using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Common;
using HarmonyLib;
using JetBrains.Annotations;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ItsJustWood")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Randy Knapp Mods")]
[assembly: AssemblyProduct("ItsJustWood")]
[assembly: AssemblyCopyright("Copyright © RandyKnapp 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bb4dfa8b-72b0-4a9b-b9a0-5af5595aa309")]
[assembly: AssemblyFileVersion("1.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
public static class PlayerExtensions
{
public static ZDO GetZDO(this Player player)
{
return ((Character)player).m_nview.GetZDO();
}
}
namespace Common
{
public class ConfigPositionedElement : MonoBehaviour
{
public ConfigEntry<TextAnchor> AnchorConfig;
public ConfigEntry<Vector2> PositionConfig;
protected RectTransform _rt;
protected TextAnchor _currentAnchor;
public virtual void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
_rt = (RectTransform)((Component)this).transform;
EnsureCorrectPosition();
}
public virtual void Update()
{
EnsureCorrectPosition();
}
public virtual void EnsureCorrectPosition()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected I4, but got Unknown
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_0189: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Unknown result type (might be due to invalid IL or missing references)
//IL_0208: Unknown result type (might be due to invalid IL or missing references)
//IL_020a: Unknown result type (might be due to invalid IL or missing references)
//IL_020b: Unknown result type (might be due to invalid IL or missing references)
//IL_0212: Unknown result type (might be due to invalid IL or missing references)
//IL_0241: Unknown result type (might be due to invalid IL or missing references)
//IL_0249: Unknown result type (might be due to invalid IL or missing references)
//IL_024b: Unknown result type (might be due to invalid IL or missing references)
//IL_024c: Unknown result type (might be due to invalid IL or missing references)
//IL_0253: Unknown result type (might be due to invalid IL or missing references)
//IL_027f: Unknown result type (might be due to invalid IL or missing references)
//IL_0287: Unknown result type (might be due to invalid IL or missing references)
//IL_0289: Unknown result type (might be due to invalid IL or missing references)
//IL_028a: Unknown result type (might be due to invalid IL or missing references)
//IL_0291: Unknown result type (might be due to invalid IL or missing references)
//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
//IL_02cf: Unknown result type (might be due to invalid IL or missing references)
//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
if (AnchorConfig != null && PositionConfig != null && (_currentAnchor != AnchorConfig.Value || !(_rt.anchoredPosition == PositionConfig.Value)))
{
_currentAnchor = AnchorConfig.Value;
TextAnchor currentAnchor = _currentAnchor;
TextAnchor val = currentAnchor;
Vector2 val2 = default(Vector2);
switch ((int)val)
{
case 0:
{
RectTransform rt25 = _rt;
RectTransform rt26 = _rt;
RectTransform rt27 = _rt;
((Vector2)(ref val2))..ctor(0f, 1f);
rt27.anchorMax = val2;
Vector2 pivot = (rt26.anchorMin = val2);
rt25.pivot = pivot;
break;
}
case 1:
{
RectTransform rt22 = _rt;
RectTransform rt23 = _rt;
RectTransform rt24 = _rt;
((Vector2)(ref val2))..ctor(0.5f, 1f);
rt24.anchorMax = val2;
