", "08.10 - ColorGameTime", "#FFD700", "HEX color for the Game Time label. Formats: #RRGGBB.", synced: false);
				CE_ClockHud_ColorRealTime = Cfg("08 - ClockHud", "08.11 - ColorRealTime", "#FFD700", "HEX color for the Real Time label. Formats: #RRGGBB.", synced: false);
				CE_ClockHud_ShowIcon = Cfg("08 - ClockHud", "08.12 - ShowIcon", defaultValue: true, "Shows the day/night icon.");
				CE_ClockHud_IconSize = Cfg("08 - ClockHud", "08.13 - IconSize", 34f, "Day/Night icon size in pixels.", synced: false);
				CE_AutoPickupRange = Cfg("09 - AutoPickupRange", "09.01 - Range", 6f, "Auto-pickup radius (meters). Vanilla is 2.");
				CE_ComfortRange_Enabled = Cfg("10 - ComfortRange", "10.01 - Enabled", defaultValue: true, "Enable global comfort search radius override.");
				CE_ComfortRange_Radius = Cfg("10 - ComfortRange", "10.02 - Radius", 25f, "Comfort search radius (meters). Vanilla is 10.");
				CE_SkillDeathLoss_Enabled = Cfg("11 - SkillDeathLoss", "11.01 - Enabled", defaultValue: true, "If true, overrides vanilla skill loss handling on death.");
				CE_SkillDeathLoss_Factor = Cfg("11 - SkillDeathLoss", "11.02 - LossFactor", 0.05f, "Fraction of each skill level lost on death. Vanilla is 0.05 (5%). Set 0 to disable skill loss.");
				CE_SkillGain_Swords = Cfg("12 - SkillGain", "12.01 - Swords", 1f, "Skill gain multiplier for Swords. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Knives = Cfg("12 - SkillGain", "12.02 - Knives", 1f, "Skill gain multiplier for Knives. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Clubs = Cfg("12 - SkillGain", "12.03 - Clubs", 1f, "Skill gain multiplier for Clubs. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Polearms = Cfg("12 - SkillGain", "12.04 - Polearms", 1f, "Skill gain multiplier for Polearms. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Spears = Cfg("12 - SkillGain", "12.05 - Spears", 1f, "Skill gain multiplier for Spears. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Blocking = Cfg("12 - SkillGain", "12.06 - Blocking", 1f, "Skill gain multiplier for Blocking. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Axes = Cfg("12 - SkillGain", "12.07 - Axes", 1f, "Skill gain multiplier for Axes. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Bows = Cfg("12 - SkillGain", "12.08 - Bows", 1f, "Skill gain multiplier for Bows. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Crossbows = Cfg("12 - SkillGain", "12.09 - Crossbows", 1f, "Skill gain multiplier for Crossbows. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Unarmed = Cfg("12 - SkillGain", "12.10 - Unarmed", 1f, "Skill gain multiplier for Unarmed. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_ElementalMagic = Cfg("12 - SkillGain", "12.11 - ElementalMagic", 1f, "Skill gain multiplier for Elemental Magic. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_BloodMagic = Cfg("12 - SkillGain", "12.12 - BloodMagic", 1f, "Skill gain multiplier for Blood Magic. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Pickaxes = Cfg("12 - SkillGain", "12.13 - Pickaxes", 1f, "Skill gain multiplier for Pickaxes. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_WoodCutting = Cfg("12 - SkillGain", "12.14 - WoodCutting", 1f, "Skill gain multiplier for Wood Cutting. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Run = Cfg("12 - SkillGain", "12.15 - Run", 1f, "Skill gain multiplier for Run. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Jump = Cfg("12 - SkillGain", "12.16 - Jump", 1f, "Skill gain multiplier for Jump. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Sneak = Cfg("12 - SkillGain", "12.17 - Sneak", 1f, "Skill gain multiplier for Sneak. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Swim = Cfg("12 - SkillGain", "12.18 - Swim", 1f, "Skill gain multiplier for Swim. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Fishing = Cfg("12 - SkillGain", "12.19 - Fishing", 1f, "Skill gain multiplier for Fishing. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Crafting = Cfg("12 - SkillGain", "12.20 - Crafting", 1f, "Skill gain multiplier for Crafting. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Cooking = Cfg("12 - SkillGain", "12.21 - Cooking", 1f, "Skill gain multiplier for Cooking. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Farming = Cfg("12 - SkillGain", "12.22 - Farming", 1f, "Skill gain multiplier for Farming. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Dodge = Cfg("12 - SkillGain", "12.23 - Dodge", 1f, "Skill gain multiplier for Dodge. Example: 0.75 = 75% of vanilla gain.");
				CE_SkillGain_Ride = Cfg("12 - SkillGain", "12.24 - Ride", 1f, "Skill gain multiplier for Ride. Example: 0.75 = 75% of vanilla gain.");
				_harmony.PatchAll();
			}
		}

