RtDDeathHour
A vanilla focused semi-hardcore survival. All tombstones will auto-destruct after 60 minutes. Anyone 18+ can join. Fastlink info is included. Discord is not required. Can also be played in Single-Player mode.
CHANGELOG
0.1.0
- Initial Release.
0.1.1
- Updated mod icon.
0.1.2
- Bosses will now de-spawn if player dies.
Multi-Player Only - Wandering Undead will now have 50% reduced spawn rates at night.
0.1.3
- Drop rates for Spirit Essence has been increased by 75%.
0.1.4
- Major balance change for many monsters and bosses to reflect Vanilla progression more accurately.
- Added AzuExtendedInventory for quick slots.
- Added Azumatt-Azus_UnOfficial_ConfigManager for easy keybind changes in game.
- Removed both of Rusty's mods due to Deprecation.
0.1.5
- Updated ReadMe.
- Removed Deprecated Quest files.
0.1.6
- Added ShieldMeBruh to greylist, and pack.
optional to turn this off.
0.1.7
- Increased Spirit Essence food Health to 15, Stamina to 15, and Eitr to 35.
- Increased Spirit Essence food timer to 20 minutes.
0.1.8
- Removed CW_BetterNetworking.
- Added Searica NetWorkTweaks
- Added craftable HearthStone to teleport home.
- Added DedicatedServer mod.
In Single-Player disable this
0.1.9
- Removed AzuAutoStore due to intermittent autostore borks.
- Added GoldenRevolvers quick stack and store, press
.to quick stack. - Make sure to
remove AzuAutoStore.
0.2.0
- Removed
DedicatedServerdue to some confirmed bugs.
0.2.1
- Re-added
DedicatedServerafter some bugs were fixed. - Buffed Eitr Foods via
RtDMagic. - Balanced RtD Boss health values via
RtDMonstrum.
0.2.2
- Removed
DedicatedServer. - Removed
Searica-NetworkTweaks-0.1.5. - Added
CW_Jesse-BetterNetworking_Valheim-2.3.2.
0.2.4
- Removed
BetterNetworking_Valheim. - Removed
ComfyChatter. - Added
Networkfrom smoothbrain. - Added
KGMarketplacefor quests, market and transmog.
0.2.5
- Removed
Seasonsdue to issues with JSONDotNet on DedicatedServer. - Removed
JSONDotNet.
0.2.6
- Fixed hair colors on several fairy's.
- Added MinSpawnHeight = 2 on Fae to reduce Fae ending up in water.
- Added some small animations to Fae when in water.
- Added MinSpawnHeight = 2 on RtDMonsters + RtDMonstrm to reduce Monsters ending up in water.