Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of ImprovedDvergerCirclet v1.0.7
ImprovedDvergerCirclet.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ImprovedDvergerCirclet")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Randy Knapp Mods")] [assembly: AssemblyProduct("ImprovedDvergerCirclet")] [assembly: AssemblyCopyright("Copyright © Randy Knapp 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("cbed8160-747f-4022-98ce-61a8ee201652")] [assembly: AssemblyFileVersion("1.0.7.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.7.0")] [module: UnverifiableCode] public static class PlayerExtensions { public static ZDO GetZDO(this Player player) { return ((Character)player).m_nview.GetZDO(); } } namespace Common { public class ConfigPositionedElement : MonoBehaviour { public ConfigEntry<TextAnchor> AnchorConfig; public ConfigEntry<Vector2> PositionConfig; protected RectTransform _rt; protected TextAnchor _currentAnchor; public virtual void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown _rt = (RectTransform)((Component)this).transform; EnsureCorrectPosition(); } public virtual void Update() { EnsureCorrectPosition(); } public virtual void EnsureCorrectPosition() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected I4, but got Unknown //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) if (AnchorConfig != null && PositionConfig != null && (_currentAnchor != AnchorConfig.Value || !(_rt.anchoredPosition == PositionConfig.Value))) { _currentAnchor = AnchorConfig.Value; TextAnchor currentAnchor = _currentAnchor; TextAnchor val = currentAnchor; Vector2 val2 = default(Vector2); switch ((int)val) { case 0: { RectTransform rt25 = _rt; RectTransform rt26 = _rt; RectTransform rt27 = _rt; ((Vector2)(ref val2))..ctor(0f, 1f); rt27.anchorMax = val2; Vector2 pivot = (rt26.anchorMin = val2); rt25.pivot = pivot; break; } case 1: { RectTransform rt22 = _rt; RectTransform rt23 = _rt; RectTransform rt24 = _rt; ((Vector2)(ref val2))..ctor(0.5f, 1f); rt24.anchorMax = val2; Vector2 pivot = (rt23.anchorMin = val2); rt22.pivot = pivot; break; } case 2: { RectTransform rt19 = _rt; RectTransform rt20 = _rt; RectTransform rt21 = _rt; ((Vector2)(ref val2))..ctor(1f, 1f); rt21.anchorMax = val2; Vector2 pivot = (rt20.anchorMin = val2); rt19.pivot = pivot; break; } case 3: { RectTransform rt16 = _rt; RectTransform rt17 = _rt; RectTransform rt18 = _rt; ((Vector2)(ref val2))..ctor(0f, 0.5f); rt18.anchorMax = val2; Vector2 pivot = (rt17.anchorMin = val2); rt16.pivot = pivot; break; } case 4: { RectTransform rt13 = _rt; RectTransform rt14 = _rt; RectTransform rt15 = _rt; ((Vector2)(ref val2))..ctor(0.5f, 0.5f); rt15.anchorMax = val2; Vector2 pivot = (rt14.anchorMin = val2); rt13.pivot = pivot; break; } case 5: { RectTransform rt10 = _rt; RectTransform rt11 = _rt; RectTransform rt12 = _rt; ((Vector2)(ref val2))..ctor(1f, 0.5f); rt12.anchorMax = val2; Vector2 pivot = (rt11.anchorMin = val2); rt10.pivot = pivot; break; } case 6: { RectTransform rt7 = _rt; RectTransform rt8 = _rt; RectTransform rt9 = _rt; ((Vector2)(ref val2))..ctor(0f, 0f); rt9.anchorMax = val2; Vector2 pivot = (rt8.anchorMin = val2); rt7.pivot = pivot; break; } case 7: { RectTransform rt4 = _rt; RectTransform rt5 = _rt; RectTransform rt6 = _rt; ((Vector2)(ref val2))..ctor(0.5f, 0f); rt6.anchorMax = val2; Vector2 pivot = (rt5.anchorMin = val2); rt4.pivot = pivot; break; } case 8: { RectTransform rt = _rt; RectTransform rt2 = _rt; RectTransform rt3 = _rt; ((Vector2)(ref val2))..ctor(1f, 0f); rt3.anchorMax = val2; Vector2 pivot = (rt2.anchorMin = val2); rt.pivot = pivot; break; } } _rt.anchoredPosition = PositionConfig.Value; } } } [Serializable] public class RecipeRequirementConfig { public string item = ""; public int amount = 1; } [Serializable] public class RecipeConfig { public string name = ""; public string item = ""; public