Decompiled source of Headshots v1.0.2

Headshots.dll

Decompiled 6 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Headshots")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("Headshots")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyCompany("Revel")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<bbd0e5a4-183a-4c68-a513-193bfdf56552>Embedded]
	internal sealed class <bbd0e5a4-183a-4c68-a513-193bfdf56552>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<bbd0e5a4-183a-4c68-a513-193bfdf56552>Embedded]
	[CompilerGenerated]
	internal sealed class <28725994-9537-4e5b-bbf8-95385e5f2328>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <28725994-9537-4e5b-bbf8-95385e5f2328>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <28725994-9537-4e5b-bbf8-95385e5f2328>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[<bbd0e5a4-183a-4c68-a513-193bfdf56552>Embedded]
	internal sealed class <93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace Headshots
{
	public class BlackForest
	{
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		public static class CreatureTweak
		{
			public static int greydwarfHash = StringExtensionMethods.GetStableHashCode("Greydwarf");

			public static int greydwarf_ShamanHash = StringExtensionMethods.GetStableHashCode("Greydwarf_Shaman");

			public static int greydwarf_EliteHash = StringExtensionMethods.GetStableHashCode("Greydwarf_Elite");

			public static void Postfix(ZNetScene __instance)
			{
				//IL_0097: Unknown result type (might be due to invalid IL or missing references)
				//IL_0098: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)null)
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)"ZNetScene instance is null.");
					return;
				}
				Vector3 scale = default(Vector3);
				((Vector3)(ref scale))..ctor(1f, 1f, 1f);
				Vector3 localPosition = default(Vector3);
				((Vector3)(ref localPosition))..ctor(0f, 0.00138f, 0.00039f);
				Vector3 localPosition2 = default(Vector3);
				((Vector3)(ref localPosition2))..ctor(0f, 0.00138f, 0.00039f);
				Vector3 localPosition3 = default(Vector3);
				((Vector3)(ref localPosition3))..ctor(0f, 0.00138f, 0.00039f);
				float radius = 0.006f;
				float radius2 = 0.006f;
				float radius3 = 0.006f;
				PatchCreature(__instance, greydwarfHash, scale, localPosition, radius, "Greydwarf", "WEAKSPOT_HEAD_GREYDWARF", "Visual/Armature.001/root/spine1/spine2/spine3/head");
				PatchCreature(__instance, greydwarf_ShamanHash, scale, localPosition2, radius2, "Greydwarf Shaman", "WEAKSPOT_HEAD_GREYDWARF_SHAMAN", "Visual/Armature.001/root/spine1/spine2/spine3/head");
				PatchCreature(__instance, greydwarf_EliteHash, scale, localPosition3, radius3, "Greydwarf Brute", "WEAKSPOT_HEAD_GREYDWARF_ELITE", "Visual/Armature.001/root/spine1/spine2/spine3/head");
			}

			private static void PatchCreature(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}
		}
	}
	public class Meadows
	{
		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		public static class CreatureTweak
		{
			public static int greylingHash = StringExtensionMethods.GetStableHashCode("Greyling");

			public static int deerHash = StringExtensionMethods.GetStableHashCode("Deer");

			public static int boarHash = StringExtensionMethods.GetStableHashCode("Boar");

			public static int neckHash = StringExtensionMethods.GetStableHashCode("Neck");

