Decompiled source of AishoPortals v1.0.0
AishoPortals.dll
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using AishoPortals.BlackWhite; using AishoPortals.Managers; using AishoPortals.Stations; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using Groups; using Guilds; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("AishoPortals")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("AishoPortals")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyCompany("RustyMods")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<b8cc4e87-e74f-4a05-94a6-34af7729a62d>Embedded] internal sealed class <b8cc4e87-e74f-4a05-94a6-34af7729a62d>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<b8cc4e87-e74f-4a05-94a6-34af7729a62d>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <58442400-41e8-471d-b095-2aec51fe8fb7>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <58442400-41e8-471d-b095-2aec51fe8fb7>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <58442400-41e8-471d-b095-2aec51fe8fb7>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<b8cc4e87-e74f-4a05-94a6-34af7729a62d>Embedded] internal sealed class <1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContextAttribute : Attribute { public readonly byte Flag; public <1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace AishoPortals { [BepInPlugin("RustyMods.AishoPortals", "AishoPortals", "1.0.0")] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public class AishoPortalsPlugin : BaseUnityPlugin { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] public string Category; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } internal const string ModName = "AishoPortals"; internal const string ModVersion = "1.0.0"; internal const string Author = "RustyMods"; private const string ModGUID = "RustyMods.AishoPortals"; private static readonly string ConfigFileName = "RustyMods.AishoPortals.cfg"; private static readonly string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("RustyMods.AishoPortals"); public static readonly ManualLogSource AishoPortalsLogger; private static readonly ConfigSync ConfigSync; public static readonly AssetBundle _UIAssetBundle; public static AishoPortalsPlugin _Plugin; public static GameObject _root; private static ConfigEntry<Toggle> _serverConfigLocked; public static ConfigEntry<Toggle> _TeleportAnything; public static ConfigEntry<string> _DeviceFuel; public static ConfigEntry<Toggle> _PortalToPlayers; public static ConfigEntry<Toggle> _PortalUseFuel; public static ConfigEntry<int> _PortalPerFuelAmount; public static ConfigEntry<Toggle> _UsePortalKeys; private void InitConfigs() { //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown _serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); _DeviceFuel = config("Settings", "0 - Portal Fuel", "Coins", "Set the prefab name of the fuel item required to teleport"); _PortalToPlayers = config("Settings", "2 - Portal To Players", Toggle.Off, "If on, portal shows players as destination options"); _PortalUseFuel = config("Settings", "3 - Portal Use Fuel", Toggle.Off, "If on, static portals require fuel"); _PortalPerFuelAmount = config("Settings", "4 - Portal Fuel Distance", 10, new ConfigDescription("Fuel cost per distance", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 101), Array.Empty<object>())); _TeleportAnything = config("Teleport Keys", "0 - Teleport Anything", Toggle.Off, "If on, portal station allows to teleport without restrictions"); _UsePortalKeys = config("Teleport Keys", "1 - Use Keys", Toggle.Off, "If on, portal checks keys to portal player if carrying ores, dragon eggs, etc..."); } private static AssetBundle GetAssetBundle(string fileName) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (string str) => str.EndsWith(fileName)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } public void Awake() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown _Plugin = this; _root = new GameObject("root"); Object.DontDestroyOnLoad((Object)(object)_root); _root.SetActive(false); InitConfigs(); Localizer.Load(); BuildPiece buildPiece = new BuildPiece("portalpondbundle", "PortalAltar"); buildPiece.Name.English("Portal Altar"); buildPiece.Description.English(""); buildPiece.Category.Set(BuildPieceCategory.Misc); buildPiece.Crafting.Set(CraftingTable.Workbench); buildPiece.RequiredItems.Add("Stone", 10, recover: true); buildPiece.RequiredItems.Add("FineWood", 10, recover: true); buildPiece.RequiredItems.Add("SurtlingCore", 2, recover: true); buildPiece.RequiredItems.Add("GreydwarfEye", 10, recover: true); BuildPiece buildPiece2 = new BuildPiece("portalpondbundle", "Aisho_BlackPortal"); buildPiece2.Name.English("Portal Black"); buildPiece2.Description.English(""); buildPiece2.Category.Set(BuildPieceCategory.Misc); buildPiece2.Crafting.Set(CraftingTable.None); buildPiece2.SpecialProperties = new SpecialProperties { AdminOnly = true }; AishoPortals.BlackWhite.AishoPortals.PrefabsToSearch.Add(((Object)buildPiece2.Prefab).name); ((Component)buildPiece2.Prefab.transform.Find("Cube")).gameObject.AddComponent<Connect>(); BuildPiece buildPiece3 = new BuildPiece("portalpondbundle", "Aisho_WhitePortal"); buildPiece3.Name.English("Portal White"); buildPiece3.Description.English(""); buildPiece3.Category.Set(BuildPieceCategory.Misc); buildPiece3.Crafting.Set(CraftingTable.None); buildPiece3.SpecialProperties = new SpecialProperties { AdminOnly = true }; ((Component)buildPiece3.Prefab.transform.Find("Cube")).gameObject.AddComponent<Connect>(); AishoPortals.BlackWhite.AishoPortals.PrefabsToSearch.Add(((Object)buildPiece3.Prefab).name); MaterialReplacer.RegisterGameObjectForMatSwap(((Component)buildPiece.Prefab.transform.Find("effects")).gameObject); MaterialReplacer.RegisterGameObjectForShaderSwap(((Component)buildPiece.Prefab.transform.Find("model")).gameObject, MaterialReplacer.ShaderType.PieceShader); PieceEffectsSetter.PrefabsToSet.Add(buildPiece.Prefab); AishoPortals.Stations.Stations.PrefabsToSearch.Add(((Object)buildPiece.Prefab).name); buildPiece.Prefab.AddComponent<PortalStation>(); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { AishoPortalsLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { AishoPortalsLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); AishoPortalsLogger.LogError((object)"Please check your config entries for spelling and format!"); } } public ConfigEntry<T> config<[<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } public ConfigEntry<T> config<[<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static AishoPortalsPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; AishoPortalsLogger = Logger.CreateLogSource("AishoPortals"); ConfigSync = new ConfigSync("RustyMods.AishoPortals") { DisplayName = "AishoPortals", CurrentVersion = "1.0.0", MinimumRequiredVersion = "1.0.0" }; _UIAssetBundle = GetAssetBundle("portalstationui"); _Plugin = null; _root = null; _serverConfigLocked = null; _TeleportAnything = null; _DeviceFuel = null; _PortalToPlayers = null; _PortalUseFuel = null; _PortalPerFuelAmount = null; _UsePortalKeys = null; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown AishoPortalsPlugin.AishoPortalsLogger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("AishoPortals_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_AishoPortals_Version); AishoPortalsPlugin.AishoPortalsLogger.LogInfo((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.0.0"); peer.m_rpc.Invoke("AishoPortals_VersionCheck", new object[1] { val }); } } [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } AishoPortalsPlugin.AishoPortalsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "AishoPortalsRequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + AishoPortalsPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { AishoPortalsPlugin.AishoPortalsLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_AishoPortals_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); AishoPortalsPlugin.AishoPortalsLogger.LogInfo((object)("Version check, local: 1.0.0, remote: " + text)); if (text != "1.0.0") { AishoPortalsPlugin.ConnectionError = "AishoPortals Installed: 1.0.0\n Needed: " + text; if (ZNet.instance.IsServer()) { AishoPortalsPlugin.AishoPortalsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { AishoPortalsPlugin.AishoPortalsLogger.LogInfo((object)"Received same version from server!"); } else { AishoPortalsPlugin.AishoPortalsLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } public static string ComputeHashForMod() { using SHA256 sHA = SHA256.Create(); byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location)); StringBuilder stringBuilder = new StringBuilder(); byte[] array2 = array; foreach (byte b in array2) { stringBuilder.Append(b.ToString("X2")); } return stringBuilder.ToString(); } } } namespace AishoPortals.Stations { [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public static class LoadUI { [Header("Vanilla Assets")] private static ButtonSfx m_sfx; private static Image m_background; [Header("Prefabs")] public static GameObject PortalGUI; public static GameObject PortalGUI_Item; public static GameObject ToggleOn; public static GameObject ToggleOff; public static GameObject m_public_button; public static GameObject m_public_text_go; public static RectTransform ItemListRoot; [Header("Inputs")] public static Text m_title; public static Text m_public_text; public static void InitGUI(InventoryGui instance) { if (Object.op_Implicit((Object)(object)instance)) { GetAssets(instance); SetVariables(instance); SetCloseButton(); AddBackgroundMaterial(); SetConfigurable(); SetToggleButton(); SetFilterListener(); AddSFX(); AddFont(); } } private static void AddSFX() { Button[] componentsInChildren = PortalGUI.GetComponentsInChildren<Button>(); foreach (Button val in componentsInChildren) { if (!Object.op_Implicit((Object)(object)((Component)val).GetComponent<ButtonSfx>())) { ((Component)val).gameObject.AddComponent<ButtonSfx>().m_sfxPrefab = m_sfx.m_sfxPrefab; } } Button[] componentsInChildren2 = PortalGUI_Item.GetComponentsInChildren<Button>(); foreach (Button val2 in componentsInChildren2) { if (!Object.op_Implicit((Object)(object)((Component)val2).GetComponent<ButtonSfx>())) { ((Component)val2).gameObject.AddComponent<ButtonSfx>().m_sfxPrefab = m_sfx.m_sfxPrefab; } } } private static void SetToggleButton() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown Transform val = Utils.FindChild(PortalGUI.transform, "$part_toggleButton", (IterativeSearchType)0); m_public_button = ((Component)val).gameObject; Button val2 = default(Button); if (((Component)val).TryGetComponent<Button>(ref val2)) { ((UnityEvent)val2.onClick).AddListener(new UnityAction(PortalStationGUI.SetToggleValue)); ToggleOn = ((Component)Utils.FindChild(val, "On", (IterativeSearchType)0)).gameObject; ToggleOff = ((Component)Utils.FindChild(val, "Off", (IterativeSearchType)0)).gameObject; } } private static void SetFilterListener() { InputField val = default(InputField); if (((Component)Utils.FindChild(PortalGUI.transform, "$input_filter", (IterativeSearchType)0)).TryGetComponent<InputField>(ref val)) { ((UnityEvent<string>)(object)val.onValueChanged).AddListener((UnityAction<string>)PortalStationGUI.OnFilterInput); } } private static void SetConfigurable() { ((Component)Utils.FindChild(PortalGUI.transform, "$text_filter", (IterativeSearchType)0)).GetComponent<Text>().text = Localization.instance.Localize("$text_filter"); ((Component)Utils.FindChild(PortalGUI.transform, "$text_destinations", (IterativeSearchType)0)).GetComponent<Text>().text = Localization.instance.Localize("$text_destination"); m_title.text = Localization.instance.Localize("text_portal"); m_public_text.text = Localization.instance.Localize("$text_public"); } private static void AddBackgroundMaterial() { Image[] componentsInChildren = PortalGUI.GetComponentsInChildren<Image>(); Image[] array = componentsInChildren; foreach (Image val in array) { ((Graphic)val).material = ((Graphic)m_background).material; } } private static void SetCloseButton() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown Transform val = Utils.FindChild(PortalGUI.transform, "$part_CloseButton", (IterativeSearchType)0); Button component = ((Component)val).GetComponent<Button>(); ((UnityEvent)component.onClick).AddListener(new UnityAction(PortalStationGUI.HidePortalGUI)); if (!Object.op_Implicit((Object)(object)((Component)val).GetComponent<ButtonSfx>())) { ButtonSfx val2 = ((Component)val).gameObject.AddComponent<ButtonSfx>(); val2.m_sfxPrefab = m_sfx.m_sfxPrefab; } Text val3 = default(Text); if (((Component)val.Find("$text_button_close")).TryGetComponent<Text>(ref val3)) { val3.text = Localization.instance.Localize("$text_close"); } } private static void SetVariables(InventoryGui instance) { PortalGUI = Object.Instantiate<GameObject>(AishoPortalsPlugin._UIAssetBundle.LoadAsset<GameObject>("portalstation_gui"), ((Component)instance).transform, false); PortalGUI_Item = Object.Instantiate<GameObject>(AishoPortalsPlugin._UIAssetBundle.LoadAsset<GameObject>("portalstation_gui_stationitem")); ItemListRoot = ((Component)Utils.FindChild(PortalGUI.transform, "$part_Content", (IterativeSearchType)0)).GetComponent<RectTransform>(); Object.DontDestroyOnLoad((Object)(object)PortalGUI); PortalGUI.SetActive(false); m_public_text_go = ((Component)Utils.FindChild(PortalGUI.transform, "$text_public", (IterativeSearchType)0)).gameObject; m_public_text = m_public_text_go.GetComponent<Text>(); m_title = ((Component)Utils.FindChild(PortalGUI.transform, "$text_title", (IterativeSearchType)0)).GetComponent<Text>(); } private static void GetAssets(InventoryGui instance) { m_sfx = ((Component)instance.m_trophiesPanel.transform.Find("TrophiesFrame/Closebutton")).GetComponent<ButtonSfx>(); m_background = ((Component)instance.m_trophiesPanel.transform.Find("TrophiesFrame/border (1)")).GetComponent<Image>(); } private static void AddFont() { Font font = GetFont("Norsebold"); AddFonts(PortalGUI.GetComponentsInChildren<Text>(), font); AddFonts(PortalGUI_Item.GetComponentsInChildren<Text>(), font); } private static void AddFonts(Text[] array, [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] Font font) { foreach (Text val in array) { val.font = font; } } [return: <58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static Font GetFont(string name) { return ((IEnumerable<Font>)Resources.FindObjectsOfTypeAll<Font>()).FirstOrDefault((Func<Font, bool>)([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (Font x) => ((Object)x).name == name)); } } public static class Patches { [HarmonyPatch(typeof(InventoryGui), "Awake")] private static class AttachPortalStationGUI { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Postfix(InventoryGui __instance) { LoadUI.InitGUI(__instance); } } [HarmonyPatch(typeof(StoreGui), "IsVisible")] private static class IsStationVisible2 { private static void Postfix(ref bool __result) { __result |= PortalStationGUI.IsPortalGUIVisible(); } } [HarmonyPatch(typeof(InventoryGui), "Hide")] private static class IsStationVisible { private static bool Prefix() { return !PortalStationGUI.IsPortalGUIVisible(); } } [HarmonyPatch(typeof(PlayerController), "FixedUpdate")] private static class StationPlayerControllerOverride { private static bool Prefix() { return !PortalStationGUI.IsPortalGUIVisible(); } } [HarmonyPatch(typeof(Game), "Logout")] private static class LogoutPatch { private static void Postfix() { SaveFavorites(); } } [HarmonyPatch(typeof(Player), "OnSpawned")] private static class SetLocalPlayerPatch { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Postfix(Player __instance) { if (Object.op_Implicit((Object)(object)__instance) && __instance.m_customData.TryGetValue(PortalStation._FavoriteKey, out var value)) { IDeserializer deserializer = new DeserializerBuilder().Build(); PortalStationGUI.Favorites = deserializer.Deserialize<List<string>>(value); } } } public static void SaveFavorites() { if (!Object.op_Implicit((Object)(object)Player.m_localPlayer)) { return; } try { ISerializer serializer = new SerializerBuilder().Build(); string value = serializer.Serialize(PortalStationGUI.Favorites); Player.m_localPlayer.m_customData[PortalStation._FavoriteKey] = value; } catch { AishoPortalsPlugin.AishoPortalsLogger.LogDebug((object)"Failed to save favorite portals"); } } } [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public static class PlayerEffects { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] [HarmonyPatch(typeof(ZNetScene), "Awake")] private static class ZNetScene_Awake_Patch { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Postfix(ZNetScene __instance) { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Expected O, but got Unknown //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Unknown result type (might be due to invalid IL or missing references) //IL_0271: Expected O, but got Unknown //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Expected O, but got Unknown //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_029c: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Expected O, but got Unknown //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Expected O, but got Unknown //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02cd: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Expected O, but got Unknown //IL_02fd: Unknown result type (might be due to invalid IL or missing references) //IL_0304: Expected