int amount = 1; public string craftingStation = ""; public int minStationLevel = 1; public bool enabled = true; public string repairStation = ""; public List<RecipeRequirementConfig> resources = new List<RecipeRequirementConfig>(); } [Serializable] public class RecipesConfig { public List<RecipeConfig> recipes = new List<RecipeConfig>(); } public static class GameObjectExtensions { public static RectTransform RectTransform(this GameObject go) { Transform transform = go.transform; return (RectTransform)(object)((transform is RectTransform) ? transform : null); } public static T RequireComponent<T>(this GameObject go) where T : Component { T component = go.GetComponent<T>(); return ((Object)(object)component == (Object)null) ? go.AddComponent<T>() : component; } } public class GotDestroyed : MonoBehaviour { public void OnDisable() { Debug.LogError((object)("I got destroyed! (" + ((Object)((Component)this).gameObject).name + ")")); Debug.Log((object)Environment.StackTrace); } } public class MultiValueDictionary<TKey, TValue> : Dictionary<TKey, List<TValue>> { public void Add(TKey key, TValue value) { if (!TryGetValue(key, out var value2)) { value2 = new List<TValue>(); Add(key, value2); } value2.Add(value); } public bool ContainsValue(TKey key, TValue value) { if (TryGetValue(key, out var value2)) { return value2.Contains(value); } return false; } public void Remove(TKey key, TValue value) { if (TryGetValue(key, out var value2)) { value2.Remove(value); if (value2.Count <= 0) { Remove(key); } } } public void Merge(MultiValueDictionary<TKey, TValue> toMergeWith) { if (toMergeWith == null) { return; } foreach (KeyValuePair<TKey, List<TValue>> item in toMergeWith) { foreach (TValue item2 in item.Value) { Add(item.Key, item2); } } } public List<TValue> GetValues(TKey key, bool returnEmptySet = false) { if (!TryGetValue(key, out var value) && returnEmptySet) { return new List<TValue>(); } return value; } } public static class PrefabCreator { public static ManualLogSource Logger; public static Dictionary<string, CraftingStation> CraftingStations; public static T RequireComponent<T>(GameObject go) where T : Component { T val = go.GetComponent<T>(); if ((Object)(object)val == (Object)null) { val = go.AddComponent<T>(); } return val; } public static void Reset() { CraftingStations = null; } private static void InitCraftingStations() { if (CraftingStations != null) { return; } CraftingStations = new Dictionary<string, CraftingStation>(); foreach (Recipe recipe in ObjectDB.instance.m_recipes) { if ((Object)(object)recipe.m_craftingStation != (Object)null && !CraftingStations.ContainsKey(((Object)recipe.m_craftingStation).name)) { CraftingStations.Add(((Object)recipe.m_craftingStation).name, recipe.m_craftingStation); } } } public static Recipe CreateRecipe(string name, string itemId, RecipeConfig recipeConfig) { //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Expected O, but got Unknown InitCraftingStations(); GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(itemId); if ((Object)(object)itemPrefab == (Object)null) { ManualLogSource logger = Logger; if (logger != null) { logger.LogWarning((object)("[PrefabCreator] Could not find item prefab (" + itemId + ")")); } return null; } Recipe val = ScriptableObject.CreateInstance<Recipe>(); ((Object)val).name = name; val.m_amount = recipeConfig.amount; val.m_minStationLevel = recipeConfig.minStationLevel; val.m_item = itemPrefab.GetComponent<ItemDrop>(); val.m_enabled = recipeConfig.enabled; if (!string.IsNullOrEmpty(recipeConfig.craftingStation)) { if (!CraftingStations.ContainsKey(recipeConfig.craftingStation)) { ManualLogSource logger2 = Logger; if (logger2 != null) { logger2.LogWarning((object)("[PrefabCreator] Could not find crafting station (" + itemId + "): " + recipeConfig.craftingStation)); } string text = string.Join(", ", CraftingStations.Keys); ManualLogSource