		private void OnDestroy()
		{
			_configWatcher?.Dispose();
			_configWatcher = null;
		}

		public void SetupServerSyncAndWatcher()
		{
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			bool flag = false;
			try
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
				ConfigSync = new ConfigSync(((BaseUnityPlugin)this).Info.Metadata.GUID)
				{
					DisplayName = ((BaseUnityPlugin)this).Info.Metadata.Name,
					CurrentVersion = ((BaseUnityPlugin)this).Info.Metadata.Version.ToString(),
					MinimumRequiredVersion = ((BaseUnityPlugin)this).Info.Metadata.Version.ToString()
				};
				_serverConfigLocked = ((BaseUnityPlugin)this).Config.Bind<bool>("01 - General", "LockConfiguration", true, new ConfigDescription("If true, the server locks synchronized configs.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Browsable = false
					}
				}));
				ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked);
				SetupConfigWatcher();
				flag = true;
			}
			catch
			{
			}
			finally
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
				if (flag && (Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer())
				{
					((BaseUnityPlugin)this).Config.Save();
				}
			}
		}

		protected ConfigEntry<T> Cfg<[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)] T>(string section, string key, T defaultValue, string description, bool synced = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synced);
		}

		private ConfigEntry<T> config<[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			try
			{
				SyncedConfigEntry<T> syncedConfigEntry = ConfigSync?.AddConfigEntry<T>(val2);
				if (syncedConfigEntry != null)
				{
					syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
				}
			}
			catch
			{
			}
			return val2;
		}

		private void SetupConfigWatcher()
		{
			try
			{
				_configWatcher?.Dispose();
				string configPath = Paths.ConfigPath;
				string fileName = Path.GetFileName(((BaseUnityPlugin)this).Config.ConfigFilePath);
				_configWatcher = new FileSystemWatcher(configPath, fileName)
				{
					IncludeSubdirectories = false,
					NotifyFilter = (NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite | NotifyFilters.CreationTime)
				};
				FileSystemEventHandler onChanged = [<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)] (object _, FileSystemEventArgs __) =>
				{
					if (!(DateTime.UtcNow < _ignoreEventsUntilUtc))
					{
						_lastCfgWriteUtc = DateTime.UtcNow;
						if (!_reloadScheduled)
						{
							_reloadScheduled = true;
							((MonoBehaviour)this).StartCoroutine(ReloadConfigAfterQuietPeriod(0.75f));
						}
					}
				};
				_configWatcher.Changed += onChanged;
				_configWatcher.Created += onChanged;
				_configWatcher.Renamed += [<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)] (object _, RenamedEventArgs __) =>
				{
					onChanged(_, __);
				};
				_configWatcher.EnableRaisingEvents = true;
				_watcherReady = true;
			}
			catch
			{
			}
		}

		[IteratorStateMachine(typeof(<ReloadConfigAfterQuietPeriod>d__84))]
		private IEnumerator ReloadConfigAfterQuietPeriod(float quietSeconds)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ReloadConfigAfterQuietPeriod>d__84(0)
			{
				<>4__this = this,
				quietSeconds = quietSeconds
			};
		}