			public static void Postfix(ZNetScene __instance)
			{
				//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
				//IL_0111: Unknown result type (might be due to invalid IL or missing references)
				//IL_0112: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)null)
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)"ZNetScene instance is null.");
					return;
				}
				Vector3 scale = default(Vector3);
				((Vector3)(ref scale))..ctor(1f, 1f, 1f);
				Vector3 localPosition = default(Vector3);
				((Vector3)(ref localPosition))..ctor(0f, 0.00138f, 0.00039f);
				Vector3 localPosition2 = default(Vector3);
				((Vector3)(ref localPosition2))..ctor(-0.081f, 0.157f, 0f);
				Vector3 localPosition3 = default(Vector3);
				((Vector3)(ref localPosition3))..ctor(-0.024f, 0.164f, 0f);
				Vector3 localPosition4 = default(Vector3);
				((Vector3)(ref localPosition4))..ctor(0f, 0.00618f, -0.00068f);
				float radius = 0.006f;
				float radius2 = 0.35f;
				float radius3 = 0.3f;
				float radius4 = 0.0065f;
				PatchCreature(__instance, greylingHash, scale, localPosition, radius, "Greyling", "WEAKSPOT_HEAD_GREYLING", "Visual/Armature.001/root/spine1/spine2/spine3/head");
				PatchCreatureCharacter(__instance, deerHash, scale, localPosition2, radius2, "Deer", "WEAKSPOT_HEAD_DEER", "Visual/CG/Pelvis/Spine/Spine1/Spine2/Neck/Neck1/Head");
				PatchCreature(__instance, boarHash, scale, localPosition3, radius3, "Boar", "WEAKSPOT_HEAD_BOAR", "Visual/CG/Pelvis/Spine/Spine1/Spine2/Neck/Head");
				PatchCreature(__instance, neckHash, scale, localPosition4, radius4, "Neck", "WEAKSPOT_HEAD_NECK", "Visual/Armature/Hips/Spine/Spine1/Neck/Head");
			}

			private static void PatchCreature(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}

			private static void PatchCreatureCharacter(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						prefab.GetComponent<Character>().m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						prefab.GetComponent<Character>().m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}
		}
	}
	public class Mistlands
	{
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		public static class CreatureTweak
		{
			public static int dvergerHash = StringExtensionMethods.GetStableHashCode("Dverger");

			public static int dvergerMageHash = StringExtensionMethods.GetStableHashCode("DvergerMage");

			public static int dvergerMageFireHash = StringExtensionMethods.GetStableHashCode("DvergerMageFire");

			public static int dvergerMageFire_0Hash = StringExtensionMethods.GetStableHashCode("DvergerMageFire_0");

			public static int dvergerMageFire_1Hash = StringExtensionMethods.GetStableHashCode("DvergerMageFire_1");

			public static int dvergerMageFire_2Hash = StringExtensionMethods.GetStableHashCode("DvergerMageFire_2");

			public static int dvergerMageIceHash = StringExtensionMethods.GetStableHashCode("DvergerMageIce");

			public static int dvergerMageIce_0Hash = StringExtensionMethods.GetStableHashCode("DvergerMageIce_0");

			public static int dvergerMageIce_1Hash = StringExtensionMethods.GetStableHashCode("DvergerMageIce_1");

			public static int dvergerMageIce_2Hash = StringExtensionMethods.GetStableHashCode("DvergerMageIce_2");

			public static int dvergerMageSupportHash = StringExtensionMethods.GetStableHashCode("DvergerMageSupport");

			public static int dvergerMageSupport_0Hash = StringExtensionMethods.GetStableHashCode("DvergerMageSupport_0");

			public static int dvergerMageSupport_1Hash = StringExtensionMethods.GetStableHashCode("DvergerMageSupport_1");

			public static int dvergerMageSupport_2Hash = StringExtensionMethods.GetStableHashCode("DvergerMageSupport_2");

