Decompiled source of Crypts and Caverns v1.0.2

CryptsAndCaverns.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CreatureManager;
using CryptsAndCaverns.Scripts;
using HarmonyLib;
using JetBrains.Annotations;
using LocationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using SoftReferenceableAssets;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: AssemblyFileVersion("1.0.2")]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyProduct("CryptsAndCaverns")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("CryptsAndCaverns")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("ruijven")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: <9a164011-df90-4188-a07e-692e23af25c5>RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<cdc68334-cec1-407b-a488-9e89fa40c843>Embedded]
	internal sealed class <cdc68334-cec1-407b-a488-9e89fa40c843>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[<cdc68334-cec1-407b-a488-9e89fa40c843>Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <d311cb57-31ed-4f22-b54f-ddc9bc251884>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <d311cb57-31ed-4f22-b54f-ddc9bc251884>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <d311cb57-31ed-4f22-b54f-ddc9bc251884>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<cdc68334-cec1-407b-a488-9e89fa40c843>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <b3391e98-7778-4d17-b423-86cb8384b09f>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <b3391e98-7778-4d17-b423-86cb8384b09f>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[<cdc68334-cec1-407b-a488-9e89fa40c843>Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class <9a164011-df90-4188-a07e-692e23af25c5>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <9a164011-df90-4188-a07e-692e23af25c5>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TazoScript
{
	public class AnimatedUVs : MonoBehaviour
	{
		public float speedY = 0.5f;

		public float speedx = 0f;

		private float offsety = 0f;

		private float offsetx = 0f;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(1)]
		private Renderer rend;

		private void Start()
		{
			rend = ((Component)this).GetComponent<Renderer>();
		}

		private void Update()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			offsety += Time.deltaTime * speedY;
			offsetx += Time.deltaTime * speedx;
			rend.material.SetTextureOffset("_MainTex", new Vector2(offsetx, offsety));
		}
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	public class AnimateTiledTextureOnTrail : MonoBehaviour
	{
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		public delegate void VoidEvent();

		public int _columns = 2;

		public int _rows = 2;

		public Vector2 _scale = Vector2.op_Implicit(new Vector3(1f, 1f));

		public Vector2 _offset = Vector2.zero;

		public Vector2 _buffer = Vector2.zero;

		public float _framesPerSecond = 10f;

		public bool _playOnce = false;

		public bool _disableUponCompletion = false;

		public bool _enableEvents = false;

		public bool _playOnEnable = true;

		public bool _newMaterialInstance = false;

		private int _index = 0;

		private Vector2 _textureSize = Vector2.zero;

		private Material _materialInstance = null;

		private bool _hasMaterialInstance = false;

		private bool _isPlaying = false;

		private List<VoidEvent> _voidEventCallbackList;

		public void RegisterCallback(VoidEvent cbFunction)
		{
			if (_enableEvents)
			{
				_voidEventCallbackList.Add(cbFunction);
			}
			else
			{
				Debug.LogWarning((object)"AnimateTiledTextureOnTrail: You are attempting to register a callback but the events of this object are not enabled!");
			}
		}

		public void UnRegisterCallback(VoidEvent cbFunction)
		{
			if (_enableEvents)
			{
				_voidEventCallbackList.Remove(cbFunction);
			}
			else
			{
				Debug.LogWarning((object)"AnimateTiledTextureOnTrail: You are attempting to un-register a callback but the events of this object are not enabled!");
			}
		}

		public void Play()
		{
			if (_isPlaying)
			{
				((MonoBehaviour)this).StopCoroutine("updateTiling");
				_isPlaying = false;
			}
			((Renderer)((Component)this).GetComponent<TrailRenderer>()).enabled = true;
			_index = _columns;
			((MonoBehaviour)this).StartCoroutine(updateTiling());
		}

		public void ChangeMaterial(Material newMaterial, bool newInstance = false)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			if (newInstance)
			{
				if (_hasMaterialInstance)
				{
					Object.Destroy((Object)(object)((Renderer)((Component)this).GetComponent<TrailRenderer>()).sharedMaterial);
				}
				_materialInstance = new Material(newMaterial);
				((Renderer)((Component)this).GetComponent<TrailRenderer>()).sharedMaterial = _materialInstance;
				_hasMaterialInstance = true;
			}
			else
			{
				((Renderer)((Component)this).GetComponent<TrailRenderer>()).sharedMaterial = newMaterial;
			}
			CalcTextureSize();
			((Renderer)((Component)this).GetComponent<TrailRenderer>()).sharedMaterial.SetTextureScale("_MainTex", _textureSize);
		}

		private void Awake()
		{
			if (_enableEvents)
			{
				_voidEventCallbackList = new List<VoidEvent>();
			}
			ChangeMaterial(((Renderer)((Component)this).GetComponent<TrailRenderer>()).sharedMaterial, _newMaterialInstance);
		}