		internal static float GetSkillMultiplier(SkillType skill)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected I4, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Expected I4, but got Unknown
			if (1 == 0)
			{
			}
			float result = (skill - 1) switch
			{
				0 => CE_SkillGain_Swords.Value, 
				1 => CE_SkillGain_Knives.Value, 
				2 => CE_SkillGain_Clubs.Value, 
				3 => CE_SkillGain_Polearms.Value, 
				4 => CE_SkillGain_Spears.Value, 
				5 => CE_SkillGain_Blocking.Value, 
				6 => CE_SkillGain_Axes.Value, 
				7 => CE_SkillGain_Bows.Value, 
				13 => CE_SkillGain_Crossbows.Value, 
				10 => CE_SkillGain_Unarmed.Value, 
				8 => CE_SkillGain_ElementalMagic.Value, 
				9 => CE_SkillGain_BloodMagic.Value, 
				11 => CE_SkillGain_Pickaxes.Value, 
				12 => CE_SkillGain_WoodCutting.Value, 
				_ => (skill - 100) switch
				{
					2 => CE_SkillGain_Run.Value, 
					0 => CE_SkillGain_Jump.Value, 
					1 => CE_SkillGain_Sneak.Value, 
					3 => CE_SkillGain_Swim.Value, 
					4 => CE_SkillGain_Fishing.Value, 
					7 => CE_SkillGain_Crafting.Value, 
					5 => CE_SkillGain_Cooking.Value, 
					6 => CE_SkillGain_Farming.Value, 
					8 => CE_SkillGain_Dodge.Value, 
					10 => CE_SkillGain_Ride.Value, 
					_ => 1f, 
				}, 
			};
			if (1 == 0)
			{
			}
			return result;
		}
	}
	[HarmonyPatch(typeof(Character), "Awake")]
	internal static class AllFaction_CharacterFaction_Patch
	{
		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static void Postfix(Character __instance)
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Expected I4, but got Unknown
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			if (TweaksPlugin.CE_AllFaction_Enabled.Value && !((Object)(object)__instance == (Object)null) && !__instance.IsPlayer() && !__instance.IsTamed())
			{
				Faction faction = __instance.m_faction;
				Faction val = faction;
				Faction val2 = faction;
				Faction val3 = val2;
				switch (val3 - 1)
				{
				case 0:
					val = TweaksPlugin.CE_AllFaction_AnimalsVeg.Value;
					break;
				case 1:
					val = TweaksPlugin.CE_AllFaction_ForestMonsters.Value;
					break;
				case 2:
					val = TweaksPlugin.CE_AllFaction_Undead.Value;
					break;
				case 3:
					val = TweaksPlugin.CE_AllFaction_Demon.Value;
					break;
				case 4:
					val = TweaksPlugin.CE_AllFaction_MountainMonsters.Value;
					break;
				case 5:
					val = TweaksPlugin.CE_AllFaction_SeaMonsters.Value;
					break;
				case 6:
					val = TweaksPlugin.CE_AllFaction_PlainsMonsters.Value;
					break;
				case 7:
					val = TweaksPlugin.CE_AllFaction_Boss.Value;
					break;
				case 8:
					val = TweaksPlugin.CE_AllFaction_MistlandsMonsters.Value;
					break;
				}
				if (val != faction)
				{
					__instance.m_faction = val;
				}
			}
		}
	}
	internal static class FloatItems
	{
		[HarmonyPatch(typeof(ItemDrop), "Awake")]
		private static class Patch_ItemDrop_Awake
		{
			[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
			private static void Postfix(ItemDrop __instance)
			{
				if (Enabled() && IsValidTarget(__instance) && !((Object)(object)((Component)__instance).GetComponent<Floating>() != (Object)null))
				{
					((Component)__instance).gameObject.AddComponent<Floating>();
				}
			}
		}

