4. Magic Effects

Updated 4 days ago

Air Jump

  • While in the air, the player may jump an additional time.

Ammo Consumption Chance -X%

  • Adds a chance to not consume ammo when firing bow or crossbow.

Apportation

  • Teleports player to thrown weapon when an enemy is hit.

Armor +X%

  • Increase the armor value of the magic equipment by X%.

Armor +X% (Health Critical)

  • The player's total armor is increased by X% when below 30% health.

Attack Eitr Use -X%

  • Reduce the player's attack eitr usage by X%.

Attack Health Use -X%

  • Reduce the player's attack health usage by X%.

Attack Speed +X%

  • Attacks made with the magic weapon are X% faster.

Attack Speed X% (Health Critical)

  • The player's attack speed is increased by X% when below 30% health.

Attack Stamina Use -X%

  • Reduce the player's attack stamina usage by X%.

Automatic Mead Consumption (Health Critical)

  • Meads that restore health are automatically consumed when health critical or when hit by attack which will cause health critical

Axes Skill +X

  • Increases the player's axes and woodcutting skill levels by +X. This may cause the skills' level to increase above 100.

Backstab +X%

  • Increase the backstab multiplier against enemies not in combat by X%.

Block +X%

  • Increase the block armor of the magic item by X%.

Block +X% (Health Critical)

  • The player's block armor is increased by X% when below 30% health.

Block Force +X%

  • Increase block force by +X%.

Block Stamina Use -X%

  • Reduce the player's block stamina usage by X%.

Blocking Skill +X

  • Increases the player's blocking skill level by +X. This may cause the skill level to increase above 100.

Blood Magic Skill +X

  • Increases the player's blood magic skill levels by +X. This may cause the skills' level to increase above 100.

Bloodletting

  • Attacks use health instead of stamina equal to original stamina use.

Blunt Damage +X%

  • Add X% of the total unenchanted damage of this weapon as blunt damage to attacks made by the magic weapon.

Blunt Damage -X%

  • The player reduces all blunt damage taken by X%. This effect stacks additively with other damage reduction effects equipped by the player.

Bows Skill +X

  • Increases the player's bows skill level by +X. This may cause the skill level to increase above 100.

Build Distance +X%

  • Increase the distance player can build by +X%.

Bulk +X

  • Converts a portion of your regeneration into maximum health.

Carry Weight +X

  • Increase the player's maximum carry weight capacity by X.

Chain Lightning +X%

  • Spawns ChainLightning at +15% chance on hit. Deals +{0}% damage.

Clubs Skill +X

  • Increases the player's clubs skill level by +X. This may cause the skill level to increase above 100.

Coin Weighted Weapon +X%

  • Increase each damage type of weapon by +X% per (999) of coins in inventory. Strong diminishing returns after 2k coins.

Comfort +X

  • When resting and wearing the magic equipment, the player's comfort level is increased by +X.

Crafting Skills +X

  • Increases the player's crafting and cooking skill levels by +X. This may cause the skill level to increase above 100.

Crossbows Skill +X

  • Increases the player's crossbows skill level by +X. This may cause the skill level to increase above 100.

Damage +X% (Health Critical)

  • The player's total damage is increased by X% when below 30% health.

Darting Thoughts +X

  • Increases Eitr Regen +<color=yellow>X%</color> while decreasing max Eitr +<color=yellow>X/2</color>%.

Demisting Range +X%

  • Increases the demisting range by +X%.

Discovery Radius +X%

  • The player's map discovery radius is increased by X%.

Dodge Damage Buff +X%

  • Dodging an enemy melee attack grants a buff increasing damage for 10 seconds. Can not be refreshed until the buff expires or is removed.

Dodge Stamina Use -X%

  • Reduce the player's dodge stamina usage by X%.

Double Magic Shot

  • Elemental Magic attacks fire twice and use twice the amount of eitr

Draw Stamina -X%

  • Reduce the draw stamina usage of the magic item by X%.

Duelist +X%

  • When using the magic weapon without anything in the player's off hand, its block armor is increased by +X% of the weapon's attack power, and its parry force is increased by +<color=yellow>X/2</color>% of the weapon's attack power.

Durability +X%

  • Increase the maximum durability of the magic item by +X%.

Eitr +X

  • Increase the player's base maximum eitr by X.

Eitr Leech X%

  • The player gains eitr on hit equal to X% of total damage done with each attack.

