Decompiled source of BreatheEasy v1.0.4

BreatheEasy.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using BreatheEasy.Camera_Effects;
using BreatheEasy.Dust;
using BreatheEasy.Fuel;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.PostProcessing;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BreatheEasy")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("RandomSteve")]
[assembly: AssemblyProduct("BreatheEasy")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.4")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BreatheEasy
{
	[BepInPlugin("RandomSteve.BreatheEasy", "BreatheEasy", "1.0.4")]
	public class BreatheEasyPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		public static class ConflictingModConstants
		{
			private const string Azu = "Azumatt";

			internal const string NoBuildDust = "Azumatt.NoBuildDust";

			internal const string NoCreatureDust = "Azumatt.NoCreatureDust";

			internal const string NoCultivatorDust = "Azumatt.NoCultivatorDust";

			internal const string NoHoeDust = "Azumatt.NoHoeDust";

			internal const string NoTreeDust = "Azumatt.NoTreeDust";

			internal const string NoWeaponDust = "Azumatt.NoWeaponDust";

			internal const string TrueInstantLootDrop = "Azumatt.TrueInstantLootDrop";
		}

		internal const string ModName = "BreatheEasy";

		internal const string ModVersion = "1.0.4";

		internal const string Author = "RandomSteve";

		private const string ModGUID = "RandomSteve.BreatheEasy";

		private static string ConfigFileName = "RandomSteve.BreatheEasy.cfg";

		private static string ConfigFileFullPath;

		private readonly Harmony _harmony = new Harmony("RandomSteve.BreatheEasy");

		public static readonly ManualLogSource BreatheEasyLogger;

		private FileSystemWatcher _watcher;

		private readonly object _reloadLock = new object();

		private DateTime _lastConfigReloadTime;

		private const long RELOAD_DELAY = 10000000L;

		internal const string VfxKeyword = "vfx";

		private static readonly ConfigSync ConfigSync;

		public static ConfigEntry<Toggle> RemoveLensDirt;

		public static ConfigEntry<Toggle> RemoveAshlandsHeatWave;

		public static ConfigEntry<Toggle> DisableSmoke;

		public static ConfigEntry<Toggle> FireplacesStayLit;

		public static ConfigEntry<Toggle> SmeltersUseFuel;

		public static ConfigEntry<Toggle> CookingStationsUseFuel;

		public static ConfigEntry<Toggle> FireplacesUseFuel;

		public static ConfigEntry<Toggle> ShowFuelInHoverText;

		public static ConfigEntry<Toggle> RemoveAllVFX_Nbd;

		public static ConfigEntry<Toggle> RemoveAllVFX_Ncd;

		public static ConfigEntry<Toggle> RemoveAllRagdollVFX;

		public static ConfigEntry<Toggle> RemoveCreatureDust;

		public static ConfigEntry<Toggle> RemoveAllVFX_Ncultd;

		public static ConfigEntry<Toggle> RemoveAllVFX_Nhd;

		internal static ConfigEntry<Toggle> RemoveTriggerEffects;

		internal static ConfigEntry<Toggle> RemoveHitTerrainEffects;

		internal static ConfigEntry<Toggle> RemoveHitEffects;

		internal static ConfigEntry<Toggle> RemoveStartEffects;

		public static ConfigEntry<Toggle> DestroyedEffectsEnabled;

		public static ConfigEntry<Toggle> HitEffectsEnabled;

		public static ConfigEntry<Toggle> RespawnEffectsEnabled;