		private static bool Enabled()
		{
			return TweaksPlugin.CE_FloatItems_Enabled.Value;
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static bool IsValidTarget(ItemDrop itemDrop)
		{
			if ((Object)(object)itemDrop == (Object)null)
			{
				return false;
			}
			GameObject gameObject = ((Component)itemDrop).gameObject;
			if ((Object)(object)gameObject == (Object)null)
			{
				return false;
			}
			return (Object)(object)gameObject.GetComponent<Piece>() == (Object)null && (Object)(object)gameObject.GetComponent<WearNTear>() == (Object)null && (Object)(object)gameObject.GetComponent<Rigidbody>() != (Object)null && (Object)(object)gameObject.GetComponentInChildren<Collider>() != (Object)null && (Object)(object)gameObject.GetComponent<ZNetView>() != (Object)null;
		}
	}
	[HarmonyPatch(typeof(Plant), "Awake")]
	internal static class PlantAnywhere_Patch
	{
		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
		private static void Postfix(Plant __instance)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (!TweaksPlugin.CE_Plants_IgnoreBiome.Value)
			{
				return;
			}
			Biome val = (Biome)0;
			foreach (Biome value in Enum.GetValues(typeof(Biome)))
			{
				val = (Biome)(val | value);
			}
			__instance.m_biome = val;
		}
	}
	[HarmonyPatch(typeof(Skills), "LowerAllSkills")]
	internal static class Tweaks_Skills_LowerAllSkills_Patch
	{
		[HarmonyPriority(500)]
		private static bool Prefix(ref float __0)
		{
			if (TweaksPlugin.CE_SkillDeathLoss_Enabled == null || !TweaksPlugin.CE_SkillDeathLoss_Enabled.Value)
			{
				return true;
			}
			float num = ((TweaksPlugin.CE_SkillDeathLoss_Factor != null) ? TweaksPlugin.CE_SkillDeathLoss_Factor.Value : 0.05f);
			if (num < 0f)
			{
				num = 0f;
			}
			if (num == 0f)
			{
				return false;
			}
			__0 = num;
			return true;
		}
	}
	[HarmonyPatch(typeof(Skills), "Clear")]
	internal static class Tweaks_Skills_Clear_Patch
	{
		[HarmonyPriority(500)]
		private static bool Prefix()
		{
			if (TweaksPlugin.CE_SkillDeathLoss_Enabled == null || !TweaksPlugin.CE_SkillDeathLoss_Enabled.Value)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Skills), "RaiseSkill")]
	internal static class Tweaks_SkillGain_Patch
	{
		private static void Prefix(ref SkillType skillType, ref float factor)
		{
			if (skillType && (int)skillType != 999)
			{
				factor *= TweaksPlugin.GetSkillMultiplier(skillType);
			}
		}
	}
	[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
	[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
	internal static class TrashOnDel
	{
		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)]
		[HarmonyPatch(typeof(InventoryGui), "Hide")]
		private static class Patch_InventoryGui_Hide
		{
			private static void Postfix()
			{
				CloseDialog();
			}
		}

		[HarmonyPatch(typeof(InventoryGui), "UpdateItemDrag")]
		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)]
		private static class Patch_InventoryGui_UpdateItemDrag
		{
			[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
			private static void Postfix(InventoryGui __instance, ItemData ___m_dragItem, Inventory ___m_dragInventory, int ___m_dragAmount, GameObject ___m_dragGo)
			{
				//IL_0057: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Unknown result type (might be due to invalid IL or missing references)
				//IL_005f: Invalid comparison between Unknown and I4
				//IL_0069: Unknown result type (might be due to invalid IL or missing references)
				if (Enabled() && !((Object)(object)___m_dragGo == (Object)null) && ___m_dragItem != null && ___m_dragInventory != null && ___m_dragInventory.ContainsItem(___m_dragItem) && !_dialogOpen)
				{
					KeyCode value = TweaksPlugin.CE_TrashOnDel_Key.Value;
					if ((int)value != 0 && ZInput.GetKeyDown(value, true))
					{
						TryRequestDelete(___m_dragItem, ___m_dragInventory, ___m_dragAmount);
					}
				}
			}
		}

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static GameObject _dialog;

		private static bool _dialogOpen;

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static ItemData _pendingItem;

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static Inventory _pendingInv;

		private static int _pendingAmount;

		private static readonly MethodInfo MI_SetupDragItem = AccessTools.Method(typeof(InventoryGui), "SetupDragItem", (Type[])null, (Type[])null);

		private static readonly MethodInfo MI_UpdateCraftingPanel = AccessTools.Method(typeof(InventoryGui), "UpdateCraftingPanel", new Type[1] { typeof(bool) }, (Type[])null);

		private static bool Enabled()
		{
			return TweaksPlugin.CE_TrashOnDel_Enabled.Value;
		}

		private static void CloseDialog()
		{
			_dialogOpen = false;
			if ((Object)(object)_dialog != (Object)null)
			{
				Object.Destroy((Object)(object)_dialog);
				_dialog = null;
			}
			_pendingItem = null;
			_pendingInv = null;
			_pendingAmount = 0;
		}