		private void OnDestroy()
		{
			if (_hasMaterialInstance)
			{
				Object.Destroy((Object)(object)((Renderer)((Component)this).GetComponent<TrailRenderer>()).sharedMaterial);
				_hasMaterialInstance = false;
			}
		}

		private void HandleCallbacks(List<VoidEvent> cbList)
		{
			for (int i = 0; i < cbList.Count; i++)
			{
				cbList[i]();
			}
		}

		private void OnEnable()
		{
			CalcTextureSize();
			if (_playOnEnable)
			{
				Play();
			}
		}

		private void CalcTextureSize()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			_textureSize = new Vector2(1f / (float)_columns, 1f / (float)_rows);
			_textureSize.x /= _scale.x;
			_textureSize.y /= _scale.y;
			_textureSize -= _buffer;
		}

		private IEnumerator updateTiling()
		{
			_isPlaying = true;
			int checkAgainst = _rows * _columns;
			while (true)
			{
				if (_index >= checkAgainst)
				{
					_index = 0;
					if (_playOnce)
					{
						if (checkAgainst == _columns)
						{
							break;
						}
						checkAgainst = _columns;
					}
				}
				ApplyOffset();
				_index++;
				yield return (object)new WaitForSeconds(1f / _framesPerSecond);
			}
			if (_enableEvents)
			{
				HandleCallbacks(_voidEventCallbackList);
			}
			if (_disableUponCompletion)
			{
				((Renderer)((Component)this).gameObject.GetComponent<TrailRenderer>()).enabled = false;
			}
			_isPlaying = false;
		}

		private void ApplyOffset()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = default(Vector2);
			((Vector2)(ref val))..ctor((float)_index / (float)_columns - (float)(_index / _columns), 1f - (float)(_index / _columns) / (float)_rows);
			if (val.y == 1f)
			{
				val.y = 0f;
			}
			val.x += (1f / (float)_columns - _textureSize.x) / 2f;
			val.y += (1f / (float)_rows - _textureSize.y) / 2f;
			val.x += _offset.x;
			val.y += _offset.y;
			((Renderer)((Component)this).GetComponent<TrailRenderer>()).sharedMaterial.SetTextureOffset("_MainTex", val);
		}
	}
	public class BillBoard : MonoBehaviour
	{
		private void Start()
		{
		}

		private void Update()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			((Component)this).transform.rotation = ((Component)Camera.main).transform.rotation;
		}
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	public class button_target : MonoBehaviour
	{
		public GameObject MY_target;

		private GameObject temp_target;

		private GameObject[] ALL_target;

		private void Start()
		{
			((Component)((Component)this).transform.GetChild(0)).GetComponent<Text>().text = ((Object)MY_target).name;
			if (ALL_target == null)
			{
				ALL_target = GameObject.FindGameObjectsWithTag("TAZOFX");
			}
			GameObject[] aLL_target = ALL_target;
			foreach (GameObject val in aLL_target)
			{
				val.SetActive(false);
			}
		}

		private void Update()
		{
		}

		public void ShowTarget()
		{
			ALL_target = GameObject.FindGameObjectsWithTag("TAZOFX");
			GameObject[] aLL_target = ALL_target;
			foreach (GameObject val in aLL_target)
			{
				val.SetActive(false);
			}
			MY_target.SetActive(true);
		}
	}
	public class demo : MonoBehaviour
	{
		private void Start()
		{
		}

		private void Update()
		{
		}

		public void GoURL_FX()
		{
		}

		public void GoURL_Free()
		{
		}
	}
	public class tazo_UVScroller : MonoBehaviour
	{
		public int targetMaterialSlot = 0;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(1)]
		private Renderer myrender;

		public float speedY = 0.5f;

		public float speedX = 0f;

		private float timeWentX = 0f;

		private float timeWentY = 0f;

		private void Start()
		{
			myrender = ((Component)this).GetComponent<Renderer>();
		}

		private void Update()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			timeWentY += Time.deltaTime * speedY;
			timeWentX += Time.deltaTime * speedX;
			myrender.material.SetTextureOffset("_MainTex", new Vector2(timeWentX, timeWentY));
		}
	}
	public class tazo_UVScroller_r : MonoBehaviour
	{
		public int targetMaterialSlot = 0;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(1)]
		private Renderer myrender;

		public float speedY = 0.5f;

		public float speedX = 0f;

		private float timeWentX = 0f;

		private float timeWentY = 0f;

		private void Start()
		{
			myrender = ((Component)this).GetComponent<Renderer>();
		}

