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BetterProgression
Defeating bosses are now a rewarding experience.
Date uploaded | 6 months ago |
Version | 1.3.1 |
Download link | Revel-BetterProgression-1.3.1.zip |
Downloads | 3554 |
Dependency string | Revel-BetterProgression-1.3.1 |
README
BetterProgression
Defeating bosses are now a rewarding experience.
Note: When player defeats a boss, the game applies a "Unique Key", such as "defeated_gdking" when a player defeats Elder. This unique key is used to trigger certain events. The goal of this mod is to give more value out of killing bosses to help progression.
Update 1.3.0 -Added StaminaSense features. No stamina consumption when not sensed/targeted if you beat the biomes' boss.
Inventory Row Feature not yet compatible with BetterArchery, Azumatt EPI, or any other mod that modifies inventory row/height. You can disable Inventory Row functionality if you prefer to use other mods.
Features
- Allow Teleport of Copper/Tin/Bronze when Elder is defeated.
- Allow Teleport of Iron when Bonemass is defeated.
- Allow Teleport of Silver when Moder is defeated.
- Removes the Mist in Mistlands when Queen is defeated.
- Adds Carry Weight for bosses defeated.
- Adds Inventory Rows for bosses defeated.
Configurable Values:
- Black Forest - The Elder - List of teleportable items when player defeats Elder.
- Swamp - Bonemass - List of teleportable items when player defeat Bonemass.
- Mountains - Moder - List of teleportable items when player defeat Moder.
- Plains - Yagluth - List of teleportable items when player defeat Yagluth.
- Enable Mist Clear - On enabled, removes mist when player defeats Queen.
- Add Inventory Row - List of Unique Keys that will add one (1) inventory row for each Unique Key obtained. (e.g. defeated_queen)
- Add Carry Weight List - List of Unique Keys that will increase base max Carry Weight for each Unique Key obtained (e.g. defeated_bonemass). Set to blank to disable.
- Add Carry Weight Value - Value that is added to the player's base Max Carry Weight. Set to 0 to disable.
Credits
Thank you to Azumatt for his help! MistBeGone and AzuExtendedPlayerInventory were the basis for this mod. His help was invaluable.
Thank you to Hugo The Dwarf and the Valheim Modding Discord community for helping out with all the questions I have.
Version Control
1.0.0 - First release
1.1.0 - Added config to easily disable all functionalities.
1.2.0 - Added ability to drag and move chest panel. Credits to Azumatt.
1.2.1 - Fixed missing item on added row issue.
1.3.0 - Added StaminaSense features. No stamina consumption when not sensed/targeted if you beat the biomes' boss.