			public static void Postfix(ZNetScene __instance)
			{
				//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0110: Unknown result type (might be due to invalid IL or missing references)
				//IL_012e: Unknown result type (might be due to invalid IL or missing references)
				//IL_012f: Unknown result type (might be due to invalid IL or missing references)
				//IL_014d: Unknown result type (might be due to invalid IL or missing references)
				//IL_014e: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)null)
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)"ZNetScene instance is null.");
					return;
				}
				Vector3 scale = default(Vector3);
				((Vector3)(ref scale))..ctor(1f, 1f, 1f);
				Vector3 localPosition = default(Vector3);
				((Vector3)(ref localPosition))..ctor(0f, 0.0012f, 0f);
				Vector3 val = default(Vector3);
				((Vector3)(ref val))..ctor(0f, 0.0012f, 0f);
				Vector3 val2 = default(Vector3);
				((Vector3)(ref val2))..ctor(0f, 0.0012f, 0f);
				Vector3 val3 = default(Vector3);
				((Vector3)(ref val3))..ctor(0f, 0.0012f, 0f);
				Vector3 val4 = default(Vector3);
				((Vector3)(ref val4))..ctor(0f, 0.0012f, 0f);
				float radius = 0.0025f;
				float num = 0.0025f;
				float num2 = 0.0025f;
				float num3 = 0.0025f;
				float num4 = 0.0025f;
				PatchCreature(__instance, dvergerHash, scale, localPosition, radius, "Dvergr", "WEAKSPOT_HEAD_DVERGR", "Visual/Armature/Root/hip/spine1/spine2/spine3/neck/head");
				PatchCreature(__instance, dvergerMageHash, scale, localPosition, radius, "Dvergr Mage Fire", "WEAKSPOT_HEAD_DVERGR_MAGE", "Visual/Armature/Root/hip/spine1/spine2/spine3/neck/head");
				PatchCreature(__instance, dvergerMageFireHash, scale, localPosition, radius, "Dvergr Mage Fire", "WEAKSPOT_HEAD_DVERGR_MAGE_FIRE", "Visual/Armature/Root/hip/spine1/spine2/spine3/neck/head");
				PatchCreature(__instance, dvergerMageIceHash, scale, localPosition, radius, "Dvergr Mage Ice", "WEAKSPOT_HEAD_DVERGR_MAGE_ICE", "Visual/Armature/Root/hip/spine1/spine2/spine3/neck/head");
				PatchCreature(__instance, dvergerMageSupportHash, scale, localPosition, radius, "Dvergr Mage Support", "WEAKSPOT_HEAD_DVERGR_MAGE_SUPPORT", "Visual/Armature/Root/hip/spine1/spine2/spine3/neck/head");
			}

			private static void PatchCreature(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}
		}
	}
	public class Mountains
	{
		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		public static class CreatureTweak
		{
			public static int wolfHash = StringExtensionMethods.GetStableHashCode("Wolf");

			public static int hatchlingHash = StringExtensionMethods.GetStableHashCode("Hatchling");

			public static int ulvHash = StringExtensionMethods.GetStableHashCode("Ulv");

			public static int fenringHash = StringExtensionMethods.GetStableHashCode("Fenring");

			public static int cultistHash = StringExtensionMethods.GetStableHashCode("Fenring_Cultist");

			public static void Postfix(ZNetScene __instance)
			{
				//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0110: Unknown result type (might be due to invalid IL or missing references)
				//IL_012e: Unknown result type (might be due to invalid IL or missing references)
				//IL_012f: Unknown result type (might be due to invalid IL or missing references)
				//IL_014e: Unknown result type (might be due to invalid IL or missing references)
				//IL_014f: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)null)
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)"ZNetScene instance is null.");
					return;
				}
				Vector3 scale = default(Vector3);
				((Vector3)(ref scale))..ctor(1f, 1f, 1f);
				Vector3 localPosition = default(Vector3);
				((Vector3)(ref localPosition))..ctor(0f, 0.165f, 0f);
				Vector3 localPosition2 = default(Vector3);
				((Vector3)(ref localPosition2))..ctor(0f, 0f, 0f);
				Vector3 localPosition3 = default(Vector3);
				((Vector3)(ref localPosition3))..ctor(-0.00103f, 0.0014f, 0f);
				Vector3 localPosition4 = default(Vector3);
				((Vector3)(ref localPosition4))..ctor(-0.00103f, 0.0014f, 0f);
				Vector3 localPosition5 = default(Vector3);
				((Vector3)(ref localPosition5))..ctor(-0.00103f, 0.0014f, 0f);
				float radius = 0.25f;
				float radius2 = 0.0035f;
				float radius3 = 0.0045f;
				float radius4 = 0.0045f;
				float radius5 = 0.0045f;
				PatchCreature(__instance, wolfHash, scale, localPosition, radius, "Wolf", "WEAKSPOT_HEAD_WOLF", "Visual/WolfSmooth/CG/Pelvis/Spine/Spine1/Spine2/Neck/Head");
				PatchCreature(__instance, hatchlingHash, scale, localPosition2, radius2, "Drake", "WEAKSPOT_HEAD_DRAKE", "Visual/Hatchling_mountain/Armature/Root/Spine1/Spine2/Neck1/Neck2/Neck3/Head");
				PatchCreature(__instance, ulvHash, scale, localPosition3, radius3, "Ulv", "WEAKSPOT_HEAD_ULV", "Visual/Ulv/Armature/Root/Hips/Spine/Spine1/Spine2/Neck/Head");
				PatchCreature(__instance, fenringHash, scale, localPosition4, radius4, "Fenring", "WEAKSPOT_HEAD_FENRING", "Visual/Armature/Root/Hips/Spine/Spine1/Spine2/Neck/Head");
				PatchCreature(__instance, cultistHash, scale, localPosition5, radius5, "Cultist", "WEAKSPOT_HEAD_CULTIST", "Visual/Armature/Root/Hips/Spine/Spine1/Spine2/Neck/Head");
			}