Eitr Regen +X%

  • Increase Eitr Regen by {0:0.#}%

Eitr Regen +X% (Health Critical)

  • The player's eitr regen is increased by X% when below 30% health.

Eitr Weaving +X

  • Performing a parry restores +X Eitr.

Elemental Damage -X%

  • The player reduces all elemental damage (fire, frost, lightning, poison) taken by X%. This effect stacks additively with other damage reduction effects equipped by the player.

Elemental Damage Dealt +X%

  • Increase the elemental damage (fire, frost, lightning, poison, spirit) done by the magic weapon by +X%, including damage from other enchantments.

Elemental Magic Skill +X

  • Increases the player's elemental magic skill level by +X. This may cause the skill level to increase above 100.

Executioner +X%

  • The first attack on an enemy that is below 20% health deals +X% damage.

Explosive Shot +X%

  • Ranged attacks made by the magic weapon deal +X% attack damage in an area of effect around the projectile impact.

Feather Fall

  • The player falls slowly and is immune to fall damage.

Feint X%

  • The player has a X% chance to automatically avoid all damage from an attack.

Feint Increased by X% (Health Critical)

  • The player's chance to avoid incoming attacks is increased by X% when below 30% health.

Fire Damage -X%

  • The player reduces all fire damage taken by +X%. This effect stacks additively with other damage reduction effects equipped by the player.

Fire Rate +X%

  • Increase the rate at which magic weapons fire projectiles by +X%.

Fishing Skill +X

  • Increases the player's fishing skill level by +X. This may cause the skill level to increase above 100.

Forsaken Power Cooldown -X%

  • Reduce the cooldown of players Forsaken Power by X%.

Free Build

  • When using the magic hammer, buildings can be built without the required crafting station nearby.

Frost Damage -X%

  • The player reduces all frost damage taken by +X%. This effect does not provide protection from environmental effects. This effect stacks additively with other damage reduction effects equipped by the player.

Glowing

  • The player glows with a faint light.

Headhunter +X

  • Increases chance to drop trophies by +X%.

Health +X

  • Increase the player's base maximum health by X.

Health Critical Threshold +X%

  • Increase the threshold for health critical effects by X%. Additive, not multiplicative.

Health Regen +X%

  • Increase the player's health regeneration by X%.

Health Regen +X% (Health Critical)

  • The player's health regene is increased by X% when below 30% health.

Health Regen +X/tick

  • Increase the player's base health regeneration by X health per tick.

Heat Resistance +X%

  • Increase the player's heat resistance by X%. Additive, not multiplicative.

Imbue Fire Damage X%

  • Add X% of the total unenchanted damage of this weapon as fire damage to attacks made by the magic weapon.

Imbue Frost Damage X%

  • Add X% of the total unenchanted damage of this weapon as frost damage to attacks made by the magic weapon.

Imbue Lightning Damage X%

  • Add X% of the total unenchanted damage of this weapon as lightning damage to attacks made by the magic weapon.

Imbue Poison Damage X%

  • Add X% of the total unenchanted damage of this weapon as poison damage to attacks made by the magic weapon

Imbue Spirit Damage X%

  • Add X% of the total unenchanted damage of this weapon as spirit damage to attacks made by the magic weapon.

Immovable

  • The player is immune to knockback and stagger while blocking with the magic shield.

Indestructible

  • The magic item does not use durability and will never break.

Instant Mead (Health Critical)

  • Meads that restore health, stamina, or eitr apply their effects instantly when health critical

Item Weight -X%

  • Reduce the weight of the magic item by X%.

Jump Stamina Use -X%

  • Reduce the player's jump stamina usage by X%.

Knives Skill +X

  • Increases the player's knives skill level by +X. This may cause the skill level to increase above 100.

Lifesteal X%

  • The player heals for X% of total damage done with each attack.

Lifesteal X% (Health Critical)

  • The player heals for X% of attack damage when below 30% health.

Lightning Damage -X%

  • The player reduces all lightning damage taken by +X%. This effect stacks additively with other damage reduction effects equipped by the player.

Luck +X

  • Increase the chance to find higher rarity magic items.

Lumberjacking Drop +X

  • Increase total amount of drops from trees and logs by X.

Meads Cooldown -X%

  • Decrease mead cooldowns by X%.

Mining Drop +X

  • Increase total amount of drops from ore and stone mining by X.

Movement Skills +X

  • Increases the player's run, jump, swim, and sneak skill levels by +X. This may cause the skills' level to increase above 100.

Movement Speed +X%

  • Increase the player's movement speed by X%.