		public void Awake()
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			RemoveLensDirt = config("1 - Lens Dirt", "Remove Lens Dirt", Toggle.On, "If on, this will remove the lens dirt effect from the camera. If off, it will not.", synchronizedSetting: false);
			RemoveLensDirt.SettingChanged += delegate
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				LensDirt.OnSceneLoaded(SceneManager.GetActiveScene(), (LoadSceneMode)0);
			};
			RemoveAshlandsHeatWave = config("1 - Ashlands Heat Wave", "Remove Ashlands Heat Wave", Toggle.On, "If on, this will remove the heat wave effect from the camera. If off, it will not.", synchronizedSetting: false);
			RemoveAshlandsHeatWave.SettingChanged += delegate
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				AshlandsHeatWave.OnSceneLoaded(SceneManager.GetActiveScene(), (LoadSceneMode)0);
			};
			DisableSmoke = config("1 - Smoke", "Disable Smoke", Toggle.On, "If on, the smoke from cooking stations, fireplaces and smelters will be disabled.", synchronizedSetting: false);
			FireplacesStayLit = config("1 - Fireplace", "Stay Lit", Toggle.On, "If on, fireplaces will stay lit indefinitely. This is anything that uses the Fireplace component.");
			FireplacesUseFuel = config("1 - Fireplace", "Fireplaces Use Fuel", Toggle.Off, "If on, fireplaces will still consume fuel even when Stay Lit is enabled. If off, fireplaces will have infinite fuel.");
			ShowFuelInHoverText = config("1 - Fireplace", "Show Fuel in Hover Text", Toggle.Off, "If on, hover text will show fuel levels even when Stay Lit is enabled. If off, simplified hover text is shown.");
			SmeltersUseFuel = config("1 - Smelters", "Smelters Use Fuel", Toggle.Off, "If on, smelters will still consume fuel (coal) even when Stay Lit is enabled. If off, smelters will have infinite fuel.");
			CookingStationsUseFuel = config("1 - Cooking Stations", "Cooking Stations Use Fuel", Toggle.Off, "If on, cooking stations will still consume fuel even when Stay Lit is enabled. If off, cooking stations will have infinite fuel.");
			RemoveAllVFX_Nbd = config("1 - No Build Dust", "Remove All Effects", Toggle.Off, "Removes all visual effects from when a building is destroyed, not just the vanilla dust.", synchronizedSetting: false);
			RemoveAllVFX_Ncd = config("1 - No Creature Dust", "Remove All Effects", Toggle.Off, "Removes ALL visual effects when creatures die (blood, dust, particles, etc.) but keeps the ragdoll body. Use this if you want clean deaths but still want loot to drop normally from ragdolls.", synchronizedSetting: false);
			RemoveAllRagdollVFX = config("1 -  No Creature Dust", "Remove All Ragdoll Effects", Toggle.Off, "Removes the ragdoll body entirely when creatures die. This makes loot drop instantly since there's no ragdoll effects to wait for. Also removes any dust/particles that would normally appear when the ragdoll despawns.", synchronizedSetting: false);
			RemoveCreatureDust = config("1 -  No Creature Dust", "Remove Creature Dust", Toggle.Off, "Removes only the vanilla dust/poof effect when ragdolls despawn. This is the most minimal option - keeps ragdolls and all other effects, just removes the small dust cloud. Note: This setting is ignored if either 'Remove All Effects' or 'Remove All Ragdoll Effects' is enabled.", synchronizedSetting: false);
			RemoveAllVFX_Ncultd = config("1 - No Cultivator Dust", "Remove All Effects", Toggle.On, "Removes all visual effects from when a cultivator is used, not just the vanilla dust.", synchronizedSetting: false);
			RemoveAllVFX_Nhd = config("1 - No Hoe Dust", "Remove All Effects", Toggle.On, "Removes all visual effects from when a hoe is used, not just the vanilla dust.", synchronizedSetting: false);
			DestroyedEffectsEnabled = config("1 - No Tree Dust", "Destroy Effects", Toggle.Off, "Enable/Disable destroy effects on the trees", synchronizedSetting: false);
			HitEffectsEnabled = config("1 - No Tree Dust", "Hit Effects", Toggle.Off, "Enable/Disable hit effects on the trees", synchronizedSetting: false);
			RespawnEffectsEnabled = config("1 - No Tree Dust", "Respawn Effects", Toggle.Off, "Enable/Disable respawn effects on the trees", synchronizedSetting: false);
			DestroyedEffectsEnabled.SettingChanged += delegate
			{
				ZNetSceneAwakePatch_NoTreeDust.UpdateAllDestroyedEffects();
			};
			HitEffectsEnabled.SettingChanged += delegate
			{
				ZNetSceneAwakePatch_NoTreeDust.UpdateAllHitEffects();
			};
			RespawnEffectsEnabled.SettingChanged += delegate
			{
				ZNetSceneAwakePatch_NoTreeDust.UpdateAllRespawnEffects();
			};
			RemoveTriggerEffects = config("1 - No Weapon Dust", "Remove Trigger Effects", Toggle.On, "If on, this will remove the dust effect from weapons (On Trigger). If off, it will not.", synchronizedSetting: false);
			RemoveHitTerrainEffects = config("1 - No Weapon Dust", "Remove Hit Terrain Effects", Toggle.On, "If on, this will remove the dust effect from weapons (On Hit Terrain). If off, it will not.", synchronizedSetting: false);
			RemoveHitEffects = config("1 - No Weapon Dust", "Remove Hit Effects", Toggle.On, "If on, this will remove the dust effect from weapons (On Hit). If off, it will not.", synchronizedSetting: false);
			RemoveStartEffects = config("1 - No Weapon Dust", "Remove Start Effects", Toggle.On, "If on, this will remove the dust effect from weapons (On Start). If off, it will not.", synchronizedSetting: false);
			SceneManager.sceneLoaded += LensDirt.OnSceneLoaded;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		public static bool IsConflictingModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= LensDirt.OnSceneLoaded;
			SaveWithRespectToConfigSet();
			_watcher?.Dispose();
		}

		private void SetupWatcher()
		{
			_watcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			_watcher.Changed += ReadConfigValues;
			_watcher.Created += ReadConfigValues;
			_watcher.Renamed += ReadConfigValues;
			_watcher.IncludeSubdirectories = true;
			_watcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			_watcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			DateTime now = DateTime.Now;
			if (now.Ticks - _lastConfigReloadTime.Ticks < 10000000)
			{
				return;
			}
			lock (_reloadLock)
			{
				if (!File.Exists(ConfigFileFullPath))
				{
					BreatheEasyLogger.LogWarning((object)"Config file does not exist. Skipping reload.");
					return;
				}
				try
				{
					BreatheEasyLogger.LogDebug((object)"Reloading configuration...");
					SaveWithRespectToConfigSet(reload: true);
					BreatheEasyLogger.LogInfo((object)"Configuration reload complete.");
				}
				catch (Exception ex)
				{
					BreatheEasyLogger.LogError((object)("Error reloading configuration: " + ex.Message));
				}
			}
			_lastConfigReloadTime = now;
		}

