Decompiled source of Darkbound v1.0.5
plugins/Darkbound.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using System.Text.RegularExpressions; using BepInEx; using Darkbound.Commands; using Darkbound.Components; using Darkbound.DarkEffects; using Darkbound.DarkPieces; using Darkbound.DarkPieces.DarkBeacons; using Darkbound.DarkPieces.Necromes; using Darkbound.DarkPieces.PlacementRestrictions; using Darkbound.DarkPieces.Sentinels.Managers; using Darkbound.DarkSigns; using Darkbound.HUD; using Darkbound.Items; using Darkbound.Items.ArmorAndClothing; using Darkbound.Items.ArmorAndClothing.Capes; using Darkbound.Items.ArmorAndClothing.Hoods; using Darkbound.Items.ArmorAndClothing.Robes; using Darkbound.Items.Components; using Darkbound.Items.Cores; using Darkbound.Items.DurabilityStones; using Darkbound.Items.EssencePotions; using Darkbound.Items.SummoningCrystals; using Darkbound.Items.Talismans; using Darkbound.Localizations; using Darkbound.OdinRunestones; using Darkbound.Patches; using Darkbound.Summons; using Darkbound.Summons.DarkTagComponents; using Darkbound.Summons.SpecialSpawns; using Darkbound.Utilities; using Darkbound.Utilities.Accessories; using Darkbound.Utilities.ConsoleCommands; using Darkbound.Utilities.NameGenerators; using HarmonyLib; using Jotunn; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.Win32; using Newtonsoft.Json; using TMPro; using UnityEngine; using UnityEngine.AI; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using UnityEngine.InputSystem.Utilities; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Darkbound")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Darkbound")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3579ed80-e9f8-44e0-a3c8-872d9f7d9e2c")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] public class SmokePrefabGenerator : MonoBehaviour { public static GameObject CreateSmokePrefab() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Expected O, but got Unknown GameObject val = new GameObject("SmokeEffect"); ParticleSystem obj = val.AddComponent<ParticleSystem>(); MainModule main = obj.main; ((MainModule)(ref main)).duration = 5f; ((MainModule)(ref main)).loop = true; ((MainModule)(ref main)).startLifetime = MinMaxCurve.op_Implicit(3f); ((MainModule)(ref main)).startSize = MinMaxCurve.op_Implicit(1f); ((MainModule)(ref main)).startSpeed = MinMaxCurve.op_Implicit(0.5f); ((MainModule)(ref main)).startRotation = MinMaxCurve.op_Implicit(0f); ((MainModule)(ref main)).startColor = MinMaxGradient.op_Implicit(Color.gray); ((MainModule)(ref main)).gravityModifier = MinMaxCurve.op_Implicit(0f); ParticleSystemRenderer component = ((Component)obj).GetComponent<ParticleSystemRenderer>(); component.renderMode = (ParticleSystemRenderMode)0; ((Renderer)component).material = new Material(Shader.Find("Particles/Standard Unlit")); ColorOverLifetimeModule colorOverLifetime = obj.colorOverLifetime; ((ColorOverLifetimeModule)(ref colorOverLifetime)).enabled = true; ((ColorOverLifetimeModule)(ref colorOverLifetime)).color = new MinMaxGradient(Color.white, Color.black); SizeOverLifetimeModule sizeOverLifetime = obj.sizeOverLifetime; ((SizeOverLifetimeModule)(ref sizeOverLifetime)).enabled = true; ((SizeOverLifetimeModule)(ref sizeOverLifetime)).size = new MinMaxCurve(1f, AnimationCurve.Linear(0f, 1f, 1f, 0f)); VelocityOverLifetimeModule velocityOverLifetime = obj.velocityOverLifetime; ((VelocityOverLifetimeModule)(ref velocityOverLifetime)).enabled = true; ((VelocityOverLifetimeModule)(ref velocityOverLifetime)).x = MinMaxCurve.op_Implicit(0f); ((VelocityOverLifetimeModule)(ref velocityOverLifetime)).y = MinMaxCurve.op_Implicit(0.5f); ((VelocityOverLifetimeModule)(ref velocityOverLifetime)).z = MinMaxCurve.op_Implicit(0f); return val; } } public class DebugPointerHandler : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler { public void OnPointerEnter(PointerEventData eventData) { Debug.Log((object)("[DEBUG] Pointer entered: " + ((Object)((Component)this).gameObject).name)); } } [BepInPlugin("com.robfrancis.darkbound", "Darkbound", "0.1.008")] public class DarkboundPlugin : BaseUnityPlugin { [CompilerGenerated] private sealed class <ClearMistAroundPlayer>d__28 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player player; public float radius; public float interval; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <ClearMistAroundPlayer>d__28(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; break; case 1: <>1__state = -1; break; case 2: <>1__state = -1; break; } if (NecromancerAltar.HasNecromancerLeggingsEquipped(player)) { Vector3 position = ((Component)player).transform.position; List<Mister> list = new List<Mister>(); foreach (Mister mister in Mister.GetMisters()) { if (Vector3.Distance(position, ((Component)mister).transform.position) < radius) { list.Add(mister); } } foreach (Mister item in list) { ((Component)item).gameObject.SetActive(false); } <>2__current = (object)new WaitForSeconds(interval); <>1__state = 1; return true; } <>2__current = (object)new WaitForSeconds(interval * 30f); <>1__state = 2; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <DarkboundPlayerSetup>d__21 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <DarkboundPlayerSetup>d__21(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Expected O, but got Unknown //IL_008e: Unknown result type (might be due to invalid IL or missing references) Player localPlayer3; switch (<>1__state) { default: return false; case 0: <>1__state = -1; goto IL_0044; case 1: <>1__state = -1; goto IL_0044; case 2: { <>1__state = -1; DarkboundHelpers.AttachAttackCommandToPlayer(); DarkboundHelpers.AttachEssencePotionCommandToPlayer(); DarkboundHelpers.AttachEquipUtilityCommandToPlayer(); DarkboundHelpers.AttachNecromancerToPlayer(); DarkboundHelpers.AttachSummonsHudToPlayer(); DarkboundHelpers.AttachNecroplasmHudToPlayer(); DarkboundHelpers.AttachAnimalCooldownHudToPlayer(); DarkboundHelpers.AttachDarkboundInventoryToPlayer(); DarkboundHelpers.AttachWraithlightToPlayer(); DarkboundHelpers.AttachMerchantRingToPlayer(); PlayerPrefsDataManager.LoadNecromancerData(); OdinDailyGiftSystem.Init(); _ = DarkboundInventory.darkboundInventory; Player localPlayer = Player.m_localPlayer; ((Character)localPlayer).m_onDamaged = (Action<float, Character>)Delegate.Remove(((Character)localPlayer).m_onDamaged, new Action<float, Character>(DamageTakenCommand.DamageRedirect)); Player localPlayer2 = Player.m_localPlayer; ((Character)localPlayer2).m_onDamaged = (Action<float, Character>)Delegate.Combine(((Character)localPlayer2).m_onDamaged, new Action<float, Character>(DamageTakenCommand.DamageRedirect)); return false; } IL_0044: if ((Object)(object)Player.m_localPlayer == (Object)null || ((Character)Player.m_localPlayer).InIntro() || ((Character)Player.m_localPlayer).IsDead()) { <>2__current = (object)new WaitForSeconds(1f); <>1__state = 1; return true; } localPlayer3 = Player.m_localPlayer; if ((Object)(object)localPlayer3 != (Object)null) { localPlayer3.GetPlayerID(); localPlayer3.GetPlayerName(); localPlayer3.GetPlayerModel(); ((Character)localPlayer3).GetZDOID(); } <>2__current = (object)new WaitForSeconds(1f); <>1__state = 2; return true; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <UpdateElementsOccasionally>d__29 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public DarkboundPlugin <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <UpdateElementsOccasionally>d__29(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown int num = <>1__state; DarkboundPlugin darkboundPlugin = <>4__this; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; } else { <>1__state = -1; } darkboundPlugin.UpdateElements(); <>2__current = (object)new WaitForSeconds(10f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <UpdateEquipmentOccasionally>d__26 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public DarkboundPlugin <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <UpdateEquipmentOccasionally>d__26(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown int num = <>1__state; DarkboundPlugin darkboundPlugin = <>4__this; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; } else { <>1__state = -1; } darkboundPlugin.UpdateEquipment(); <>2__current = (object)new WaitForSeconds(5f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <UpdateSummonsCountPeriodically>d__23 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public DarkboundPlugin <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <UpdateSummonsCountPeriodically>d__23(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown int num = <>1__state; DarkboundPlugin darkboundPlugin = <>4__this; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; } else { <>1__state = -1; } darkboundPlugin.UpdateSummonsCount(); <>2__current = (object)new WaitForSeconds(2f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <WaitAndReplaceLogo>d__12 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public float delay; public string sceneName; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <WaitAndReplaceLogo>d__12(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(delay); <>1__state = 1; return true; case 1: <>1__state = -1; DarkboundLogo.ReplaceMenuLogo(sceneName); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private bool isCoreInitialized; private bool areVanillaPrefabsAvailable; private bool areVanillaCreaturesAvailable; private Harmony _harmony; public static GameObject GlobalChestOfForgottenSouls; private static DateTime _lastCleanupTimeA = DateTime.MinValue; private static DateTime _lastCleanupTimeB = DateTime.MinValue; private float elementUpdateTimer; private void Awake() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) InitializeCore(); HookRegularEvents(); HookJotunnEvents(); _harmony = new Harmony("com.robfrancis.darkbound"); _harmony.PatchAll(); new GameObject("DarkboundDayNightManager").AddComponent<DarkboundDayNight>(); } private void InitializeCore() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) RegisterLocalizations(); NecromancySkill.Initialize(); DarkboundColor.NecromancerColor = DarkboundColor.NothingGrey; new RegisterConsoleCommands().CreateConsoleCommands(); isCoreInitialized = true; } private void HookRegularEvents() { SceneManager.sceneLoaded += OnSceneLoaded; } private void HookJotunnEvents() { PrefabManager.OnVanillaPrefabsAvailable += OnVanillaPrefabsAvailable; CreatureManager.OnVanillaCreaturesAvailable += OnVanillaCreaturesAvailable; } private void OnVanillaPrefabsAvailable() { areVanillaPrefabsAvailable = true; TryInitializeGameElements(); } private void OnVanillaCreaturesAvailable() { areVanillaCreaturesAvailable = true; TryInitializeGameElements(); } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (((Scene)(ref scene)).name == "loading" || ((Scene)(ref scene)).name == "start") { ((MonoBehaviour)this).StartCoroutine(WaitAndReplaceLogo(((Scene)(ref scene)).name, 1f)); } else if (((Scene)(ref scene)).name == "main") { ((MonoBehaviour)this).StartCoroutine(WaitAndReplaceLogo(((Scene)(ref scene)).name, 0f)); ((MonoBehaviour)this).StartCoroutine(DarkboundPlayerSetup()); InitializeHUDs(); } } [IteratorStateMachine(typeof(<WaitAndReplaceLogo>d__12))] private IEnumerator WaitAndReplaceLogo(string sceneName, float delay) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <WaitAndReplaceLogo>d__12(0) { sceneName = sceneName, delay = delay }; } private void TryInitializeGameElements() { if (isCoreInitialized && areVanillaPrefabsAvailable && areVanillaCreaturesAvailable) { DarkboundRegistrations.RegisterAll(); PrefabManager.OnVanillaPrefabsAvailable -= OnVanillaPrefabsAvailable; CreatureManager.OnVanillaCreaturesAvailable -= OnVanillaCreaturesAvailable; } } private void InitializeHUDs() { ((MonoBehaviour)this).StartCoroutine(UpdateSummonsCountPeriodically()); ((MonoBehaviour)this).StartCoroutine(UpdateElementsOccasionally()); ((MonoBehaviour)this).StartCoroutine(UpdateEquipmentOccasionally()); } private void Start() { ((MonoBehaviour)this).InvokeRepeating("AddPlayerComponent", 0f, 2f); } private void AddPlayerComponent() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null) && !((Object)(object)((Component)localPlayer).gameObject == (Object)null)) { CleanUpInvalidTameSummons(); CleanUpInvalidTameSkeletons(); if (!((Object)(object)((Component)localPlayer).gameObject.GetComponent<AttackCommand>() != (Object)null)) { ((Component)localPlayer).gameObject.AddComponent<AttackCommand>(); DarkboundColor.NecromancerColor = DarkboundColor.LoadNecromancerColor(); SpectralChestComponent.CleanOrphanedChests(); } } } private void CleanUpInvalidTameSummons() { //IL_0049: Unknown result type (might be due to invalid IL or missing references) if ((DateTime.Now - _lastCleanupTimeA).TotalSeconds < 30.0) { return; } _lastCleanupTimeA = DateTime.Now; float num = 100f; Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } Collider[] array = Physics.OverlapSphere(((Component)localPlayer).transform.position, num); for (int i = 0; i < array.Length; i++) { Character component = ((Component)array[i]).GetComponent<Character>(); if (!((Object)(object)component == (Object)null) && component.IsTamed()) { SummonIdentifier component2 = ((Component)component).GetComponent<SummonIdentifier>(); Tameable component3 = ((Component)component).GetComponent<Tameable>(); MonsterAI component4 = ((Component)component).GetComponent<MonsterAI>(); if ((Object)(object)component2 == (Object)null || (Object)(object)component3 == (Object)null || (Object)(object)component4 == (Object)null) { component.m_health = 0f; DarkboundDeath.DeathByDamage(component); } } } } private void CleanUpInvalidTameSkeletons() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Invalid comparison between Unknown and I4 DateTime now = DateTime.Now; if ((now - _lastCleanupTimeB).TotalSeconds < 30.0) { return; } _lastCleanupTimeB = now; float num = 200f; Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { Logger.LogWarning((object)"[CleanUpInvalidTameSkeletons] Player is null"); return; } Transform transform = ((Component)localPlayer).transform; if ((Object)(object)localPlayer == (Object)null) { Logger.LogWarning((object)"[CleanUpInvalidTameSkeletons] Player Transform is null"); return; } Vector3 position = transform.position; Character component = ((Component)localPlayer).GetComponent<Character>(); Collider[] array = Physics.OverlapSphere(position, num, LayerMask.GetMask(new string[1] { "character" })); for (int i = 0; i < array.Length; i++) { Character component2 = ((Component)array[i]).GetComponent<Character>(); if (!((Object)(object)component2 == (Object)null) && !((Object)(object)component2 == (Object)(object)component)) { if (!((Component)component2).gameObject.activeInHierarchy) { Logger.LogWarning((object)"[CleanUpInvalidTameSkeletons] Character is INACTIVE"); } else if (component2.IsTamed() && ((Behaviour)component2).isActiveAndEnabled && (int)component2.m_faction != 11 && (((Object)component2).name.ToLower() == "skeleton(clone)" || component2.m_name.ToLower() == "$enemy_skeleton")) { component2.m_health = 0f; DarkboundDeath.DeathByDamage(component2); Logger.LogError((object)"[CleanUpInvalidTameSkeletons] Skeleton TERMINATED"); } } } } [IteratorStateMachine(typeof(<DarkboundPlayerSetup>d__21))] private IEnumerator DarkboundPlayerSetup() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <DarkboundPlayerSetup>d__21(0); } private void RegisterLocalizations() { new LocalizationHandler().RegisterLocalizations(); } [IteratorStateMachine(typeof(<UpdateSummonsCountPeriodically>d__23))] private IEnumerator UpdateSummonsCountPeriodically() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <UpdateSummonsCountPeriodically>d__23(0) { <>4__this = this }; } private void UpdateSummonsCount() { if (!((Object)(object)Player.m_localPlayer == (Object)null)) { ((Component)Player.m_localPlayer).GetComponent<DarkboundNecromancer>()?.CheckForPriorSummons(); } } private void OnDestroy() { PrefabManager.OnVanillaPrefabsAvailable -= OnVanillaPrefabsAvailable; CreatureManager.OnVanillaCreaturesAvailable -= OnVanillaCreaturesAvailable; Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchAll((string)null); } } [IteratorStateMachine(typeof(<UpdateEquipmentOccasionally>d__26))] private IEnumerator UpdateEquipmentOccasionally() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <UpdateEquipmentOccasionally>d__26(0) { <>4__this = this }; } private void UpdateEquipment() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null) && (int)localPlayer.GetCurrentBiome() == 512 && NecromancerAltar.HasNecromancerLeggingsEquipped(Player.m_localPlayer) && PlayerPrefsDataManager.LoadBool(PlayerPrefsDataManager.GenerateKey("NECROMANCER_WISPLIGHT"))) { ((MonoBehaviour)this).StartCoroutine(ClearMistAroundPlayer(Player.m_localPlayer, 36f, 0.6f)); } } [IteratorStateMachine(typeof(<ClearMistAroundPlayer>d__28))] private IEnumerator ClearMistAroundPlayer(Player player, float radius, float interval) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <ClearMistAroundPlayer>d__28(0) { player = player, radius = radius, interval = interval }; } [IteratorStateMachine(typeof(<UpdateElementsOccasionally>d__29))] private IEnumerator UpdateElementsOccasionally() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <UpdateElementsOccasionally>d__29(0) { <>4__this = this }; } private void Update() { DarkboundKeyPress.CheckKeys(); if ((Object)(object)Player.m_localPlayer != (Object)null) { ((Character)Player.m_localPlayer).IsTeleporting(); if (((Character)Player.m_localPlayer).IsDead()) { SummonsHUD component = ((Component)Player.m_localPlayer).GetComponent<SummonsHUD>(); if ((Object)(object)component != (Object)null) { Object.Destroy((Object)(object)component); } AnimalCooldownHUD component2 = ((Component)Player.m_localPlayer).GetComponent<AnimalCooldownHUD>(); if ((Object)(object)component2 != (Object)null) { Object.Destroy((Object)(object)component2); } NecroplasmHUD component3 = ((Component)Player.m_localPlayer).GetComponent<NecroplasmHUD>(); if ((Object)(object)component3 != (Object)null) { Object.Destroy((Object)(object)component3); } ((MonoBehaviour)this).StartCoroutine(DarkboundPlayerSetup()); } } elementUpdateTimer += Time.deltaTime; if (elementUpdateTimer >= 10f) { elementUpdateTimer = 0f; UpdateElements(); } } private void UpdateElements() { if (DarkboundSceneUtility.IsScene(DarkboundSceneUtility.GameScenes.Main) && !