		private void Update()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			timeWentY += Time.deltaTime * speedY;
			timeWentX += Time.deltaTime * speedX;
			myrender.material.SetTextureOffset("_DistortTex", new Vector2(timeWentX, timeWentY));
			myrender.material.SetTextureOffset("_RefractionLayer", new Vector2(timeWentX, timeWentY));
		}
	}
}
namespace CryptsAndCaverns
{
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[BepInPlugin("ruijven.CryptsAndCaverns", "CryptsAndCaverns", "1.0.2")]
	public class CryptsAndCavernsPlugin : BaseUnityPlugin
	{
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		[HarmonyPatch(typeof(Debug), "LogError", new Type[] { typeof(object) })]
		public static class SuppressErrorLog_Patch
		{
			[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
			[HarmonyPrefix]
			public static bool Prefix(object message)
			{
				if (message != null && Regex.IsMatch(message.ToString(), "Failed to find saved prefab \\d+ in PickableItem Pickable_ForestCryptRandom\\(Clone\\)"))
				{
					return false;
				}
				return true;
			}
		}

		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order = null;

			[UsedImplicitly]
			public bool? Browsable = null;

			[UsedImplicitly]
			[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
			public string Category = null;

			[UsedImplicitly]
			[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer = null;
		}

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "CryptsAndCaverns";

		internal const string ModVersion = "1.0.2";

		internal const string Author = "ruijven";

		private const string ModGUID = "ruijven.CryptsAndCaverns";

		private static string ConfigFileName = "ruijven.CryptsAndCaverns.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("ruijven.CryptsAndCaverns");

		public static readonly ManualLogSource CryptsAndCavernsLogger;

		private static readonly ConfigSync ConfigSync;