		private void SaveWithRespectToConfigSet(bool reload = false)
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			if (reload)
			{
				((BaseUnityPlugin)this).Config.Reload();
			}
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static BreatheEasyPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			BreatheEasyLogger = Logger.CreateLogSource("BreatheEasy");
			ConfigSync = new ConfigSync("RandomSteve.BreatheEasy")
			{
				DisplayName = "BreatheEasy",
				CurrentVersion = "1.0.4",
				MinimumRequiredVersion = "1.0.4",
				ModRequired = true
			};
			RemoveLensDirt = null;
			RemoveAshlandsHeatWave = null;
			DisableSmoke = null;
			FireplacesStayLit = null;
			SmeltersUseFuel = null;
			CookingStationsUseFuel = null;
			FireplacesUseFuel = null;
			ShowFuelInHoverText = null;
			RemoveAllVFX_Nbd = null;
			RemoveAllVFX_Ncd = null;
			RemoveAllRagdollVFX = null;
			RemoveCreatureDust = null;
			RemoveAllVFX_Ncultd = null;
			RemoveAllVFX_Nhd = null;
			RemoveTriggerEffects = null;
			RemoveHitTerrainEffects = null;
			RemoveHitEffects = null;
			RemoveStartEffects = null;
			DestroyedEffectsEnabled = null;
			HitEffectsEnabled = null;
			RespawnEffectsEnabled = null;
		}
	}
	public static class ToggleExtentions
	{
		public static bool IsOn(this BreatheEasyPlugin.Toggle value)
		{
			return value == BreatheEasyPlugin.Toggle.On;
		}

		public static bool IsOff(this BreatheEasyPlugin.Toggle value)
		{
			return value == BreatheEasyPlugin.Toggle.Off;
		}
	}
}
namespace BreatheEasy.Smoke
{
	[HarmonyPatch(typeof(SmokeSpawner), "Spawn")]
	internal static class SmokeSpawnerSpawnPatch
	{
		private static bool Prefix(SmokeSpawner __instance, float time)
		{
			if (!BreatheEasyPlugin.DisableSmoke.Value.IsOn())
			{
				return true;
			}
			__instance.m_lastSpawnTime = time;
			return false;
		}
	}
	[HarmonyPatch(typeof(SmokeSpawner), "IsBlocked")]
	internal static class SmokeSpawnerIsBlockedPatch
	{
		private static bool Prefix(SmokeSpawner __instance, ref bool __result)
		{
			if (BreatheEasyPlugin.DisableSmoke.Value.IsOn())
			{
				__result = false;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(CookingStation), "Awake")]
	internal static class CookingStationDisableSmokeChild_JustInCase
	{
		private static void Postfix(CookingStation __instance, ref ZNetView ___m_nview)
		{
			StayLit.SetToMaxFuel((Component)(object)__instance, ___m_nview);
			if (BreatheEasyPlugin.DisableSmoke.Value.IsOff())
			{
				return;
			}
			Transform val = ((Component)__instance).transform.Find("SmokeSpawner");
			if (!((Object)(object)val == (Object)null))
			{
				SmokeSpawner component = ((Component)val).GetComponent<SmokeSpawner>();
				if ((Object)(object)component != (Object)null)
				{
					((Behaviour)component).enabled = false;
				}
			}
		}
	}
	[HarmonyPatch(typeof(Smelter), "Awake")]
	internal static class SmelterDisableSmokeChild_JustInCase
	{
		private static void Postfix(Smelter __instance, ref ZNetView ___m_nview)
		{
			StayLit.SetToMaxFuel((Component)(object)__instance, ___m_nview);
			if (BreatheEasyPlugin.DisableSmoke.Value.IsOn() && (Object)(object)__instance.m_smokeSpawner != (Object)null)
			{
				((Behaviour)__instance.m_smokeSpawner).enabled = false;
			}
		}
	}
	[HarmonyPatch(typeof(Fermenter), "Awake")]
	internal static class FermenterAwakePatch
	{
		private static void Postfix(Fermenter __instance)
		{
			if (!((Object)(object)__instance.m_fermentingObject == (Object)null))
			{
				Transform val = __instance.m_fermentingObject.transform.Find("smoke");
				if ((Object)(object)val != (Object)null)
				{
					((Component)val).gameObject.SetActive(BreatheEasyPlugin.DisableSmoke.Value.IsOn());
				}
			}
		}
	}
}
namespace BreatheEasy.Fuel
{
	public static class StayLit
	{
		public static void SetToMaxFuel(Component instance, ZNetView netView)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOff())
			{
				return;
			}
			Smelter component = instance.GetComponent<Smelter>();
			CookingStation component2 = instance.GetComponent<CookingStation>();
			if (!((Object)(object)netView == (Object)null) && netView.GetZDO() != null)
			{
				if ((Object)(object)component != (Object)null && !ShouldConsumeFuel(instance))
				{
					netView.GetZDO().Set(ZDOVars.s_fuel, component.m_maxFuel, false);
				}
				else if ((Object)(object)component2 != (Object)null && !ShouldConsumeFuel(instance))
				{
					BreatheEasyPlugin.BreatheEasyLogger.LogInfo((object)(" Setting fuel to max for " + ((Object)instance).name));
					netView.GetZDO().Set(ZDOVars.s_fuel, component2.m_maxFuel, false);
				}
			}
		}