((Object)(object)Player.m_localPlayer == (Object)null) && !((Character)Player.m_localPlayer).InIntro() && !Player.m_localPlayer.IsSleeping()) { RenameSummonsCommand.CommandAllRename(); } } } namespace Darkbound { public static class NecromancerSacrificeTrigger { private static readonly string itemName = "$item_necromancersacrificetrigger"; private static readonly string basePrefab = "StaffSkeleton"; private static readonly string iconResourceName = "Darkbound.Assets.Icons.skull-purple.png"; public static void RegisterItem() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) if (ItemManager.Instance.GetItem(itemName) != null) { Logger.LogWarning((object)(itemName + " already exists, skipping registration.")); return; } ItemConfig val = new ItemConfig { Name = itemName, Description = itemName + "_desc", Icon = DarkboundIcon.GetIconFromResourceAsSprite(iconResourceName), StackSize = 100, CraftingStation = "$piece_crystalworkbench", MinStationLevel = 1, Weight = 0.01f }; val.AddRequirement(new RequirementConfig("TrophySkeleton", 1, 0, true)); val.AddRequirement(new RequirementConfig("BoneFragments", 10, 0, true)); CustomItem val2 = new CustomItem(itemName, basePrefab, val); GameObject itemPrefab = val2.ItemPrefab; if ((Object)(object)itemPrefab != (Object)null) { ItemDrop component = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component == (Object)null) { Logger.LogError((object)"ItemDrop component is missing!"); return; } Attack attack = new Attack { m_attackType = (AttackType)3, m_attackAnimation = "staff_fireball", m_attackProjectile = null, m_burstInterval = 0f, m_cantUseInDungeon = true, m_reloadEitrDrain = 0f, m_drawEitrDrain = 0f, m_attackEitr = 0f, m_attackStamina = 0f }; component.m_itemData.m_shared.m_attack = attack; component.m_itemData.m_shared.m_animationState = (AnimationState)14; component.m_itemData.m_shared.m_useDurability = false; component.m_itemData.m_shared.m_itemType = (ItemType)22; ItemManager.Instance.AddItem(val2); } else { Logger.LogError((object)("Failed to load base prefab '" + basePrefab + "' for " + itemName + ".")); } } public static bool HandleSacrifice() { Inventory inventory = ((Humanoid)Player.m_localPlayer).GetInventory(); foreach (ItemData equippedItem in inventory.GetEquippedItems()) { if (equippedItem.m_shared.m_name == "$item_necromancersacrificetrigger") { if (equippedItem.m_stack == 0) { ((Humanoid)Player.m_localPlayer).UnequipItem(equippedItem, true); inventory.RemoveItem(equippedItem); MessageHud.instance.ShowMessage((MessageType)2, "No " + equippedItem.m_shared.m_name + " remaining", 0, (Sprite)null, false); return false; } GameObject val = FindNearbyNecromancerAltar(); if ((Object)(object)val == (Object)null) { Logger.LogError((object)"NECROMANCER_SACRIFICE: No altar found within range."); MessageHud.instance.ShowMessage((MessageType)2, "No necromancer sacrifice altar nearby", 0, (Sprite)null, false); return false; } Container component = val.GetComponent<Container>(); if ((Object)(object)component == (Object)null) { Logger.LogError((object)"NECROMANCER_SACRIFICE: Container component not found on altar!"); MessageHud.instance.ShowMessage((MessageType)2, "You insult the undead", 0, (Sprite)null, false); return false; } if (!NecromancerAltar.ProcessAltarContents(component)) { MessageHud.instance.ShowMessage((MessageType)2, "No sacrifice made", 0, (Sprite)null, false); return false; } MessageHud.instance.ShowMessage((MessageType)2, "Sacrifice made", 0, (Sprite)null, false); SignNecromancerAltarStats component2 = val.GetComponent<SignNecromancerAltarStats>(); if ((Object)(object)component2 != (Object)null) { component2.UpdateSignStats(); } RefreshNecromancerGear(); inventory.RemoveOneItem(equippedItem); if (equippedItem.m_stack == 0) { ((Humanoid)Player.m_localPlayer).UnequipItem(equippedItem, true); inventory.RemoveItem(equippedItem); } return true; } } return false; } private static GameObject FindNearbyNecromancerAltar() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) Vector3 val = DarkboundHelpers.PlayerPosition(); float num = 5f; Collider[] array = Physics.OverlapSphere(val, num); if (array == null) { Logger.LogWarning((object)"[FindNearbyNecromancerAltar] colliders is null!"); return null; } if (array.Length == 0) { Logger.LogWarning((object)"[FindNearbyNecromancerAltar] No colliders found!"); return null; } GameObject val2 = null; float num2 = float.PositiveInfinity; Collider[] array2 = array; for (int i = 0; i < array2.Length; i++) { NecromancerAltar.DarkboundNecromancerAltar componentInParent = ((Component)array2[i]).GetComponentInParent<NecromancerAltar.DarkboundNecromancerAltar>(); if (!((Object)(object)componentInParent == (Object)null)) { float num3 = Vector3.Distance(val, ((Component)componentInParent).gameObject.transform.position); if (num3 < num2) { num2 = num3; val2 = ((Component)componentInParent).gameObject; } } } if (!((Object)(object)val2 != (Object)null)) { Logger.LogWarning((object)"[FindNearbyNecromancerAltar] No matching altar found!"); } return val2; } private static void RefreshNecromancerGear() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || ((Character)localPlayer).IsDead()) { return; } Inventory inventory = ((Humanoid)localPlayer).GetInventory(); string[] array = new string[4] { "$item_necromancerhood", "$item_necromancerrobes", "$item_necromancerleggings", "$item_necromancercape" }; foreach (string itemName in array) { ItemData val = inventory.GetEquippedItems().Find((ItemData i) => i.m_shared.m_name == itemName); if (val != null) { ((Humanoid)localPlayer).UnequipItem(val, false); ((Humanoid)localPlayer).EquipItem(val, false); } } } } public static class SkeletalSacrificeTrigger { public static readonly string displayName = "Skeletal Sacrifice Trigger"; private static readonly string itemName = "SkeletalSacrificeTrigger"; private static readonly string basePrefab = "StaffSkeleton"; private static readonly string iconResourceName = "Darkbound.Assets.Icons.skull-red.png"; public static void RegisterItem() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Expected O, but got Unknown //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Expected O, but got Unknown //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Expected O, but got Unknown //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Expected O, but got Unknown //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) if (ItemManager.Instance.GetItem(itemName) != null) { Logger.LogWarning((object)(itemName + " already exists, skipping registration.")); return; } ItemConfig val = new ItemConfig { Name = displayName, Description = "Consumed during ritual by the Skeleton Sacrifice Altar", Icon = DarkboundIcon.GetIconFromResourceAsSprite(iconResourceName), StackSize = 10, CraftingStation = "$piece_crystalworkbench", MinStationLevel = 1, Weight = 0.01f }; val.AddRequirement(new RequirementConfig("TrophySkeleton", 5, 0, true)); val.AddRequirement(new RequirementConfig("BoneFragments", 100, 0, true)); val.AddRequirement(new RequirementConfig("Raspberry", 50, 0, true)); val.AddRequirement(new RequirementConfig("Honey", 50, 0, true)); val.AddRequirement(new RequirementConfig("AncientSeed", 5, 0, true)); val.AddRequirement(new RequirementConfig("BeechSeeds", 10, 0, true)); val.AddRequirement(new RequirementConfig("GreydwarfEye", 10, 0, true)); val.AddRequirement(new RequirementConfig("Coins", 10, 0, true)); CustomItem val2 = new CustomItem(itemName, basePrefab, val); GameObject itemPrefab = val2.ItemPrefab; if ((Object)(object)itemPrefab != (Object)null) { ItemDrop component = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component == (Object)null) { Logger.LogError((object)"ItemDrop component is missing!"); return; } Attack attack = new Attack { m_attackType = (AttackType)3, m_attackAnimation = "staff_summon", m_attackProjectile = null, m_burstInterval = 0f, m_cantUseInDungeon = true, m_reloadEitrDrain = 0f, m_drawEitrDrain = 0f, m_attackEitr = 0f, m_attackStamina = 0f }; component.m_itemData.m_shared.m_attack = attack; component.m_itemData.m_shared.m_animationState = (AnimationState)14; component.m_itemData.m_shared.m_useDurability = false; component.m_itemData.m_shared.m_itemType = (ItemType)22; ItemManager.Instance.AddItem(val2); } else { Logger.LogError((object)("Failed to load base prefab '" + basePrefab + "' for " + itemName + ".")); } } public static bool HandleSacrifice() { Inventory inventory = ((Humanoid)Player.m_localPlayer).GetInventory(); foreach (ItemData equippedItem in inventory.GetEquippedItems()) { if (equippedItem.m_shared.m_name == displayName) { if (equippedItem.m_stack == 0) { inventory.RemoveItem(equippedItem); MessageHud.instance.ShowMessage((MessageType)2, "No " + displayName + " remaining", 0, (Sprite)null, false); return false; } GameObject val = FindNearbySkeletonAltar(); if ((Object)(object)val == (Object)null) { MessageHud.instance.ShowMessage((MessageType)2, "No skeleton sacrifice altar nearby", 0, (Sprite)null, false); return false; } Container component = val.GetComponent<Container>(); if ((Object)(object)component == (Object)null) { MessageHud.instance.ShowMessage((MessageType)2, "You insult the undead", 0, (Sprite)null, false); return false; } if (!SkeletonAltar.ProcessAltarContents(component)) { MessageHud.instance.ShowMessage((MessageType)2, "No sacrifice made", 0, (Sprite)null, false); return false; } MessageHud.instance.ShowMessage((MessageType)2, "Sacrifice made", 0, (Sprite)null, false); SignSkeletonAltarStats component2 = val.GetComponent<SignSkeletonAltarStats>(); if ((Object)(object)component2 != (Object)null) { component2.UpdateSignStats(); } inventory.RemoveOneItem(equippedItem); if (equippedItem.m_stack == 0) { inventory.RemoveItem(equippedItem); } return true; } } return false; } private static GameObject FindNearbySkeletonAltar() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) Vector3 val = DarkboundHelpers.PlayerPosition(); float num = 5f; List<Piece> list = new List<Piece>(); Piece.GetAllPiecesInRadius(val, num, list); GameObject result = null; float num2 = float.PositiveInfinity; foreach (Piece item in list) { if ((Object)(object)item == (Object)null) { continue; } SkeletonAltar.DarkboundSkeletonAltar componentInParent = ((Component)item).GetComponentInParent<SkeletonAltar.DarkboundSkeletonAltar>(); if (!((Object)(object)componentInParent == (Object)null)) { float num3 = Vector3.Distance(val, ((Component)componentInParent).gameObject.transform.position); if (num3 < num2) { num2 = num3; result = ((Component)componentInParent).gameObject; } } } return result; } } } namespace Darkbound.Utilities { public class ChestOfForgottenSoulsManager : MonoBehaviour { private Dictionary<string, int> itemQuantities = new Dictionary<string, int>(); public static ChestOfForgottenSoulsManager Instance { get; private set; } private void Awake() { if ((Object)(object)Instance != (Object)null) { Object.Destroy((Object)(object)this); return; } Instance = this; Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); } public void AddItem(string prefabName, int amount) { if (itemQuantities.ContainsKey(prefabName)) { itemQuantities[prefabName] += amount; } else { itemQuantities[prefabName] = amount; } } public bool RemoveItem(string prefabName, int amount) { if (!itemQuantities.TryGetValue(prefabName, out var value) || value < amount) { return false; } itemQuantities[prefabName] -= amount; if (itemQuantities[prefabName] <= 0) { itemQuantities.Remove(prefabName); } return true; } public int GetItemCount(string prefabName) { if (!itemQuantities.TryGetValue(prefabName, out var value)) { return 0; } return value; } public Dictionary<string, int> GetAllItems() { return new Dictionary<string, int>(itemQuantities); } } public class CoroutineRunner : MonoBehaviour { private static CoroutineRunner _instance; public static CoroutineRunner Instance { get { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown if ((Object)(object)_instance == (Object)null) { GameObject val = new GameObject("CoroutineRunner (Darkbound)"); _instance = val.AddComponent<CoroutineRunner>(); Object.DontDestroyOnLoad((Object)val); } return _instance; } } } public class DarkboundCharacters { public static void ResetCharacterGroup(GameObject summonObject, string group) { ResetCharacterGroup(summonObject.GetComponent<Character>(), group); } public static void ResetCharacterGroup(Character characterComponent, string group) { if ((Object)(object)characterComponent != (Object)null) { characterComponent.m_group = group; } } public static void ResetCharacterFaction(GameObject summonObject, Faction faction) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) ResetCharacterFaction(summonObject.GetComponent<Character>(), faction); } public static void ResetCharacterFaction(Character characterComponent, Faction faction) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)characterComponent != (Object)null) { characterComponent.m_faction = faction; } } public static void SetCreatureStars(GameObject summonObject, int stars) { SetCreatureStars(summonObject.GetComponent<Character>(), stars); } public static void SetCreatureStars(Character creatureComponent, int stars) { if ((Object)(object)creatureComponent != (Object)null) { stars = Mathf.Clamp(stars, 0, 9); creatureComponent.SetLevel(stars); } } public static void IncreaseCreatureStars(GameObject summonObject) { Character component = summonObject.GetComponent<Character>(); if ((Object)(object)component != (Object)null) { int level = component.GetLevel(); SetCreatureStars(component, level + 1); } } public static void DecreaseCreatureStars(GameObject summonObject) { Character component = summonObject.GetComponent<Character>(); if ((Object)(object)component != (Object)null) { int level = component.GetLevel(); SetCreatureStars(component, level - 1); } } public static List<Character> GetNearbySummons() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) List<Character> list = new List<Character>(); Player localPlayer = Player.m_localPlayer; Character val = ((localPlayer != null) ? ((Component)localPlayer).GetComponent<Character>() : null); if ((Object)(object)val == (Object)null) { Logger.LogWarning((object)"Local player character not found."); return list; } Vector3 position = ((Component)val).transform.position; float num = 80f; Collider[] array = Physics.OverlapSphere(position, num, LayerMask.GetMask(new string[1] { "character" })); for (int i = 0; i < array.Length; i++) { Character component = ((Component)array[i]).GetComponent<Character>(); if (!((Object)(object)component == (Object)null) && !((Object)(object)component == (Object)(object)val) && ((Component)component).gameObject.activeInHierarchy && !((Object)(object)((Component)component).GetComponent<SummonIdentifier>() == (Object)null) && IsSummonedByLocalPlayer(component)) { list.Add(component); } } return list; } public static Character GetCharacterWithLowestHealth() { Character result = null; float num = float.MaxValue; List<Character> nearbySummons = GetNearbySummons(); if (nearbySummons == null || nearbySummons.Count == 0) { return null; } foreach (Character item in nearbySummons) { SummonIdentifier component = ((Component)item).GetComponent<SummonIdentifier>(); if (!((Object)(object)component == (Object)null) && !component.IsSentinel() && IsSummonedByLocalPlayer(item) && item.m_health < num) { num = item.m_health; result = item; } } return result; } public static bool IsSummonedByLocalPlayer(Character character) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) ZNetView component = ((Component)character).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null) { return false; } ZDO zDO = component.GetZDO(); if (zDO == null) { return false; } Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return false; } ZDOID zDOID = ((Character)localPlayer).GetZDOID(); return zDO.GetOwner() == ((ZDOID)(ref zDOID)).UserID; } } public class DarkboundDayNight : MonoBehaviour { public enum TimeMode { Unknown, Day, Night } [CompilerGenerated] private sealed class <CheckDayNightRoutine>d__13 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public DarkboundDayNight <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CheckDayNightRoutine>d__13(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown int num = <>1__state; DarkboundDayNight darkboundDayNight = <>4__this; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; darkboundDayNight.UpdateAllCharactersHealth(); } else { <>1__state = -1; } darkboundDayNight.SetTimeMode(); <>2__current = (object)new WaitForSeconds(30f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private TimeMode m_Mode; private bool _started; public static DarkboundDayNight Instance { get; private set; } public static event Action OnDawn; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); } else { Object.Destroy((Object)(object)((Component)this).gameObject); } } private void Start() { if (!_started) { _started = true; ((MonoBehaviour)this).StartCoroutine(CheckDayNightRoutine()); } } public static bool IsNightTime() { EnvMan instance = EnvMan.instance; if ((Object)(object)instance != (Object)null) { float dayFraction = instance.GetDayFraction(); if (!