		public Texture2D tex = null;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public void Awake()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0412: Unknown result type (might be due to invalid IL or missing references)
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			CryptsAndCaverns.Scripts.CryptsAndCaverns.Asset = CryptsAndCaverns.Scripts.CryptsAndCaverns.GetAssetBundle("mc38_ru");
			Location location = new Location(CryptsAndCaverns.Scripts.CryptsAndCaverns.Asset, "RJV_MC1")
			{
				Biome = (Biome)1,
				SpawnDistance = new LocationManager.Range(500f, 9000f),
				SpawnAltitude = new LocationManager.Range(5f, 500f),
				MinimumDistanceFromGroup = 200f,
				Count = 100,
				Unique = false
			};
			Location location2 = new Location("mc38_ru", "RJV_Cav1")
			{
				MapIcon = null,
				ShowMapIcon = ShowIcon.Never,
				CanSpawn = true,
				SpawnArea = (BiomeArea)3,
				Prioritize = true,
				PreferCenter = false,
				Rotation = Rotation.Slope,
				HeightDelta = new LocationManager.Range(0f, 2f),
				SnapToWater = false,
				ForestThreshold = new LocationManager.Range(0f, 2.19f),
				Biome = (Biome)8,
				SpawnDistance = new LocationManager.Range(600f, 6000f),
				SpawnAltitude = new LocationManager.Range(5f, 300f),
				MinimumDistanceFromGroup = 100f,
				GroupName = "MCrypt",
				Count = 50,
				Unique = false,
				ClearArea = true
			};
			Location location3 = new Location("mc38_ru", "RJV_Cav2")
			{
				MapIcon = null,
				ShowMapIcon = ShowIcon.Never,
				CanSpawn = true,
				SpawnArea = (BiomeArea)3,
				Prioritize = true,
				PreferCenter = false,
				Rotation = Rotation.Slope,
				HeightDelta = new LocationManager.Range(0f, 2f),
				SnapToWater = false,
				ForestThreshold = new LocationManager.Range(0f, 2.19f),
				Biome = (Biome)8,
				SpawnDistance = new LocationManager.Range(600f, 6000f),
				SpawnAltitude = new LocationManager.Range(5f, 300f),
				MinimumDistanceFromGroup = 100f,
				GroupName = "MCrypt",
				Count = 50,
				Unique = false,
				ClearArea = true
			};
			Creature creature = new Creature("mc38_ru", "SprigganRoot_ru")
			{
				ConfigurationEnabled = true,
				CanSpawn = true,
				CanBeTamed = false,
				FoodItems = "",
				SpecificSpawnTime = SpawnTime.Always,
				RequiredAltitude = new CreatureManager.Range(10f, 7500f),
				RequiredOceanDepth = default(CreatureManager.Range),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)8,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(1f, 1f),
				CheckSpawnInterval = 600,
				SpawnChance = 25f,
				ForestSpawn = Forest.Both,
				RequiredWeather = Weather.None,
				SpawnAltitude = 0.5f,
				CanHaveStars = true,
				AttackImmediately = true,
				Maximum = 1
			};
			creature.Localize().English("Spriggan Root").German("Spriggan Root")
				.French("Spriggan Root");
			creature.Drops["Wood"].Amount = new CreatureManager.Range(1f, 3f);
			creature.Drops["Wood"].DropChance = 100f;
			creature.Drops["FineWood"].Amount = new CreatureManager.Range(1f, 3f);
			creature.Drops["FineWood"].DropChance = 100f;
			Creature creature2 = new Creature("mc38_ru", "Spriggan_ru")
			{
				ConfigurationEnabled = true,
				CanSpawn = true,
				CanBeTamed = false,
				FoodItems = "",
				SpecificSpawnTime = SpawnTime.Always,
				RequiredAltitude = new CreatureManager.Range(10f, 7000f),
				RequiredOceanDepth = default(CreatureManager.Range),
				RequiredGlobalKey = GlobalKey.None,
				Biome = (Biome)8,
				SpecificSpawnArea = SpawnArea.Everywhere,
				GroupSize = new CreatureManager.Range(1f, 1f),
				CheckSpawnInterval = 300,
				SpawnChance = 75f,
				ForestSpawn = Forest.Both,
				RequiredWeather = Weather.Rain,
				SpawnAltitude = 0.5f,
				CanHaveStars = false,
				AttackImmediately = true,
				Maximum = 1
			};
			creature2.Localize().English("Spriggan").German("Spriggan")
				.French("Spriggan");
			creature2.Drops["Wood"].Amount = new CreatureManager.Range(2f, 7f);
			creature2.Drops["Wood"].DropChance = 100f;
			creature2.Drops["FineWood"].Amount = new CreatureManager.Range(2f, 7f);
			creature2.Drops["FineWood"].DropChance = 100f;
			creature2.Drops["BirchSeeds"].Amount = new CreatureManager.Range(1f, 2f);
			creature2.Drops["BirchSeeds"].DropChance = 100f;
			creature2.Drops["Acorn"].Amount = new CreatureManager.Range(1f, 2f);
			creature2.Drops["Acorn"].DropChance = 50f;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				CryptsAndCavernsLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				CryptsAndCavernsLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				CryptsAndCavernsLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static CryptsAndCavernsPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			CryptsAndCavernsLogger = Logger.CreateLogSource("CryptsAndCaverns");
			ConfigSync = new ConfigSync("ruijven.CryptsAndCaverns")
			{
				DisplayName = "CryptsAndCaverns",
				CurrentVersion = "1.0.2",
				MinimumRequiredVersion = "1.0.2"
			};
			_serverConfigLocked = null;
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("CryptsAndCaverns_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_CryptsAndCaverns_Version);
			CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogDebug((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.2");
			peer.m_rpc.Invoke("CryptsAndCaverns_VersionCheck", new object[1] { val });
		}
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "CryptsAndCavernsRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + CryptsAndCavernsPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_CryptsAndCaverns_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogInfo((object)("Version check, local: 1.0.2,  remote: " + text));
			if (text != "1.0.2")
			{
				CryptsAndCavernsPlugin.ConnectionError = "CryptsAndCaverns Installed: 1.0.2\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				CryptsAndCavernsPlugin.CryptsAndCavernsLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace CryptsAndCaverns.Scripts
{
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	public class CryptsAndCaverns
	{
		[HarmonyPatch(typeof(DungeonDB), "SetupRooms")]
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		private static class DungeonDB_SetupRooms_Patch
		{
			[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
			private static void Postfix(DungeonDB __instance)
			{
				__instance.m_rooms.AddRange(_Rooms.SelectMany((KeyValuePair<string, List<RoomData>> r) => r.Value));
			}
		}

		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		[HarmonyPatch(typeof(DungeonGenerator), "SetupAvailableRooms")]
		private static class DungeonGenerator_SetupAvailableRooms_Patch
		{
			[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
			private static bool Prefix(DungeonGenerator __instance)
			{
				if (!_Rooms.TryGetValue(Utils.GetPrefabName(((Component)__instance).gameObject), out var value))
				{
					return true;
				}
				DungeonGenerator.m_availableRooms.Clear();
				DungeonGenerator.m_availableRooms.AddRange(value);
				return false;
			}
		}