		internal static bool ShouldConsumeFuel(Component instance)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOff())
			{
				return true;
			}
			if ((Object)(object)instance.GetComponent<Smelter>() != (Object)null)
			{
				return BreatheEasyPlugin.SmeltersUseFuel.Value.IsOn();
			}
			if ((Object)(object)instance.GetComponent<CookingStation>() != (Object)null)
			{
				return BreatheEasyPlugin.CookingStationsUseFuel.Value.IsOn();
			}
			if ((Object)(object)instance.GetComponent<Fireplace>() != (Object)null)
			{
				return BreatheEasyPlugin.FireplacesUseFuel.Value.IsOn();
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Fireplace), "IsBurning")]
	public static class Fireplace_IsBurning_AlwaysLit_Patch
	{
		private static void Postfix(Fireplace __instance, ref bool __result)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() && !StayLit.ShouldConsumeFuel((Component)(object)__instance))
			{
				__result = true;
			}
		}
	}
	[HarmonyPatch(typeof(Fireplace), "UpdateFireplace")]
	public static class Fireplace_UpdateFireplace_NoFuelDrain_Patch
	{
		private static bool Prefix(Fireplace __instance)
		{
			if (!BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() || StayLit.ShouldConsumeFuel((Component)(object)__instance))
			{
				return true;
			}
			if ((Object)(object)__instance.m_enabledObject != (Object)null)
			{
				__instance.m_enabledObject.SetActive(true);
			}
			if ((Object)(object)__instance.m_enabledObjectHigh != (Object)null)
			{
				__instance.m_enabledObjectHigh.SetActive(true);
			}
			if ((Object)(object)__instance.m_enabledObjectLow != (Object)null)
			{
				__instance.m_enabledObjectLow.SetActive(false);
			}
			if ((Object)(object)__instance.m_emptyObject != (Object)null)
			{
				__instance.m_emptyObject.SetActive(false);
			}
			if ((Object)(object)__instance.m_fullObject != (Object)null)
			{
				__instance.m_fullObject.SetActive(true);
			}
			if ((Object)(object)__instance.m_halfObject != (Object)null)
			{
				__instance.m_halfObject.SetActive(false);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Fireplace), "GetHoverText")]
	public static class Fireplace_GetHoverText_Patch
	{
		private static void Postfix(Fireplace __instance, ref string __result)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() && BreatheEasyPlugin.ShowFuelInHoverText.Value.IsOff())
			{
				__result = Localization.instance.Localize(__instance.m_name);
			}
		}
	}
	[HarmonyPatch(typeof(CookingStation), "GetFuel")]
	public static class CookingStation_GetFuel_InfiniteFuel_Patch
	{
		private static bool Prefix(CookingStation __instance, ref float __result)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() && !StayLit.ShouldConsumeFuel((Component)(object)__instance))
			{
				__result = __instance.m_maxFuel;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(CookingStation), "OnHoverFuelSwitch")]
	internal static class CookingStationOnHoverFuelSwitchPatch
	{
		private static void Postfix(CookingStation __instance, ref string __result)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() && BreatheEasyPlugin.ShowFuelInHoverText.Value.IsOff())
			{
				__result = Localization.instance.Localize(__instance.m_name ?? "");
			}
		}
	}
	[HarmonyPatch(typeof(Smelter), "GetFuel")]
	public static class Smelter_GetFuel_InfiniteFuel_Patch
	{
		private static bool Prefix(Smelter __instance, ref float __result)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() && !StayLit.ShouldConsumeFuel((Component)(object)__instance))
			{
				__result = __instance.m_maxFuel;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Smelter), "OnHoverAddFuel")]
	internal static class SmelterOnHoverFuelSwitchPatch
	{
		private static void Postfix(Smelter __instance, ref string __result)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() && BreatheEasyPlugin.ShowFuelInHoverText.Value.IsOff())
			{
				__result = Localization.instance.Localize(__instance.m_name ?? "");
			}
		}
	}
	[HarmonyPatch(typeof(Smelter), "UpdateState")]
	public static class Smelter_UpdateState_InfiniteFuel_Patch
	{
		private static void Postfix(Smelter __instance)
		{
			if (BreatheEasyPlugin.FireplacesStayLit.Value.IsOn() && !StayLit.ShouldConsumeFuel((Component)(object)__instance))
			{
				GameObject haveFuelObject = __instance.m_haveFuelObject;
				if (haveFuelObject != null)
				{
					haveFuelObject.SetActive(true);
				}
			}
		}
	}
}
namespace BreatheEasy.Dust
{
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch
	{
		[HarmonyPriority(0)]
		private static void Postfix(ZNetScene __instance)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoBuildDust") || BreatheEasyPlugin.RemoveAllVFX_Nbd.Value.IsOff())
			{
				return;
			}
			BreatheEasyPlugin.BreatheEasyLogger.LogWarning((object)"ZNetScene Awake Postfix, turning off build dust");
			Piece val = default(Piece);
			WearNTear val2 = default(WearNTear);
			foreach (GameObject prefab in __instance.m_prefabs)
			{
				prefab.TryGetComponent<Piece>(ref val);
				prefab.TryGetComponent<WearNTear>(ref val2);
				if ((Object)(object)val != (Object)null)
				{
					try
					{
						if (val.m_placeEffect.m_effectPrefabs.Length != 0)
						{
							val.m_placeEffect.m_effectPrefabs = val.m_placeEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray();
						}
					}
					catch
					{
						BreatheEasyPlugin.BreatheEasyLogger.LogWarning((object)("Couldn't replace the placement effects for: " + Localization.instance.Localize(val.m_name) + " [" + ((Object)val).name + "]"));
					}
				}
				if (!((Object)(object)val2 != (Object)null))