		private static void DoDeleteNow()
		{
			if ((Object)(object)InventoryGui.instance == (Object)null)
			{
				CloseDialog();
				return;
			}
			if ((Object)(object)Player.m_localPlayer == (Object)null)
			{
				CloseDialog();
				return;
			}
			if (_pendingItem == null || _pendingInv == null)
			{
				CloseDialog();
				return;
			}
			if (_pendingAmount <= 0)
			{
				CloseDialog();
				return;
			}
			if (!_pendingInv.ContainsItem(_pendingItem))
			{
				CloseDialog();
				return;
			}
			if (!TweaksPlugin.CE_TrashOnDel_AllowHotbar.Value && _pendingItem.m_gridPos.y == 0)
			{
				CloseDialog();
				return;
			}
			Player localPlayer = Player.m_localPlayer;
			((Humanoid)localPlayer).RemoveEquipAction(_pendingItem);
			((Humanoid)localPlayer).UnequipItem(_pendingItem, false);
			if (_pendingAmount >= _pendingItem.m_stack)
			{
				_pendingInv.RemoveItem(_pendingItem);
			}
			else
			{
				_pendingInv.RemoveItem(_pendingItem, _pendingAmount);
			}
			_pendingInv.Changed();
			MI_SetupDragItem.Invoke(InventoryGui.instance, new object[3] { null, null, 0 });
			MI_UpdateCraftingPanel.Invoke(InventoryGui.instance, new object[1] { false });
			CloseDialog();
		}

		private static void ShowConfirmDialog(ItemData item, int amount)
		{
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Expected O, but got Unknown
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)InventoryGui.instance == (Object)null || _dialogOpen)
			{
				return;
			}
			Transform splitPanel = InventoryGui.instance.m_splitPanel;
			if ((Object)(object)splitPanel == (Object)null)
			{
				return;
			}
			_dialog = Object.Instantiate<GameObject>(((Component)splitPanel).gameObject, ((Component)InventoryGui.instance).transform);
			((Object)_dialog).name = "TweaksTrashConfirm";
			_dialogOpen = true;
			Transform obj = _dialog.transform.Find("win_bkg/Button_ok");
			Button val = ((obj != null) ? ((Component)obj).GetComponent<Button>() : null);
			if ((Object)(object)val != (Object)null)
			{
				((UnityEventBase)val.onClick).RemoveAllListeners();
				((UnityEvent)val.onClick).AddListener(new UnityAction(DoDeleteNow));
				TextMeshProUGUI componentInChildren = ((Component)val).GetComponentInChildren<TextMeshProUGUI>();
				if ((Object)(object)componentInChildren != (Object)null)
				{
					string text = ((Localization.instance != null) ? Localization.instance.Localize("$menu_ok") : "OK");
					((TMP_Text)componentInChildren).text = ((string.IsNullOrWhiteSpace(text) || text.Contains("$")) ? "OK" : text);
				}
			}
			Transform obj2 = _dialog.transform.Find("win_bkg/Button_cancel");
			Button val2 = ((obj2 != null) ? ((Component)obj2).GetComponent<Button>() : null);
			if ((Object)(object)val2 != (Object)null)
			{
				((UnityEventBase)val2.onClick).RemoveAllListeners();
				((UnityEvent)val2.onClick).AddListener(new UnityAction(CloseDialog));
			}
			Transform val3 = _dialog.transform.Find("win_bkg/Slider");
			if ((Object)(object)val3 != (Object)null)
			{
				((Component)val3).gameObject.SetActive(false);
			}
			Transform obj3 = _dialog.transform.Find("win_bkg/Text");
			TextMeshProUGUI val4 = ((obj3 != null) ? ((Component)obj3).GetComponent<TextMeshProUGUI>() : null);
			if ((Object)(object)val4 != (Object)null)
			{
				string text2 = ((Localization.instance != null) ? Localization.instance.Localize("$tweaks_trash_title") : "Lixeira");
				((TMP_Text)val4).text = ((string.IsNullOrWhiteSpace(text2) || text2.Contains("$")) ? "Lixeira" : text2);
				((Graphic)val4).color = Color.red;
			}
			Transform obj4 = _dialog.transform.Find("win_bkg/Icon_bkg/Icon");
			Image val5 = ((obj4 != null) ? ((Component)obj4).GetComponent<Image>() : null);
			if ((Object)(object)val5 != (Object)null)
			{
				val5.sprite = item.GetIcon();
			}
			Transform obj5 = _dialog.transform.Find("win_bkg/amount");
			TextMeshProUGUI val6 = ((obj5 != null) ? ((Component)obj5).GetComponent<TextMeshProUGUI>() : null);
			if ((Object)(object)val6 != (Object)null)
			{
				((TMP_Text)val6).text = $"{amount}/{item.m_shared.m_maxStackSize}";
			}
			_dialog.SetActive(true);
		}