O, but got Unknown //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_0323: Expected O, but got Unknown if (Object.op_Implicit((Object)(object)__instance)) { GameObject prefab = __instance.GetPrefab("vfx_prespawn"); GameObject prefab2 = __instance.GetPrefab("sfx_prespawn"); GameObject prefab3 = __instance.GetPrefab("vfx_Potion_eitr_minor"); GameObject val = Object.Instantiate<GameObject>(prefab3, AishoPortalsPlugin._root.transform, false); ((Object)val).name = "vfx_preteleport"; ParticleSystem[] componentsInChildren = val.GetComponentsInChildren<ParticleSystem>(); foreach (ParticleSystem val2 in componentsInChildren) { MainModule main = val2.main; MinMaxGradient startColor = default(MinMaxGradient); ((MinMaxGradient)(ref startColor)).mode = (ParticleSystemGradientMode)0; ((MinMaxGradient)(ref startColor)).color = new Color(0f, 0.7f, 1f, 1f); ((MainModule)(ref main)).startColor = startColor; } Light[] componentsInChildren2 = val.GetComponentsInChildren<Light>(); foreach (Light val3 in componentsInChildren2) { val3.color = new Color(0f, 0.6f, 1f, 1f); } GameObject val4 = Object.Instantiate<GameObject>(val, AishoPortalsPlugin._root.transform, false); ((Object)val4).name = "vfx_preteleport_smoke"; Object.Destroy((Object)(object)((Component)val.transform.Find("soft cloud")).gameObject); Object.Destroy((Object)(object)((Component)val.transform.Find("flare")).gameObject); Object.Destroy((Object)(object)((Component)val4.transform.Find("trails")).gameObject); Object.Destroy((Object)(object)((Component)val4.transform.Find("flakes")).gameObject); Object.Destroy((Object)(object)((Component)val4.transform.Find("flare")).gameObject); Object.Destroy((Object)(object)((Component)val4.transform.Find("Point light")).gameObject); if (!__instance.m_prefabs.Contains(val)) { __instance.m_prefabs.Add(val); } __instance.m_namedPrefabs[StringExtensionMethods.GetStableHashCode(((Object)val).name)] = val; if (!__instance.m_prefabs.Contains(val4)) { __instance.m_prefabs.Add(val4); } __instance.m_namedPrefabs[StringExtensionMethods.GetStableHashCode(((Object)val4).name)] = val4; EffectList val5 = new EffectList(); val5.m_effectPrefabs = (EffectData[])(object)new EffectData[3] { new EffectData { m_prefab = prefab, m_enabled = true, m_attach = true }, new EffectData { m_prefab = prefab2, m_enabled = true, m_attach = true }, new EffectData { m_prefab = val, m_enabled = true, m_attach = true } }; m_startEffects = val5; val5 = new EffectList(); val5.m_effectPrefabs = (EffectData[])(object)new EffectData[1] { new EffectData { m_prefab = val4, m_enabled = true, m_attach = true } }; m_midEffects = val5; GameObject prefab4 = __instance.GetPrefab("sfx_fader_bell"); val5 = new EffectList(); val5.m_effectPrefabs = (EffectData[])(object)new EffectData[1] { new EffectData { m_prefab = prefab4, m_enabled = true } }; m_stopEffects = val5; } } } public static EffectList m_startEffects; public static EffectList m_midEffects; public static EffectList m_stopEffects; } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] public class PortalStation : MonoBehaviour, Interactable, Hoverable, TextReceiver { public static readonly int _prop_station_name = StringExtensionMethods.GetStableHashCode("stationName"); public static readonly int _prop_station_code = StringExtensionMethods.GetStableHashCode("stationNetwork"); public static readonly string _FavoriteKey = "PortalStationFavorites"; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] public static PortalStation m_currentStation; private const float use_distance = 5f; private ZNetView _znv = null; public Transform m_effects = null; public ParticleSystem[] m_particles = null; public Light m_light = null; public Material m_rune = null; public Color m_color; private void Awake() { _znv = ((Component)this).GetComponent<ZNetView>(); if (_znv.IsValid()) { LoadEffects(); _znv.Register<string>("RPC_SetStationName", (Action<long, string>)RPC_SetStationName); _znv.Register<bool>("RPC_SetStationNetwork", (Action<long, bool>)RPC_SetStationNetwork); _znv.Register("RPC_ActivateEffects", (Action<long>)RPC_ActivateEffects); _znv.Register("RPC_DeactivateEffects", (Action<long>)RPC_DeactivateEffects); if (_znv.IsOwner() && Object.op_Implicit((Object)(object)Player.m_localPlayer) && Utility.IsNullOrWhiteSpace(_znv.GetZDO().GetString(_prop_station_name, ""))) { _znv.GetZDO().Set(_prop_station_name, Player.m_localPlayer.GetPlayerName() + " Portal"); } } } private void LoadEffects() { m_effects = ((Component)this).transform.Find("fx_activate"); m_particles = ((Component)m_effects).GetComponentsInChildren<ParticleSystem>(); m_light = ((Component)m_effects).GetComponentInChildren<Light>(); Transform val = m_effects.Find("emission"); m_rune = ((Renderer)((Component)val).GetComponent<MeshRenderer>()).material; } public void ActivateEffects() { _znv.InvokeRPC("RPC_ActivateEffects", Array.Empty<object>()); } private void RPC_ActivateEffects(long sender) { ((Component)m_effects).gameObject.SetActive(true); } public void DeactivateEffects() { _znv.InvokeRPC("RPC_DeactivateEffects", Array.Empty<object>()); } private void RPC_DeactivateEffects(long sender) { ((Component)m_effects).gameObject.SetActive(false); } private void OnDestroy() { PortalStationGUI.HidePortalGUI(); } public bool Interact(Humanoid user, bool hold, bool alt) { if (hold) { return false; } if (alt) { TextInput.instance.RequestText((TextReceiver)(object)this, Localization.instance.Localize("$hud_rename"), 40); return true; } if (!InUseDistance(user)) { return false; } m_currentStation = this; return PortalStationGUI.ShowPortalGUI(_znv); } public void RPC_SetStationName(long sender, string value) { if (_znv.IsValid() && _znv.IsOwner() && !