Vector2 pivot = (rt23.anchorMin = val2);
rt22.pivot = pivot;
break;
}
case 2:
{
RectTransform rt19 = _rt;
RectTransform rt20 = _rt;
RectTransform rt21 = _rt;
((Vector2)(ref val2))..ctor(1f, 1f);
rt21.anchorMax = val2;
Vector2 pivot = (rt20.anchorMin = val2);
rt19.pivot = pivot;
break;
}
case 3:
{
RectTransform rt16 = _rt;
RectTransform rt17 = _rt;
RectTransform rt18 = _rt;
((Vector2)(ref val2))..ctor(0f, 0.5f);
rt18.anchorMax = val2;
Vector2 pivot = (rt17.anchorMin = val2);
rt16.pivot = pivot;
break;
}
case 4:
{
RectTransform rt13 = _rt;
RectTransform rt14 = _rt;
RectTransform rt15 = _rt;
((Vector2)(ref val2))..ctor(0.5f, 0.5f);
rt15.anchorMax = val2;
Vector2 pivot = (rt14.anchorMin = val2);
rt13.pivot = pivot;
break;
}
case 5:
{
RectTransform rt10 = _rt;
RectTransform rt11 = _rt;
RectTransform rt12 = _rt;
((Vector2)(ref val2))..ctor(1f, 0.5f);
rt12.anchorMax = val2;
Vector2 pivot = (rt11.anchorMin = val2);
rt10.pivot = pivot;
break;
}
case 6:
{
RectTransform rt7 = _rt;
RectTransform rt8 = _rt;
RectTransform rt9 = _rt;
((Vector2)(ref val2))..ctor(0f, 0f);
rt9.anchorMax = val2;
Vector2 pivot = (rt8.anchorMin = val2);
rt7.pivot = pivot;
break;
}
case 7:
{
RectTransform rt4 = _rt;
RectTransform rt5 = _rt;
RectTransform rt6 = _rt;
((Vector2)(ref val2))..ctor(0.5f, 0f);
rt6.anchorMax = val2;
Vector2 pivot = (rt5.anchorMin = val2);
rt4.pivot = pivot;
break;
}
case 8:
{
RectTransform rt = _rt;
RectTransform rt2 = _rt;
RectTransform rt3 = _rt;
((Vector2)(ref val2))..ctor(1f, 0f);
rt3.anchorMax = val2;
Vector2 pivot = (rt2.anchorMin = val2);
rt.pivot = pivot;
break;
}
}
_rt.anchoredPosition = PositionConfig.Value;
}
}
}
[Serializable]
public class RecipeRequirementConfig
{
public string item = "";
public int amount = 1;
}
[Serializable]
public class RecipeConfig
{
public string name = "";
public string item = "";
public int amount = 1;
public string craftingStation = "";
public int minStationLevel = 1;
public bool enabled = true;
public string repairStation = "";
public List<RecipeRequirementConfig> resources = new List<RecipeRequirementConfig>();
}
[Serializable]
public class RecipesConfig
{
public List<RecipeConfig> recipes = new List<RecipeConfig>();
}
public static class GameObjectExtensions
{
public static RectTransform RectTransform(this GameObject go)
{
Transform transform = go.transform;
return (RectTransform)(object)((transform is RectTransform) ? transform : null);
}
public static T RequireComponent<T>(this GameObject go) where T : Component
{
T component = go.GetComponent<T>();
return ((Object)(object)component == (Object)null) ? go.AddComponent<T>() : component;
}
}
public class GotDestroyed : MonoBehaviour
{
public void OnDisable()
{
Debug.LogError((object)("I got destroyed! (" + ((Object)((Component)this).gameObject).name + ")"));
Debug.Log((object)Environment.StackTrace);
}
}
public class MultiValueDictionary<TKey, TValue> : Dictionary<TKey, List<TValue>>
{
public void Add(TKey key, TValue value)
{
if (!TryGetValue(key, out var value2))
{
value2 = new List<TValue>();
Add(key, value2);
}
value2.Add(value);
}
public bool ContainsValue(TKey key, TValue value)
{
if (TryGetValue(key, out var value2))
{
return value2.Contains(value);
}
return false;
}
public void Remove(TKey key, TValue value)
{
if (TryGetValue(key, out var value2))
{
value2.Remove(value);
if (value2.Count <= 0)
{
Remove(key);
}
}
}
public void Merge(MultiValueDictionary<TKey, TValue> toMergeWith)