		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		private static class ZNetScene_Awake_Patch
		{
			[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
			private static void Postfix(ZNetScene __instance)
			{
				if (!isDone)
				{
					isDone = true;
					SetRooms(Asset, "DG_Crypt_ru", "MCRoom3_ru", "stonewalldivider_ru", "MCRoom4_ru", "MCRoom7_ru", "MCRoom8_ru", "MCRoom9_ru", "MCRoom10_ru", "MCRoom11_ru", "MCRoom12_ru", "MCRoom13_ru", "MCRoom14_ru", "MCRoom15_ru", "MCRoom16_ru", "MCRoom17_ru", "MCRoom18_ru", "MCRoom19_ru", "MCRoom22_ru", "MCRoom23_ru", "MCRoom24_ru", "MCRoom25_ru", "MCRoom26_ru", "MCRoom27_ru", "MC_EndCap_ru");
				}
				foreach (CreatureSpawner item in _Rooms.SelectMany((KeyValuePair<string, List<RoomData>> r) => r.Value).SelectMany((RoomData r) => ((Component)r.RoomInPrefab).GetComponentsInChildren<CreatureSpawner>(true)))
				{
					if (Object.op_Implicit((Object)(object)item.m_creaturePrefab))
					{
						item.m_creaturePrefab = __instance.GetPrefab(((Object)item.m_creaturePrefab).name);
					}
				}
			}
		}

		public static AssetBundle Asset;

		private static Dictionary<string, List<RoomData>> _Rooms = new Dictionary<string, List<RoomData>>();

		private static bool isDone = false;

		public static AssetBundle GetAssetBundle(string filename)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (string str) => str.EndsWith(filename));
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			return AssetBundle.LoadFromStream(stream);
		}

		[return: <d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(new byte[] { 0, 1 })]
		public static SoftReference<T> AddLoadedSoftReferenceAsset<[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)] T>(T obj) where T : Object
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			AssetBundleLoader instance = AssetBundleLoader.Instance;
			instance.m_bundleNameToLoaderIndex[""] = 0;
			AssetID val = default(AssetID);
			((AssetID)(ref val))..ctor(1u, 1u, 1u, (uint)((Object)obj).GetInstanceID());
			AssetLoader val2 = default(AssetLoader);
			((AssetLoader)(ref val2))..ctor(val, new AssetLocation("", ""));
			val2.m_asset = (Object)(object)obj;
			val2.m_referenceCounter = new ReferenceCounter(2u);
			val2.m_shouldBeLoaded = true;
			AssetLoader val3 = val2;
			int count = instance.m_assetIDToLoaderIndex.Count;
			if (count >= instance.m_assetLoaders.Length)
			{
				Array.Resize(ref instance.m_assetLoaders, instance.m_assetIDToLoaderIndex.Count + 256);
			}
			instance.m_assetLoaders[count] = val3;
			instance.m_assetIDToLoaderIndex[val] = count;
			SoftReference<T> result = default(SoftReference<T>);
			result..ctor(val);
			result.m_name = ((Object)obj).name;
			return result;
		}

		public static void SetRooms(string assetbundle, string dungeonName, params string[] rooms)
		{
			SetRooms(AssetBundle.GetAllLoadedAssetBundles().FirstOrDefault((Func<AssetBundle, bool>)([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (AssetBundle x) => ((Object)x).name == assetbundle)) ?? AssetBundle.LoadFromFile(assetbundle), dungeonName, rooms);
		}

		public static void SetRooms(AssetBundle asset, string dungeonName, params string[] rooms)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			List<RoomData> list = new List<RoomData>();
			foreach (string text in rooms)
			{
				GameObject val = asset.LoadAsset<GameObject>(text);
				if (!Object.op_Implicit((Object)(object)val))
				{
					Debug.LogError((object)("[Dungeon Gen] Could not load room: (" + text + ")"));
				}
				RoomData val2 = new RoomData
				{
					m_theme = (Theme)int.MinValue,
					m_prefab = CryptsAndCaverns.AddLoadedSoftReferenceAsset<GameObject>(val),
					m_enabled = true
				};
				string name = ((Object)val2.RoomInPrefab).name;
				list.Add(val2);
			}
			_Rooms[dungeonName] = list;
		}
	}
}
namespace PieceManager
{
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[PublicAPI]
	public static class MaterialReplacer
	{
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		public enum ShaderType
		{
			PieceShader,
			VegetationShader,
			RockShader,
			RugShader,
			GrassShader,
			CustomCreature,
			UseUnityShader
		}

		private static readonly Dictionary<GameObject, bool> ObjectToSwap;

		private static readonly Dictionary<string, Material> OriginalMaterials;

		private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;

		private static readonly HashSet<Shader> CachedShaders;

		private static bool hasRun;

		static MaterialReplacer()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			CachedShaders = new HashSet<Shader>();
			hasRun = false;
			OriginalMaterials = new Dictionary<string, Material>();
			ObjectToSwap = new Dictionary<GameObject, bool>();
			ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
			Harmony val = new Harmony("org.bepinex.helpers.PieceManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
		{
			if (!ObjectsForShaderReplace.ContainsKey(go))
			{
				ObjectsForShaderReplace.Add(go, type);
			}
		}

		public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
		{
			if (!ObjectToSwap.ContainsKey(go))
			{
				ObjectToSwap.Add(go, isJotunnMock);
			}
		}

		private static void GetAllMaterials()
		{
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			foreach (Material val in array)
			{
				OriginalMaterials[((Object)val).name] = val;
			}
		}