			private static void PatchCreature(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}
		}
	}
	public class Ocean
	{
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		public static class CreatureTweak
		{
			public static int serpentHash = StringExtensionMethods.GetStableHashCode("Serpent");

			public static void Postfix(ZNetScene __instance)
			{
				//IL_0057: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)null)
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)"ZNetScene instance is null.");
					return;
				}
				Vector3 scale = default(Vector3);
				((Vector3)(ref scale))..ctor(1f, 1f, 1f);
				Vector3 localPosition = default(Vector3);
				((Vector3)(ref localPosition))..ctor(0f, 0.01808f, 0.00059f);
				float radius = 0.015f;
				PatchCreature(__instance, serpentHash, scale, localPosition, radius, "Serpent", "WEAKSPOT_HEAD_SERPENT", "Visual/Armature/Root/Main/Tail2/Tail1/Head");
			}

			private static void PatchCreature(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}
		}
	}
	public class Plains
	{
		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		public static class CreatureTweak
		{
			public static int goblinHash = StringExtensionMethods.GetStableHashCode("Goblin");

			public static int goblin_Gem_Hash = StringExtensionMethods.GetStableHashCode("Goblin_Gem");

			public static int goblinArcherHash = StringExtensionMethods.GetStableHashCode("GoblinArcher");

			public static int goblinShamanHash = StringExtensionMethods.GetStableHashCode("GoblinShaman");

			public static int goblinBruteHash = StringExtensionMethods.GetStableHashCode("GoblinBrute");

			public static int loxHash = StringExtensionMethods.GetStableHashCode("Lox");

			public static int lox_CalfHash = StringExtensionMethods.GetStableHashCode("Lox_Calf");

			public static void Postfix(ZNetScene __instance)
			{
				//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
				//IL_0114: Unknown result type (might be due to invalid IL or missing references)
				//IL_0115: Unknown result type (might be due to invalid IL or missing references)
				//IL_0133: Unknown result type (might be due to invalid IL or missing references)
				//IL_0134: Unknown result type (might be due to invalid IL or missing references)
				//IL_0152: Unknown result type (might be due to invalid IL or missing references)
				//IL_0153: Unknown result type (might be due to invalid IL or missing references)
				//IL_0172: Unknown result type (might be due to invalid IL or missing references)
				//IL_0173: Unknown result type (might be due to invalid IL or missing references)
				//IL_0192: Unknown result type (might be due to invalid IL or missing references)
				//IL_0193: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)null)
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)"ZNetScene instance is null.");
					return;
				}
				Vector3 scale = default(Vector3);
				((Vector3)(ref scale))..ctor(1f, 1f, 1f);
				Vector3 localPosition = default(Vector3);
				((Vector3)(ref localPosition))..ctor(0f, 0.00061f, 0f);
				Vector3 localPosition2 = default(Vector3);
				((Vector3)(ref localPosition2))..ctor(0f, 0.00061f, 0f);
				Vector3 localPosition3 = default(Vector3);
				((Vector3)(ref localPosition3))..ctor(0f, 0f, 0f);
				Vector3 localPosition4 = default(Vector3);
				((Vector3)(ref localPosition4))..ctor(0f, 0.00377f, 0.00109f);
				Vector3 localPosition5 = default(Vector3);
				((Vector3)(ref localPosition5))..ctor(0f, 0.00411f, -0.00549f);
				Vector3 localPosition6 = default(Vector3);
				((Vector3)(ref localPosition6))..ctor(0f, 0.00411f, -0.00549f);
				float radius = 0.0022f;
				float num = 0.0025f;
				float radius2 = 0.0025f;
				float radius3 = 0.0022f;
				float radius4 = 0.0075f;
				float radius5 = 0.0105f;
				float radius6 = 0.0105f;
				PatchCreature(__instance, goblinHash, scale, localPosition, radius, "Goblin", "WEAKSPOT_HEAD_GOBLIN", "Visual/Armature/Root/spine1/spine2/spine3/neck/head");
				PatchCreature(__instance, goblinArcherHash, scale, localPosition2, radius2, "Goblin Archer", "WEAKSPOT_HEAD_GOBLIN_ARCHER", "Visual/Armature/Root/spine1/spine2/spine3/neck/head");
				PatchCreature(__instance, goblinShamanHash, scale, localPosition3, radius3, "Goblin Shaman", "WEAKSPOT_HEAD_GOBLIN_SHAMAN", "Visual/Armature/Root/Root2/Hip/Spine1/Spine2/Spine3/Neck/Head");
				PatchCreature(__instance, goblinBruteHash, scale, localPosition4, radius4, "Goblin Brute", "WEAKSPOT_HEAD_GOBLIN_BRUTE", "Visual/Armature/Root/Hip2/Hip/Spine1/Spine2/Spine3/Neck/Neck2/Head");
				PatchCreature(__instance, loxHash, scale, localPosition5, radius5, "Lox", "WEAKSPOT_HEAD_LOX", "Visual/offset/Armature/Root/Hip/spine1/Spine2/Neck/Head");
				PatchCreature(__instance, lox_CalfHash, scale, localPosition6, radius6, "Lox Calf", "WEAKSPOT_HEAD_LOX_CALF", "Visual/offset/Armature/Root/Hip/spine1/Spine2/Neck/Head");
			}