{
if (toMergeWith == null)
{
return;
}
foreach (KeyValuePair<TKey, List<TValue>> item in toMergeWith)
{
foreach (TValue item2 in item.Value)
{
Add(item.Key, item2);
}
}
}
public List<TValue> GetValues(TKey key, bool returnEmptySet = false)
{
if (!TryGetValue(key, out var value) && returnEmptySet)
{
return new List<TValue>();
}
return value;
}
}
public static class PrefabCreator
{
public static ManualLogSource Logger;
public static Dictionary<string, CraftingStation> CraftingStations;
public static T RequireComponent<T>(GameObject go) where T : Component
{
T val = go.GetComponent<T>();
if ((Object)(object)val == (Object)null)
{
val = go.AddComponent<T>();
}
return val;
}
public static void Reset()
{
CraftingStations = null;
}
private static void InitCraftingStations()
{
if (CraftingStations != null)
{
return;
}
CraftingStations = new Dictionary<string, CraftingStation>();
foreach (Recipe recipe in ObjectDB.instance.m_recipes)
{
if ((Object)(object)recipe.m_craftingStation != (Object)null && !CraftingStations.ContainsKey(((Object)recipe.m_craftingStation).name))
{
CraftingStations.Add(((Object)recipe.m_craftingStation).name, recipe.m_craftingStation);
}
}
}
public static Recipe CreateRecipe(string name, string itemId, RecipeConfig recipeConfig)
{
//IL_024b: Unknown result type (might be due to invalid IL or missing references)
//IL_0250: Unknown result type (might be due to invalid IL or missing references)
//IL_025d: Unknown result type (might be due to invalid IL or missing references)
//IL_026f: Expected O, but got Unknown
InitCraftingStations();
GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(itemId);
if ((Object)(object)itemPrefab == (Object)null)
{
ManualLogSource logger = Logger;
if (logger != null)
{
logger.LogWarning((object)("[PrefabCreator] Could not find item prefab (" + itemId + ")"));
}
return null;
}
Recipe val = ScriptableObject.CreateInstance<Recipe>();
((Object)val).name = name;
val.m_amount = recipeConfig.amount;
val.m_minStationLevel = recipeConfig.minStationLevel;
val.m_item = itemPrefab.GetComponent<ItemDrop>();
val.m_enabled = recipeConfig.enabled;
if (!string.IsNullOrEmpty(recipeConfig.craftingStation))
{
if (!CraftingStations.ContainsKey(recipeConfig.craftingStation))
{
ManualLogSource logger2 = Logger;
if (logger2 != null)
{
logger2.LogWarning((object)("[PrefabCreator] Could not find crafting station (" + itemId + "): " + recipeConfig.craftingStation));
}
string text = string.Join(", ", CraftingStations.Keys);
ManualLogSource logger3 = Logger;
if (logger3 != null)
{
logger3.LogInfo((object)("[PrefabCreator] Available Stations: " + text));
}
}
else
{
val.m_craftingStation = CraftingStations[recipeConfig.craftingStation];
}
}
if (!string.IsNullOrEmpty(recipeConfig.repairStation))
{
if (!CraftingStations.ContainsKey(recipeConfig.repairStation))
{
ManualLogSource logger4 = Logger;
if (logger4 != null)
{
logger4.LogWarning((object)("[PrefabCreator] Could not find repair station (" + itemId + "): " + recipeConfig.repairStation));
}
string text2 = string.Join(", ", CraftingStations.Keys);
ManualLogSource logger5 = Logger;
if (logger5 != null)
{
logger5.LogInfo((object)("[PrefabCreator] Available Stations: " + text2));
}
}
else
{
val.m_repairStation = CraftingStations[recipeConfig.repairStation];
}
}
List<Requirement> list = new List<Requirement>();
foreach (RecipeRequirementConfig resource in recipeConfig.resources)