(dayFraction >= 0.75f)) { return dayFraction < 0.25f; } return true; } return false; } [IteratorStateMachine(typeof(<CheckDayNightRoutine>d__13))] private IEnumerator CheckDayNightRoutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <CheckDayNightRoutine>d__13(0) { <>4__this = this }; } private void SetTimeMode() { if (m_Mode == TimeMode.Unknown) { m_Mode = ((!IsNightTime()) ? TimeMode.Day : TimeMode.Night); } if (IsNightTime() && m_Mode == TimeMode.Day) { EnterNightMode(); } if (!IsNightTime() && m_Mode == TimeMode.Night) { ExitNightMode(); } } public void UpdateAllCharactersHealth() { foreach (Character nearbySummon in DarkboundCharacters.GetNearbySummons()) { if ((Object)(object)nearbySummon == (Object)null) { continue; } if (IsNightTime()) { if ((Object)(object)((Component)nearbySummon).GetComponent<NightEmpoweredTag>() == (Object)null) { AddNightTag(nearbySummon); DoubleHealth(nearbySummon); } UpdateHealthDisplay(nearbySummon); } else { if ((Object)(object)((Component)nearbySummon).GetComponent<NightEmpoweredTag>() != (Object)null) { RemoveNightTag(nearbySummon); HalveHealth(nearbySummon); } UpdateHealthDisplay(nearbySummon); } } } private void EnterNightMode() { m_Mode = TimeMode.Night; Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null)) { DarkboundNecromancer component = ((Component)localPlayer).GetComponent<DarkboundNecromancer>(); if (!((Object)(object)component == (Object)null) && component.CurrentSummons >= 1 && !((Character)localPlayer).InIntro() && (Object)(object)MessageHud.instance != (Object)null) { MessageHud.instance.ShowMessage((MessageType)2, "Your undead grow stronger as shadows deepen", 0, (Sprite)null, false); } } } private void ExitNightMode() { m_Mode = TimeMode.Day; DarkboundDayNight.OnDawn?.Invoke(); Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null)) { DarkboundNecromancer component = ((Component)localPlayer).GetComponent<DarkboundNecromancer>(); if (!((Object)(object)component == (Object)null) && component.CurrentSummons >= 1 && !((Character)localPlayer).InIntro() && (Object)(object)MessageHud.instance != (Object)null) { MessageHud.instance.ShowMessage((MessageType)2, "Daybreak weakens your undead", 0, (Sprite)null, false); } } } private static void AddNightTag(Character character) { if (!((Object)(object)character == (Object)null)) { ((Component)character).gameObject.AddComponent<NightEmpoweredTag>(); } } private static void RemoveNightTag(Character character) { if (!((Object)(object)character == (Object)null)) { NightEmpoweredTag component = ((Component)character).GetComponent<NightEmpoweredTag>(); if (!((Object)(object)component == (Object)null)) { Object.Destroy((Object)(object)component); } } } private static void DoubleHealth(Character character) { if (!((Object)(object)character == (Object)null)) { float maxHealth = character.GetMaxHealth(); character.SetMaxHealth(maxHealth * 2f); } } private static void HalveHealth(Character character) { if (!((Object)(object)character == (Object)null)) { float maxHealth = character.GetMaxHealth(); character.SetMaxHealth(maxHealth / 2f); } } public void UpdateHealthDisplay(Character character) { if (!((Object)(object)character == (Object)null)) { float maxHealth = character.GetMaxHealth(); SummonHealthDisplay component = ((Component)character).GetComponent<SummonHealthDisplay>(); if ((Object)(object)component != (Object)null) { component.SetBuffActive(IsNightTime(), maxHealth); } } } } public class NightEmpoweredTag : MonoBehaviour { } public static class DarkboundDeath { private static DateTime _lastCleanupTime = DateTime.MinValue; public static void DeleteNearbySummons() { if ((DateTime.Now - _lastCleanupTime).TotalSeconds < 30.0) { return; } _lastCleanupTime = DateTime.Now; List<Character> nearbySummons = DarkboundCharacters.GetNearbySummons(); Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } Character component = ((Component)localPlayer).GetComponent<Character>(); if ((Object)(object)component == (Object)null) { return; } foreach (Character item in nearbySummons) { ApplyDamage(item, component); } } public static void DeleteNearbySummonsWithDropsIntact() { bool flag = true; List<Character> nearbySummons = DarkboundCharacters.GetNearbySummons(); Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } Character component = ((Component)localPlayer).GetComponent<Character>(); if ((Object)(object)component == (Object)null) { return; } int num = 0; while (flag) { num++; foreach (Character item in nearbySummons) { ApplyDamage(item, component, keepDrops: true, 1000f); } nearbySummons = DarkboundCharacters.GetNearbySummons(); if (nearbySummons.Count == 0) { flag = false; } if (num >= 10) { flag = false; } } } public static void DeathByDamage(Character character) { Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null)) { Character component = ((Component)localPlayer).GetComponent<Character>(); if (!((Object)(object)component == (Object)null)) { ApplyDamage(character, component); } } } public static void ApplyDamage(Character character, Character attacker, bool keepDrops = false, float damageAmount = float.MaxValue) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)character == (Object)null || (Object)(object)((Component)character).gameObject == (Object)null || (Object)(object)((Component)character).GetComponent<SummonIdentifier>() == (Object)null) { return; } HitData val = new HitData(); val.m_damage.m_slash = damageAmount; val.m_damage.m_blunt = damageAmount; val.m_damage.m_pickaxe = damageAmount; val.m_damage.m_chop = damageAmount; val.m_damage.m_damage = damageAmount; val.m_damage.m_pierce = damageAmount; val.m_damage.m_spirit = damageAmount; val.m_point = ((Component)character).transform.position; val.m_dir = Vector3.left; val.SetAttacker(attacker); val.m_itemLevel = 1; val.m_hitType = (HitType)1; val.m_skill = (SkillType)1; val.m_pushForce = 1f; character.Damage(val); if (!((Object)(object)character == (Object)null) && !(character.m_health <= 0f)) { return; } DarkboundNecromancer component = ((Component)Player.m_localPlayer).GetComponent<DarkboundNecromancer>(); if ((Object)(object)component != (Object)null) { component.RemoveSummon(); } if (!character.IsDead()) { return; } CharacterDrop component2 = ((Component)character).GetComponent<CharacterDrop>(); if (!((Object)(object)component2 != (Object)null)) { return; } if (keepDrops) { component2.SetDropsEnabled(true); { foreach (Drop drop in component2.m_drops) { if (!((Object)(object)drop.m_prefab == (Object)null)) { int num = drop.m_amountMax + 1; for (int i = 0; i < num; i++) { Vector3 val2 = ((Component)character).transform.position + Random.insideUnitSphere * 0.5f; val2.y = ((Component)character).transform.position.y + 0.5f; Object.Instantiate<GameObject>(drop.m_prefab, val2, Quaternion.identity); } } } return; } } component2.m_drops.Clear(); } public static void DeathByZNetScene(Character character) { if ((Object)(object)character == (Object)null || (Object)(object)Player.m_localPlayer == (Object)null) { return; } Character component = ((Component)Player.m_localPlayer).GetComponent<Character>(); if (!((Object)(object)component == (Object)null) && !((Object)(object)character == (Object)(object)component)) { ZNetView component2 = ((Component)character).GetComponent<ZNetView>(); if ((Object)(object)component2 == (Object)null || !component2.IsValid()) { Logger.LogWarning((object)("[Darkbound] Attempted to destroy a character without a valid ZNetView: " + ((Object)character).name)); return; } component2.ClaimOwnership(); component2.Destroy(); } } } public class DarkboundEffects { public static GameObject AttachEffectToSummon(GameObject summonObject, string prefabName, string effectName) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) GameObject prefab = PrefabManager.Instance.GetPrefab(prefabName); if ((Object)(object)prefab == (Object)null || (Object)(object)summonObject == (Object)null) { Logger.LogWarning((object)("[Darkbound] Effect '" + prefabName + "' not found or summonObject is null.")); return null; } GameObject obj = Object.Instantiate<GameObject>(prefab, summonObject.transform.position, Quaternion.identity); obj.transform.SetParent(summonObject.transform); obj.transform.localPosition = Vector3.zero; obj.transform.localRotation = Quaternion.identity; obj.transform.localScale = Vector3.one; ((Object)obj).name = effectName; return obj; } } public class DarkboundInventory : MonoBehaviour { public static class InventorySerializer { [Serializable] private class SerializedItem { public string prefab; public int stack; public float durability; public int quality; public int variant; public long crafterID; public string crafterName; } public static string SerializeInventory(Inventory inventory) { if (inventory == null) { Logger.LogWarning((object)"[SerializeInventory] Inventory is null."); return ""; } List<SerializedItem> list = new List<SerializedItem>(); foreach (ItemData allItem in inventory.GetAllItems()) { if (allItem != null && !((Object)(object)allItem.m_dropPrefab == (Object)null) && !(((Object)allItem.m_dropPrefab).name == "$item_ringofforgottensouls") && !(allItem.m_shared.m_name == "$item_ringofforgottensouls")) { list.Add(new SerializedItem { prefab = ((Object)allItem.m_dropPrefab).name, stack = allItem.m_stack, durability = allItem.m_durability, quality = allItem.m_quality, variant = allItem.m_variant, crafterID = allItem.m_crafterID, crafterName = allItem.m_crafterName }); } } return JsonConvert.SerializeObject((object)list); } public static void DeserializeInventory(string json, Inventory targetInventory) { if (string.IsNullOrEmpty(json) || targetInventory == null) { Logger.LogWarning((object)"[DeserializeInventory] Invalid input."); return; } List<SerializedItem> list = JsonConvert.DeserializeObject<List<SerializedItem>>(json); if (list == null) { Logger.LogWarning((object)"[DeserializeInventory] Failed to deserialize."); return; } targetInventory.RemoveAll(); EnsureChestRing(); foreach (SerializedItem item in list) { GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item.prefab); if ((Object)(object)itemPrefab == (Object)null) { Logger.LogWarning((object)("[DeserializeInventory] Prefab not found: " + item.prefab)); continue; } ItemDrop component = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component == (Object)null) { Logger.LogWarning((object)("[DeserializeInventory] No ItemDrop on prefab: " + item.prefab)); } else if (!(((Object)component).name == "$item_ringofforgottensouls") && !(component.m_itemData.m_shared.m_name == "$item_ringofforgottensouls")) { ItemData val = component.m_itemData.Clone(); val.m_stack = item.stack; val.m_durability = item.durability; val.m_quality = item.quality; val.m_variant = item.variant; val.m_crafterID = item.crafterID; val.m_crafterName = item.crafterName; targetInventory.AddItem(val); } } } } [CompilerGenerated] private sealed class <DelayLoadInventory>d__5 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <DelayLoadInventory>d__5(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)Player.m_localPlayer != (Object)null)); <>1__state = 1; return true; case 1: <>1__state = -1; LoadInventory(); DarkboundInventoryGUI.RefreshSlots(); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public const int width = 8; public const int height = 4; private static Inventory m_inventory; public static Inventory darkboundInventory { get { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown if (m_inventory == null) { m_inventory = new Inventory("DARKBOUND_INVENTORY", (Sprite)null, 8, 4); ((MonoBehaviour)CoroutineRunner.Instance).StartCoroutine(DelayLoadInventory()); } return m_inventory; } } private static string inventoryIdKey => PlayerPrefsDataManager.GenerateKey("DARKBOUND_INVENTORY___" + Game.instance.m_devWorldName); [IteratorStateMachine(typeof(<DelayLoadInventory>d__5))] private static IEnumerator DelayLoadInventory() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <DelayLoadInventory>d__5(0); } public static ItemData GetItemBySlot(int index) { Inventory val = darkboundInventory; if (val == null) { return null; } int num = 32; if (index < 0 || index >= num) { Debug.LogWarning((object)$"[DarkboundInventory] Invalid slot index: {index}"); return null; } foreach (ItemData allItem in val.GetAllItems()) { if (allItem.m_gridPos.y * 8 + allItem.m_gridPos.x == index) { return allItem; } } return null; } public static void SaveInventory() { darkboundInventory.GetAllItems(); string value = InventorySerializer.SerializeInventory(darkboundInventory); PlayerPrefsDataManager.SaveString(inventoryIdKey, value); } public static void LoadInventory() { InventorySerializer.DeserializeInventory(PlayerPrefsDataManager.LoadString(inventoryIdKey), darkboundInventory); } public static void EnsureChestRing() { Inventory val = darkboundInventory; if (val == null) { return; } RingOfForgottenSouls.RegisterItem(); if (val.ContainsItemByName("$item_ringofforgottensouls")) { return; } GameObject prefab = PrefabManager.Instance.GetPrefab("$item_ringofforgottensouls"); if ((Object)(object)prefab == (Object)null) { Logger.LogWarning((object)"[DarkboundInventory] Missing prefab for Chest of Forgotten Souls ring: $item_ringofforgottensouls"); return; } ItemData val2 = prefab.GetComponent<ItemDrop>().m_itemData.Clone(); val2.m_durability = val2.GetMaxDurability(); if (val.CanAddItem(val2, -1)) { val.AddItem(val2); } } } public class DarkboundLights { public static void InspectAllLights(Transform root, Color color) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown //IL_0025: Unknown result type (might be due to invalid IL or missing references) foreach (Transform item in root) { Light component = ((Component)item).GetComponent<Light>(); if ((Object)(object)component != (Object)null) { component.color = color; } InspectAllLights(item, color); } } public static Light AddPointLight(GameObject parent, Color lightColor) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("PointLight"); val.transform.SetParent(parent.transform); val.transform.localPosition = Vector3.zero; Light obj = val.AddComponent<Light>(); obj.type = (LightType)2; obj.color = lightColor; obj.intensity = 1.5f; obj.range = 5f; obj.shadows = (LightShadows)0; return obj; } public static bool EnablePointLight(GameObject parent) { Light component = parent.GetComponent<Light>(); if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = true; return true; } return false; } public static bool DisablePointLight(GameObject parent) { Light component = parent.GetComponent<Light>(); if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = false; return true; } return false; } } public static class DarkboundRegistrations { public static void RegisterAll() { NecromancerWorkbench.RegisterWorkbench(); CrystalWorkbench.RegisterWorkbench(); new NoviceSummoningCrystal().RegisterItem(); new ApprenticeSummoningCrystal().RegisterItem(); new AdeptSummoningCrystal().RegisterItem(); new ProficientSummoningCrystal().RegisterItem(); new ExpertSummoningCrystal().RegisterItem(); new MasterSummoningCrystal().RegisterItem(); new GrandmasterSummoningCrystal().RegisterItem(); new LegendarySummoningCrystal().RegisterItem(); new MythicSummoningCrystal().RegisterItem(); new AscendantSummoningCrystal().RegisterItem(); new NoviceSummoningCrystalX5().RegisterRecipe(); new NoviceSummoningCrystalX50().RegisterRecipe(); new ApprenticeSummoningCrystalX5().RegisterRecipe(); new AdeptSummoningCrystalX5().RegisterRecipe(); new ProficientSummoningCrystalX5().RegisterRecipe(); new ExpertSummoningCrystalX5().RegisterRecipe(); new MasterSummoningCrystalX5().RegisterRecipe(); new GrandmasterSummoningCrystalX5().RegisterRecipe(); new LegendarySummoningCrystalX5().RegisterRecipe(); new NoviceCore().RegisterItem(); new ApprenticeCore().RegisterItem(); new AdeptCore().RegisterItem(); new ProficientCore().RegisterItem(); new ExpertCore().RegisterItem(); new MasterCore().RegisterItem(); new GrandmasterCore().RegisterItem(); new LegendaryCore().RegisterItem(); new MythicCore().RegisterItem(); new AscendantCore().RegisterItem(); new ApprenticeDurabilityStone().RegisterItem(); new AdeptDurabilityStone().RegisterItem(); new ProficientDurabilityStone().RegisterItem(); new ExpertDurabilityStone().RegisterItem(); new MasterDurabilityStone().RegisterItem(); new GrandmasterDurabilityStone().RegisterItem(); new LegendaryDurabilityStone().RegisterItem(); new MythicDurabilityStone().RegisterItem(); new AscendantDurabilityStone().RegisterItem(); NecromancerRobes.RegisterItem(); NecromancerLeggings.RegisterItem(); NecromancerCape.RegisterItem(); NecromancerHood.RegisterItem(); ApprenticeCape.RegisterItem(); CapeBlue.RegisterItem(); CapeDarkGreen.RegisterItem(); CapeGreen.RegisterItem(); CapeOrange.RegisterItem(); CapePurple.RegisterItem(); CapeRed.RegisterItem(); CapeTeal.RegisterItem(); CapeYellow.RegisterItem(); DarkFenringRobes.RegisterItem(); DarkFenringRobesPlus.RegisterItem(); DarkTrollRobes.RegisterItem(); new NoviceNecrome().RegisterPiece(); new ApprenticeNecrome().RegisterPiece(); new AdeptNecrome().RegisterPiece(); new ProficientNecrome().RegisterPiece(); new ExpertNecrome().RegisterPiece(); new MasterNecrome().RegisterPiece(); new GrandmasterNecrome().RegisterPiece(); new LegendaryNecrome().RegisterPiece(); new MythicNecrome().RegisterPiece(); new AscendantNecrome().RegisterPiece(); RingOfForgottenSouls.RegisterItem(); PlankDamned.RegisterPiece(); Bloodboard.RegisterPiece(); PlankOfEmbers.RegisterPiece(); SpectralChest.RegisterPiece(); Deathstone.RegisterPiece(); WyldfireAshstone.RegisterPiece(); WyldfireAshstoneWide.RegisterPiece(); WyldfireSkyPillar.RegisterPiece(); WyldPoisonStone.RegisterPiece(); WyldfrostGlacierstone.RegisterPiece(); WyldfrostWall.RegisterPiece(); SoulfireSconce.RegisterPiece(); RingOfAncientRecall.RegisterItem(); RingOfSkeletalHands.RegisterItem(); ThornsOfTheMasterRing.RegisterItem(); WraithlightRing.RegisterItem(); RingOfLostMerchants.RegisterItem(); DarkStone_1x1.RegisterPiece(); DarkStone_2x1.RegisterPiece(); DarkStone_2x2.RegisterPiece(); DarkStone_4x2.RegisterPiece(); DarkStone_Thin2x2.RegisterPiece(); DarkStone_Thin4x4.RegisterPiece(); DarkStoneArch.RegisterPiece(); DarkStonePillar.RegisterPiece(); DarkStoneStairs.RegisterPiece(); BoneStakes.RegisterPiece(); DarkBeaconBlue.RegisterPiece(); DarkBeaconGreen.RegisterPiece(); DarkBeaconGreenDark.RegisterPiece(); DarkBeaconOrange.RegisterPiece(); DarkBeaconPurple.RegisterPiece(); DarkBeaconRed.RegisterPiece(); DarkBeaconTeal.RegisterPiece(); DarkBeaconYellow.RegisterPiece(); new