(GetStationName() == value)) { _znv.GetZDO().Set(_prop_station_name, value); } } public void RPC_SetStationNetwork(long sender, bool value) { Piece val = default(Piece); if (_znv.IsValid() && _znv.IsOwner() && ((Component)this).TryGetComponent<Piece>(ref val) && val.IsCreator()) { _znv.GetZDO().Set(_prop_station_code, value); } } private string GetStationName() { return _znv.GetZDO().GetString(_prop_station_name, ""); } private bool InUseDistance(Humanoid human) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) return Vector3.Distance(((Component)human).transform.position, ((Component)this).transform.position) <= 5f; } public bool UseItem(Humanoid user, ItemData item) { return false; } public string GetHoverText() { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(GetText() + "\n"); stringBuilder.Append("[<color=yellow><b>$KEY_Use</b></color>] $hud_select\n"); stringBuilder.Append("[<color=yellow><b>L.Shift + $KEY_Use</b></color>] $hud_rename"); return Localization.instance.Localize(stringBuilder.ToString()); } public string GetHoverName() { return ""; } public string GetText() { return (!_znv.IsValid()) ? "" : _znv.GetZDO().GetString(_prop_station_name, ""); } public void SetText(string text) { if (_znv.IsValid() && !string.IsNullOrWhiteSpace(text)) { _znv.InvokeRPC("RPC_SetStationName", new object[1] { text }); } } } [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public static class PortalStationGUI { [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static ZNetView currentPortalStation; private const float portal_exit_distance = 1f; public static List<string> Favorites = new List<string>(); private static HashSet<ZDO> SortStations(HashSet<ZDO> list) { return new HashSet<ZDO>(list.OrderBy([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (ZDO zdo) => zdo.GetString(PortalStation._prop_station_name, "")).ToList()); } public static void OnFilterInput(string input) { if ((Object)(object)currentPortalStation != (Object)null) { GetDestinations(currentPortalStation, input); } } private static void SetFavorite(ZDO zdo) { if (Favorites.Contains(zdo.GetString(PortalStation._prop_station_name, ""))) { Favorites.Remove(zdo.GetString(PortalStation._prop_station_name, "")); } else { Favorites.Add(zdo.GetString(PortalStation._prop_station_name, "")); } Patches.SaveFavorites(); } public static void SetToggleValue() { if (!((Object)(object)currentPortalStation == (Object)null) && currentPortalStation.IsValid()) { long playerID = Player.m_localPlayer.GetPlayerID(); long @long = currentPortalStation.GetZDO().GetLong(ZDOVars.s_creator, 0L); if (playerID == @long) { bool flag = !currentPortalStation.GetZDO().GetBool(PortalStation._prop_station_code, false); currentPortalStation.GetZDO().Set(PortalStation._prop_station_code, flag); LoadUI.ToggleOn.SetActive(flag); LoadUI.ToggleOff.SetActive(!flag); LoadUI.m_public_text.text = Localization.instance.Localize(flag ? "$text_public" : "$text_private"); } } } private static void SetToggleVisibility(bool toggle) { LoadUI.m_public_button.SetActive(toggle); LoadUI.m_public_text_go.SetActive(toggle); } public static bool ShowPortalGUI(ZNetView znv) { if (!Object.op_Implicit((Object)(object)znv)) { return false; } if (!znv.IsValid()) { return false; } znv.ClaimOwnership(); LoadUI.PortalGUI.SetActive(true); currentPortalStation = znv; GetDestinations(znv); LoadUI.m_title.text = "Portal"; bool @bool = znv.GetZDO().GetBool(PortalStation._prop_station_code, false); LoadUI.ToggleOn.SetActive(@bool); LoadUI.ToggleOff.SetActive(!@bool); LoadUI.m_public_text.text = Localization.instance.Localize(@bool ? "$text_public" : "$text_private"); SetToggleVisibility(toggle: true); return true; } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(2)] private static ItemDrop GetFuelItem() { if (!Object.op_Implicit((Object)(object)ZNetScene.instance)) { return null; } GameObject prefab = ZNetScene.instance.GetPrefab(AishoPortalsPlugin._DeviceFuel.Value); if (!Object.op_Implicit((Object)(object)prefab)) { GameObject prefab2 = ZNetScene.instance.GetPrefab("Coins"); return prefab2.GetComponent<ItemDrop>(); } ItemDrop val = default(ItemDrop); return (!prefab.TryGetComponent<ItemDrop>(ref val)) ? null : val; } private static void GetDestinations(ZNetView znv, string filter = "") { if ((Object)(object)znv == (Object)null || !znv.IsValid()) { return; } DestroyDestinations(); ItemDrop fuelItem = GetFuelItem(); if ((Object)(object)fuelItem == (Object)null) { return; } HashSet<ZDO> source = SortStations(FindDestinations()); foreach (ZDO item in source.Where([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (ZDO x) => Favorites.Contains(x.GetString(PortalStation._prop_station_name, "")))) { GetDestination(item, znv, filter, fuelItem, isFavorite: true); } foreach (ZDO item2 in source.Where([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (ZDO x) => !Favorites.Contains(x.GetString(PortalStation._prop_station_name, "")))) { GetDestination(item2, znv, filter, fuelItem, isFavorite: false); } if (AishoPortalsPlugin._PortalToPlayers.Value == AishoPortalsPlugin.Toggle.Off || !Object.op_Implicit((Object)(object)ZNet.instance)) { return; } foreach (ZNetPeer item3 in from peer in ZNet.instance.GetPeers() where peer.IsReady() select peer) { CreatePlayerDestination(item3, filter, fuelItem); } } private static HashSet<ZDO> FindDestinations() { List<ZDO> list = new List<ZDO>(); foreach (string item in Stations.PrefabsToSearch) { int num = 0; while (!ZDOMan.instance.GetAllZDOsWithPrefabIterative(item, list, ref num)) { } } return new HashSet<ZDO>(list); } private static void DestroyDestinations() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown foreach (Transform item in (Transform)LoadUI.ItemListRoot) { Transform val = item; Object.Destroy((Object)(object)((Component)val).gameObject); } } private static void CreatePlayerDestination(ZNetPeer peer, string filter, ItemDrop fuel) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Expected