{
GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab(resource.item);
if ((Object)(object)itemPrefab2 == (Object)null)
{
ManualLogSource logger6 = Logger;
if (logger6 != null)
{
logger6.LogError((object)("[PrefabCreator] Could not find requirement item (" + itemId + "): " + resource.item));
}
}
else
{
list.Add(new Requirement
{
m_amount = resource.amount,
m_resItem = itemPrefab2.GetComponent<ItemDrop>()
});
}
}
val.m_resources = list.ToArray();
return val;
}
public static Recipe AddNewRecipe(string name, string itemId, RecipeConfig recipeConfig)
{
Recipe val = CreateRecipe(name, itemId, recipeConfig);
if ((Object)(object)val == (Object)null)
{
ManualLogSource logger = Logger;
if (logger != null)
{
logger.LogError((object)("[PrefabCreator] Failed to create recipe (" + name + ")"));
}
return null;
}
return AddNewRecipe(val);
}
public static Recipe AddNewRecipe(Recipe recipe)
{
int num = ObjectDB.instance.m_recipes.RemoveAll((Recipe x) => ((Object)x).name == ((Object)recipe).name);
if (num > 0)
{
ManualLogSource logger = Logger;
if (logger != null)
{
logger.LogInfo((object)$"[PrefabCreator] Removed recipe ({((Object)recipe).name}): {num}");
}
}
ObjectDB.instance.m_recipes.Add(recipe);
ManualLogSource logger2 = Logger;
if (logger2 != null)
{
logger2.LogInfo((object)("[PrefabCreator] Added recipe: " + ((Object)recipe).name));
}
return recipe;
}
}
[Serializable]
public struct SerializableVector3
{
public float x;
public float y;
public float z;
public SerializableVector3(float x, float y, float z)
{
this.x = x;
this.y = y;
this.z = z;
}
public void ToPackage(ZPackage pkg)
{
pkg.Write(x);
pkg.Write(y);
pkg.Write(z);
}
public static SerializableVector3 FromPackage(ZPackage pkg)
{
SerializableVector3 result = default(SerializableVector3);
result.x = pkg.ReadSingle();
result.y = pkg.ReadSingle();
result.z = pkg.ReadSingle();
return result;
}
public override string ToString()
{
return $"[{x}, {y}, {z}]";
}
public static implicit operator Vector3(SerializableVector3 s)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
return new Vector3(s.x, s.y, s.z);
}
public static implicit operator SerializableVector3(Vector3 v)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
return new SerializableVector3(v.x, v.y, v.z);
}
public static SerializableVector3 operator +(SerializableVector3 a, SerializableVector3 b)
{
return new SerializableVector3(a.x + b.x, a.y + b.y, a.z + b.z);
}
public static SerializableVector3 operator -(SerializableVector3 a, SerializableVector3 b)
{
return new SerializableVector3(a.x - b.x, a.y - b.y, a.z - b.z);
}
public static SerializableVector3 operator -(SerializableVector3 a)
{
return new SerializableVector3(0f - a.x, 0f - a.y, 0f - a.z);
}
public static SerializableVector3 operator *(SerializableVector3 a, float m)
{
return new SerializableVector3(a.x * m, a.y * m, a.z * m);
}
public static SerializableVector3 operator *(float m, SerializableVector3 a)
{
return new SerializableVector3(a.x * m, a.y * m, a.z * m);
}
public static SerializableVector3 operator /(SerializableVector3 a, float d)
{
return new SerializableVector3(a.x / d, a.y / d, a.z / d);
}
}
public static class Utils
{
public static void PrintObject(object o)
{
if (o == null)
{
Debug.Log((object)"null");
}
else
{
Debug.Log((object)(o?.ToString() + ":\n" + GetObjectString(o, " ")));
}
}
public static string GetObjectString(object obj, string indent)
{
string text = "";