		[HarmonyPriority(700)]
		private static void ReplaceAllMaterialsWithOriginal()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
			{
				return;
			}
			if (OriginalMaterials.Count == 0)
			{
				GetAllMaterials();
			}
			foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
			{
				GameObject key = item.Key;
				bool value = item.Value;
				ProcessGameObjectMaterials(key, value);
			}
			AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>();
			AssetBundle[] array2 = array;
			foreach (AssetBundle val in array2)
			{
				IEnumerable<Shader> enumerable3;
				try
				{
					IEnumerable<Shader> enumerable2;
					if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val))
					{
						IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>();
						enumerable2 = enumerable;
					}
					else
					{
						enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>)
							where (Object)(object)shader != (Object)null
							select shader;
					}
					enumerable3 = enumerable2;
				}
				catch (Exception)
				{
					continue;
				}
				if (enumerable3 == null)
				{
					continue;
				}
				foreach (Shader item2 in enumerable3)
				{
					CachedShaders.Add(item2);
				}
			}
			foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace)
			{
				GameObject key2 = item3.Key;
				ShaderType value2 = item3.Value;
				ProcessGameObjectShaders(key2, value2);
			}
			hasRun = true;
		}

		private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials.Select([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
				val.sharedMaterials = sharedMaterials;
			}
		}

		private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
		{
			string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_");
			if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal))
			{
				return originalMaterial;
			}
			string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, "");
			if (OriginalMaterials.TryGetValue(text2, out var value))
			{
				return value;
			}
			Debug.LogWarning((object)("No suitable material found to replace: " + text2));
			return originalMaterial;
		}

		private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials;
				foreach (Material val2 in sharedMaterials)
				{
					if ((Object)(object)val2 != (Object)null)
					{
						val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name);
					}
				}
			}
		}

		private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
		{
			return (Shader)(shaderType switch
			{
				ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), 
				ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), 
				ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), 
				ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), 
				ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), 
				ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), 
				ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), 
				_ => FindShaderWithName(orig, "Standard"), 
			});
		}

		public static Shader FindShaderWithName(Shader origShader, string name)
		{
			foreach (Shader cachedShader in CachedShaders)
			{
				if (((Object)cachedShader).name == name)
				{
					return cachedShader;
				}
			}
			return origShader;
		}
	}
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		[InternalName("piece_preptable")]
		FoodPreparationTable,
		[InternalName("piece_MeadCauldron")]
		MeadKetill,
		Custom
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		public string custom;
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[PublicAPI]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[PublicAPI]
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[PublicAPI]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[PublicAPI]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[PublicAPI]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	public class BuildPiece
	{
		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft = null;

			public ConfigEntry<BuildPieceCategory> category = null;

			public ConfigEntry<string> customCategory = null;

			public ConfigEntry<string> tools = null;

			public ConfigEntry<CraftingTable> extensionTable = null;

			public ConfigEntry<string> customExtentionTable = null;

			public ConfigEntry<float> maxStationDistance = null;

			public ConfigEntry<CraftingTable> table = null;

			public ConfigEntry<string> customTable = null;
		}

		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			[return: <d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
			public static ItemDrop fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist."));
				}
				return val;
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Requirement r) =>
				{
					//IL_000d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_001e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0025: Unknown result type (might be due to invalid IL or missing references)
					ItemDrop val = ResItem(r);
					return (val == null) ? ((Requirement)null) : new Requirement
					{
						m_amount = r.amount,
						m_resItem = val,
						m_recover = r.recover
					};
				}));
				return dictionary.Values.Where([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Requirement v) => v != null).ToArray();
				[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(2)]
				static ItemDrop ResItem(Requirement r)
				{
					return fetchByName(ObjectDB.instance, r.itemName);
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		internal List<Conversion> Conversions = new List<Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		public ConfigEntryBase RecipeIsActive = null;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		private LocalizeKey _name;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		private LocalizeKey _description;

		internal string[] activeTools = null;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		private static object configManager;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		private static Localization _english;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		internal static BaseUnityPlugin _plugin = null;

		private static bool hasConfigSync = true;