		private static void TryRequestDelete(ItemData dragItem, Inventory dragInv, int dragAmount)
		{
			if (Enabled() && !((Object)(object)InventoryGui.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && dragInv == ((Humanoid)Player.m_localPlayer).m_inventory && dragAmount > 0 && (TweaksPlugin.CE_TrashOnDel_AllowHotbar.Value || dragItem.m_gridPos.y != 0))
			{
				_pendingItem = dragItem;
				_pendingInv = dragInv;
				_pendingAmount = dragAmount;
				if (TweaksPlugin.CE_TrashOnDel_Confirm.Value)
				{
					ShowConfirmDialog(dragItem, dragAmount);
				}
				else
				{
					DoDeleteNow();
				}
			}
		}
	}
	public class Tweaks_ForcePlayerPins
	{
		[HarmonyPatch(typeof(Player), "OnSpawned")]
		public static class Patch_Player_OnSpawned
		{
			private static void Postfix()
			{
				if (TweaksPlugin.GetForcePlayerPins() && (!TweaksPlugin.GetAdminBypass() || !TweaksPlugin.IsLocalPlayerAdmin()) && !((Object)(object)ZNet.instance == (Object)null))
				{
					ZNet.instance.SetPublicReferencePosition(true);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "SetPublicReferencePosition")]
		public static class Patch_ZNet_SetPublicReferencePosition
		{
			private static void Prefix(ref bool pub)
			{
				if (TweaksPlugin.GetForcePlayerPins() && (!TweaksPlugin.GetAdminBypass() || !TweaksPlugin.IsLocalPlayerAdmin()))
				{
					pub = true;
				}
			}
		}
	}
	[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
	[HarmonyPatch(typeof(Game), "UpdateRespawn")]
	[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
	internal static class Tweaks_JoinMessage
	{
		private static readonly CodeMatch ArrivalMatch = new CodeMatch((OpCode?)OpCodes.Ldstr, (object)"I have arrived!", (string)null);

		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
			val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
			{
				ArrivalMatch,
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)null, (string)null)
			});
			if (val.IsValid)
			{
				val.Advance(1).SetInstruction(Transpilers.EmitDelegate<Action>((Action)SendJoinMessage));
			}
			return val.InstructionEnumeration();
		}

		private static void SendJoinMessage()
		{
			ConfigEntry<bool> cE_JoinMessage_Enabled = TweaksPlugin.CE_JoinMessage_Enabled;
			if (cE_JoinMessage_Enabled != null && cE_JoinMessage_Enabled.Value && !((Object)(object)Chat.instance == (Object)null))
			{
				string text = TweaksPlugin.CE_JoinMessage_Text?.Value ?? string.Empty;
				if (!string.IsNullOrWhiteSpace(text))
				{
					Chat.instance.SendText((Type)1, text.Trim());
				}
			}
		}
	}
}
namespace LocalizationManager
{
	[PublicAPI]
	[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(0)]
	[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(1)]
	public class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		[method: <dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(2)]
		[field: <6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		public static event Action OnLocalizationComplete;