				{
					continue;
				}
				try
				{
					if (val2.m_destroyedEffect.m_effectPrefabs.Length != 0)
					{
						val2.m_destroyedEffect.m_effectPrefabs = val2.m_destroyedEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray();
					}
				}
				catch
				{
					BreatheEasyPlugin.BreatheEasyLogger.LogWarning((object)("Couldn't replace the destruction effects for: " + Utils.GetPrefabName(((Component)((Component)val2).transform.root).gameObject)));
				}
			}
		}
	}
	[HarmonyPatch(typeof(Character), "OnDeath")]
	internal static class CharacterOnDeathPatch
	{
		public static void Prefix(Character __instance)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoCreatureDust") || __instance.IsPlayer() || __instance.m_deathEffects == null || (BreatheEasyPlugin.RemoveAllVFX_Ncd.Value.IsOff() && BreatheEasyPlugin.RemoveAllRagdollVFX.Value.IsOff()))
			{
				return;
			}
			List<EffectData> list = new List<EffectData>();
			EffectData[] effectPrefabs = __instance.m_deathEffects.m_effectPrefabs;
			foreach (EffectData val in effectPrefabs)
			{
				if ((Object)(object)val.m_prefab == (Object)null)
				{
					list.Add(val);
					continue;
				}
				string name = ((Object)val.m_prefab).name;
				bool flag = false;
				if (name.ToLower().Contains("ragdoll"))
				{
					if (BreatheEasyPlugin.RemoveAllRagdollVFX.Value.IsOn())
					{
						flag = true;
					}
				}
				else if (name.Contains("vfx_") && BreatheEasyPlugin.RemoveAllVFX_Ncd.Value.IsOn())
				{
					flag = true;
				}
				if (!flag)
				{
					list.Add(val);
				}
			}
			if (list.Count != __instance.m_deathEffects.m_effectPrefabs.Length)
			{
				__instance.m_deathEffects.m_effectPrefabs = list.ToArray();
			}
		}
	}
	[HarmonyPatch(typeof(Ragdoll), "DestroyNow")]
	internal static class RagdollDestroyNowPatch
	{
		private static void Prefix(Ragdoll __instance)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoCreatureDust") || __instance.m_removeEffect == null || (BreatheEasyPlugin.RemoveAllRagdollVFX.Value.IsOff() && BreatheEasyPlugin.RemoveAllVFX_Ncd.Value.IsOff() && BreatheEasyPlugin.RemoveCreatureDust.Value.IsOff()))
			{
				return;
			}
			List<EffectData> list = new List<EffectData>();
			EffectData[] effectPrefabs = __instance.m_removeEffect.m_effectPrefabs;
			foreach (EffectData val in effectPrefabs)
			{
				bool flag = false;
				if (val.m_prefab != null)
				{
					string name = ((Object)val.m_prefab).name;
					if ((BreatheEasyPlugin.RemoveAllVFX_Ncd.Value.IsOn() && name.Contains("vfx_")) || (BreatheEasyPlugin.RemoveCreatureDust.Value.IsOn() && BreatheEasyPlugin.RemoveAllVFX_Ncd.Value.IsOff() && BreatheEasyPlugin.RemoveAllRagdollVFX.Value.IsOff() && name.Contains("vfx_corpse")))
					{
						flag = true;
					}
				}
				if (!flag)
				{
					list.Add(val);
				}
			}
			if (list.Count != __instance.m_removeEffect.m_effectPrefabs.Length)
			{
				__instance.m_removeEffect.m_effectPrefabs = list.ToArray();
			}
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch_NoCultivatorDust
	{
		[HarmonyPriority(0)]
		private static void Postfix(ZNetScene __instance)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoCultivatorDust") || BreatheEasyPlugin.RemoveAllVFX_Ncultd.Value.IsOff())
			{
				return;
			}
			PieceTable buildPieces = __instance.GetPrefab("Cultivator").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces;
			if ((Object)(object)buildPieces == (Object)null)
			{
				return;
			}
			Piece val = default(Piece);
			foreach (GameObject piece in buildPieces.m_pieces)
			{
				GameObject prefab = ZNetScene.instance.GetPrefab(Utils.GetPrefabName(piece));
				if ((Object)(object)prefab == (Object)null)
				{
					continue;
				}
				prefab.TryGetComponent<Piece>(ref val);
				if (!((Object)(object)val == (Object)null))
				{
					val.m_placeEffect.m_effectPrefabs = val.m_placeEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray();
					BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)("Removed build dust from " + ((Object)piece.gameObject).name + " Current list of effect prefabs: " + string.Join("\n", val.m_placeEffect.m_effectPrefabs.Select((EffectData effect) => ((Object)effect.m_prefab).name))));
				}
			}
		}
	}
	[HarmonyPatch(typeof(Player), "PlacePiece")]
	internal static class PiecePlacePiecePatch_NoCultivatorDust
	{
		[HarmonyPriority(800)]
		private static void Prefix(Player __instance, ref Piece piece)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoCultivatorDust") || BreatheEasyPlugin.RemoveAllVFX_Ncultd.Value.IsOff())
			{
				return;
			}
			string name = ((Object)((Component)piece).gameObject).name;
			if (name.Contains("replant") || name.Contains("cultivate"))
			{
				BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)("Preventing cultivator dust from spawning " + name));
				piece.m_placeEffect.m_effectPrefabs = piece.m_placeEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray();
				BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)("Removed build dust from " + name + " Current list of effect prefabs: " + string.Join("\n", piece.m_placeEffect.m_effectPrefabs.Select((EffectData effect) => ((Object)effect.m_prefab).name))));
			}
		}
	}
	[HarmonyPatch(typeof(TerrainModifier), "OnPlaced")]
	[HarmonyPriority(700)]
	internal static class TerrainModifierAwakePatch
	{
		private static void Prefix(TerrainModifier __instance)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoHoeDust") && !BreatheEasyPlugin.RemoveAllVFX_Nhd.Value.IsOff())
			{
				__instance.m_onPlacedEffect = new EffectList();
			}
		}