SkeletonTalisman().RegisterItem(); new SkeletonTalismanRecipe().RegisterRecipe(); new SkeletonLightningTalisman().RegisterItem(); new SkeletonLightningTalismanRecipe().RegisterRecipe(); new SkeletonPoisonTalisman().RegisterItem(); new SkeletonPoisonTalismanRecipe().RegisterRecipe(); new SkeletonFlameTalisman().RegisterItem(); new SkeletonFlameTalismanRecipe().RegisterRecipe(); new SkeletonFrostSpiritTalisman().RegisterItem(); new SkeletonFrostSpiritTalismanRecipe().RegisterRecipe(); new SkeletonPestilenceTalisman().RegisterItem(); new SkeletonPestilenceTalismanRecipe().RegisterRecipe(); new SkeletonStoneTalisman().RegisterItem(); new SkeletonStoneTalismanRecipe().RegisterRecipe(); new BearTalisman().RegisterItem(); new BearTalismanRecipe().RegisterRecipe(); new BoarTalisman().RegisterItem(); new BoarTalismanRecipe().RegisterRecipe(); new BoarRedTalisman().RegisterItem(); new BoarRedTalismanRecipe().RegisterRecipe(); new DeerTalisman().RegisterItem(); new DeerTalismanRecipe().RegisterRecipe(); new NeckTalisman().RegisterItem(); new NeckTalismanRecipe().RegisterRecipe(); new GreylingTalisman().RegisterItem(); new GreylingTalismanRecipe().RegisterRecipe(); new GreylingRedTalisman().RegisterItem(); new GreylingRedTalismanRecipe().RegisterRecipe(); new GreydwarfTalisman().RegisterItem(); new GreydwarfTalismanRecipe().RegisterRecipe(); new GhostTalisman().RegisterItem(); new GhostTalismanRecipe().RegisterRecipe(); new GreydwarfBruteTalisman().RegisterItem(); new GreydwarfBruteTalismanRecipe().RegisterRecipe(); new GreydwarfShamanTalisman().RegisterItem(); new GreydwarfShamanTalismanRecipe().RegisterRecipe(); new TrollTalisman().RegisterItem(); new TrollTalismanRecipe().RegisterRecipe(); new RancidRemainsTalisman().RegisterItem(); new RancidRemainsTalismanRecipe().RegisterRecipe(); new OozerTalisman().RegisterItem(); new OozerTalismanRecipe().RegisterRecipe(); new OozerWildTalisman().RegisterItem(); new OozerWildTalismanRecipe().RegisterRecipe(); new DraugrArcherTalisman().RegisterItem(); new DraugrArcherTalismanRecipe().RegisterRecipe(); new LeechTalisman().RegisterItem(); new LeechTalismanRecipe().RegisterRecipe(); new WraithTalisman().RegisterItem(); new WraithTalismanRecipe().RegisterRecipe(); new SurtlingTalisman().RegisterItem(); new SurtlingTalismanRecipe().RegisterRecipe(); new WolfTalisman().RegisterItem(); new WolfTalismanRecipe().RegisterRecipe(); new DrakeTalisman().RegisterItem(); new DrakeTalismanRecipe().RegisterRecipe(); new DvergrFireMageTalisman().RegisterItem(); new DvergrFireMageTalismanRecipe().RegisterRecipe(); new DvergrRogueTalisman().RegisterItem(); new DvergrRogueTalismanRecipe().RegisterRecipe(); new FenringTalisman().RegisterItem(); new FenringTalismanRecipe().RegisterRecipe(); new FenringFireCultistTalisman().RegisterItem(); new FenringFireCultistTalismanRecipe().RegisterRecipe(); new FenringIceCultistTalisman().RegisterItem(); new FenringIceCultistTalismanRecipe().RegisterRecipe(); new FulingTalisman().RegisterItem(); new FulingTalismanRecipe().RegisterRecipe(); new FulingBerserkerTalisman().RegisterItem(); new FulingBerserkerTalismanRecipe().RegisterRecipe(); new LoxTalisman().RegisterItem(); new LoxTalismanRecipe().RegisterRecipe(); new GrowthTalisman().RegisterItem(); new GrowthTalismanRecipe().RegisterRecipe(); new DeathsquitoTalisman().RegisterItem(); new DeathsquitoTalismanRecipe().RegisterRecipe(); new AbominationTalisman().RegisterItem(); new AbominationTalismanRecipe().RegisterRecipe(); new StoneGolemTalisman().RegisterItem(); new StoneGolemTalismanRecipe().RegisterRecipe(); new SeekerTalisman().RegisterItem(); new SeekerTalismanRecipe().RegisterRecipe(); new SeekerSoldierTalisman().RegisterItem(); new SeekerSoldierTalismanRecipe().RegisterRecipe(); new HareTalisman().RegisterItem(); new HareTalismanRecipe().RegisterRecipe(); new VoltureTalisman().RegisterItem(); new VoltureTalismanRecipe().RegisterRecipe(); SkullAltar.RegisterPiece(); SkeletonAltar.RegisterPiece(); SkeletalSacrificeTrigger.RegisterItem(); NecromancerAltar.RegisterPiece(); NecromancerSacrificeTrigger.RegisterItem(); new SummonsSlayer().RegisterItem(); new UndeadSledgeOfRebuke().RegisterItem(); new ShadowBarrier().RegisterItem(); IronForge.RegisterPiece(); IronHangingBrazier.RegisterPiece(); IronStandingBrazier.RegisterPiece(); new EssenceRed().RegisterItem(); new EssenceGreen().RegisterItem(); new EssenceBlue().RegisterItem(); new EssencePurple().RegisterItem(); new EssenceOrange().RegisterItem(); new EssenceYellow().RegisterItem(); new EssenceTeal().RegisterItem(); new EssenceGreenDark().RegisterItem(); new OdinRunestoneEntries().RegisterOdinRunestones(); OdinRunestone.RegisterPrefab(); NecromancerCapeBlue.RegisterItem(); NecromancerCapeGreen.RegisterItem(); NecromancerCapeGreenDark.RegisterItem(); NecromancerCapeOrange.RegisterItem(); NecromancerCapePurple.RegisterItem(); NecromancerCapeRed.RegisterItem(); NecromancerCapeTeal.RegisterItem(); NecromancerCapeYellow.RegisterItem(); NecromancerHoodBlue.RegisterItem(); NecromancerHoodGreen.RegisterItem(); NecromancerHoodGreenDark.RegisterItem(); NecromancerHoodOrange.RegisterItem(); NecromancerHoodPurple.RegisterItem(); NecromancerHoodRed.RegisterItem(); NecromancerHoodTeal.RegisterItem(); NecromancerHoodYellow.RegisterItem(); NecromancerRobesBlue.RegisterItem(); NecromancerRobesGreen.RegisterItem(); NecromancerRobesGreenDark.RegisterItem(); NecromancerRobesOrange.RegisterItem(); NecromancerRobesPurple.RegisterItem(); NecromancerRobesRed.RegisterItem(); NecromancerRobesTeal.RegisterItem(); NecromancerRobesYellow.RegisterItem(); } } public static class DarkboundShaders { public static Shader FindOrFallback(string shaderName, Shader fallback = null) { Shader val = Shader.Find(shaderName); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Shader '" + shaderName + "' not found. Using fallback.")); if ((Object)(object)fallback == (Object)null) { fallback = Shader.Find("Standard"); if ((Object)(object)fallback == (Object)null) { Debug.LogError((object)"Failed to find fallback Standard shader."); return null; } } return fallback; } return val; } public static Shader LoadShaderFromEmbeddedResource(string resourceName) { using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resourceName); if (stream == null) { Debug.LogError((object)("Resource '" + resourceName + "' not found.")); return null; } new StreamReader(stream).ReadToEnd(); Debug.Log((object)("Shader code for '" + resourceName + "' loaded successfully.")); return null; } public static Material CreateMaterialWithShader(string shaderName) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown Shader val = FindOrFallback(shaderName); if ((Object)(object)val == (Object)null) { return null; } return new Material(val); } } public class DarkboundSlotHandler : MonoBehaviour, IPointerClickHandler, IEventSystemHandler, IPointerEnterHandler, IPointerExitHandler { public int SlotIndex; public Image HoverImage; public Image IconImage; public Image BackgroundImage; private GameObject goBackground = new GameObject("Background"); private GameObject goHover = new GameObject("Hover"); private GameObject goIcon = new GameObject("Icon"); private void Awake() { } public void InitializeSlotUI() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) CreateLayer(ref goBackground, "Background", ref BackgroundImage, "Darkbound.Assets.Icons.inventory-slot.png", 0); CreateLayer(ref goHover, "Hover", ref HoverImage, "Darkbound.Assets.Icons.inventory-slot-hover.png", 1); CreateLayer(ref goIcon, "Icon", ref IconImage, null, 2); ((Graphic)BackgroundImage).color = DarkboundColor.HexToColor("#0000008A"); ((Graphic)BackgroundImage).raycastTarget = true; ((Behaviour)BackgroundImage).enabled = true; ((Graphic)HoverImage).color = DarkboundColor.HexToColor("#FFFFFFB0"); ((Behaviour)HoverImage).enabled = false; ((Graphic)HoverImage).raycastTarget = false; ((Behaviour)IconImage).enabled = false; ((Graphic)IconImage).raycastTarget = false; } private void CreateLayer(ref GameObject go, string name, ref Image image, string resourceName, int siblingIndex) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) go = new GameObject(name); go.transform.SetParent(((Component)this).transform); go.transform.localScale = Vector3.one; RectTransform obj = go.AddComponent<RectTransform>(); ((Transform)obj).SetParent(((Component)this).transform); ((Transform)obj).localScale = Vector3.one; obj.anchorMin = Vector2.zero; obj.anchorMax = Vector2.one; obj.offsetMin = Vector2.zero; obj.offsetMax = Vector2.zero; go.transform.SetSiblingIndex(siblingIndex); image = go.AddComponent<Image>(); if (!string.IsNullOrEmpty(resourceName)) { Sprite iconFromResourceAsSprite = DarkboundIcon.GetIconFromResourceAsSprite(resourceName); if ((Object)(object)iconFromResourceAsSprite != (Object)null) { image.sprite = iconFromResourceAsSprite; image.type = (Type)0; } } } private void Update() { } private bool IsSlotHoveredOver() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).gameObject.transform; Transform obj = ((transform is RectTransform) ? transform : null); Vector2 val = Vector2.op_Implicit(obj.InverseTransformPoint(ZInput.mousePosition)); Rect rect = ((RectTransform)obj).rect; if (((Rect)(ref rect)).Contains(val)) { return true; } return false; } public void OnPointerClick(PointerEventData eventData) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Invalid comparison between Unknown and I4 GameObject dragGo = DarkboundInventoryPatches.GetDragGo(); if (dragGo != null) { dragGo.transform.SetAsLastSibling(); } if ((int)eventData.button == 0 && InputControlExtensions.IsPressed((InputControl)(object)Keyboard.current.ctrlKey, 0f)) { DarkboundInventoryGUI.OnSlotCtrlLeftClick(SlotIndex); } else if ((int)eventData.button == 0) { DarkboundInventoryGUI.OnSlotLeftClick(SlotIndex); } else if ((int)eventData.button == 1) { DarkboundInventoryGUI.OnSlotRightClick(SlotIndex); } } void IPointerEnterHandler.OnPointerEnter(PointerEventData eventData) { ((Behaviour)HoverImage).enabled = true; DarkboundTooltip.EnsureTooltip(); ItemData itemBySlot = DarkboundInventory.GetItemBySlot(SlotIndex); if (itemBySlot != null) { string name = itemBySlot.m_shared.m_name; string tooltip = ItemData.GetTooltip(itemBySlot, itemBySlot.m_quality, false, (float)itemBySlot.m_worldLevel, -1); string message = "<b><color=#FFB65B>" + Localization.instance.Localize(name) + "</color></b>\n\n" + tooltip; DarkboundTooltip.Instance.ShowTooltip(message, ((Component)this).transform); } } void IPointerExitHandler.OnPointerExit(PointerEventData eventData) { ((Behaviour)HoverImage).enabled = false; DarkboundTooltip.Instance.HideTooltip(); } } public class DarkboundSnap { public void ClearExistingSnapPoints(GameObject prefab) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown foreach (Transform item in prefab.transform) { Transform val = item; if (((Object)val).name.StartsWith("snap", StringComparison.OrdinalIgnoreCase)) { Object.DestroyImmediate((Object)(object)((Component)val).gameObject); } } } public Transform CreateSnapPoint(Transform parent, Vector3 localPosition, string name) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); val.transform.localPosition = localPosition; val.transform.localRotation = Quaternion.identity; return val.transform; } public bool IsLikelySnapPoint(Transform t) { if ((Object)(object)((Component)t).GetComponent<MeshRenderer>() == (Object)null && (Object)(object)((Component)t).GetComponent<Collider>() == (Object)null && t.childCount == 0) { return ((Object)t).name.Length <= 20; } return false; } public void AddStandard2x2Snaps(GameObject prefab) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) Transform transform = prefab.transform; CreateSnapPoint(transform, new Vector3(1f, 0f, 0f), "snapX+"); CreateSnapPoint(transform, new Vector3(-1f, 0f, 0f), "snapX-"); CreateSnapPoint(transform, new Vector3(0f, 0f, 1f), "snapZ+"); CreateSnapPoint(transform, new Vector3(0f, 0f, -1f), "snapZ-"); } public void AddVerticalCornerSnaps(GameObject prefab, float height = 0.25f) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) Transform transform = prefab.transform; float num = height / 2f; Vector3[] array = (Vector3[])(object)new Vector3[4] { new Vector3(1f, 0f, 1f), new Vector3(-1f, 0f, 1f), new Vector3(1f, 0f, -1f), new Vector3(-1f, 0f, -1f) }; for (int i = 0; i < array.Length; i++) { Vector3 val = array[i]; CreateSnapPoint(transform, new Vector3(val.x, 0f - num, val.z), $"snapCorner{i + 1}_bottom"); CreateSnapPoint(transform, new Vector3(val.x, num, val.z), $"snapCorner{i + 1}_top"); } } } public class DarkboundTooltip : MonoBehaviour { public static DarkboundTooltip Instance; private GameObject tooltipGO; private Text tooltipText; private RectTransform rectTransform; private Image backgroundImage; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; Init(); } } public void Init() { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Expected O, but got Unknown //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Instance == (Object)null) { Instance = this; } GameObject customGUIFront = GUIManager.CustomGUIFront; if ((Object)(object)customGUIFront == (Object)null) { Logger.LogWarning((object)"[DarkboundTooltip] GUI root not found. Cannot initialize tooltip."); return; } tooltipGO = new GameObject("DarkboundTooltip", new Type[3] { typeof(RectTransform), typeof(CanvasRenderer), typeof(Image) }); tooltipGO.transform.SetParent(customGUIFront.transform, false); rectTransform = tooltipGO.GetComponent<RectTransform>(); rectTransform.pivot = new Vector2(0f, 1f); rectTransform.anchorMin = new Vector2(0f, 0f); rectTransform.anchorMax = new Vector2(0f, 0f); rectTransform.anchoredPosition = Vector2.zero; rectTransform.sizeDelta = new Vector2(400f, 600f); backgroundImage = tooltipGO.GetComponent<Image>(); ((Graphic)backgroundImage).color = new Color(0f, 0f, 0f, 0.9f); ((Graphic)backgroundImage).raycastTarget = false; GameObject val = new GameObject("TooltipText", new Type[1] { typeof(RectTransform) }); val.transform.SetParent(tooltipGO.transform, false); tooltipText = val.AddComponent<Text>(); tooltipText.font = GUIManager.Instance.AveriaSerifBold; tooltipText.fontSize = 18; ((Graphic)tooltipText).color = Color.white; tooltipText.alignment = (TextAnchor)0; tooltipText.supportRichText = true; tooltipText.horizontalOverflow = (HorizontalWrapMode)0; tooltipText.verticalOverflow = (VerticalWrapMode)1; ((Graphic)tooltipText).raycastTarget = false; RectTransform component = val.GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; component.offsetMin = new Vector2(10f, 10f); component.offsetMax = new Vector2(-10f, -10f); tooltipGO.SetActive(false); } public void ShowTooltip(string message, Transform slotTransform) { //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)tooltipGO == (Object)null || (Object)(object)tooltipText == (Object)null || (Object)(object)rectTransform == (Object)null) { Logger.LogWarning((object)"[DarkboundTooltip] One or more tooltip components are null — reinitializing."); Init(); } if ((Object)(object)tooltipGO == (Object)null || (Object)(object)tooltipText == (Object)null || (Object)(object)rectTransform == (Object)null) { Logger.LogError((object)"[DarkboundTooltip] Tooltip initialization failed. Cannot show tooltip."); return; } if ((Object)(object)tooltipGO.transform.parent == (Object)null || ((Object)tooltipGO.transform.parent).name != "GUI") { GameObject obj = GameObject.Find("GUI"); Transform val = ((obj != null) ? obj.transform : null); if ((Object)(object)val != (Object)null) { tooltipGO.transform.SetParent(val, false); } else { Logger.LogError((object)"[DarkboundTooltip] Could not find GUI to re-parent tooltip."); } } tooltipText.text = Localization.instance.Localize(message); LayoutRebuilder.ForceRebuildLayoutImmediate(((Graphic)tooltipText).rectTransform); tooltipText.text = Localization.instance.Localize(message); LayoutRebuilder.ForceRebuildLayoutImmediate(((Graphic)tooltipText).rectTransform); tooltipGO.transform.SetParent(slotTransform, false); tooltipGO.transform.SetAsLastSibling(); rectTransform.pivot = new Vector2(0f, 0f); rectTransform.anchoredPosition = new Vector2(0f, 40f); tooltipGO.SetActive(true); } public void HideTooltip() { if ((Object)(object)tooltipGO != (Object)null) { tooltipGO.SetActive(false); } } public bool IsValid() { if ((Object)(object)tooltipGO != (Object)null && (Object)(object)tooltipText != (Object)null