Type type = obj.GetType();
IEnumerable<FieldInfo> enumerable = from f in type.GetFields()
where f.IsPublic
select f;
foreach (FieldInfo item in enumerable)
{
object value = item.GetValue(obj);
string text2 = ((value == null) ? "null" : value.ToString());
text = text + "\n" + indent + item.Name + ": " + text2;
}
return text;
}
public static Sprite LoadSpriteFromFile(string spritePath)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
spritePath = Path.Combine(Paths.PluginPath, spritePath);
if (File.Exists(spritePath))
{
byte[] array = File.ReadAllBytes(spritePath);
Texture2D val = new Texture2D(20, 20);
if (ImageConversion.LoadImage(val, array))
{
return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), default(Vector2), 100f);
}
}
return null;
}
public static Sprite LoadSpriteFromFile(string modFolder, string iconName)
{
string spritePath = Path.Combine(modFolder, iconName);
return LoadSpriteFromFile(spritePath);
}
public static string RemoveBetween(string s, string from, string to)
{
int num = 0;
while (num >= 0)
{
num = s.IndexOf(from, StringComparison.InvariantCulture);
if (num < 0)
{
break;
}
int num2 = s.IndexOf(to, num, StringComparison.InvariantCulture);
if (num2 < 0)
{
break;
}
s = s.Remove(num, num2 - num + to.Length);
}
return s;
}
public static void CopyFields(object originalObject, object cloneObject, Type typeToReflect, BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public)
{
FieldInfo[] fields = typeToReflect.GetFields(bindingFlags);
foreach (FieldInfo fieldInfo in fields)
{
object value = fieldInfo.GetValue(originalObject);
fieldInfo.SetValue(cloneObject, value);
}
}
public static bool IsServer()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Invalid comparison between Unknown and I4
return ZNet.instance.IsServer() || ZNet.instance.IsDedicated() || (int)SystemInfo.graphicsDeviceType == 4;
}
}
public static class ArrayUtils
{
public static bool IsNullOrEmpty<T>(T[] a)
{
return a == null || a.Length == 0;
}
public static T[] Copy<T>(T[] other)
{
return other?.ToArray();
}
}
public static class ListExtensions
{
public static bool TryFind<T>(this List<T> list, Predicate<T> predicate, out T result)
{
int num = list.FindIndex(predicate);
if (num != -1)
{
result = list[num];
return true;
}
result = default(T);
return false;
}
}
public class WeightedRandomCollection<T>
{
private readonly Random _random;
private List<T> _list;
private Func<T, float> _weightSelector;
private bool _removeOnSelect;
public float TotalWeight { get; private set; }
public WeightedRandomCollection(Random random)
{
_random = random;
}
public WeightedRandomCollection(Random random, IEnumerable<T> collection, Func<T, float> weightSelector, bool removeOnSelect = false)
{
_random = random ?? new Random();
Setup(collection, weightSelector, removeOnSelect);
}
public void Setup(IEnumerable<T> collection, Func<T, float> weightSelector, bool removeOnSelect = false)
{
_list = collection.ToList();
_weightSelector = weightSelector;
_removeOnSelect = removeOnSelect;
TotalWeight = _list.Sum(_weightSelector);
}
public T Roll()
{
if (_list == null)
{
return default(T);
}
float num = (float)_random.NextDouble() * TotalWeight;
float num2 = 0f;
T val = default(T);
foreach (var item in _list.Select((T weightedItem) => new
{
Value = weightedItem,
Weight = _weightSelector(weightedItem)
}))
{
num2 += item.Weight;
if (num2 >= num)
{
val = item.Value;
break;
}
}
if (_removeOnSelect)
{