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		private static object _configSync;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)]
		private static object configSync
		{
			[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(2)]
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02eb: Expected O, but got Unknown
			//IL_0389: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Expected O, but got Unknown
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_040b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0410: Unknown result type (might be due to invalid IL or missing references)
			//IL_048c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0496: Expected O, but got Unknown
			//IL_0606: Unknown result type (might be due to invalid IL or missing references)
			//IL_0610: Expected O, but got Unknown
			//IL_08ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f4: Expected O, but got Unknown
			//IL_067b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Expected O, but got Unknown
			//IL_0721: Unknown result type (might be due to invalid IL or missing references)
			//IL_072b: Expected O, but got Unknown
			//IL_095f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0969: Expected O, but got Unknown
			//IL_0b7e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b88: Expected O, but got Unknown
			//IL_0c18: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c22: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
				if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
				}
				else
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
				}
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab2.m_name;
				string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += [<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (object _, EventArgs _) =>
				{
					Inventory[] source = (from c in Player.s_players.Select([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value3))
						{
							foreach (PieceTable item3 in value3)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						string[] array6 = piece.activeTools;
						foreach (string key2 in array6)
						{
							if (dictionary.TryGetValue(key2, out var value4))
							{
								foreach (PieceTable item4 in value4)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 0)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 0)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += [<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab2.m_resources = resources;
						Piece[] array4 = Object.FindObjectsOfType<Piece>();
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				for (int j = 0; j < piece.Conversions.Count; j++)
				{
					string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
					Conversion conversion = piece.Conversions[j];
					conversion.config = new Conversion.ConversionConfig();
					int index = j;
					conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.input.SettingChanged += [<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance2 = ObjectDB.instance;
							if (instance2 != null)
							{
								ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
								piece.conversions[index].m_from = from;
							}
						}
					};
					conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.output.SettingChanged += [<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance = ObjectDB.instance;
							if (instance != null)
							{
								ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value);
								piece.conversions[index].m_to = to;
							}
						}
					};
				}
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0066: Unknown result type (might be due to invalid IL or missing references)
					//IL_0042: Unknown result type (might be due to invalid IL or missing references)
					//IL_0047: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						CraftingTable value2 = cfg.extensionTable.Value;
						CraftingTable craftingTable = value2;
						if (craftingTable == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab2.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab2;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0066: Unknown result type (might be due to invalid IL or missing references)
					//IL_0070: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			foreach (BuildPiece registeredPiece3 in registeredPieces)
			{
				ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive;
				Piece piecePrefab;
				if (enabledCfg != null)
				{
					piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>();
					ConfigChanged(null, null);
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3);
				[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(2)]
				void ConfigChanged(object o, EventArgs e)
				{
					piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0;
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			void ReloadConfigDisplay()
			{
				object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj3 is bool && (bool)obj3)
				{
					configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private void InitializeNewRegisteredPiece(BuildPiece piece)
		{
			ConfigEntryBase recipeIsActive = piece.RecipeIsActive;
			PieceConfig cfg;
			Piece piecePrefab;
			string pieceName;
			if (recipeIsActive != null)
			{
				pieceConfigs.TryGetValue(piece, out cfg);
				piecePrefab = piece.Prefab.GetComponent<Piece>();
				pieceName = piecePrefab.m_name;
				((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged));
			}
			void ConfigChanged(object o, EventArgs e)
			{
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null)
				{
					Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
					piecePrefab.m_resources = resources;
					Piece[] array = Object.FindObjectsOfType<Piece>();
					foreach (Piece val in array)
					{
						if (val.m_name == pieceName)
						{
							val.m_resources = resources;
						}
					}
				}
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			//IL_0489: Unknown result type (might be due to invalid IL or missing references)
			//IL_048e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f9: Expected O, but got Unknown
			if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out var value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				registeredPiece.conversions = new List<ItemConversion>();
				for (int i = 0; i < registeredPiece.Conversions.Count; i++)
				{
					Conversion conversion = registeredPiece.Conversions[i];
					registeredPiece.conversions.Add(new ItemConversion
					{
						m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input),
						m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output)
					});
					if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null)
					{
						registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]);
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_027c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_0333: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0376: Expected O, but got Unknown
			//IL_0394: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>();
				foreach (Transform val2 in componentsInChildren)
				{
					((Component)val2).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds = ((Renderer)renderer).bounds;
					return Vector3.Max(cur, ((Bounds)(ref bounds)).max);
				});
				val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f;
				Vector3 val5 = val4 - val3;
				TimedDestruction val6 = val.AddComponent<TimedDestruction>();
				val6.Trigger(1f);
				Rect val7 = default(Rect);
				((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f);
				component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height);
				component.fieldOfView = 20f;
				float num = Mathf.Max(val5.x, val5.y) + 0.1f;
				float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2);
				component.Render();
				RenderTexture active = RenderTexture.active;
				RenderTexture.active = component.targetTexture;
				Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false);
				val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0);
				val8.Apply();
				RenderTexture.active = active;
				prefab.GetComponent<Piece>().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f);
				((Component)component2).gameObject.SetActive(false);
				component.targetTexture.Release();
				((Component)component).gameObject.SetActive(false);
				val.SetActive(false);
				Object.DestroyImmediate((Object)(object)val);
				Object.Destroy((Object)(object)component);
				Object.Destroy((Object)(object)component2);
				Object.Destroy((Object)(object)((Component)component).gameObject);
				Object.Destroy((Object)(object)((Component)component2).gameObject);
			}
		}