plugins/Newtonsoft.Json.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Data.SqlTypes; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Dynamic; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Numerics; using System.Reflection; using System.Reflection.Emit; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using System.Xml; using System.Xml.Linq; using Microsoft.CodeAnalysis; using Newtonsoft.Json.Bson; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq.JsonPath; using Newtonsoft.Json.Schema; using Newtonsoft.Json.Serialization; using Newtonsoft.Json.Utilities; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AllowPartiallyTrustedCallers] [assembly: InternalsVisibleTo("Newtonsoft.Json.Schema, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Dynamic, PublicKey=0024000004800000940000000602000000240000525341310004000001000100cbd8d53b9d7de30f1f1278f636ec462cf9c254991291e66ebb157a885638a517887633b898ccbcf0d5c5ff7be85a6abe9e765d0ac7cd33c68dac67e7e64530e8222101109f154ab14a941c490ac155cd1d4fcba0fabb49016b4ef28593b015cab5937da31172f03f67d09edda404b88a60023f062ae71d0b2e4438b74cc11dc9")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9ca358aa-317b-4925-8ada-4a29e943a363")] [assembly: CLSCompliant(true)] [assembly: TargetFramework(".NETFramework,Version=v4.5", FrameworkDisplayName = ".NET Framework 4.5")] [assembly: AssemblyCompany("Newtonsoft")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Copyright © James Newton-King 2008")] [assembly: AssemblyDescription("Json.NET is a popular high-performance JSON framework for .NET")] [assembly: AssemblyFileVersion("13.0.3.27908")] [assembly: AssemblyInformationalVersion("13.0.3+0a2e291c0d9c0c7675d445703e51750363a549ef")] [assembly: AssemblyProduct("Json.NET")] [assembly: AssemblyTitle("Json.NET .NET 4.5")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/JamesNK/Newtonsoft.Json")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: AssemblyVersion("13.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class IsReadOnlyAttribute : Attribute { } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true)] internal sealed class NotNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false)] internal sealed class NotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public NotNullWhenAttribute(bool returnValue) { ReturnValue = returnValue; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)] internal sealed class MaybeNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)] internal sealed class AllowNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] internal class DoesNotReturnIfAttribute : Attribute { public bool ParameterValue { get; } public DoesNotReturnIfAttribute(bool parameterValue) { ParameterValue = parameterValue; } } } namespace Newtonsoft.Json { public enum ConstructorHandling { Default, AllowNonPublicDefaultConstructor } public enum DateFormatHandling { IsoDateFormat, MicrosoftDateFormat } public enum DateParseHandling { None, DateTime, DateTimeOffset } public enum DateTimeZoneHandling { Local, Utc, Unspecified, RoundtripKind } public class DefaultJsonNameTable : JsonNameTable { private class Entry { internal readonly string Value; internal readonly int HashCode; internal Entry Next; internal Entry(string value, int hashCode, Entry next) { Value = value; HashCode = hashCode; Next = next; } } private static readonly int HashCodeRandomizer; private int _count; private Entry[] _entries; private int _mask = 31; static DefaultJsonNameTable() { HashCodeRandomizer = Environment.TickCount; } public DefaultJsonNameTable() { _entries = new Entry[_mask + 1]; } public override string? Get(char[] key, int start, int length) { if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; num += (num << 7) ^ key[start]; int num2 = start + length; for (int i = start + 1; i < num2; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; int num3 = Volatile.Read(ref _mask); int num4 = num & num3; for (Entry entry = _entries[num4]; entry != null; entry = entry.Next) { if (entry.HashCode == num && TextEquals(entry.Value, key, start, length)) { return entry.Value; } } return null; } public string Add(string key) { if (key == null) { throw new ArgumentNullException("key"); } int length = key.Length; if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; for (int i = 0; i < key.Length; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; for (Entry entry = _entries[num & _mask]; entry != null; entry = entry.Next) { if (entry.HashCode == num && entry.Value.Equals(key, StringComparison.Ordinal)) { return entry.Value; } } return AddEntry(key, num); } private string AddEntry(string str, int hashCode) { int num = hashCode & _mask; Entry entry = new Entry(str, hashCode, _entries[num]); _entries[num] = entry; if (_count++ == _mask) { Grow(); } return entry.Value; } private void Grow() { Entry[] entries = _entries; int num = _mask * 2 + 1; Entry[] array = new Entry[num + 1]; for (int i = 0; i < entries.Length; i++) { Entry entry = entries[i]; while (entry != null) { int num2 = entry.HashCode & num; Entry next = entry.Next; entry.Next = array[num2]; array[num2] = entry; entry = next; } } _entries = array; Volatile.Write(ref _mask, num); } private static bool TextEquals(string str1, char[] str2, int str2Start, int str2Length) { if (str1.Length != str2Length) { return false; } for (int i = 0; i < str1.Length; i++) { if (str1[i] != str2[str2Start + i]) { return false; } } return true; } } [Flags] public enum DefaultValueHandling { Include = 0, Ignore = 1, Populate = 2, IgnoreAndPopulate = 3 } public enum FloatFormatHandling { String, Symbol, DefaultValue } public enum FloatParseHandling { Double, Decimal } public enum Formatting { None, Indented } public interface IArrayPool<T> { T[] Rent(int minimumLength); void Return(T[]? array); } public interface IJsonLineInfo { int LineNumber { get; } int LinePosition { get; } bool HasLineInfo(); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonArrayAttribute : JsonContainerAttribute { private bool _allowNullItems; public bool AllowNullItems { get { return _allowNullItems; } set { _allowNullItems = value; } } public JsonArrayAttribute() { } public JsonArrayAttribute(bool allowNullItems) { _allowNullItems = allowNullItems; } public JsonArrayAttribute(string id) : base(id) { } } [AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)] public sealed class JsonConstructorAttribute : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public abstract class JsonContainerAttribute : Attribute { internal bool? _isReference; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; private Type? _namingStrategyType; private object[]? _namingStrategyParameters; public string? Id { get; set; } public string? Title { get; set; } public string? Description { get; set; } public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get { return _namingStrategyType; } set { _namingStrategyType = value; NamingStrategyInstance = null; } } public object[]? NamingStrategyParameters { get { return _namingStrategyParameters; } set { _namingStrategyParameters = value; NamingStrategyInstance = null; } } internal NamingStrategy? NamingStrategyInstance { get; set; } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } protected JsonContainerAttribute() { } protected JsonContainerAttribute(string id) { Id = id; } } public static class JsonConvert { public static readonly string True = "true"; public static readonly string False = "false"; public static readonly string Null = "null"; public static readonly string Undefined = "undefined"; public static readonly string PositiveInfinity = "Infinity"; public static readonly string NegativeInfinity = "-Infinity"; public static readonly string NaN = "NaN"; public static Func<JsonSerializerSettings>? DefaultSettings { get; set; } public static string ToString(DateTime value) { return ToString(value, DateFormatHandling.IsoDateFormat, DateTimeZoneHandling.RoundtripKind); } public static string ToString(DateTime value, DateFormatHandling format, DateTimeZoneHandling timeZoneHandling) { DateTime value2 = DateTimeUtils.EnsureDateTime(value, timeZoneHandling); using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeString(stringWriter, value2, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(DateTimeOffset value) { return ToString(value, DateFormatHandling.IsoDateFormat); } public static string ToString(DateTimeOffset value, DateFormatHandling format) { using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeOffsetString(stringWriter, value, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(bool value) { if (!value) { return False; } return True; } public static string ToString(char value) { return ToString(char.ToString(value)); } public static string ToString(Enum value) { return value.ToString("D"); } public static string ToString(int value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(short value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ushort value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(uint value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(long value) { return value.ToString(null, CultureInfo.InvariantCulture); } private static string ToStringInternal(BigInteger value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ulong value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(float value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(float value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureFloatFormat(double value, string text, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { if (floatFormatHandling == FloatFormatHandling.Symbol || (!double.IsInfinity(value) && !double.IsNaN(value))) { return text; } if (floatFormatHandling == FloatFormatHandling.DefaultValue) { if (nullable) { return Null; } return "0.0"; } return quoteChar + text + quoteChar; } public static string ToString(double value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(double value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureDecimalPlace(double value, string text) { if (double.IsNaN(value) || double.IsInfinity(value) || StringUtils.IndexOf(text, '.') != -1 || StringUtils.IndexOf(text, 'E') != -1 || StringUtils.IndexOf(text, 'e') != -1) { return text; } return text + ".0"; } private static string EnsureDecimalPlace(string text) { if (StringUtils.IndexOf(text, '.') != -1) { return text; } return text + ".0"; } public static string ToString(byte value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(sbyte value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(decimal value) { return EnsureDecimalPlace(value.ToString(null, CultureInfo.InvariantCulture)); } public static string ToString(Guid value) { return ToString(value, '"'); } internal static string ToString(Guid value, char quoteChar) { string text = value.ToString("D", CultureInfo.InvariantCulture); string text2 = quoteChar.ToString(CultureInfo.InvariantCulture); return text2 + text + text2; } public static string ToString(TimeSpan value) { return ToString(value, '"'); } internal static string ToString(TimeSpan value, char quoteChar) { return ToString(value.ToString(), quoteChar); } public static string ToString(Uri? value) { if (value == null) { return Null; } return ToString(value, '"'); } internal static string ToString(Uri value, char quoteChar) { return ToString(value.OriginalString, quoteChar); } public static string ToString(string? value) { return ToString(value, '"'); } public static string ToString(string? value, char delimiter) { return ToString(value, delimiter, StringEscapeHandling.Default); } public static string ToString(string? value, char delimiter, StringEscapeHandling stringEscapeHandling) { if (delimiter != '"' && delimiter != '\'') { throw new ArgumentException("Delimiter must be a single or double quote.", "delimiter"); } return JavaScriptUtils.ToEscapedJavaScriptString(value, delimiter, appendDelimiters: true, stringEscapeHandling); } public static string ToString(object? value) { if (value == null) { return Null; } return ConvertUtils.GetTypeCode(value.GetType()) switch { PrimitiveTypeCode.String => ToString((string)value), PrimitiveTypeCode.Char => ToString((char)value), PrimitiveTypeCode.Boolean => ToString((bool)value), PrimitiveTypeCode.SByte => ToString((sbyte)value), PrimitiveTypeCode.Int16 => ToString((short)value), PrimitiveTypeCode.UInt16 => ToString((ushort)value), PrimitiveTypeCode.Int32 => ToString((int)value), PrimitiveTypeCode.Byte => ToString((byte)value), PrimitiveTypeCode.UInt32 => ToString((uint)value), PrimitiveTypeCode.Int64 => ToString((long)value), PrimitiveTypeCode.UInt64 => ToString((ulong)value), PrimitiveTypeCode.Single => ToString((float)value), PrimitiveTypeCode.Double => ToString((double)value), PrimitiveTypeCode.DateTime => ToString((DateTime)value), PrimitiveTypeCode.Decimal => ToString((decimal)value), PrimitiveTypeCode.DBNull => Null, PrimitiveTypeCode.DateTimeOffset => ToString((DateTimeOffset)value), PrimitiveTypeCode.Guid => ToString((Guid)value), PrimitiveTypeCode.Uri => ToString((Uri)value), PrimitiveTypeCode.TimeSpan => ToString((TimeSpan)value), PrimitiveTypeCode.BigInteger => ToStringInternal((BigInteger)value), _ => throw new ArgumentException("Unsupported type: {0}. Use the JsonSerializer class to get the object's JSON representation.".FormatWith(CultureInfo.InvariantCulture, value.GetType())), }; } [DebuggerStepThrough] public static string SerializeObject(object? value) { return SerializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting) { return SerializeObject(value, formatting, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static string SerializeObject(object? value, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, JsonSerializerSettings? settings) { return SerializeObject(value, null, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Type? type, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); return SerializeObjectInternal(value, type, jsonSerializer); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting, JsonSerializerSettings? settings) { return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Type? type, Formatting formatting, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); jsonSerializer.Formatting = formatting; return SerializeObjectInternal(value, type, jsonSerializer); } private static string SerializeObjectInternal(object? value, Type? type, JsonSerializer jsonSerializer) { StringWriter stringWriter = new StringWriter(new StringBuilder(256), CultureInfo.InvariantCulture); using (JsonTextWriter jsonTextWriter = new JsonTextWriter(stringWriter)) { jsonTextWriter.Formatting = jsonSerializer.Formatting; jsonSerializer.Serialize(jsonTextWriter, value, type); } return stringWriter.ToString(); } [DebuggerStepThrough] public static object? DeserializeObject(string value) { return DeserializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static object? DeserializeObject(string value, JsonSerializerSettings settings) { return DeserializeObject(value, null, settings); } [DebuggerStepThrough] public static object? DeserializeObject(string value, Type type) { return DeserializeObject(value, type, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value) { return JsonConvert.DeserializeObject<T>(value, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject) { return DeserializeObject<T>(value); } [DebuggerStepThrough] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject, JsonSerializerSettings settings) { return DeserializeObject<T>(value, settings); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value, params JsonConverter[] converters) { return (T)DeserializeObject(value, typeof(T), converters); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value, JsonSerializerSettings? settings) { return (T)DeserializeObject(value, typeof(T), settings); } [DebuggerStepThrough] public static object? DeserializeObject(string value, Type type, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return DeserializeObject(value, type, settings); } public static object? DeserializeObject(string value, Type? type, JsonSerializerSettings? settings) { ValidationUtils.ArgumentNotNull(value, "value"); JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); if (!jsonSerializer.IsCheckAdditionalContentSet()) { jsonSerializer.CheckAdditionalContent = true; } using JsonTextReader reader = new JsonTextReader(new StringReader(value)); return jsonSerializer.Deserialize(reader, type); } [DebuggerStepThrough] public static void PopulateObject(string value, object target) { PopulateObject(value, target, null); } public static void PopulateObject(string value, object target, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); using JsonReader jsonReader = new JsonTextReader(new StringReader(value)); jsonSerializer.Populate(jsonReader, target); if (settings == null || !settings.CheckAdditionalContent) { return; } while (jsonReader.Read()) { if (jsonReader.TokenType != JsonToken.Comment) { throw JsonSerializationException.Create(jsonReader, "Additional text found in JSON string after finishing deserializing object."); } } } public static string SerializeXmlNode(XmlNode? node) { return SerializeXmlNode(node, Formatting.None); } public static string SerializeXmlNode(XmlNode? node, Formatting formatting) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); return SerializeObject(node, formatting, xmlNodeConverter); } public static string SerializeXmlNode(XmlNode? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } public static XmlDocument? DeserializeXmlNode(string value) { return DeserializeXmlNode(value, null); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute: false); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XmlDocument)DeserializeObject(value, typeof(XmlDocument), xmlNodeConverter); } public static string SerializeXNode(XObject? node) { return SerializeXNode(node, Formatting.None); } public static string SerializeXNode(XObject? node, Formatting formatting) { return SerializeXNode(node, formatting, omitRootObject: false); } public static string SerializeXNode(XObject? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } public static XDocument? DeserializeXNode(string value) { return DeserializeXNode(value, null); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute: false); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XDocument)DeserializeObject(value, typeof(XDocument), xmlNodeConverter); } } public abstract class JsonConverter { public virtual bool CanRead => true; public virtual bool CanWrite => true; public abstract void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer); public abstract object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer); public abstract bool CanConvert(Type objectType); } public abstract class JsonConverter<T> : JsonConverter { public sealed override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer) { if (!((value != null) ? (value is T) : ReflectionUtils.IsNullable(typeof(T)))) { throw new JsonSerializationException("Converter cannot write specified value to JSON. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } WriteJson(writer, (T)value, serializer); } public abstract void WriteJson(JsonWriter writer, T? value, JsonSerializer serializer); public sealed override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer) { bool flag = existingValue == null; if (!flag && !(existingValue is T)) { throw new JsonSerializationException("Converter cannot read JSON with the specified existing value. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } return ReadJson(reader, objectType, flag ? default(T) : ((T)existingValue), !flag, serializer); } public abstract T? ReadJson(JsonReader reader, Type objectType, T? existingValue, bool hasExistingValue, JsonSerializer serializer); public sealed override bool CanConvert(Type objectType) { return typeof(T).IsAssignableFrom(objectType); } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonConverterAttribute : Attribute { private readonly Type _converterType; public Type ConverterType => _converterType; public object[]? ConverterParameters { get; } public JsonConverterAttribute(Type converterType) { if (converterType == null) { throw new ArgumentNullException("converterType"); } _converterType = converterType; } public JsonConverterAttribute(Type converterType, params object[] converterParameters) : this(converterType) { ConverterParameters = converterParameters; } } public class JsonConverterCollection : Collection<JsonConverter> { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonDictionaryAttribute : JsonContainerAttribute { public JsonDictionaryAttribute() { } public JsonDictionaryAttribute(string id) : base(id) { } } [Serializable] public class JsonException : Exception { public JsonException() { } public JsonException(string message) : base(message) { } public JsonException(string message, Exception? innerException) : base(message, innerException) { } public JsonException(SerializationInfo info, StreamingContext context) : base(info, context) { } internal static JsonException Create(IJsonLineInfo lineInfo, string path, string message) { message = JsonPosition.FormatMessage(lineInfo, path, message); return new JsonException(message); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public class JsonExtensionDataAttribute : Attribute { public bool WriteData { get; set; } public bool ReadData { get; set; } public JsonExtensionDataAttribute() { WriteData = true; ReadData = true; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonIgnoreAttribute : Attribute { } public abstract class JsonNameTable { public abstract string? Get(char[] key, int start, int length); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonObjectAttribute : JsonContainerAttribute { private MemberSerialization _memberSerialization; internal MissingMemberHandling? _missingMemberHandling; internal Required? _itemRequired; internal NullValueHandling? _itemNullValueHandling; public MemberSerialization MemberSerialization { get { return _memberSerialization; } set { _memberSerialization = value; } } public MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling.GetValueOrDefault(); } set { _missingMemberHandling = value; } } public NullValueHandling ItemNullValueHandling { get { return _itemNullValueHandling.GetValueOrDefault(); } set { _itemNullValueHandling = value; } } public Required ItemRequired { get { return _itemRequired.GetValueOrDefault(); } set { _itemRequired = value; } } public JsonObjectAttribute() { } public JsonObjectAttribute(MemberSerialization memberSerialization) { MemberSerialization = memberSerialization; } public JsonObjectAttribute(string id) : base(id) { } } internal enum JsonContainerType { None, Object, Array, Constructor } internal struct JsonPosition { private static readonly char[] SpecialCharacters = new char[18] { '.', ' ', '\'', '/', '"', '[', ']', '(', ')', '\t', '\n', '\r', '\f', '\b', '\\', '\u0085', '\u2028', '\u2029' }; internal JsonContainerType Type; internal int Position; internal string? PropertyName; internal bool HasIndex; public JsonPosition(JsonContainerType type) { Type = type; HasIndex = TypeHasIndex(type); Position = -1; PropertyName = null; } internal int CalculateLength() { switch (Type) { case JsonContainerType.Object: return PropertyName.Length + 5; case JsonContainerType.Array: case JsonContainerType.Constructor: return MathUtils.IntLength((ulong)Position) + 2; default: throw new ArgumentOutOfRangeException("Type"); } } internal void WriteTo(StringBuilder sb, ref StringWriter? writer, ref char[]? buffer) { switch (Type) { case JsonContainerType.Object: { string propertyName = PropertyName; if (propertyName.IndexOfAny(SpecialCharacters) != -1) { sb.Append("['"); if (writer == null) { writer = new StringWriter(sb); } JavaScriptUtils.WriteEscapedJavaScriptString(writer, propertyName, '\'', appendDelimiters: false, JavaScriptUtils.SingleQuoteCharEscapeFlags, StringEscapeHandling.Default, null, ref buffer); sb.Append("']"); } else { if (sb.Length > 0) { sb.Append('.'); } sb.Append(propertyName); } break; } case JsonContainerType.Array: case JsonContainerType.Constructor: sb.Append('['); sb.Append(Position); sb.Append(']'); break; } } internal static bool TypeHasIndex(JsonContainerType type) { if (type != JsonContainerType.Array) { return type == JsonContainerType.Constructor; } return true; } internal static string BuildPath(List<JsonPosition> positions, JsonPosition? currentPosition) { int num = 0; if (positions != null) { for (int i = 0; i < positions.Count; i++) { num += positions[i].CalculateLength(); } } if (currentPosition.HasValue) { num += currentPosition.GetValueOrDefault().CalculateLength(); } StringBuilder stringBuilder = new StringBuilder(num); StringWriter writer = null; char[] buffer = null; if (positions != null) { foreach (JsonPosition position in positions) { position.WriteTo(stringBuilder, ref writer, ref buffer); } } currentPosition?.WriteTo(stringBuilder, ref writer, ref buffer); return stringBuilder.ToString(); } internal static string FormatMessage(IJsonLineInfo? lineInfo, string path, string message) { if (!message.EndsWith(Environment.NewLine, StringComparison.Ordinal)) { message = message.Trim(); if (!StringUtils.EndsWith(message, '.')) { message += "."; } message += " "; } message += "Path '{0}'".FormatWith(CultureInfo.InvariantCulture, path); if (lineInfo != null && lineInfo.HasLineInfo()) { message += ", line {0}, position {1}".FormatWith(CultureInfo.InvariantCulture, lineInfo.LineNumber, lineInfo.LinePosition); } message += "."; return message; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonPropertyAttribute : Attribute { internal NullValueHandling? _nullValueHandling; internal DefaultValueHandling? _defaultValueHandling; internal ReferenceLoopHandling? _referenceLoopHandling; internal ObjectCreationHandling? _objectCreationHandling; internal TypeNameHandling? _typeNameHandling; internal bool? _isReference; internal int? _order; internal Required? _required; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get; set; } public object[]? NamingStrategyParameters { get; set; } public NullValueHandling NullValueHandling { get { return _nullValueHandling.GetValueOrDefault(); } set { _nullValueHandling = value; } } public DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling.GetValueOrDefault(); } set { _defaultValueHandling = value; } } public ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling.GetValueOrDefault(); } set { _referenceLoopHandling = value; } } public ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling.GetValueOrDefault(); } set { _objectCreationHandling = value; } } public TypeNameHandling TypeNameHandling { get { return _typeNameHandling.GetValueOrDefault(); } set { _typeNameHandling = value; } } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public int Order { get { return _order.GetValueOrDefault(); } set { _order = value; } } public Required Required { get { return _required.GetValueOrDefault(); } set { _required = value; } } public string? PropertyName { get; set; } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public JsonPropertyAttribute() { } public JsonPropertyAttribute(string propertyName) { PropertyName = propertyName; } } public abstract class JsonReader : IDisposable { protected internal enum State { Start, Complete, Property, ObjectStart, Object, ArrayStart, Array, Closed, PostValue, ConstructorStart, Constructor, Error, Finished } private JsonToken _tokenType; private object? _value; internal char _quoteChar; internal State _currentState; private JsonPosition _currentPosition; private CultureInfo? _culture; private DateTimeZoneHandling _dateTimeZoneHandling; private int? _maxDepth; private bool _hasExceededMaxDepth; internal DateParseHandling _dateParseHandling; internal FloatParseHandling _floatParseHandling; private string? _dateFormatString; private List<JsonPosition>? _stack; protected State CurrentState => _currentState; public bool CloseInput { get; set; } public bool SupportMultipleContent { get; set; } public virtual char QuoteChar { get { return _quoteChar; } protected internal set { _quoteChar = value; } } public DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling; } set { if (value < DateTimeZoneHandling.Local || value > DateTimeZoneHandling.RoundtripKind) { throw new ArgumentOutOfRangeException("value"); } _dateTimeZoneHandling = value; } } public DateParseHandling DateParseHandling { get { return _dateParseHandling; } set { if (value < DateParseHandling.None || value > DateParseHandling.DateTimeOffset) { throw new ArgumentOutOfRangeException("value"); } _dateParseHandling = value; } } public FloatParseHandling FloatParseHandling { get { return _floatParseHandling; } set { if (value < FloatParseHandling.Double || value > FloatParseHandling.Decimal) { throw new ArgumentOutOfRangeException("value"); } _floatParseHandling = value; } } public string? DateFormatString { get { return _dateFormatString; } set { _dateFormatString = value; } } public int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; } } public virtual JsonToken TokenType => _tokenType; public virtual object? Value => _value; public virtual Type? ValueType => _value?.GetType(); public virtual int Depth { get { int num = _stack?.Count ?? 0; if (JsonTokenUtils.IsStartToken(TokenType) || _currentPosition.Type == JsonContainerType.None) { return num; } return num + 1; } } public virtual string Path { get { if (_currentPosition.Type == JsonContainerType.None) { return string.Empty; } JsonPosition? currentPosition = ((_currentState != State.ArrayStart && _currentState != State.ConstructorStart && _currentState != State.ObjectStart) ? new JsonPosition?(_currentPosition) : null); return JsonPosition.BuildPath(_stack, currentPosition); } } public CultureInfo Culture { get { return _culture ?? CultureInfo.InvariantCulture; } set { _culture = value; } } public virtual Task<bool> ReadAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool>() ?? Read().ToAsync(); } public async Task SkipAsync(CancellationToken cancellationToken = default(CancellationToken)) { if (TokenType == JsonToken.PropertyName) { await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false) && depth < Depth) { } } } internal async Task ReaderReadAndAssertAsync(CancellationToken cancellationToken) { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { throw CreateUnexpectedEndException(); } } public virtual Task<bool?> ReadAsBooleanAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool?>() ?? Task.FromResult(ReadAsBoolean()); } public virtual Task<byte[]?> ReadAsBytesAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<byte[]>() ?? Task.FromResult(ReadAsBytes()); } internal async Task<byte[]?> ReadArrayIntoByteArrayAsync(CancellationToken cancellationToken) { List<byte> buffer = new List<byte>(); do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(buffer)); byte[] array = buffer.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } public virtual Task<DateTime?> ReadAsDateTimeAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTime?>() ?? Task.FromResult(ReadAsDateTime()); } public virtual Task<DateTimeOffset?> ReadAsDateTimeOffsetAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTimeOffset?>() ?? Task.FromResult(ReadAsDateTimeOffset()); } public virtual Task<decimal?> ReadAsDecimalAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<decimal?>() ?? Task.FromResult(ReadAsDecimal()); } public virtual Task<double?> ReadAsDoubleAsync(CancellationToken cancellationToken = default(CancellationToken)) { return Task.FromResult(ReadAsDouble()); } public virtual Task<int?> ReadAsInt32Async(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<int?>() ?? Task.FromResult(ReadAsInt32()); } public virtual Task<string?> ReadAsStringAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<string>() ?? Task.FromResult(ReadAsString()); } internal async Task<bool> ReadAndMoveToContentAsync(CancellationToken cancellationToken) { bool flag = await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); if (flag) { flag = await MoveToContentAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } return flag; } internal Task<bool> MoveToContentAsync(CancellationToken cancellationToken) { JsonToken tokenType = TokenType; if (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { return MoveToContentFromNonContentAsync(cancellationToken); } return AsyncUtils.True; } private async Task<bool> MoveToContentFromNonContentAsync(CancellationToken cancellationToken) { JsonToken tokenType; do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { return false; } tokenType = TokenType; } while (tokenType == JsonToken.None || tokenType == JsonToken.Comment); return true; } internal JsonPosition GetPosition(int depth) { if (_stack != null && depth < _stack.Count) { return _stack[depth]; } return _currentPosition; } protected JsonReader() { _currentState = State.Start; _dateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind; _dateParseHandling = DateParseHandling.DateTime; _floatParseHandling = FloatParseHandling.Double; _maxDepth = 64; CloseInput = true; } private void Push(JsonContainerType value) { UpdateScopeWithFinishedValue(); if (_currentPosition.Type == JsonContainerType.None) { _currentPosition = new JsonPosition(value); return; } if (_stack == null) { _stack = new List<JsonPosition>(); } _stack.Add(_currentPosition); _currentPosition = new JsonPosition(value); if (!_maxDepth.HasValue || !(Depth + 1 > _maxDepth) || _hasExceededMaxDepth) { return; } _hasExceededMaxDepth = true; throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth)); } private JsonContainerType Pop() { JsonPosition currentPosition; if (_stack != null && _stack.Count > 0) { currentPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { currentPosition = _currentPosition; _currentPosition = default(JsonPosition); } if (_maxDepth.HasValue && Depth <= _maxDepth) { _hasExceededMaxDepth = false; } return currentPosition.Type; } private JsonContainerType Peek() { return _currentPosition.Type; } public abstract bool Read(); public virtual int? ReadAsInt32() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is int) { return (int)value; } int num; if (value is BigInteger bigInteger) { num = (int)bigInteger; } else { try { num = Convert.ToInt32(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Integer, num, updateIndex: false); return num; } case JsonToken.String: { string s = (string)Value; return ReadInt32String(s); } default: throw JsonReaderException.Create(this, "Error reading integer. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal int? ReadInt32String(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (int.TryParse(s, NumberStyles.Integer, Culture, out var result)) { SetToken(JsonToken.Integer, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual string? ReadAsString() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.String: return (string)Value; default: if (JsonTokenUtils.IsPrimitiveToken(contentToken)) { object value = Value; if (value != null) { string text = ((!(value is IFormattable formattable)) ? ((value is Uri uri) ? uri.OriginalString : value.ToString()) : formattable.ToString(null, Culture)); SetToken(JsonToken.String, text, updateIndex: false); return text; } } throw JsonReaderException.Create(this, "Error reading string. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } public virtual byte[]? ReadAsBytes() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.StartObject: { ReadIntoWrappedTypeObject(); byte[] array2 = ReadAsBytes(); ReaderReadAndAssert(); if (TokenType != JsonToken.EndObject) { throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } SetToken(JsonToken.Bytes, array2, updateIndex: false); return array2; } case JsonToken.String: { string text = (string)Value; Guid g; byte[] array3 = ((text.Length == 0) ? CollectionUtils.ArrayEmpty<byte>() : ((!ConvertUtils.TryConvertGuid(text, out g)) ? Convert.FromBase64String(text) : g.ToByteArray())); SetToken(JsonToken.Bytes, array3, updateIndex: false); return array3; } case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Bytes: if (Value is Guid guid) { byte[] array = guid.ToByteArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } return (byte[])Value; case JsonToken.StartArray: return ReadArrayIntoByteArray(); default: throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal byte[] ReadArrayIntoByteArray() { List<byte> list = new List<byte>(); do { if (!Read()) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(list)); byte[] array = list.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } private bool ReadArrayElementIntoByteArrayReportDone(List<byte> buffer) { switch (TokenType) { case JsonToken.None: throw JsonReaderException.Create(this, "Unexpected end when reading bytes."); case JsonToken.Integer: buffer.Add(Convert.ToByte(Value, CultureInfo.InvariantCulture)); return false; case JsonToken.EndArray: return true; case JsonToken.Comment: return false; default: throw JsonReaderException.Create(this, "Unexpected token when reading bytes: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } public virtual double? ReadAsDouble() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is double) { return (double)value; } double num = ((!