Movement Speed +X% (Health Critical)

  • The player's movement speed is increased by X% when below 30% health.

Noise -X%

  • Reduce the distance player noise travels +X%.

OffSet Attack +X%

  • Your third attack in an attack string provides stagger immunity and damage reduction if timed against an enemy melee attack.

Opportunist +X%

  • Attacks made against staggered enemies have a +X% chance to deal backstab damage.

Parry +X%

  • Increase the parry block armor, parry force, and parry bonus of the magic by +X%.

Parry X% (Health Critical)

  • The player's parry block armor, parry force, and parry bonus are increased by X% when below 30% health.

Parry Window +X ms

  • Increase the time window for blocks to count as a parry by +X ms.

Physical Damage -X%

  • The player reduces all physical damage (blunt, slash, pierce) taken by X%. This effect stacks additively with other damage reduction effects equipped by the player.

Physical Damage Dealt +X%

  • Increase the physical damage (blunt, slash, pierce, chop, pickaxe) done by the magic weapon by +X%, including damage from other enchantments.

Pickaxes Skill +X

  • Increases the player's pickaxes skill level by +X. This may cause the skill level to increase above 100.

Pickup Range +X%

  • Increase auto pickup range by +X%.

Pierce Damage +X%

  • Add X% of the total unenchanted damage of this weapon as pierce damage to attacks made by the magic weapon. If the item is a pickaxe, add the same amount of pickaxe damage.

Pierce Damage -X%

  • The player reduces all pierce damage taken by X%. This effect stacks additively with other damage reduction effects equipped by the player.

Poison Damage -X%

  • The player reduces all poison damage taken by +X%. This effect stacks additively with other damage reduction effects equipped by the player.

Polearms Skill +X

  • Increases the player's polearms skill level by +X. This may cause the skill level to increase above 100.

Projectile Speed +X%

  • Increase the speed of projectiles by +X%.

Quick Draw +X%

  • Increases the draw speed of the magic bow by +X%.

Quick Learner +X%

  • All skills improve X% faster.

Recalling

  • The thrown magic weapon automatically returns to the player after being thrown.

Riches +X%

  • Slain enemies have a +X% increased chance to drop coins or treasure.

Slash Damage +X%

  • Add X% of the total unenchanted damage of this weapon as slash damage to attacks made by the magic weapon. If the weapon is an axe, add the same amount of chop damage.

Slash Damage -X%

  • The player reduces all slash damage taken by X%. This effect stacks additively with other damage reduction effects equipped by the player.

Slow +X%

  • Slows the attack and movement speed of creatures being hit by +X% for 2 seconds. Bosses are immune to this effect.

Spears Skill +X

  • Increases the player's spears skill level by +X. This may cause the skill level to increase above 100.

Spellblade +X

  • Converts a 50% of usage cost to eitr, increases damage by +<color=yellow>X%</color>.

Sprint Stamina Use -X%

  • Reduce the player's sprint stamina usage by X%.

Stagger Chance +X%

  • Increase the chance to stagger the enemy by X% for attacks made with the magic weapon.

Stagger Damage +X%

  • Increase damage to staggered enemies by +X%.

Stagger Duration +X%

  • Increase the stagger duration by X% against enemies when staggered by attacks from the magic weapon.

Stamina +X

  • Increase the player's base maximum stamina by X.

Stamina Regen +X%

  • Increase the player's stamina regeneration by +X%.

Stamina Regen +X% (Health Critical)

  • The player's stamina regen is increased by X% when below 30% health.

Summons Damage +X%

  • Increases the damage of summoned creatures by +X%.

Summons Health +X%

  • Increases the health of summoned creatures by +X%.

Swords Skill +X

  • Increases the player's swords skill level by +X. This may cause the skill level to increase above 100.

Thorn Damage +X%

  • Reflect X% of damage back to attacker

Throwable

  • The magic weapon's secondary attack is now Throw Weapon.

Triple Shot

  • Bow attacks fire 3x ammo, instead of one.

Unarmed Skill +X

  • Increases the player's unarmed skill level by +X. This may cause the skill level to increase above 100.

Unhindered

  • Wearing or wielding this magic item does not penalize the player's movement speed.

Warmth

  • While wearing the magical equipment, the player will not get cold. Will not remove an existing freezing effect. Does not grant cold resistance.

Waterproof

  • While wearing the magical equipment, the player will not get wet from the rain. Immersion in water will still make the player wet.

Weightless

  • Wearing or wielding this magic item does not penalize the player's movement speed.