logger3 = Logger; if (logger3 != null) { logger3.LogInfo((object)("[PrefabCreator] Available Stations: " + text)); } } else { val.m_craftingStation = CraftingStations[recipeConfig.craftingStation]; } } if (!string.IsNullOrEmpty(recipeConfig.repairStation)) { if (!CraftingStations.ContainsKey(recipeConfig.repairStation)) { ManualLogSource logger4 = Logger; if (logger4 != null) { logger4.LogWarning((object)("[PrefabCreator] Could not find repair station (" + itemId + "): " + recipeConfig.repairStation)); } string text2 = string.Join(", ", CraftingStations.Keys); ManualLogSource logger5 = Logger; if (logger5 != null) { logger5.LogInfo((object)("[PrefabCreator] Available Stations: " + text2)); } } else { val.m_repairStation = CraftingStations[recipeConfig.repairStation]; } } List<Requirement> list = new List<Requirement>(); foreach (RecipeRequirementConfig resource in recipeConfig.resources) { GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab(resource.item); if ((Object)(object)itemPrefab2 == (Object)null) { ManualLogSource logger6 = Logger; if (logger6 != null) { logger6.LogError((object)("[PrefabCreator] Could not find requirement item (" + itemId + "): " + resource.item)); } } else { list.Add(new Requirement { m_amount = resource.amount, m_resItem = itemPrefab2.GetComponent<ItemDrop>() }); } } val.m_resources = list.ToArray(); return val; } public static Recipe AddNewRecipe(string name, string itemId, RecipeConfig recipeConfig) { Recipe val = CreateRecipe(name, itemId, recipeConfig); if ((Object)(object)val == (Object)null) { ManualLogSource logger = Logger; if (logger != null) { logger.LogError((object)("[PrefabCreator] Failed to create recipe (" + name + ")")); } return null; } return AddNewRecipe(val); } public static Recipe AddNewRecipe(Recipe recipe) { int num = ObjectDB.instance.m_recipes.RemoveAll((Recipe x) => ((Object)x).name == ((Object)recipe).name); if (num > 0) { ManualLogSource logger = Logger; if (logger != null) { logger.LogInfo((object)$"[PrefabCreator] Removed recipe ({((Object)recipe).name}): {num}"); } } ObjectDB.instance.m_recipes.Add(recipe); ManualLogSource logger2 = Logger; if (logger2 != null) { logger2.LogInfo((object)("[PrefabCreator] Added recipe: " + ((Object)recipe).name)); } return recipe; } } [Serializable] public struct SerializableVector3 { public float x; public float y; public float z; public SerializableVector3(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } public void ToPackage(ZPackage pkg) { pkg.Write(x); pkg.Write(y); pkg.Write(z); } public static SerializableVector3 FromPackage(ZPackage pkg) { SerializableVector3 result = default(SerializableVector3); result.x = pkg.ReadSingle(); result.y = pkg.ReadSingle(); result.z = pkg.ReadSingle(); return result; } public override string ToString() { return $"[{x}, {y}, {z}]"; } public static implicit operator Vector3(SerializableVector3 s) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Vector3(s.x, s.y, s.z); } public static implicit operator SerializableVector3(Vector3 v) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return new SerializableVector3(v.x, v.y, v.z); } public static SerializableVector3 operator +(SerializableVector3 a, SerializableVector3 b) { return new SerializableVector3(a.x + b.x, a.y + b.y, a.z + b.z); } public static SerializableVector3 operator -(SerializableVector3 a, SerializableVector3 b) { return new SerializableVector3(a.x - b.x, a.y - b.y, a.z - b.z); } public static SerializableVector3 operator -(SerializableVector3 a) { return new SerializableVector3(0f - a.x, 0f - a.y, 0f - a.z); } public static SerializableVector3 operator *(SerializableVector3 a, float m) { return new SerializableVector3(a.x * m, a.y * m, a.z * m); } public static SerializableVector3 operator *(float m, SerializableVector3 a) { return new SerializableVector3(a.x * m, a.y * m, a.z * m); } public static SerializableVector3 operator /(SerializableVector3 a, float d) { return new SerializableVector3(a.x / d, a.y / d, a.z / d); } } public static class Utils { public static void PrintObject(object o) { if (o == null) { Debug.Log((object)"null"); } else { Debug.Log((object)(o?.ToString() + ":\n" + GetObjectString(o, " "))); } } public static string GetObjectString(object obj, string indent) { string text = ""; Type type = obj.GetType(); IEnumerable<FieldInfo> enumerable = from f in type.GetFields() where f.IsPublic select f; foreach (FieldInfo item in enumerable) { object value = item.GetValue(obj); string text2 = ((value == null) ? "null" : value.ToString()); text = text + "\n" + indent + item.Name + ": " + text2; } return text; } public static Sprite LoadSpriteFromFile(string spritePath) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) spritePath = Path.Combine(Paths.PluginPath, spritePath); if (File.Exists(spritePath)) { byte[] array = File.ReadAllBytes(spritePath); Texture2D val = new Texture2D(20, 20); if (ImageConversion.LoadImage(val, array)) { return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), default(Vector2), 100f); } } return null; } public static Sprite LoadSpriteFromFile(string modFolder, string iconName) { string spritePath = Path.Combine(modFolder, iconName); return LoadSpriteFromFile(spritePath); } public static string RemoveBetween(string s, string from, string to) { int num = 0; while (num >= 0) { num = s.IndexOf(from, StringComparison.InvariantCulture); if (num < 0) { break; } int num2 = s.IndexOf(to, num, StringComparison.InvariantCulture); if (num2 < 0) { break; } s = s.Remove(num, num2 - num + to.Length); } return s; } public static void CopyFields(object originalObject, object cloneObject, Type typeToReflect, BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public) { FieldInfo[] fields = typeToReflect.GetFields(bindingFlags); foreach (FieldInfo fieldInfo in fields) { object value = fieldInfo.GetValue(originalObject); fieldInfo.SetValue(cloneObject, value); } } public static bool IsServer() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Invalid comparison between Unknown and I4 return ZNet.instance.IsServer() || ZNet.instance.IsDedicated() || (int)SystemInfo.graphicsDeviceType == 4; } } public static class ArrayUtils { public static bool IsNullOrEmpty<T>(T[] a) { return a == null || a.Length == 0; } public static T[] Copy<T>(T[] other) { return other?.ToArray(); } } public static class ListExtensions { public static bool TryFind<T>(this List<T> list, Predicate<T> predicate, out T result) { int num = list.FindIndex(predicate); if (num != -1) { result = list[num]; return true; } result = default(T); return false; } } public class WeightedRandomCollection<T> { private readonly Random _random; private List<T> _list; private Func<T, float> _weightSelector; private bool _removeOnSelect; public float TotalWeight { get; private set; } public WeightedRandomCollection(Random random) { _random = random; } public WeightedRandomCollection(Random random, IEnumerable<T> collection, Func<T, float> weightSelector, bool removeOnSelect = false) { _random = random ?? new Random(); Setup(collection, weightSelector, removeOnSelect); } public void Setup(IEnumerable<T> collection, Func<T, float> weightSelector, bool removeOnSelect = false) { _list = collection.ToList(); _weightSelector = weightSelector; _removeOnSelect = removeOnSelect; TotalWeight = _list.Sum(_weightSelector); } public T Roll() { if (_list == null) { return default(T); } float num = (float)_random.NextDouble() * TotalWeight; float num2 = 0f; T val = default(T); foreach (var item in _list.Select((T weightedItem) => new { Value = weightedItem, Weight = _weightSelector(weightedItem) })) { num2 += item.Weight; if (num2 >= num) { val = item.Value; break; } } if (_removeOnSelect) { _list.Remove(val); TotalWeight = _list.Sum(_weightSelector); } return val; } public List<T> Roll(int numberOfRolls) { if (_list == null) { return null; } List<T> list = new List<T>(); for (int i = 0; i < numberOfRolls; i++) { T x = Roll(); if (!EqualityComparer<T>.Default.Equals(x, default(T))) { list.Add(Roll()); } } return list; } public void Reset() { _list = null; _weightSelector = null; _removeOnSelect = false; TotalWeight = 0f; } } } namespace DvergerColor { [BepInPlugin("randyknapp.mods.dvergercolor", "Dverger Color", "1.0.6")] [BepInProcess("valheim.exe")] public class DvergerColor : BaseUnityPlugin { public const string PluginId = "randyknapp.mods.dvergercolor"; public static ConfigEntry<Color> Color; public static ConfigEntry<int> MaxSteps; public static ConfigEntry<float> MinAngle; public static ConfigEntry<float> MaxAngle; public static ConfigEntry<float> MinIntensity; public static ConfigEntry<float> MaxIntensity; public static ConfigEntry<float> MinRange; public static ConfigEntry<float> MaxRange; public static ConfigEntry<float> PointIntensity; public static ConfigEntry<float> PointRange; public static ConfigEntry<string> NarrowBeamHotkey; public static ConfigEntry<string> WidenBeamHotkey; public static ConfigEntry<string> ToggleHotkey; public static ConfigEntry<bool> TurnOffInBed; public const string StepDataKey = "randyknapp.mods.dvergercolor.step"; public const string OnDataKey = "randyknapp.mods.dvergercolor.on"; private Harmony _harmony; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Color = ((BaseUnityPlugin)this).Config.Bind<Color>("General", "Color", Color.white, "The color of the Dverger light beam."); MaxSteps = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Steps", 3, "Define how many steps of focus the Dverger light beam has. Must be at least 2."); MinAngle = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Min Angle", 30f, "The angle of the beam at the narrowest setting."); MaxAngle = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Max Angle", 110f, "The angle of the beam at the widest setting."); MinIntensity = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Min Intensity", 1.4f, "The intensity of the beam at the widest setting."); MaxIntensity = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Max Intensity", 2.2f, "The intensity of the beam at the narrowest setting"); MinRange = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Min Range", 45f, "The range of the beam at the narrowest setting."); MaxRange = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Max Range", 15f, "The range of the beam at the widest setting"); PointIntensity = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Point Intensity", 1.1f, "The intensity of the Dverger light pool on the point light setting."); PointRange = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Point Range", 10f, "The range of the Dverger light pool on the point light setting."); NarrowBeamHotkey = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "Narrow Beam Hotkey", "[", "Press this button to narrow the Dverger light beam."); WidenBeamHotkey = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "Widen Beam Hotkey", "]", "Press this button to widen the Dverger light beam."); ToggleHotkey = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "Toggle Light On/Off", "\\", "Press this button to turn the light beam on or off."); TurnOffInBed = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Turn Off In Bed", true, "Whether the circlet should be turned off when you get into bed."); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "randyknapp.mods.dvergercolor"); } } [RequireComponent(typeof(Light))] public class LightChanger : MonoBehaviour { private int _maxSteps = 3; private float _minAngle = 30f; private float _maxAngle = 110f; private float _minIntensity = 1.4f; private