		private static void DrawConfigTable(ConfigEntryBase cfg)
		{
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Expected O, but got Unknown
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<Requirement> list = new List<Requirement>();
			bool flag = false;
			int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true)
				.Invoke(configManager, Array.Empty<object>()) ?? ((object)130));
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num2 = req.amount;
				if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 40f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault)
				{
					num2 = result;
					flag = true;
				}
				string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = num - 40 - 67 - 21 - 21 - 12
				}, Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? req.itemName : text);
				flag = flag || text2 != req.itemName;
				bool flag2 = req.recover;
				if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle)
				{
					fixedWidth = 67f
				}, Array.Empty<GUILayoutOption>()) != req.recover)
				{
					flag2 = !flag2;
					flag = true;
				}
				if (GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
				}
				else
				{
					list.Add(new Requirement
					{
						amount = num2,
						itemName = text2,
						recover = flag2
					});
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new Requirement
					{
						amount = 1,
						itemName = "",
						recover = false
					});
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new SerializedRequirements(list).ToString();
			}
		}

		private static ConfigEntry<T> config<[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public static class GoExtensions
	{
		[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
		public static T GetOrAddComponent<[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)] T>(this GameObject gameObject) where T : Component
		{
			return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>();
		}
	}
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	[PublicAPI]
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	public class LocalizeKey
	{
		private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

		public readonly string Key;

		public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
			keys.Add(this);
		}

		public void Alias(string alias)
		{
			Localizations.Clear();
			if (!alias.Contains("$"))
			{
				alias = "$" + alias;
			}
			Localizations["alias"] = alias;
			Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("Greek", key);
		}

		public LocalizeKey Serbian(string key)
		{
			return addForLang("Serbian", key);
		}

		public LocalizeKey Ukrainian(string key)
		{
			return addForLang("Ukrainian", key);
		}

		private LocalizeKey addForLang(string lang, string value)
		{
			Localizations[lang] = value;
			if (Localization.instance.GetSelectedLanguage() == lang)
			{
				Localization.instance.AddWord(Key, value);
			}
			else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
			{
				Localization.instance.AddWord(Key, value);
			}
			return this;
		}

		[HarmonyPriority(300)]
		internal static void AddLocalizedKeys(Localization __instance, string language)
		{
			foreach (LocalizeKey key in keys)
			{
				string value2;
				if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
				{
					__instance.AddWord(key.Key, value);
				}
				else if (key.Localizations.TryGetValue("alias", out value2))
				{
					__instance.AddWord(key.Key, Localization.instance.Localize(value2));
				}
			}
		}
	}
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	public static class LocalizationCache
	{
		private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

		internal static void LocalizationPostfix(Localization __instance, string language)
		{
			string key = localizations.FirstOrDefault([<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
			if (key != null)
			{
				localizations.Remove(key);
			}
			if (!localizations.ContainsKey(language))
			{
				localizations.Add(language, __instance);
			}
		}

		public static Localization ForLanguage([<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(2)] string language = null)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
			{
				return value;
			}
			value = new Localization();
			if (language != null)
			{
				value.SetupLanguage(language);
			}
			return value;
		}
	}
	[<d311cb57-31ed-4f22-b54f-ddc9bc251884>Nullable(0)]
	[<b3391e98-7778-4d17-b423-86cb8384b09f>NullableContext(1)]
	public class AdminSyncing
	{
		private static bool isServer;

		internal static bool registeredOnClient;

		[HarmonyPriority(700)]
		internal static void AdminStatusSync(ZNet __instance)
		{
			isServer = __instance.IsServer();
			if (BuildPiece._plugin != null)
			{
				if (isServer)
				{
					ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove);
				}
				else if (!registeredOnClient)
				{
					ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove);
					registeredOnClient = true;
				}
			}
			if (isServer)
			{
				((MonoBehaviour)ZNet.instance).StartCoroutine(WatchAdminListChanges());
			}
			static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Expected O, but got Unknown
				ZPackage val = new ZPackage();
				val.Write(isAdmin);
				((MonoBehaviour)ZNet.instance).StartCoroutine(sendZPackage(peers, val));
			}
			static IEnumerator WatchAdminListChanges()
			{
				List<string> currentList = new List<string>(ZNet.instance.m_adminList.GetList());
				while (true)
				{
					yield return (object)new WaitForSeconds(30f);
					if (!ZNet.instance.m_adminList.GetList().SequenceEqual(currentList))
					{
						currentList = new List<string>(ZNet.instance.m_adminList.GetList());
						List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers()
							where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName())
							select p).ToList();
						List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToLis