BoneAppetit
New food and cooking stations!
Date uploaded | 2 years ago |
Version | 3.2.8 |
Download link | RockerKitten-BoneAppetit-3.2.8.zip |
Downloads | 3315 |
Dependency string | RockerKitten-BoneAppetit-3.2.8 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2105ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.12.7README
Introducing the newest fad in Viking cuisine! Hope you enjoy, Bone Appetit!
Installation:
Place the dll in the plugins folder, load the game to the start screen and quit. this will generate the config for the first time. Known Issue: Food WILL NOT show up to be crafted the verry first time you load in after install and config generation. please ###generate the config, quit and restart.
Note: this mod requires JVL (Jotunn the Valheim Lib) and it's dependent HookGenPatcher, it will not work without it.
Release Notes
Changelog:
v. 1.0.0
- release includes 2 food crafting stations that require a fire underneath to cook on, and 5 new food items, one for each biome.
v. 1.0.1
- hotfix for those not using V+
v. 1.1.0
- fix for the grill making it difficult to load the fire underneath
- fix for Fried Lox not auto picking up
- 5 new foods. Pancakes, Smoked Fish, Bacon, Coffee, and Pizza
v. 1.1.1
- updated visuals on bacon
- Fixed collider on Griddle
- Fixed attach point on kabob
v. 2.0.0
- Code rework
-
Updated Bacon Visuals (thicker) and fixed attach point
-
Added "Elemental" Cream Cones updated visuals on Ice Cream
-
First Rebalance pass
-
Added Porridge
-
Added A PJB for a special little boy by request.
-
Added CONFIG!!! (only a true/false for enabling/disabling recipes, likely will stay this way) Server synced.
-
Everything defaults to on, when loading for the first time.
-
Redid all "Flavor" text
### -MAKE SURE YOU HAVE THE MOD AND CONFIG ON THE SERVER FOR THE SERVER SYNC TO WORK-
-
v. 2.0.1
- Fixed "CloudBerry" so we can have CAKE! (Big thanks to PROXiCiDE for pointing this out to me)
v. 3.0.0
- Added MasterChef 2.0 assets. Omlette, Nut-ella, Bloodsausage, Broth, Carrot Butter, Burgers, and Fish Stew.
- New Drops! You can now loot Pork from Boars, smaller Transportable Dragon Eggs from Drakes, and eggs from seagulls.
- New food station, the Prep Staton. Unlocks with Tin.
- More new food, Haggis, Moochi, Carrot Sticks, Boiled Eggs, and Candied Turnips.
- Major balance pass, changed some recipes and food values, moved all food out of the cauldron and spread between Prep, griddle, and grill.
- New Smokeless fires, for those of you struggling with FPS drops due to smoke particle physics, or who just want an indoor kitchen. There is now a campfire, a hearth that no longer produce particle smoke. (can be disabled in the config).
v. 3.0.1
- Hotfix for boar drops when using with CLLC calculate Amount
- Fix for missing Omlette
- Added smokeless Braziers by request.
v. 3.0.2
* Load order fix
* maybe fix for prep table fire (hopefully)
v. 3.1.0
- Added Cooking Skill
- Gain XP when cooking at a Cooking Station, or cooking a Consumable at the rk_griddle, rk_grill, rk_prep or piece_cauldron. Each level of cooking skill adds a 1% chance to craft an additional consumable. after lvl 25, your total cooking level is divided by 4 and the results is the % chance to crafted a 2nd additional consumable.
- e.g. At level 100, there is a 100% chance to craft an additional consumable and 25% chance to craft a 2nd additional consumable on top of that. At level 100 a food that crafts in stacks of x5, if lucky could output 7 total items.
- Set CookingSkillEnable = false to disable.
- Added SE_CheffHat
- Improves Cooking Skill XP Earned while wearing the Chef Hat.
- Set HatXpGain = 1 to disable.
- Taking the Chef Hat on and off displays a random Julia Child's quote.
- Displaying this message can be disabled by setting HatSEMessage to false.
- Added Configs
- CookingSkillEnable (server synced, enforced)
- BonusWhenCookingEnabled (server synced, enforced)
- HatXpGain (server synced, enforced)
- HatSEMessage (local)
- Added NexusId for update notice mod.
- Added SE_CheffHat
v. 3.2.0
- updated for Jotun
- fixed versioning so it shows correct version everywhere.
v. 3.2.1
- Updated for Jotunn
- Updated for mistlands
- Unity version update
V. 3.2.2
- Updated Some missed assets
- Added WnT to the new grill
- made sure assets loaded properly (no more failure to load)
- fixed chef hat from looking like a light bulb
V. 3.2.3
- Updated Hearth model
- Updated Lights in Prep table (no more flicker)
- Updated various piece shaders for objects
- Updated various other shaders
V. 3.2.4
- Missed a couple assets in the package all is 100% now
V. 3.2.5
- Enabled vulcan in unity project (no more random pink shaders or see through objects)
V. 3.2.6
- Hotfix for grill not working
V 3.2.7
- another grill hotfix....grillfix...lel
V 3.2.8
- fix reports of oven not being placeable
Cooking Stations:
Griddle
buildable with
- 10 stone
- a hammer.
Allows for custom food as soon as you find a place to build it.
Grill
- requires a forge
- 1 iron
- 10 stone
unlock higher tier grilled foods.
Oven
- piece addon for the grill. (added in 2.0.0) requires surtling cores, and surtling trophies.
Prep Table
- New station in v3.0.0, all ice cream was moved here. requires Tin
Food By release:
note: all food that uses "drake egg" uses the new drake egg drop from Drakes. and "egg" is from seagulls.
Initial Release v1.0.0
- Pork Rinds
- pork
- scraps
- Honey Glazed Carrots
- Carrots
- Honey
- Dandelion
- Kabobs
- Raw meat
- Bone fragments
- Carrot
- Turnip
- Ice Cream Cone
- freeze gland
- drake egg
- Honey
- blueberry
- Country Fried Lox Meat
- lox meat
- butter
- barley flour
- egg (new seagull drop)
v. 1.1.0
- Smoked Fish
- raw fish
Food Menu Assets Courtesy of zarboz
- Bacon
- raw pork
- Coffee
- ancient seeds
- Pizza
- mushroom
- flour
- egg
- raw meat
- Pancakes
- flour
- egg
- honey
- butter
v. 2.0.0
- Porridge
- barley
- cloudberry
- honey
- butter
- Fire cream cone
- SurtlingCore
- Raspberry
- honey
- drake egg
- Electric cream cone
- Crystal
- Cloudberry
- Honey
- drake egg
- Acid cream cone
- Guck
- MushroomYellow
- Honey
- drake egg
- PBJ
- Queens Jam
- Bread
- Nut-ella
- Cake
- egg
- flour
- cloud berry
- honey
v. 3.0.0
- Haggis
- entrails
- raw meat
- carrot
- turnip
- Moochi
- freeze gland
- blueberry
- drake egg
- honey
- Candied Turnips
- honey
- turnip
- thistle
- Boiled Eggs
- eggs
- Carrot Sticks
- carrots
- nut-ella
Master Chef2.0 Assets
- Omlette
- egg
- raw pork
- thistle
- butter
- Broth
- bone fragments
- butter
- Butter
- carrot seeds
- Fish Stew
- raw fish
- broth
- thistle
- egg
- Burger
- raw lox meat
- raw meat
- bread
- turnip
- Bloodsausage
- entrails
- raw pork
- thistle
- blood bag
- Nut-ella
- Beech Seeds
- butter
Cooking stations by unlock
Griddle - Stone Prep Station - Tin Grill - Iron Oven - Addon for grill (Grill level +1) -Surtling Cores, and Trophies
Old Notes:
To Do/ Current Ideas
x-add food menu items (done) x-expand menu (done untill H&H is released) -localizaion x-add another new processing station for food and expansions (done) x-add new food drops from creatures(done) -meals (delayed until H&H) x-config sync (done)
This mod is routinely tested on a dedicated server with a great many other mods. To ensure your crafting stations don't disappear, and that food doesn't turn to dust, please put this on the dedicated server as well as ALL clients.
Huge thanks to zarboz, GraveBear, and plumga for helping me get going, setting me up, and encouraging me the whole way! This mod wouldn't exist without them. Also a big thanks to my "players" on my server (my husband and our good friend) Itsmesds, and JaxomFaux who've helped with ideas and balance from the start. (Bone Appetit's name came from us haning out when itmesds said how about "bone appetit" and it stuck)