		private static void Postfix(TerrainModifier __instance)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoHoeDust") && !BreatheEasyPlugin.RemoveAllVFX_Nhd.Value.IsOff())
			{
				__instance.m_onPlacedEffect = new EffectList();
			}
		}
	}
	[HarmonyPatch(typeof(TerrainOp), "OnPlaced")]
	[HarmonyPriority(700)]
	internal static class TerrainOpAwakePatch
	{
		private static void Prefix(TerrainOp __instance)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoHoeDust") && !BreatheEasyPlugin.RemoveAllVFX_Nhd.Value.IsOff())
			{
				__instance.m_onPlacedEffect = new EffectList();
			}
		}

		private static void Postfix(TerrainOp __instance)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoHoeDust") && !BreatheEasyPlugin.RemoveAllVFX_Nhd.Value.IsOff())
			{
				__instance.m_onPlacedEffect = new EffectList();
			}
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch_NoHoeDust
	{
		[HarmonyPriority(0)]
		private static void Postfix(ZNetScene __instance)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoHoeDust") || BreatheEasyPlugin.RemoveAllVFX_Nhd.Value.IsOff())
			{
				return;
			}
			BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)"ZNetScene Awake Postfix, turning off build dust");
			foreach (GameObject item in __instance.m_prefabs.Where((GameObject instanceMPrefab) => Object.op_Implicit((Object)(object)instanceMPrefab.GetComponent<Piece>())))
			{
				if (((Object)item).name.Contains("road") || ((Object)item).name.Contains("raise") || ((Object)item).name.Contains("paved"))
				{
					Piece component = item.GetComponent<Piece>();
					component.m_placeEffect.m_effectPrefabs = component.m_placeEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray();
					BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)("Removed build dust from " + ((Object)item).name + " Current list of effect prefabs: " + string.Join("\n", component.m_placeEffect.m_effectPrefabs.Select((EffectData effect) => ((Object)effect.m_prefab).name))));
				}
			}
		}
	}
	[HarmonyPatch(typeof(Player), "PlacePiece")]
	internal static class PiecePlacePiecePatch
	{
		[HarmonyPriority(700)]
		private static void Prefix(Player __instance, ref Piece piece)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoHoeDust") || BreatheEasyPlugin.RemoveAllVFX_Nhd.Value.IsOff())
			{
				return;
			}
			string name = ((Object)((Component)piece).gameObject).name;
			if (name.Contains("road") || name.Contains("raise") || name.Contains("path_") || name.Contains("paved"))
			{
				BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)("Preventing hoe dust from spawning " + name));
				piece.m_placeEffect.m_effectPrefabs = piece.m_placeEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray();
				BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)("Removed build dust from " + name + " Current list of effect prefabs: " + string.Join("\n", piece.m_placeEffect.m_effectPrefabs.Select((EffectData effect) => ((Object)effect.m_prefab).name))));
			}
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch_NoTreeDust
	{
		[HarmonyPriority(0)]
		private static void Postfix(ZNetScene __instance)
		{
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Invalid comparison between Unknown and I4
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoTreeDust"))
			{
				return;
			}
			BreatheEasyPlugin.BreatheEasyLogger.LogDebug((object)"ZNetScene Awake Postfix, turning off tree dust");
			TreeBase val = default(TreeBase);
			TreeLog val2 = default(TreeLog);
			Destructible val3 = default(Destructible);
			foreach (GameObject prefab in __instance.m_prefabs)
			{
				if (prefab.TryGetComponent<TreeBase>(ref val))
				{
					UpdateEffectList(val.m_destroyedEffect.m_effectPrefabs, BreatheEasyPlugin.DestroyedEffectsEnabled.Value.IsOn());
					UpdateEffectList(val.m_hitEffect.m_effectPrefabs, BreatheEasyPlugin.HitEffectsEnabled.Value.IsOn());
					UpdateEffectList(val.m_respawnEffect.m_effectPrefabs, BreatheEasyPlugin.RespawnEffectsEnabled.Value.IsOn());
				}
				if (prefab.TryGetComponent<TreeLog>(ref val2))
				{
					UpdateEffectList(val2.m_destroyedEffect.m_effectPrefabs, BreatheEasyPlugin.DestroyedEffectsEnabled.Value.IsOn());
					UpdateEffectList(val2.m_hitEffect.m_effectPrefabs, BreatheEasyPlugin.HitEffectsEnabled.Value.IsOn());
				}
				if (prefab.TryGetComponent<Destructible>(ref val3) && (int)val3.m_destructibleType == 2)
				{
					UpdateEffectList(val3.m_destroyedEffect.m_effectPrefabs, BreatheEasyPlugin.DestroyedEffectsEnabled.Value.IsOn());
					UpdateEffectList(val3.m_hitEffect.m_effectPrefabs, BreatheEasyPlugin.HitEffectsEnabled.Value.IsOn());
				}
			}
		}