			private static void PatchCreature(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}
		}
	}
	[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
	[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
	[BepInPlugin("Revel.Headshots", "Headshots", "1.0.0")]
	public class HeadshotsPlugin : BaseUnityPlugin
	{
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order = null;

			[UsedImplicitly]
			public bool? Browsable = null;

			[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(2)]
			[UsedImplicitly]
			public string Category = null;

			[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(new byte[] { 2, 1 })]
			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer = null;
		}

		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "Headshots";

		internal const string ModVersion = "1.0.0";

		internal const string Author = "Revel";

		private const string ModGUID = "Revel.Headshots";

		private static string ConfigFileName = "Revel.Headshots.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("Revel.Headshots");

		public static readonly ManualLogSource HeadshotsLogger;

		private static readonly ConfigSync ConfigSync;

		public Texture2D tex = null;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public void Awake()
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
				((BaseUnityPlugin)this).Config.Save();
			}
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				HeadshotsLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				HeadshotsLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				HeadshotsLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static HeadshotsPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			HeadshotsLogger = Logger.CreateLogSource("Headshots");
			ConfigSync = new ConfigSync("Revel.Headshots")
			{
				DisplayName = "Headshots",
				CurrentVersion = "1.0.0",
				MinimumRequiredVersion = "1.0.0"
			};
			_serverConfigLocked = null;
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}
	}
	public class Swamp
	{
		[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		public static class CreatureTweak
		{
			public static int draugrHash = StringExtensionMethods.GetStableHashCode("Draugr");

			public static int draugrEliteHash = StringExtensionMethods.GetStableHashCode("Draugr_Elite");

			public static void Postfix(ZNetScene __instance)
			{
				//IL_0079: Unknown result type (might be due to invalid IL or missing references)
				//IL_007a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0097: Unknown result type (might be due to invalid IL or missing references)
				//IL_0098: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)null)
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)"ZNetScene instance is null.");
					return;
				}
				Vector3 scale = default(Vector3);
				((Vector3)(ref scale))..ctor(1f, 1f, 1f);
				Vector3 localPosition = default(Vector3);
				((Vector3)(ref localPosition))..ctor(0f, 0.00244f, 0f);
				Vector3 localPosition2 = default(Vector3);
				((Vector3)(ref localPosition2))..ctor(0f, 0.00244f, 0f);
				float radius = 0.003f;
				float radius2 = 0.003f;
				PatchCreature(__instance, draugrHash, scale, localPosition, radius, "Draugr", "WEAKSPOT_HEAD_DRAUGR", "Visual/_draugr_base/Armature/Hips/Spine0/Spine1/Spine2/Head");
				PatchCreature(__instance, draugrEliteHash, scale, localPosition2, radius2, "Draugr Elite", "WEAKSPOT_HEAD_DRAUGR_ELITE", "Visual/_draugr_base/Armature/Hips/Spine0/Spine1/Spine2/Head");
			}