(value is BigInteger bigInteger)) ? Convert.ToDouble(value, CultureInfo.InvariantCulture) : ((double)bigInteger)); SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDoubleString((string)Value); default: throw JsonReaderException.Create(this, "Error reading double. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal double? ReadDoubleString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (double.TryParse(s, NumberStyles.Float | NumberStyles.AllowThousands, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to double: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual bool? ReadAsBoolean() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { bool flag = ((!(Value is BigInteger bigInteger)) ? Convert.ToBoolean(Value, CultureInfo.InvariantCulture) : (bigInteger != 0L)); SetToken(JsonToken.Boolean, flag, updateIndex: false); return flag; } case JsonToken.String: return ReadBooleanString((string)Value); case JsonToken.Boolean: return (bool)Value; default: throw JsonReaderException.Create(this, "Error reading boolean. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal bool? ReadBooleanString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (bool.TryParse(s, out var result)) { SetToken(JsonToken.Boolean, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to boolean: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual decimal? ReadAsDecimal() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is decimal) { return (decimal)value; } decimal num; if (value is BigInteger bigInteger) { num = (decimal)bigInteger; } else { try { num = Convert.ToDecimal(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDecimalString((string)Value); default: throw JsonReaderException.Create(this, "Error reading decimal. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal decimal? ReadDecimalString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (decimal.TryParse(s, NumberStyles.Number, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } if (ConvertUtils.DecimalTryParse(s.ToCharArray(), 0, s.Length, out result) == ParseResult.Success) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTime? ReadAsDateTime() { switch (GetContentToken()) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTimeOffset dateTimeOffset) { SetToken(JsonToken.Date, dateTimeOffset.DateTime, updateIndex: false); } return (DateTime)Value; case JsonToken.String: return ReadDateTimeString((string)Value); default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } internal DateTime? ReadDateTimeString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTime(s, DateTimeZoneHandling, _dateFormatString, Culture, out var dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTime.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } throw JsonReaderException.Create(this, "Could not convert string to DateTime: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTimeOffset? ReadAsDateTimeOffset() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTime dateTime) { SetToken(JsonToken.Date, new DateTimeOffset(dateTime), updateIndex: false); } return (DateTimeOffset)Value; case JsonToken.String: { string s = (string)Value; return ReadDateTimeOffsetString(s); } default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal DateTimeOffset? ReadDateTimeOffsetString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTimeOffset(s, _dateFormatString, Culture, out var dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTimeOffset.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to DateTimeOffset: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } internal void ReaderReadAndAssert() { if (!Read()) { throw CreateUnexpectedEndException(); } } internal JsonReaderException CreateUnexpectedEndException() { return JsonReaderException.Create(this, "Unexpected end when reading JSON."); } internal void ReadIntoWrappedTypeObject() { ReaderReadAndAssert(); if (Value != null && Value.ToString() == "$type") { ReaderReadAndAssert(); if (Value != null && Value.ToString().StartsWith("System.Byte[]", StringComparison.Ordinal)) { ReaderReadAndAssert(); if (Value.ToString() == "$value") { return; } } } throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, JsonToken.StartObject)); } public void Skip() { if (TokenType == JsonToken.PropertyName) { Read(); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (Read() && depth < Depth) { } } } protected void SetToken(JsonToken newToken) { SetToken(newToken, null, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value) { SetToken(newToken, value, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value, bool updateIndex) { _tokenType = newToken; _value = value; switch (newToken) { case JsonToken.StartObject: _currentState = State.ObjectStart; Push(JsonContainerType.Object); break; case JsonToken.StartArray: _currentState = State.ArrayStart; Push(JsonContainerType.Array); break; case JsonToken.StartConstructor: _currentState = State.ConstructorStart; Push(JsonContainerType.Constructor); break; case JsonToken.EndObject: ValidateEnd(JsonToken.EndObject); break; case JsonToken.EndArray: ValidateEnd(JsonToken.EndArray); break; case JsonToken.EndConstructor: ValidateEnd(JsonToken.EndConstructor); break; case JsonToken.PropertyName: _currentState = State.Property; _currentPosition.PropertyName = (string)value; break; case JsonToken.Raw: case JsonToken.Integer: case JsonToken.Float: case JsonToken.String: case JsonToken.Boolean: case JsonToken.Null: case JsonToken.Undefined: case JsonToken.Date: case JsonToken.Bytes: SetPostValueState(updateIndex); break; case JsonToken.Comment: break; } } internal void SetPostValueState(bool updateIndex) { if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } if (updateIndex) { UpdateScopeWithFinishedValue(); } } private void UpdateScopeWithFinishedValue() { if (_currentPosition.HasIndex) { _currentPosition.Position++; } } private void ValidateEnd(JsonToken endToken) { JsonContainerType jsonContainerType = Pop(); if (GetTypeForCloseToken(endToken) != jsonContainerType) { throw JsonReaderException.Create(this, "JsonToken {0} is not valid for closing JsonType {1}.".FormatWith(CultureInfo.InvariantCulture, endToken, jsonContainerType)); } if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } } protected void SetStateBasedOnCurrent() { JsonContainerType jsonContainerType = Peek(); switch (jsonContainerType) { case JsonContainerType.Object: _currentState = State.Object; break; case JsonContainerType.Array: _currentState = State.Array; break; case JsonContainerType.Constructor: _currentState = State.Constructor; break; case JsonContainerType.None: SetFinished(); break; default: throw JsonReaderException.Create(this, "While setting the reader state back to current object an unexpected JsonType was encountered: {0}".FormatWith(CultureInfo.InvariantCulture, jsonContainerType)); } } private void SetFinished() { _currentState = ((!SupportMultipleContent) ? State.Finished : State.Start); } private JsonContainerType GetTypeForCloseToken(JsonToken token) { return token switch { JsonToken.EndObject => JsonContainerType.Object, JsonToken.EndArray => JsonContainerType.Array, JsonToken.EndConstructor => JsonContainerType.Constructor, _ => throw JsonReaderException.Create(this, "Not a valid close JsonToken: {0}".FormatWith(CultureInfo.InvariantCulture, token)), }; } void IDisposable.Dispose() { Dispose(disposing: true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (_currentState != State.Closed && disposing) { Close(); } } public virtual void Close() { _currentState = State.Closed; _tokenType = JsonToken.None; _value = null; } internal void ReadAndAssert() { if (!Read()) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal void ReadForTypeAndAssert(JsonContract? contract, bool hasConverter) { if (!ReadForType(contract, hasConverter)) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal bool ReadForType(JsonContract? contract, bool hasConverter) { if (hasConverter) { return Read(); } switch (contract?.InternalReadType ?? ReadType.Read) { case ReadType.Read: return ReadAndMoveToContent(); case ReadType.ReadAsInt32: ReadAsInt32(); break; case ReadType.ReadAsInt64: { bool result = ReadAndMoveToContent(); if (TokenType == JsonToken.Undefined) { throw JsonReaderException.Create(this, "An undefined token is not a valid {0}.".FormatWith(CultureInfo.InvariantCulture, contract?.UnderlyingType ?? typeof(long))); } return result; } case ReadType.ReadAsDecimal: ReadAsDecimal(); break; case ReadType.ReadAsDouble: ReadAsDouble(); break; case ReadType.ReadAsBytes: ReadAsBytes(); break; case ReadType.ReadAsBoolean: ReadAsBoolean(); break; case ReadType.ReadAsString: ReadAsString(); break; case ReadType.ReadAsDateTime: ReadAsDateTime(); break; case ReadType.ReadAsDateTimeOffset: ReadAsDateTimeOffset(); break; default: throw new ArgumentOutOfRangeException(); } return TokenType != JsonToken.None; } internal bool ReadAndMoveToContent() { if (Read()) { return MoveToContent(); } return false; } internal bool MoveToContent() { JsonToken tokenType = TokenType; while (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { if (!Read()) { return false; } tokenType = TokenType; } return true; } private JsonToken GetContentToken() { JsonToken tokenType; do { if (!Read()) { SetToken(JsonToken.None); return JsonToken.None; } tokenType = TokenType; } while (tokenType == JsonToken.Comment); return tokenType; } } [Serializable] public class JsonReaderException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonReaderException() { } public JsonReaderException(string message) : base(message) { } public JsonReaderException(string message, Exception innerException) : base(message, innerException) { } public JsonReaderException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonReaderException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonReaderException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonReaderException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonReaderException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonReaderException(message, path, lineNumber, linePosition, ex); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonRequiredAttribute : Attribute { } [Serializable] public class JsonSerializationException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonSerializationException() { } public JsonSerializationException(string message) : base(message) { } public JsonSerializationException(string message, Exception innerException) : base(message, innerException) { } public JsonSerializationException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonSerializationException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonSerializationException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonSerializationException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonSerializationException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonSerializationException(message, path, lineNumber, linePosition, ex); } } public class JsonSerializer { internal TypeNameHandling _typeNameHandling; internal TypeNameAssemblyFormatHandling _typeNameAssemblyFormatHandling; internal PreserveReferencesHandling _preserveReferencesHandling; internal ReferenceLoopHandling _referenceLoopHandling; internal MissingMemberHandling _missingMemberHandling; internal ObjectCreationHandling _objectCreationHandling; internal NullValueHandling _nullValueHandling; internal DefaultValueHandling _defaultValueHandling; internal ConstructorHandling _constructorHandling; internal MetadataPropertyHandling _metadataPropertyHandling; internal JsonConverterCollection? _converters; internal IContractResolver _contractResolver; internal ITraceWriter? _traceWriter; internal IEqualityComparer? _equalityComparer; internal ISerializationBinder _serializationBinder; internal StreamingContext _context; private IReferenceResolver? _referenceResolver; private Formatting? _formatting; private DateFormatHandling? _dateFormatHandling; private DateTimeZoneHandling? _dateTimeZoneHandling; private DateParseHandling? _dateParseHandling; private FloatFormatHandling? _floatFormatHandling; private FloatParseHandling? _floatParseHandling; private StringEscapeHandling? _stringEscapeHandling; private CultureInfo _culture; private int? _maxDepth; private bool _maxDepthSet; private bool? _checkAdditionalContent; private string? _dateFormatString; private bool _dateFormatStringSet; public virtual IReferenceResolver? ReferenceResolver { get { return GetReferenceResolver(); } set { if (value == null) { throw new ArgumentNullException("value", "Reference resolver cannot be null."); } _referenceResolver = value; } } [Obsolete("Binder is obsolete. Use SerializationBinder instead.")] public virtual SerializationBinder Binder { get { if (_serializationBinder is SerializationBinder result) { return result; } if (_serializationBinder is SerializationBinderAdapter serializationBinderAdapter) { return serializationBinderAdapter.SerializationBinder; } throw new InvalidOperationException("Cannot get SerializationBinder because an ISerializationBinder was previously set."); } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = (value as ISerializationBinder) ?? new SerializationBinderAdapter(value); } } public virtual ISerializationBinder SerializationBinder { get { return _serializationBinder; } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = value; } } public virtual ITraceWriter? TraceWriter { get { return _traceWriter; } set { _traceWriter = value; } } public virtual IEqualityComparer? EqualityComparer { get { return _equalityComparer; } set { _equalityComparer = value; } } public virtual TypeNameHandling TypeNameHandling { get { return _typeNameHandling; } set { if (value < TypeNameHandling.None || value > TypeNameHandling.Auto) { throw new ArgumentOutOfRangeException("value"); } _typeNameHandling = value; } } [Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")] public virtual FormatterAssemblyStyle TypeNameAssemblyFormat { get { return (FormatterAssemblyStyle)_typeNameAssemblyFormatHandling; } set { if (value < FormatterAssemblyStyle.Simple || value > FormatterAssemblyStyle.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value; } } public virtual TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling { get { return _typeNameAssemblyFormatHandling; } set { if (value < TypeNameAssemblyFormatHandling.Simple || value > TypeNameAssemblyFormatHandling.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = value; } } public virtual PreserveReferencesHandling PreserveReferencesHandling { get { return _preserveReferencesHandling; } set { if (value < PreserveReferencesHandling.None || value > PreserveReferencesHandling.All) { throw new ArgumentOutOfRangeException("value"); } _preserveReferencesHandling = value; } } public virtual ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling; } set { if (value < ReferenceLoopHandling.Error || value > ReferenceLoopHandling.Serialize) { throw new ArgumentOutOfRangeException("value"); } _referenceLoopHandling = value; } } public virtual MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling; } set { if (value < MissingMemberHandling.Ignore || value > MissingMemberHandling.Error) { throw new ArgumentOutOfRangeException("value"); } _missingMemberHandling = value; } } public virtual NullValueHandling NullValueHandling { get { return _nullValueHandling; } set { if (value < NullValueHandling.Include || value > NullValueHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _nullValueHandling = value; } } public virtual DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling; } set { if (value < DefaultValueHandling.Include || value > DefaultValueHandling.IgnoreAndPopulate) { throw new ArgumentOutOfRangeException("value"); } _defaultValueHandling = value; } } public virtual ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling; } set { if (value < ObjectCreationHandling.Auto || value > ObjectCreationHandling.Replace) { throw new ArgumentOutOfRangeException("value"); } _objectCreationHandling = value; } } public virtual ConstructorHandling ConstructorHandling { get { return _constructorHandling; } set { if (value < ConstructorHandling.Default || value > ConstructorHandling.AllowNonPublicDefaultConstructor) { throw new ArgumentOutOfRangeException("value"); } _constructorHandling = value; } } public virtual MetadataPropertyHandling MetadataPropertyHandling { get { return _metadataPropertyHandling; } set { if (value < MetadataPropertyHandling.Default || value > MetadataPropertyHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _metadataPropertyHandling = value; } } public virtual JsonConverterCollection Converters { get { if (_converters == null) { _converters = new JsonConverterCollection(); } return _converters; } } public virtual IContractResolver ContractResolver { get { return _contractResolver; } set { _contractResolver = value ?? DefaultContractResolver.Instance; } } public virtual StreamingContext Context { get { return _context; } set { _context = value; } } public virtual Formatting Formatting { get { return _formatting.GetValueOrDefault(); } set { _formatting = value; } } public virtual DateFormatHandling DateFormatHandling { get { return _dateFormatHandling.GetValueOrDefault(); } set { _dateFormatHandling = value; } } public virtual DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling ?? DateTimeZoneHandling.RoundtripKind; } set { _dateTimeZoneHandling = value; } } public virtual DateParseHandling DateParseHandling { get { return _dateParseHandling ?? DateParseHandling.DateTime; } set { _dateParseHandling = value; } } public virtual FloatParseHandling FloatParseHandling { get { return _floatParseHandling.GetValueOrDefault(); } set { _floatParseHandling = value; } } public virtual FloatFormatHandling FloatFormatHandling { get { return _floatFormatHandling.GetValueOrDefault(); } set { _floatFormatHandling = value; } } public virtual