Decompiled source of AutoShield v1.0.1

AutoShield.dll

Decompiled 3 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.0", FrameworkDisplayName = ".NET Framework 4")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Ratzu.AutoShield
{
	[BepInPlugin("ratzu.mods.autoshield", "AutoShield", "1.0.0")]
	public class ReviveAllies : BaseUnityPlugin
	{
		public const string Version = "1.0.0";

		public const string Name = "AutoShield";

		public const string Guid = "ratzu.mods.autoshield";

		public const string Namespace = "RatzuAutoShield";

		private Harmony _harmony;

		public static ManualLogSource logger;

		private void Awake()
		{
			logger = ((BaseUnityPlugin)this).Logger;
			_harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "ratzu.mods.autoshield");
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	public class Humanoid_Patch
	{
		[HarmonyPatch(typeof(Humanoid), "EquipItem")]
		public static class Humanoid_EquipItem_EquipShieldIfNewlyEquippedItemIsOneHanded
		{
			public static void Postfix(Humanoid __instance, ref bool __result, ItemData item)
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0011: Invalid comparison between Unknown and I4
				if (__result && (int)item.m_shared.m_itemType == 3)
				{
					ShieldEquipper.MaybeEquipShield(__instance, __result);
				}
			}
		}
	}
	public static class ShieldEquipper
	{
		public static void MaybeEquipShield(Humanoid humanoid, bool oneHandedWeaponWasEquipped)
		{
			if (oneHandedWeaponWasEquipped && humanoid.GetLeftItem() == null)
			{
				List<ItemData> allItems = humanoid.m_inventory.GetAllItems();
				ItemData val = allItems.Find((ItemData item) => (int)item.m_shared.m_itemType == 5);
				if (val != null)
				{
					humanoid.EquipItem(val, false);
				}
			}
		}
	}
}