_list.Remove(val);
TotalWeight = _list.Sum(_weightSelector);
}
return val;
}
public List<T> Roll(int numberOfRolls)
{
if (_list == null)
{
return null;
}
List<T> list = new List<T>();
for (int i = 0; i < numberOfRolls; i++)
{
T x = Roll();
if (!EqualityComparer<T>.Default.Equals(x, default(T)))
{
list.Add(Roll());
}
}
return list;
}
public void Reset()
{
_list = null;
_weightSelector = null;
_removeOnSelect = false;
TotalWeight = 0f;
}
}
}
namespace ItsJustWood
{
[HarmonyPatch(typeof(CookingStation), "OnAddFuelSwitch")]
public static class CookingStation_OnAddFuelSwitch_Patch
{
[HarmonyPriority(0)]
private static void Prefix(CookingStation __instance, Humanoid user, ItemData item, ref ItemDrop __state)
{
if (ItsJustWood.modEnabled.Value && (item == null || !(item.m_shared.m_name == __instance.m_fuelItem.m_itemData.m_shared.m_name)))
{
ItemDrop replacementFuelItem = ItsJustWood.GetReplacementFuelItem(user.GetInventory(), __instance.m_fuelItem);
if (!((Object)(object)replacementFuelItem == (Object)null))
{
__state = __instance.m_fuelItem;
__instance.m_fuelItem = replacementFuelItem;
}
}
}
[HarmonyPriority(800)]
private static void Postfix(CookingStation __instance, ItemDrop __state)
{
if (ItsJustWood.modEnabled.Value && !((Object)(object)__state == (Object)null))
{
__instance.m_fuelItem = __state;
}
}
}
[HarmonyPatch(typeof(Fireplace), "Interact")]
public static class Fireplace_Interact_Patch
{
[HarmonyPriority(0)]
private static void Prefix(Fireplace __instance, Humanoid user, ref ItemDrop __state)
{
if (!ItsJustWood.modEnabled.Value || (Object)(object)__instance.m_fuelItem != (Object)(object)ItsJustWood.wood)
{
return;
}
Inventory inventory = user.GetInventory();
if (!inventory.HaveItem(__instance.m_fuelItem.m_itemData.m_shared.m_name, true))
{
ItemDrop replacementFuelItem = ItsJustWood.GetReplacementFuelItem(inventory, __instance.m_fuelItem);
if (!((Object)(object)replacementFuelItem == (Object)null))
{
__state = __instance.m_fuelItem;
__instance.m_fuelItem = replacementFuelItem;
}
}
}
[HarmonyPriority(800)]
private static void Postfix(Fireplace __instance, ItemDrop __state)
{
if (ItsJustWood.modEnabled.Value && !((Object)(object)__state == (Object)null))
{
__instance.m_fuelItem = __state;
}
}
}
[BepInPlugin("randyknapp.mods.itsjustwood", "It's Just Wood", "1.1.0")]
public class ItsJustWood : BaseUnityPlugin
{
private const string pluginID = "randyknapp.mods.itsjustwood";
private const string pluginName = "It's Just Wood";
private const string pluginVersion = "1.1.0";
public static ConfigEntry<bool> modEnabled;
public static ConfigEntry<Vector2> FineWoodToWoodCount;
public static ConfigEntry<Vector2> CoreWoodToWoodCount;
public static ConfigEntry<Vector2> AncientBarkToWoodCount;
public static ConfigEntry<Vector2> YggdrasilWoodToWoodCount;
public static ConfigEntry<bool> AllowFineWoodForFuel;
public static ConfigEntry<bool> AllowCoreWoodForFuel;
public static ConfigEntry<bool> AllowAncientBarkForFuel;
public static ConfigEntry<bool> AllowYggdrasilWoodForFuel;
public static ConfigEntry<bool> AllowAncientBarkForCoal;
public static ConfigEntry<bool> AllowYggdrasilWoodForCoal;
private Harmony _harmony;
public static ItemDrop wood;
[UsedImplicitly]
private void Awake()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable the mod.");
FineWoodToWoodCount = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Recipes", "FineWoodToWoodCount", new Vector2(8f, 8f), "The Fine Wood -> Wood recipe counts. X = amount of fine wood used, Y = amount of wood created");