			private static void PatchCreature(ZNetScene scene, int prefabHash, Vector3 scale, Vector3 localPosition, float radius, string creatureName, string weakspotName, string headGameObject)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Expected O, but got Unknown
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				GameObject val = new GameObject(weakspotName);
				val.AddComponent<SphereCollider>();
				val.AddComponent<WeakSpot>();
				val.GetComponent<WeakSpot>().m_damageModifiers.m_blunt = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_slash = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pierce = (DamageModifier)6;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_chop = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_pickaxe = (DamageModifier)4;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_fire = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_frost = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_lightning = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_poison = (DamageModifier)0;
				val.GetComponent<WeakSpot>().m_damageModifiers.m_spirit = (DamageModifier)3;
				GameObject prefab = scene.GetPrefab(prefabHash);
				if ((Object)(object)prefab != (Object)null && (Object)(object)val != (Object)null)
				{
					Transform val2 = prefab.transform.Find(headGameObject);
					if ((Object)(object)val2 != (Object)null)
					{
						val.transform.SetParent(val2);
						val.gameObject.layer = 27;
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots = (WeakSpot[])(object)new WeakSpot[1];
						((Character)prefab.GetComponent<Humanoid>()).m_weakSpots[0] = val.GetComponent<WeakSpot>();
						Transform val3 = prefab.transform.Find(headGameObject + "/" + weakspotName);
						if ((Object)(object)val3 != (Object)null)
						{
							val3.localScale = scale;
							val3.localPosition = localPosition;
							SphereCollider component = ((Component)val3).GetComponent<SphereCollider>();
							if ((Object)(object)component != (Object)null)
							{
								component.radius = radius;
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " Patched"));
							}
							else
							{
								HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("SphereCollider component for " + creatureName + " is null."));
							}
						}
						else
						{
							HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(weakspotName + " Transform for " + creatureName + " is null."));
						}
					}
					else
					{
						HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Head Transform for " + creatureName + " is null."));
					}
				}
				else
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)(creatureName + " returned null."));
				}
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			HeadshotsPlugin.HeadshotsLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("Headshots_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_Headshots_Version);
			HeadshotsPlugin.HeadshotsLogger.LogDebug((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.0");
			peer.m_rpc.Invoke("Headshots_VersionCheck", new object[1] { val });
		}
	}
	[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
	[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "HeadshotsRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + HeadshotsPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				HeadshotsPlugin.HeadshotsLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
	[<28725994-9537-4e5b-bbf8-95385e5f2328>Nullable(0)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_Headshots_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			HeadshotsPlugin.HeadshotsLogger.LogInfo((object)("Version check, local: 1.0.0,  remote: " + text));
			if (text != "1.0.0")
			{
				HeadshotsPlugin.ConnectionError = "Headshots Installed: 1.0.0\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					HeadshotsPlugin.HeadshotsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				HeadshotsPlugin.HeadshotsLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				HeadshotsPlugin.HeadshotsLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}
	}
	public class WeakspotMessage
	{
		[HarmonyPatch(typeof(Character), "Damage")]
		public static class CharacterTweak
		{
			[<93f4dbf2-acd6-40d4-a5cb-bb6ee0c06512>NullableContext(1)]
			public static void Postfix(Character __instance, HitData hit)
			{
				WeakSpot weakSpot = __instance.GetWeakSpot(hit.m_weakSpot);
				if ((Object)(object)weakSpot != (Object)null && ((Object)((Component)weakSpot).gameObject).name.StartsWith("WEAKSPOT_HEAD"))
				{
					((Character)Player.m_localPlayer).Message((MessageType)1, "Headshot! " + hit.GetTotalDamage(), 0, (Sprite)null);
				}
			}
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Microsoft.CodeAnalysis.Embedded]
	[CompilerGenerated]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[Microsoft.CodeAnalysis.Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[Microsoft.CodeAnalysis.Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in a