		internal static void UpdateAllDestroyedEffects()
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoTreeDust"))
			{
				return;
			}
			bool isEnabled = BreatheEasyPlugin.DestroyedEffectsEnabled.Value.IsOn();
			TreeBase[] array = Resources.FindObjectsOfTypeAll<TreeBase>();
			for (int i = 0; i < array.Length; i++)
			{
				UpdateEffectList(array[i].m_destroyedEffect.m_effectPrefabs, isEnabled);
			}
			TreeLog[] array2 = Resources.FindObjectsOfTypeAll<TreeLog>();
			for (int i = 0; i < array2.Length; i++)
			{
				UpdateEffectList(array2[i].m_destroyedEffect.m_effectPrefabs, isEnabled);
			}
			foreach (Destructible item in from x in Resources.FindObjectsOfTypeAll<Destructible>()
				where (int)x.m_destructibleType == 2
				select x)
			{
				UpdateEffectList(item.m_destroyedEffect.m_effectPrefabs, isEnabled);
			}
		}

		internal static void UpdateAllHitEffects()
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoTreeDust"))
			{
				return;
			}
			bool isEnabled = BreatheEasyPlugin.HitEffectsEnabled.Value.IsOn();
			TreeBase[] array = Resources.FindObjectsOfTypeAll<TreeBase>();
			for (int i = 0; i < array.Length; i++)
			{
				UpdateEffectList(array[i].m_hitEffect.m_effectPrefabs, isEnabled);
			}
			TreeLog[] array2 = Resources.FindObjectsOfTypeAll<TreeLog>();
			for (int i = 0; i < array2.Length; i++)
			{
				UpdateEffectList(array2[i].m_hitEffect.m_effectPrefabs, isEnabled);
			}
			foreach (Destructible item in from x in Resources.FindObjectsOfTypeAll<Destructible>()
				where (int)x.m_destructibleType == 2
				select x)
			{
				UpdateEffectList(item.m_hitEffect.m_effectPrefabs, isEnabled);
			}
		}

		internal static void UpdateAllRespawnEffects()
		{
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoTreeDust"))
			{
				bool isEnabled = BreatheEasyPlugin.RespawnEffectsEnabled.Value.IsOn();
				TreeBase[] array = Resources.FindObjectsOfTypeAll<TreeBase>();
				for (int i = 0; i < array.Length; i++)
				{
					UpdateEffectList(array[i].m_respawnEffect.m_effectPrefabs, isEnabled);
				}
			}
		}