CoreWoodToWoodCount = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Recipes", "CoreWoodToWoodCount", new Vector2(8f, 8f), "The Core Wood -> Wood recipe counts. X = amount of core wood used, Y = amount of wood created");
AncientBarkToWoodCount = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Recipes", "AncientBarkToWoodCount", new Vector2(8f, 8f), "The Ancient Bark -> Wood recipe counts. X = amount of ancient bark used, Y = amount of wood created");
YggdrasilWoodToWoodCount = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Recipes", "YggdrasilWoodToWoodCount", new Vector2(8f, 8f), "The Yggdrasil wood -> Wood recipe counts. X = amount of Yggdrasil wood used, Y = amount of wood created");
AllowFineWoodForFuel = ((BaseUnityPlugin)this).Config.Bind<bool>("Fuel", "AllowFineWoodForFuel", true, "Allow fine wood to be used as fuel for fires");
AllowCoreWoodForFuel = ((BaseUnityPlugin)this).Config.Bind<bool>("Fuel", "AllowCoreWoodForFuel", true, "Allow core wood to be used as fuel for fires");
AllowAncientBarkForFuel = ((BaseUnityPlugin)this).Config.Bind<bool>("Fuel", "AllowAncientBarkForFuel", true, "Allow ancient bark to be used as fuel for fires");
AllowYggdrasilWoodForFuel = ((BaseUnityPlugin)this).Config.Bind<bool>("Fuel", "AllowYggdrasilWoodForFuel", true, "Allow Yggdrasil wood to be used as fuel for fires");
AllowAncientBarkForCoal = ((BaseUnityPlugin)this).Config.Bind<bool>("Fuel", "AllowAncientBarkForCoal", true, "Allow ancient bark to be used to create coal in a charcoal kiln");
AllowYggdrasilWoodForCoal = ((BaseUnityPlugin)this).Config.Bind<bool>("Fuel", "AllowYggdrasilWoodForCoal", true, "Allow Yggdrasil wood to be used to create coal in a charcoal kiln");
_harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "randyknapp.mods.itsjustwood");
}
public static bool IsObjectDBReady()
{
return (Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items.Count != 0 && (Object)(object)ObjectDB.instance.GetItemPrefab("Amber") != (Object)null;
}
public static void TryRegisterRecipes()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
if (modEnabled.Value && IsObjectDBReady())
{
wood = ObjectDB.instance.GetItemPrefab("Wood").GetComponent<ItemDrop>();
AddWoodConversionRecipe("RoundLog", CoreWoodToWoodCount.Value);
AddWoodConversionRecipe("FineWood", FineWoodToWoodCount.Value);
AddWoodConversionRecipe("ElderBark", AncientBarkToWoodCount.Value);
AddWoodConversionRecipe("YggdrasilWood", YggdrasilWoodToWoodCount.Value);
}
}
public static void AddWoodConversionRecipe(string prefabName, Vector2 conversion)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
RecipeConfig recipeConfig = new RecipeConfig
{
amount = Mathf.CeilToInt(conversion.y),
enabled = true,
resources = new List<RecipeRequirementConfig>
{
new RecipeRequirementConfig
{
item = prefabName,
amount = Mathf.CeilToInt(conversion.x)
}
}
};
if (recipeConfig.amount > 0 && recipeConfig.resources[0].amount > 0)
{
PrefabCreator.AddNewRecipe("Recipe_" + prefabName + "ToWood", "Wood", recipeConfig);
}
}
public static ItemDrop GetReplacementFuelItem(Inventory inventory, ItemDrop builtIn)
{
if ((Object)(object)builtIn != (Object)(object)wood)
{
return null;
}
if (inventory.HaveItem(builtIn.m_itemData.m_shared.m_name, true))
{
return null;
}
ItemDrop component = ObjectDB.instance.GetItemPrefab("FineWood").GetComponent<ItemDrop>();
ItemDrop component2 = ObjectDB.instance.GetItemPrefab("RoundLog").GetComponent<ItemDrop>();
ItemDrop component3 = ObjectDB.instance.GetItemPrefab("ElderBark").GetComponent<ItemDrop>();
ItemDrop component4 = ObjectDB.instance.GetItemPrefab("YggdrasilWood").GetComponent<ItemDrop>();
if (AllowAncientBarkForFuel.Value && inventory.HaveItem(component3.m_itemData.m_shared.m_name, true))
{
return component3;
}
if (AllowCoreWoodForFuel.Value && inventory.HaveItem(component2.m_itemData.m_shared.m_name, true))
{
return component2;
}
if (AllowFineWoodForFuel.Value && inventory.HaveItem(component.m_itemData.m_shared.m_name, true))
{
return component;
}
if (AllowYggdrasilWoodForFuel.Value && inventory.HaveItem(component4.m_itemData.m_shared.m_name, true))
{
return component4;
}
return null;
}
}
[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
public static class ObjectDB_CopyOtherDB_Patch
{
public static void Postfix()
{
ItsJustWood.TryRegisterRecipes();
}
}
[HarmonyPatch(typeof(ObjectDB), "Awake")]
public static class ObjectDB_Awake_Patch
{
public static void Postfix()
{
ItsJustWood.TryRegisterRecipes();
}
}
[HarmonyPatch(typeof(Smelter), "Awake")]
public static class Smelter_Awake_Patch
{
public static void Postfix(Smelter __instance)
{
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Expected O, but got Unknown
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Expected O, but got Unknown
if (!ItsJustWood.modEnabled.Value || __instance.m_conversion.Find((ItemConversion x) => (Object)(object)x.m_from == (Object)(object)ItsJustWood.wood) == null)
{
return;
}
if (ItsJustWood.AllowAncientBarkForCoal.Value)
{
ItemDrop ancientWood = ObjectDB.instance.GetItemPrefab("ElderBark").GetComponent<ItemDrop>();
ItemConversion val = __instance.m_conversion.Find((ItemConversion x) => (Object)(object)x.m_from == (Object)(object)ancientWood);
if (val == null)
{
ItemDrop component = ObjectDB.instance.GetItemPrefab("Coal").GetComponent<ItemDrop>();
val = new ItemConversion
{
m_from = ancientWood,
m_to = component
};
__instance.m_conversion.Add(val);
}
}
if (ItsJustWood.AllowYggdrasilWoodForCoal.Value)
{
ItemDrop yggdrasilWood = ObjectDB.instance.GetItemPrefab("YggdrasilWood").GetComponent<ItemDrop>();
ItemConversion val2 = __instance.m_conversion.Find((ItemConversion x) => (Object)(object)x.m_from == (Object)(object)yggdrasilWood);
if (val2 == null)
{
ItemDrop component2 = ObjectDB.instance.GetItemPrefab("Coal").GetComponent<ItemDrop>();
val2 = new ItemConversion
{
m_from = yggdrasilWood,
m_to = component2
};
__instance.m_conversion.Add(val2);
}
}
}
}
[HarmonyPatch(typeof(Smelter), "OnAddFuel")]
public static class Smelter_OnAddFuel_Patch
{
[HarmonyPriority(0)]
private static void Prefix(Smelter __instance, Humanoid user, ItemData item, ref ItemDrop __state)
{
if (ItsJustWood.modEnabled.Value && (item == null || !(item.m_shared.m_name == __instance.m_fuelItem.m_itemData.m_shared.m_name)))
{
ItemDrop replacementFuelItem = ItsJustWood.GetReplacementFuelItem(user.GetInventory(), __instance.m_fuelItem);
if (!((Object)(object)replacementFuelItem == (Object)null))
{
__state = __instance.m_fuelItem;
__instance.m_fuelItem = replacementFuelItem;
}
}
}
[HarmonyPriority(800)]
private static void Postfix(Smelter __instance, ItemDrop __state)
{
if (ItsJustWood.modEnabled.Value && !((Object)(object)__state == (Object)null))
{
__instance.m_fuelItem = __state;
}
}
}
}