float _maxIntensity = 2.2f; private float _minRange = 45f; private float _maxRange = 15f; private float _pointIntensity = 1.1f; private float _pointRange = 10f; private Light _light; private Light[] _lights; public int Step; public bool On; private void Awake() { _maxSteps = Mathf.Clamp(DvergerColor.MaxSteps.Value, 2, 50); _minAngle = Mathf.Clamp(DvergerColor.MinAngle.Value, 1f, 360f); _maxAngle = Mathf.Clamp(DvergerColor.MaxAngle.Value, 1f, 360f); _minIntensity = Mathf.Clamp(DvergerColor.MaxIntensity.Value, 0f, 10f); _maxIntensity = Mathf.Clamp(DvergerColor.MinIntensity.Value, 0f, 10f); _minRange = Mathf.Clamp(DvergerColor.MinRange.Value, 0f, 1000f); _maxRange = Mathf.Clamp(DvergerColor.MaxRange.Value, 0f, 1000f); _pointIntensity = Mathf.Clamp(DvergerColor.PointIntensity.Value, 0f, 10f); _pointRange = Mathf.Clamp(DvergerColor.PointRange.Value, 0f, 1000f); Step = _maxSteps - 1; On = true; } private void Update() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } ZDO zDO = localPlayer.GetZDO(); bool flag = false; if ((Object)(object)localPlayer != (Object)null && ((Character)localPlayer).TakeInput()) { if (On && Input.GetKeyDown(DvergerColor.NarrowBeamHotkey.Value)) { Step = Mathf.Clamp(Step - 1, 0, _maxSteps); flag = true; } else if (On && Input.GetKeyDown(DvergerColor.WidenBeamHotkey.Value)) { Step = Mathf.Clamp(Step + 1, 0, _maxSteps); flag = true; } else if (Input.GetKeyDown(DvergerColor.ToggleHotkey.Value)) { On = !On; flag = true; } } if (flag) { ShowStatusMessage(); zDO.Set("randyknapp.mods.dvergercolor.step", Step); zDO.Set("randyknapp.mods.dvergercolor.on", On); } if (Step == _maxSteps) { _light.type = (LightType)2; _light.intensity = _pointIntensity; _light.range = _pointRange; } else { float num = (float)Step / (float)(_maxSteps - 1); _light.type = (LightType)0; _light.spotAngle = Mathf.Lerp(_minAngle, _maxAngle, num); _light.intensity = Mathf.Lerp(_minIntensity, _maxIntensity, num); _light.range = Mathf.Lerp(_minRange, _maxRange, num); } bool flag2 = ((Character)localPlayer).InBed(); bool value = DvergerColor.TurnOffInBed.Value; Light[] lights = _lights; foreach (Light val in lights) { if (value && flag2) { ((Behaviour)val).enabled = false; } else { ((Behaviour)val).enabled = On; } } } public void SetLights(Light[] lights) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) _lights = lights; _light = lights[0]; if ((Object)(object)_light != (Object)null) { _light.color = DvergerColor.Color.Value; } ShowStatusMessage(); if ((Object)(object)Player.m_localPlayer != (Object)null) { ZDO zDO = Player.m_localPlayer.GetZDO(); Step = zDO.GetInt("randyknapp.mods.dvergercolor.step", DvergerColor.MaxSteps.Value - 1); On = zDO.GetBool("randyknapp.mods.dvergercolor.on", true); } else { Step = DvergerColor.MaxSteps.Value - 1; On = true; } } private void ShowStatusMessage() { if ((Object)(object)MessageHud.instance != (Object)null) { if (!On) { MessageHud.instance.ShowMessage((MessageType)1, "Dverger Circlet: Off", 0, (Sprite)null); } else { MessageHud.instance.ShowMessage((MessageType)1, (Step == _maxSteps) ? "Dverger Circlet: Pool of Radiance" : $"Dverger Circlet: Luminous Beam {Step + 1}", 0, (Sprite)null); } } } } [HarmonyPatch(typeof(VisEquipment), "AttachItem")] public static class VisEquipment_AttachItem_Patch { private const int DvergerItemHash = 703889544; private static void Postfix(VisEquipment __instance, GameObject __result, int itemHash) { if (__instance.m_isPlayer && !((Object)(object)__result == (Object)null) && itemHash == 703889544) { if ((Object)(object)__result.GetComponent<LightChanger>() != (Object)null) { Object.Destroy((Object)(object)__result.GetComponent<LightChanger>()); } Light[] componentsInChildren = __result.GetComponentsInChildren<Light>(); if (componentsInChildren.Length != 0) { __result.AddComponent<LightChanger>().SetLights(componentsInChildren); } } } } }