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out var value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out var value2))
			{
				text = value2.Aggregate(text, [<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null)
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += [<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)] (object _, EventArgs _) =>
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			_ = plugin;
		}

		public static void LoadLocalizationLater(Localization __instance)
		{
			LoadLocalization(Localization.instance, __instance.GetSelectedLanguage());
		}

		public static void SafeCallLocalizeComplete()
		{
			Localizer.OnLocalizationComplete?.Invoke();
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string[] array = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' });
				if (array.Length >= 2)
				{
					string text = array[1];
					if (dictionary.ContainsKey(text))
					{
						Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
					}
					else
					{
						dictionary[text] = item;
					}
				}
			}
			byte[] array2 = LoadTranslationFromAssembly("English");
			if (array2 == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			string input = Encoding.UTF8.GetString(array2).TrimStart(new char[1] { '\ufeff' });
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(input);
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.TryGetValue(language, out var value))
				{
					text2 = File.ReadAllText(value);
				}
				else
				{
					byte[] array3 = LoadTranslationFromAssembly(language);
					if (array3 != null)
					{
						text2 = Encoding.UTF8.GetString(array3);
					}
				}
			}
			if (text2 == null && dictionary.TryGetValue("English", out var value2))
			{
				text2 = File.ReadAllText(value2);
			}
			if (text2 != null)
			{
				text2 = text2.TrimStart(new char[1] { '\ufeff' });
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string>(2) { ".json", ".yml" };
			Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "SetupGui", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalizationLater", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "SafeCallLocalizeComplete", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		[return: <6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(2)]
		private static byte[] LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		[<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(2)]
		public static byte[] ReadEmbeddedFileBytes([<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(1)] string resourceFileName, Assembly containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<dd109eff-d465-4da7-b2ed-701d4a2d426e>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
	public static class LocalizationManagerVersion
	{
		[<6e8281e4-ad61-4796-b0f6-fa0eefb28975>Nullable(1)]
		public const string Version = "1.4.1";
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<27b767c0-81fc-4a12-8d1c-f676a45576cf>Embedded]
	internal sealed class <27b767c0-81fc-4a12-8d1c-f676a45576cf>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<27b767c0-81fc-4a12-8d1c-f676a45576cf>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <0de56649-abde-4d39-bdde-5318585b5d2f>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <0de56649-abde-4d39-bdde-5318585b5d2f>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <0de56649-abde-4d39-bdde-5318585b5d2f>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[<27b767c0-81fc-4a12-8d1c-f676a45576cf>Embedded]
	internal sealed class <1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[<27b767c0-81fc-4a12-8d1c-f676a45576cf>Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class <cb54881b-a51d-4fcb-b606-cbfc256d332f>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <cb54881b-a51d-4fcb-b606-cbfc256d332f>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
	[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
	internal abstract class OwnConfigEntryBase
	{
		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		public object LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
	[PublicAPI]
	[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
	internal class SyncedConfigEntry<[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)] T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(2)]
	[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
	internal abstract class CustomSyncedValueBase
	{
		public object LocalBaseValue;

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(1)]
		public readonly string Identifier;

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(1)]
		public readonly Type Type;

		private object boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action ValueChanged;

		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
	[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
	[PublicAPI]
	internal sealed class CustomSyncedValue<[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)] T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
	[PublicAPI]
	[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)]
		private static class SnatchCurrentlyHandlingRPC
		{
			[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
			public static ZRpc currentRpc;

			[HarmonyPrefix]
			[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)]
		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)]
		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)]
		private class ParsedConfigs
		{
			[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(new byte[] { 1, 1, 2 })]
			public readonly Dictionary<OwnConfigEntryBase, object> configValues = new Dictionary<OwnConfigEntryBase, object>();

			[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(new byte[] { 1, 1, 2 })]
			public readonly Dictionary<CustomSyncedValueBase, object> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
		private class SendConfigsAfterLogin
		{
			[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPrefix]
			[HarmonyPriority(800)]
			private static void Prefix([<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(new byte[] { 2, 1, 1 })] ref Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select([<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)] (OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
			public object value;
		}

		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)]
		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(0)]
		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[<1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(1)]
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(0)]
		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		public string DisplayName;

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		public string CurrentVersion;

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		public string MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		private OwnConfigEntryBase lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(new byte[] { 1, 0, 1 })]
		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		[method: <1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(2)]
		[field: <0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		public event Action<bool> SourceOfTruthChanged;

		[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		[method: <1c0e0a90-007b-47bf-afa0-abe0807da3cf>NullableContext(2)]
		[field: <0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)]
		private event Action lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<[<0de56649-abde-4d39-bdde-5318585b5d2f>Nullable(2)] T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(type