		internal static void UpdateEffectList(EffectData[] effects, bool isEnabled)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoTreeDust") || effects == null)
			{
				return;
			}
			foreach (EffectData val in effects)
			{
				if (val != null && (Object)(object)val.m_prefab != (Object)null && ((Object)val.m_prefab).name.Contains("vfx"))
				{
					val.m_enabled = isEnabled;
				}
			}
		}
	}
	[HarmonyPatch(typeof(Attack), "DoAreaAttack")]
	internal static class AttackDoAreaAttackPatch
	{
		private static void Prefix(Attack __instance)
		{
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoWeaponDust") && ((Character)__instance.m_character).IsPlayer())
			{
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_hitTerrainEffect, BreatheEasyPlugin.RemoveHitTerrainEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_hitTerrainEffect, BreatheEasyPlugin.RemoveHitTerrainEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_hitEffect, BreatheEasyPlugin.RemoveHitEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_hitEffect, BreatheEasyPlugin.RemoveHitEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_triggerEffect, BreatheEasyPlugin.RemoveTriggerEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_triggerEffect, BreatheEasyPlugin.RemoveTriggerEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_startEffect, BreatheEasyPlugin.RemoveStartEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_startEffect, BreatheEasyPlugin.RemoveStartEffects.Value);
			}
		}
	}
	[HarmonyPatch(typeof(Attack), "DoNonAttack")]
	internal static class AttackDoNonAttackPatch
	{
		private static void Prefix(Attack __instance)
		{
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoWeaponDust") && ((Character)__instance.m_character).IsPlayer())
			{
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_triggerEffect, BreatheEasyPlugin.RemoveTriggerEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_triggerEffect, BreatheEasyPlugin.RemoveTriggerEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_startEffect, BreatheEasyPlugin.RemoveStartEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_startEffect, BreatheEasyPlugin.RemoveStartEffects.Value);
			}
		}
	}
	[HarmonyPatch(typeof(Attack), "DoMeleeAttack")]
	internal static class AttackOnAttackTriggerPatch
	{
		private static void Prefix(Attack __instance)
		{
			if (!BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoWeaponDust") && ((Character)__instance.m_character).IsPlayer())
			{
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_hitTerrainEffect, BreatheEasyPlugin.RemoveHitTerrainEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_hitTerrainEffect, BreatheEasyPlugin.RemoveHitTerrainEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_hitEffect, BreatheEasyPlugin.RemoveHitEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_hitEffect, BreatheEasyPlugin.RemoveHitEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_triggerEffect, BreatheEasyPlugin.RemoveTriggerEffects.Value);
				NoWeaponDust.DisableEffectBasedOnConfig(__instance.m_weapon.m_shared.m_triggerEffect, BreatheEasyPlugin.RemoveTriggerEffects.Value);
			}
		}
	}
	internal static class NoWeaponDust
	{
		internal static void DisableEffectBasedOnConfig(EffectList effectList, BreatheEasyPlugin.Toggle shouldDisable)
		{
			if (BreatheEasyPlugin.IsConflictingModLoaded("Azumatt.NoWeaponDust") || effectList == null)
			{
				return;
			}
			EffectData[] effectPrefabs = effectList.m_effectPrefabs;
			foreach (EffectData val in effectPrefabs)
			{
				if (!((Object)(object)val.m_prefab == (Object)null) && (((Object)val.m_prefab).name.Contains("vfx_") || ((Object)val.m_prefab).name.StartsWith("fx_")))
				{
					val.m_enabled = shouldDisable == BreatheEasyPlugin.Toggle.Off;
				}
			}
		}
	}
}
namespace BreatheEasy.Camera_Effects
{
	[HarmonyPatch(typeof(HeatDistortImageEffect), "OnRenderImage")]
	internal static class HeatDistortImageEffectOnRenderImagePatch
	{
		private static void Postfix(HeatDistortImageEffect __instance)
		{
			((Behaviour)__instance).enabled = !BreatheEasyPlugin.RemoveAshlandsHeatWave.Value.IsOn();
		}
	}
	public abstract class AshlandsHeatWave
	{
		private static void _RemoveHeatWave()
		{
			GameCamera instance = GameCamera.instance;
			if (!((Object)(object)instance == (Object)null))
			{
				HeatDistortImageEffect component = ((Component)instance).gameObject.GetComponent<HeatDistortImageEffect>();
				if (!((Object)(object)component == (Object)null))
				{
					BreatheEasyPlugin.BreatheEasyLogger.LogWarning((object)"Removing Ashlands Heat Wave");
					((Behaviour)component).enabled = !BreatheEasyPlugin.RemoveAshlandsHeatWave.Value.IsOn();
				}
			}
		}

		internal static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			_RemoveHeatWave();
		}
	}
	public abstract class LensDirt
	{
		private static float Original;

		private static void _RemoveLensDirt()
		{
			GameCamera instance = GameCamera.instance;
			if (!((Object)(object)instance == (Object)null))
			{
				PostProcessingBehaviour component = ((Component)instance).gameObject.GetComponent<PostProcessingBehaviour>();
				if (!((Object)(object)component == (Object)null))
				{
					Original = component.profile.bloom.m_Settings.lensDirt.intensity;
					component.profile.bloom.m_Settings.lensDirt.intensity = (BreatheEasyPlugin.RemoveLensDirt.Value.IsOn() ? 0f : Original);
				}
			}
		}

		internal static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			_RemoveLensDirt();
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			ZRpc rpc2 = rpc;
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Invalid comparison between Unknown and I4
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}