StringEscapeHandling StringEscapeHandling { get { return _stringEscapeHandling.GetValueOrDefault(); } set { _stringEscapeHandling = value; } } public virtual string DateFormatString { get { return _dateFormatString ?? "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK"; } set { _dateFormatString = value; _dateFormatStringSet = true; } } public virtual CultureInfo Culture { get { return _culture ?? JsonSerializerSettings.DefaultCulture; } set { _culture = value; } } public virtual int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; _maxDepthSet = true; } } public virtual bool CheckAdditionalContent { get { return _checkAdditionalContent.GetValueOrDefault(); } set { _checkAdditionalContent = value; } } public virtual event EventHandler<Newtonsoft.Json.Serialization.ErrorEventArgs>? Error; internal bool IsCheckAdditionalContentSet() { return _checkAdditionalContent.HasValue; } public JsonSerializer() { _referenceLoopHandling = ReferenceLoopHandling.Error; _missingMemberHandling = MissingMemberHandling.Ignore; _nullValueHandling = NullValueHandling.Include; _defaultValueHandling = DefaultValueHandling.Include; _objectCreationHandling = ObjectCreationHandling.Auto; _preserveReferencesHandling = PreserveReferencesHandling.None; _constructorHandling = ConstructorHandling.Default; _typeNameHandling = TypeNameHandling.None; _metadataPropertyHandling = MetadataPropertyHandling.Default; _context = JsonSerializerSettings.DefaultContext; _serializationBinder = DefaultSerializationBinder.Instance; _culture = JsonSerializerSettings.DefaultCulture; _contractResolver = DefaultContractResolver.Instance; } public static JsonSerializer Create() { return new JsonSerializer(); } public static JsonSerializer Create(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = Create(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } public static JsonSerializer CreateDefault() { return Create(JsonConvert.DefaultSettings?.Invoke()); } public static JsonSerializer CreateDefault(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = CreateDefault(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } private static void ApplySerializerSettings(JsonSerializer serializer, JsonSerializerSettings settings) { if (!CollectionUtils.IsNullOrEmpty(settings.Converters)) { for (int i = 0; i < settings.Converters.Count; i++) { serializer.Converters.Insert(i, settings.Converters[i]); } } if (settings._typeNameHandling.HasValue) { serializer.TypeNameHandling = settings.TypeNameHandling; } if (settings._metadataPropertyHandling.HasValue) { serializer.MetadataPropertyHandling = settings.MetadataPropertyHandling; } if (settings._typeNameAssemblyFormatHandling.HasValue) { serializer.TypeNameAssemblyFormatHandling = settings.TypeNameAssemblyFormatHandling; } if (settings._preserveReferencesHandling.HasValue) { serializer.PreserveReferencesHandling = settings.PreserveReferencesHandling; } if (settings._referenceLoopHandling.HasValue) { serializer.ReferenceLoopHandling = settings.ReferenceLoopHandling; } if (settings._missingMemberHandling.HasValue) { serializer.MissingMemberHandling = settings.MissingMemberHandling; } if (settings._objectCreationHandling.HasValue) { serializer.ObjectCreationHandling = settings.ObjectCreationHandling; } if (settings._nullValueHandling.HasValue) { serializer.NullValueHandling = settings.NullValueHandling; } if (settings._defaultValueHandling.HasValue) { serializer.DefaultValueHandling = settings.DefaultValueHandling; } if (settings._constructorHandling.HasValue) { serializer.ConstructorHandling = settings.ConstructorHandling; } if (settings._context.HasValue) { serializer.Context = settings.Context; } if (settings._checkAdditionalContent.HasValue) { serializer._checkAdditionalContent = settings._checkAdditionalContent; } if (settings.Error != null) { serializer.Error += settings.Error; } if (settings.ContractResolver != null) { serializer.ContractResolver = settings.ContractResolver; } if (settings.ReferenceResolverProvider != null) { serializer.ReferenceResolver = settings.ReferenceResolverProvider(); } if (settings.TraceWriter != null) { serializer.TraceWriter = settings.TraceWriter; } if (settings.EqualityComparer != null) { serializer.EqualityComparer = settings.EqualityComparer; } if (settings.SerializationBinder != null) { serializer.SerializationBinder = settings.SerializationBinder; } if (settings._formatting.HasValue) { serializer._formatting = settings._formatting; } if (settings._dateFormatHandling.HasValue) { serializer._dateFormatHandling = settings._dateFormatHandling; } if (settings._dateTimeZoneHandling.HasValue) { serializer._dateTimeZoneHandling = settings._dateTimeZoneHandling; } if (settings._dateParseHandling.HasValue) { serializer._dateParseHandling = settings._dateParseHandling; } if (settings._dateFormatStringSet) { serializer._dateFormatString = settings._dateFormatString; serializer._dateFormatStringSet = settings._dateFormatStringSet; } if (settings._floatFormatHandling.HasValue) { serializer._floatFormatHandling = settings._floatFormatHandling; } if (settings._floatParseHandling.HasValue) { serializer._floatParseHandling = settings._floatParseHandling; } if (settings._stringEscapeHandling.HasValue) { serializer._stringEscapeHandling = settings._stringEscapeHandling; } if (settings._culture != null) { serializer._culture = settings._culture; } if (settings._maxDepthSet) { serializer._maxDepth = settings._maxDepth; serializer._maxDepthSet = settings._maxDepthSet; } } [DebuggerStepThrough] public void Populate(TextReader reader, object target) { Populate(new JsonTextReader(reader), target); } [DebuggerStepThrough] public void Populate(JsonReader reader, object target) { PopulateInternal(reader, target); } internal virtual void PopulateInternal(JsonReader reader, object target) { ValidationUtils.ArgumentNotNull(reader, "reader"); ValidationUtils.ArgumentNotNull(target, "target"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); new JsonSerializerInternalReader(this).Populate(traceJsonReader ?? reader, target); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader) { return Deserialize(reader, null); } [DebuggerStepThrough] public object? Deserialize(TextReader reader, Type objectType) { return Deserialize(new JsonTextReader(reader), objectType); } [DebuggerStepThrough] public T? Deserialize<T>(JsonReader reader) { return (T)Deserialize(reader, typeof(T)); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader, Type? objectType) { return DeserializeInternal(reader, objectType); } internal virtual object? DeserializeInternal(JsonReader reader, Type? objectType) { ValidationUtils.ArgumentNotNull(reader, "reader"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); object? result = new JsonSerializerInternalReader(this).Deserialize(traceJsonReader ?? reader, objectType, CheckAdditionalContent); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); return result; } internal void SetupReader(JsonReader reader, out CultureInfo? previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string? previousDateFormatString) { if (_culture != null && !_culture.Equals(reader.Culture)) { previousCulture = reader.Culture; reader.Culture = _culture; } else { previousCulture = null; } if (_dateTimeZoneHandling.HasValue && reader.DateTimeZoneHandling != _dateTimeZoneHandling) { previousDateTimeZoneHandling = reader.DateTimeZoneHandling; reader.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault(); } else { previousDateTimeZoneHandling = null; } if (_dateParseHandling.HasValue && reader.DateParseHandling != _dateParseHandling) { previousDateParseHandling = reader.DateParseHandling; reader.DateParseHandling = _dateParseHandling.GetValueOrDefault(); } else { previousDateParseHandling = null; } if (_floatParseHandling.HasValue && reader.FloatParseHandling != _floatParseHandling) { previousFloatParseHandling = reader.FloatParseHandling; reader.FloatParseHandling = _floatParseHandling.GetValueOrDefault(); } else { previousFloatParseHandling = null; } if (_maxDepthSet && reader.MaxDepth != _maxDepth) { previousMaxDepth = reader.MaxDepth; reader.MaxDepth = _maxDepth; } else { previousMaxDepth = null; } if (_dateFormatStringSet && reader.DateFormatString != _dateFormatString) { previousDateFormatString = reader.DateFormatString; reader.DateFormatString = _dateFormatString; } else { previousDateFormatString = null; } if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable == null && _contractResolver is DefaultContractResolver defaultContractResolver) { jsonTextReader.PropertyNameTable = defaultContractResolver.GetNameTable(); } } private void ResetReader(JsonReader reader, CultureInfo? previousCulture, DateTimeZoneHandling? previousDateTimeZoneHandling, DateParseHandling? previousDateParseHandling, FloatParseHandling? previousFloatParseHandling, int? previousMaxDepth, string? previousDateFormatString) { if (previousCulture != null) { reader.Culture = previousCulture; } if (previousDateTimeZoneHandling.HasValue) { reader.DateTimeZoneHandling = previousDateTimeZoneHandling.GetValueOrDefault(); } if (previousDateParseHandling.HasValue) { reader.DateParseHandling = previousDateParseHandling.GetValueOrDefault(); } if (previousFloatParseHandling.HasValue) { reader.FloatParseHandling = previousFloatParseHandling.GetValueOrDefault(); } if (_maxDepthSet) { reader.MaxDepth = previousMaxDepth; } if (_dateFormatStringSet) { reader.DateFormatString = previousDateFormatString; } if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable != null && _contractResolver is DefaultContractResolver defaultContractResolver && jsonTextReader.PropertyNameTable == defaultContractResolver.GetNameTable()) { jsonTextReader.PropertyNameTable = null; } } public void Serialize(TextWriter textWriter, object? value) { Serialize(new JsonTextWriter(textWriter), value); } public void Serialize(JsonWriter jsonWriter, object? value, Type? objectType) { SerializeInternal(jsonWriter, value, objectType); } public void Serialize(TextWriter textWriter, object? value, Type objectType) { Serialize(new JsonTextWriter(textWriter), value, objectType); } public void Serialize(JsonWriter jsonWriter, object? value) { SerializeInternal(jsonWriter, value, null); } private TraceJsonReader CreateTraceJsonReader(JsonReader reader) { TraceJsonReader traceJsonReader = new TraceJsonReader(reader); if (reader.TokenType != 0) { traceJsonReader.WriteCurrentToken(); } return traceJsonReader; } internal virtual void SerializeInternal(JsonWriter jsonWriter, object? value, Type? objectType) { ValidationUtils.ArgumentNotNull(jsonWriter, "jsonWriter"); Formatting? formatting = null; if (_formatting.HasValue && jsonWriter.Formatting != _formatting) { formatting = jsonWriter.Formatting; jsonWriter.Formatting = _formatting.GetValueOrDefault(); } DateFormatHandling? dateFormatHandling = null; if (_dateFormatHandling.HasValue && jsonWriter.DateFormatHandling != _dateFormatHandling) { dateFormatHandling = jsonWriter.DateFormatHandling; jsonWriter.DateFormatHandling = _dateFormatHandling.GetValueOrDefault(); } DateTimeZoneHandling? dateTimeZoneHandling = null; if (_dateTimeZoneHandling.HasValue && jsonWriter.DateTimeZoneHandling != _dateTimeZoneHandling) { dateTimeZoneHandling = jsonWriter.DateTimeZoneHandling; jsonWriter.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault(); } FloatFormatHandling? floatFormatHandling = null; if (_floatFormatHandling.HasValue && jsonWriter.FloatFormatHandling != _floatFormatHandling) { floatFormatHandling = jsonWriter.FloatFormatHandling; jsonWriter.FloatFormatHandling = _floatFormatHandling.GetValueOrDefault(); } StringEscapeHandling? stringEscapeHandling = null; if (_stringEscapeHandling.HasValue && jsonWriter.StringEscapeHandling != _stringEscapeHandling) { stringEscapeHandling = jsonWriter.StringEscapeHandling; jsonWriter.StringEscapeHandling = _stringEscapeHandling.GetValueOrDefault(); } CultureInfo cultureInfo = null; if (_culture != null && !_culture.Equals(jsonWriter.Culture)) { cultureInfo = jsonWriter.Culture; jsonWriter.Culture = _culture; } string dateFormatString = null; if (_dateFormatStringSet && jsonWriter.DateFormatString != _dateFormatString) { dateFormatString = jsonWriter.DateFormatString; jsonWriter.DateFormatString = _dateFormatString; } TraceJsonWriter traceJsonWriter = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? new TraceJsonWriter(jsonWriter) : null); new JsonSerializerInternalWriter(this).Serialize(traceJsonWriter ?? jsonWriter, value, objectType); if (traceJsonWriter != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonWriter.GetSerializedJsonMessage(), null); } if (formatting.HasValue) { jsonWriter.Formatting = formatting.GetValueOrDefault(); } if (dateFormatHandling.HasValue) { jsonWriter.DateFormatHandling = dateFormatHandling.GetValueOrDefault(); } if (dateTimeZoneHandling.HasValue) { jsonWriter.DateTimeZoneHandling = dateTimeZoneHandling.GetValueOrDefault(); } if (floatFormatHandling.HasValue) { jsonWriter.FloatFormatHandling = floatFormatHandling.GetValueOrDefault(); } if (stringEscapeHandling.HasValue) { jsonWriter.StringEscapeHandling = stringEscapeHandling.GetValueOrDefault(); } if (_dateFormatStringSet) { jsonWriter.DateFormatString = dateFormatString; } if (cultureInfo != null) { jsonWriter.Culture = cultureInfo; } } internal IReferenceResolver GetReferenceResolver() { if (_referenceResolver == null) { _referenceResolver = new DefaultReferenceResolver(); } return _referenceResolver; } internal JsonConverter? GetMatchingConverter(Type type) { return GetMatchingConverter(_converters, type); } internal static JsonConverter? GetMatchingConverter(IList<JsonConverter>? converters, Type objectType) { if (converters != null) { for (int i = 0; i < converters.Count; i++) { JsonConverter jsonConverter = converters[i]; if (jsonConverter.CanConvert(objectType)) { return jsonConverter; } } } return null; } internal void OnError(Newtonsoft.Json.Serialization.ErrorEventArgs e) { this.Error?.Invoke(this, e); } } public class JsonSerializerSettings { internal const ReferenceLoopHandling DefaultReferenceLoopHandling = ReferenceLoopHandling.Error; internal const MissingMemberHandling DefaultMissingMemberHandling = MissingMemberHandling.Ignore; internal const NullValueHandling DefaultNullValueHandling = NullValueHandling.Include; internal const DefaultValueHandling DefaultDefaultValueHandling = DefaultValueHandling.Include; internal const ObjectCreationHandling DefaultObjectCreationHandling = ObjectCreationHandling.Auto; internal const PreserveReferencesHandling DefaultPreserveReferencesHandling = PreserveReferencesHandling.None; internal const ConstructorHandling DefaultConstructorHandling = ConstructorHandling.Default; internal const TypeNameHandling DefaultTypeNameHandling = TypeNameHandling.None; internal const MetadataPropertyHandling DefaultMetadataPropertyHandling = MetadataPropertyHandling.Default; internal static readonly StreamingContext DefaultContext; internal const Formatting DefaultFormatting = Formatting.None; internal const DateFormatHandling DefaultDateFormatHandling = DateFormatHandling.IsoDateFormat; internal const DateTimeZoneHandling DefaultDateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind; internal const DateParseHandling DefaultDateParseHandling = DateParseHandling.DateTime; internal const FloatParseHandling DefaultFloatParseHandling = FloatParseHandling.Double; internal const FloatFormatHandling DefaultFloatFormatHandling = FloatFormatHandling.String; internal const StringEscapeHandling DefaultStringEscapeHandling = StringEscapeHandling.Default; internal const TypeNameAssemblyFormatHandling DefaultTypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple; internal static readonly CultureInfo DefaultCulture; internal const bool DefaultCheckAdditionalContent = false; internal const string DefaultDateFormatString = "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK"; internal const int DefaultMaxDepth = 64; internal Formatting? _formatting; internal DateFormatHandling? _dateFormatHandling; internal DateTimeZoneHandling? _dateTimeZoneHandling; internal DateParseHandling? _dateParseHandling; internal FloatFormatHandling? _floatFormatHandling; internal FloatParseHandling? _floatParseHandling; internal StringEscapeHandling? _stringEscapeHandling; internal CultureInfo? _culture; internal bool? _checkAdditionalContent; internal int? _maxDepth; internal bool _maxDepthSet; internal string? _dateFormatString; internal bool _dateFormatStringSet; internal TypeNameAssemblyFormatHandling? _typeNameAssemblyFormatHandling; internal DefaultValueHandling? _defaultValueHandling; internal PreserveReferencesHandling? _preserveReferencesHandling; internal NullValueHandling? _nullValueHandling; internal ObjectCreationHandling? _objectCreationHandling; internal MissingMemberHandling? _missingMemberHandling; internal ReferenceLoopHandling? _referenceLoopHandling; internal StreamingContext? _context; internal ConstructorHandling? _constructorHandling; internal TypeNameHandling? _typeNameHandling; internal MetadataPropertyHandling? _metadataPropertyHandling; public ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling.GetValueOrDefault(); } set { _referenceLoopHandling = value; } } public MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling.GetValueOrDefault(); } set { _missingMemberHandling = value; } } public ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling.GetValueOrDefault(); } set { _objectCreationHandling = value; } } public NullValueHandling NullValueHandling { get { return _nullValueHandling.GetValueOrDefault(); } set { _nullValueHandling = value; } } public DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling.GetValueOrDefault(); } set { _defaultValueHandling = value; } } public IList<JsonConverter> Converters { get; set; } public PreserveReferencesHandling PreserveReferencesHandling { get { return _preserveReferencesHandling.GetValueOrDef