O, but got Unknown if (peer.m_characterID == ((Character)Player.m_localPlayer).GetZDOID() || peer.m_playerName == "Stranger") { return; } string playerName = peer.m_playerName; if (!Utility.IsNullOrWhiteSpace(playerName) && (Utility.IsNullOrWhiteSpace(filter) || playerName.ToLower().Contains(filter.ToLower()))) { int cost = Teleportation.CalculateFuelCost(Vector3.Distance(peer.m_refPos, ((Component)Player.m_localPlayer).transform.position)); CreateDestination(cost, playerName, fuel, out var image, out var favoriteButton, out var teleportButton); ((Graphic)image).color = Color.black; ((Selectable)favoriteButton).interactable = false; ((UnityEvent)teleportButton.onClick).AddListener((UnityAction)delegate { //IL_0007: Unknown result type (might be due to invalid IL or missing references) TeleportWithCost(peer.m_refPos, cost, fuel); }); } } private static bool isInGroup(long creator) { return API.FindGroupMemberByPlayerId(creator).HasValue; } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(2)] private static bool isInGuild(Player creator) { Guild ownGuild = API.GetOwnGuild(); if (ownGuild == null || (Object)(object)creator == (Object)null) { return false; } return ownGuild.Members.Any([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (KeyValuePair<PlayerReference, GuildMember> member) => member.Key.name == creator.GetPlayerName()); } private static bool isPublic(ZDO zdo) { return zdo.GetBool(PortalStation._prop_station_code, false); } private static bool isCreator(long creator) { return creator == Player.m_localPlayer.GetPlayerID(); } private static void GetDestination(ZDO zdo, ZNetView znv, string filter, ItemDrop fuel, bool isFavorite) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Expected O, but got Unknown //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Expected O, but got Unknown if (!zdo.IsValid() || zdo.m_uid == znv.GetZDO().m_uid) { return; } long @long = zdo.GetLong(ZDOVars.s_creator, 0L); if (!isPublic(zdo) && !isCreator(@long) && !isInGroup(@long) && !isInGuild(Player.GetPlayer(@long))) { return; } string @string = zdo.GetString(PortalStation._prop_station_name, ""); if (!Utility.IsNullOrWhiteSpace(@string) && (Utility.IsNullOrWhiteSpace(filter) || @string.ToLower().Contains(filter.ToLower()))) { int cost = Teleportation.CalculateFuelCost(Vector3.Distance(zdo.GetPosition(), ((Component)Player.m_localPlayer).transform.position)); CreateDestination(cost, @string, fuel, out var image, out var favoriteButton, out var teleportButton); ((Graphic)image).color = (isFavorite ? Color.white : Color.black); ((UnityEvent)favoriteButton.onClick).AddListener((UnityAction)delegate { SetFavorite(zdo); GetDestinations(znv, filter); }); ((UnityEvent)teleportButton.onClick).AddListener((UnityAction)delegate { TeleportWithCost(zdo, cost, fuel); }); } } private static void CreateDestination(int cost, string name, ItemDrop fuel, out Image image, out Button favoriteButton, out Button teleportButton) { GameObject val = Object.Instantiate<GameObject>(LoadUI.PortalGUI_Item, (Transform)(object)LoadUI.ItemListRoot); ((Component)Utils.FindChild(val.transform, "$part_StationName", (IterativeSearchType)0)).GetComponent<Text>().text = name; ((Component)Utils.FindChild(val.transform, "$part_FuelImage", (IterativeSearchType)0)).GetComponent<Image>().sprite = fuel.m_itemData.GetIcon(); ((Component)Utils.FindChild(val.transform, "$part_FuelCount", (IterativeSearchType)0)).GetComponent<Text>().text = cost.ToString(); if (AishoPortalsPlugin._PortalUseFuel.Value == AishoPortalsPlugin.Toggle.Off) { ((Component)Utils.FindChild(val.transform, "$part_FuelElement", (IterativeSearchType)0)).gameObject.SetActive(false); } Transform val2 = Utils.FindChild(val.transform, "$part_FavoriteButton", (IterativeSearchType)0); image = ((Component)val2.GetChild(0)).GetComponent<Image>(); favoriteButton = ((Component)val2).GetComponent<Button>(); teleportButton = ((Component)Utils.FindChild(val.transform, "$part_TeleportButton", (IterativeSearchType)0)).GetComponent<Button>(); } private static void TeleportWithCost(Vector3 location, int cost, ItemDrop fuel) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) if (!Teleportation.IsTeleportable(Player.m_localPlayer)) { ((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_noteleport", 0, (Sprite)null); return; } int fuelAmount = Teleportation.GetFuelAmount((Humanoid)(object)Player.m_localPlayer, fuel); if (fuelAmount < cost && !Player.m_localPlayer.NoCostCheat()) { ((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_notenoughfuel", 0, (Sprite)null); return; } if (!Player.m_localPlayer.NoCostCheat()) { Teleportation.ConsumeFuel(Player.m_localPlayer, fuel, cost); } ((MonoBehaviour)AishoPortalsPlugin._Plugin).StartCoroutine(StartTeleportation(location + new Vector3(0f, 1f, 0f), ((Component)Player.m_localPlayer).transform.rotation, distant: true)); } private static IEnumerator StartTeleportation(Vector3 pos, Quaternion rot, bool distant) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)currentPortalStation == (Object)null) { yield break; } HidePortalGUI(); yield return (object)new WaitForSeconds(1f); Player.m_localPlayer.StartEmote("kneel", true); Transform transform2 = ((Component)Player.m_localPlayer).transform; GameObject[] startEffects = PlayerEffects.m_startEffects.Create(transform2.position, transform2.rotation, transform2, 1f, -1); if ((Object)(object)PortalStation.m_currentStation != (Object)null) { PortalStation.m_currentStation.ActivateEffects(); } yield return (object)new WaitForSeconds(8f); GameObject[] midEffects = PlayerEffects.m_midEffects.Create(transform2.position, transform2.rotation, transform2, 1f, -1); yield return (object)new WaitForSeconds(2f); GameObject[] array = startEffects; ZNetView znv = default(ZNetView); foreach (GameObject effect in array) { if (effect.TryGetComponent<ZNetView>(ref znv) && znv.IsValid()) { znv.ClaimOwnership(); znv.Destroy(); znv = null; } } GameObject[] array2 = midEffects; ZNetView znv2 = default(ZNetView); foreach (GameObject effect2 in array2) { if (effect2.TryGetComponent<ZNetView>(ref znv2) && znv2.IsValid()) { znv2.ClaimOwnership(); znv2.Destroy(); znv2 = null; } } ((Character)Player.m_localPlayer).TeleportTo(pos, rot, distant); yield return (object)new WaitForSeconds(2f); PlayerEffects.m_stopEffects.Create(pos, rot, (Transform)null, 1f, -1); if ((Object)(object)PortalStation.m_currentStation != (Object)null) { PortalStation.m_currentStation.DeactivateEffects(); } } private static void TeleportWithCost(ZDO zdo, int cost, ItemDrop fuel) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) TeleportWithCost(zdo.GetPosition(), cost, fuel); } public static void HidePortalGUI() { if (Object.op_Implicit((Object)(object)LoadUI.PortalGUI)) { LoadUI.PortalGUI.SetActive(false); } } public static bool IsPortalGUIVisible() { return Object.op_Implicit((Object)(object)LoadUI.PortalGUI) && LoadUI.PortalGUI.activeSelf; } public static void UpdateGUI() { if (Input.GetKeyDown((KeyCode)27) && IsPortalGUIVisible()) { HidePortalGUI(); Menu.instance.OnClose(); } } } [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public static class PieceEffectsSetter { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] [HarmonyPatch(typeof(ZNetScene), "Awake")] private static class ZNetSceneAwakePatch { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Postfix(ZNetScene __instance) { AddEffects(__instance); } } public static readonly List<GameObject> PrefabsToSet = new List<GameObject>(); private static void AddEffects(ZNetScene __instance) { if (!Object.op_Implicit((Object)(object)__instance)) { return; } foreach (GameObject item in PrefabsToSet) { GameObject prefab = __instance.GetPrefab(((Object)item).name); SetWearNTearScript(__instance, prefab, "vfx_RockHit", "sfx_rock_destroyed", "vfx_RockHit", "sfx_rock_hit", "vfx_Place_throne02", 0f); SetPieceScript(__instance, prefab, "vfx_Place_stone_wall_2x1", "sfx_build_hammer_stone"); } } private static void AddSFX(ZNetScene scene, GameObject prefab) { //IL_0143: Unknown result type (might be due to invalid IL or missing references) GameObject prefab2 = scene.GetPrefab("portal_wood"); Transform val = Utils.FindChild(prefab2.transform, "SFX", (IterativeSearchType)0); AudioSource val2 = default(AudioSource); if (Object.op_Implicit((Object)(object)val) && ((Component)val).TryGetComponent<AudioSource>(ref val2)) { Transform val3 = Utils.FindChild(prefab.transform, "SFX", (IterativeSearchType)0); if (Object.op_Implicit((Object)(object)val3)) { AudioSource val4 = ((Component)val3).gameObject.AddComponent<AudioSource>(); val4.clip = val2.clip; val4.outputAudioMixerGroup = val2.outputAudioMixerGroup; val4.mute = val2.mute; val4.bypassEffects = val2.bypassEffects; val4.bypassReverbZones = val2.bypassReverbZones; val4.playOnAwake = val2.playOnAwake; val4.loop = val2.loop; val4.priority = val2.priority; val4.pitch = val2.pitch; val4.panStereo = val2.panStereo; val4.spatialBlend = val2.spatialBlend; val4.reverbZoneMix = val2.reverbZoneMix; val4.dopplerLevel = val2.dopplerLevel; val4.spread = val2.spread; val4.rolloffMode = val2.rolloffMode; val4.minDistance = val2.minDistance; val4.maxDistance = val2.maxDistance; } } } private static void SetWearNTearScript(ZNetScene scene, GameObject prefab, string destroyedEffectName1, string destroyEffectName2, string hitEffectName1, string hitEffectName2, string switchEffectName, float health) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Expected O, but got Unknown //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Expected O, but got Unknown //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Expected O, but got Unknown //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Expected O, but got Unknown //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Expected O, but got Unknown GameObject prefab2 = scene.GetPrefab(destroyedEffectName1); GameObject prefab3 = scene.GetPrefab(destroyEffectName2); if (!Object.op_Implicit((Object)(object)prefab2) || !Object.op_Implicit((Object)(object)prefab3)) { return; } EffectList val = new EffectList(); val.m_effectPrefabs = (EffectData[])(object)new EffectData[2] { new EffectData { m_prefab = prefab2, m_enabled = true, m_variant = -1, m_attach = false, m_inheritParentRotation = false, m_inheritParentScale = false, m_randomRotation = false, m_scale = false, m_childTransform = "" }, new EffectData { m_prefab = prefab3, m_enabled = true, m_variant = -1, m_attach = false, m_inheritParentRotation = false, m_inheritParentScale = false, m_randomRotation = false, m_scale = false, m_childTransform = "" } }; EffectList destroyedEffect = val; GameObject prefab4 = scene.GetPrefab(hitEffectName1); GameObject prefab5 = scene.GetPrefab(hitEffectName2); if (Object.op_Implicit((Object)(object)prefab4) && Object.op_Implicit((Object)(object)prefab5)) { val = new EffectList(); val.m_effectPrefabs = (EffectData[])(object)new EffectData[2] { new EffectData { m_prefab = prefab4, m_enabled = true, m_variant = -1, m_attach = false, m_inheritParentRotation = false, m_inheritParentScale = false, m_randomRotation = false, m_scale = false, m_childTransform = "" }, new EffectData { m_prefab = prefab5, m_enabled = true, m_variant = -1, m_attach = false, m_inheritParentRotation = false, m_inheritParentScale = false, m_randomRotation = false, m_scale = false, m_childTransform = "" } }; EffectList hitEffect = val; GameObject prefab6 = scene.GetPrefab(switchEffectName); val = new EffectList(); val.m_effectPrefabs = (EffectData[])(object)new EffectData[1] { new EffectData { m_prefab = prefab6, m_enabled = true, m_variant = -1, m_attach = false, m_inheritParentRotation = false, m_inheritParentScale = false, m_randomRotation = false, m_scale = false, m_childTransform = "" } }; EffectList switchEffect = val; WearNTear component = prefab.GetComponent<WearNTear>(); component.m_destroyedEffect = destroyedEffect; component.m_hitEffect = hitEffect; component.m_switchEffect = switchEffect; if (health != 0f) { component.m_health = health; } } } private static void SetPieceScript(ZNetScene scene, GameObject prefab, string placementEffectName1, string placementEffectName2) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown GameObject prefab2 = scene.GetPrefab(placementEffectName1); GameObject prefab3 = scene.GetPrefab(placementEffectName2); if (Object.op_Implicit((Object)(object)prefab2) && Object.op_Implicit((Object)(object)prefab3)) { EffectList val = new EffectList(); val.m_effectPrefabs = (EffectData[])(object)new EffectData[2] { new EffectData { m_prefab = prefab2, m_enabled = true, m_variant = -1, m_attach = false, m_inheritParentRotation = false, m_inheritParentScale = false, m_randomRotation = false, m_scale = false, m_childTransform = "" }, new EffectData { m_prefab = prefab3, m_enabled = true, m_variant = -1, m_attach = false, m_inheritParentRotation = false, m_inheritParentScale = false, m_randomRotation = false, m_scale = false, m_childTransform = "" } }; EffectList placeEffect = val; Piece component = prefab.GetComponent<Piece>(); component.m_placeEffect = placeEffect; component.m_groundPiece = false; component.m_allowAltGroundPlacement = false; component.m_cultivatedGroundOnly = false; component.m_waterPiece = false; component.m_clipGround = true; component.m_clipEverything = false; component.m_noInWater = false; component.m_notOnWood = false; component.m_notOnTiltingSurface = false; component.m_inCeilingOnly = false; component.m_notOnFloor = false; component.m_noClipping = false; component.m_onlyInTeleportArea = false; component.m_allowedInDungeons = false; component.m_spaceRequirement = 0f; component.m_repairPiece = false; component.m_canBeRemoved = true; component.m_allowRotatedOverlap = false; component.m_vegetationGroundOnly = false; } } } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] public static class Stations { [HarmonyPatch(typeof(ZNetScene), "Awake")] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] private static class ZNetScene_Awake_Patch { private static void Postfix() { InitCoroutine(); } } private static readonly List<ZDO> TempZDOs = new List<ZDO>(); public static readonly List<string> PrefabsToSearch = new List<string>(); public static void InitCoroutine() { ((MonoBehaviour)AishoPortalsPlugin._Plugin).StartCoroutine(SendStationsToClient()); } private static IEnumerator SendStationsToClient() { while (true) { if (Object.op_Implicit((Object)(object)Game.instance) && ZDOMan.instance != null && Object.op_Implicit((Object)(object)ZNet.instance) && ZNet.instance.IsServer()) { TempZDOs.Clear(); foreach (string prefab in PrefabsToSearch) { int index = 0; while (!ZDOMan.instance.GetAllZDOsWithPrefabIterative(prefab, TempZDOs, ref index)) { yield return null; } } foreach (ZDO zdo in TempZDOs) { ZDOMan.instance.ForceSendZDO(zdo.m_uid); } } yield return (object)new WaitForSeconds(10f); } } } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] public static class Teleportation { [HarmonyPatch(typeof(ObjectDB), "Awake")] [HarmonyPriority(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] private static class CreateConfigsForRestrictiveItems { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] private static void Postfix(ObjectDB __instance) { if (Object.op_Implicit((Object)(object)ZNetScene.instance)) { CreateOreConfigs(__instance); } } } private static readonly Dictionary<string, ConfigEntry<string>> m_teleportKeys = new Dictionary<string, ConfigEntry<string>>(); private static void CreateOreConfigs(ObjectDB __instance) { ItemDrop val = default(ItemDrop); foreach (GameObject item in __instance.m_items) { if (item.TryGetComponent<ItemDrop>(ref val) && !val.m_itemData.m_shared.m_teleportable) { ConfigEntry<string> value = AishoPortalsPlugin._Plugin.config("Teleport Keys", ((Object)item).name ?? "", "", "Set the defeat key to enable teleporting " + ((Object)item).name); m_teleportKeys[val.m_itemData.m_shared.m_name] = value; } } } private static string GetKey(string itemName) { ConfigEntry<string> value; return m_teleportKeys.TryGetValue(itemName, out value) ? value.Value : "none"; } public static bool IsTeleportable(Player player) { if (AishoPortalsPlugin._TeleportAnything.Value == AishoPortalsPlugin.Toggle.On) { return true; } if (!((Humanoid)player).IsTeleportable()) { return AishoPortalsPlugin._UsePortalKeys.Value == AishoPortalsPlugin.Toggle.On && CheckInventory(((Humanoid)player).GetInventory()); } return true; } private static bool CheckInventory(Inventory inventory) { List<string> globalKeys = ZoneSystem.instance.GetGlobalKeys(); foreach (ItemData item in inventory.m_inventory) { string key = GetKey(item.m_shared.m_name); if (key == "none") { if (!item.m_shared.m_teleportable) { return false; } } else if (!globalKeys.Contains(key) && !ZoneSystem.instance.GetGlobalKey(key)) { return false; } } return true; } public static int GetFuelAmount(Humanoid user, ItemDrop fuelItem) { return user.GetInventory().CountItems(fuelItem.m_itemData.m_shared.m_name, -1, true); } public static void ConsumeFuel(Player user, ItemDrop fuelItem, int amount) { ((Humanoid)user).GetInventory().RemoveItem(fuelItem.m_itemData.m_shared.m_name, amount, -1, false); } public static int CalculateFuelCost(float distance) { return (AishoPortalsPlugin._PortalUseFuel.Value != 0) ? Mathf.Max(1, Mathf.CeilToInt(distance / 2f) / AishoPortalsPlugin._PortalPerFuelAmount.Value) : 0; } } } namespace AishoPortals.Managers { [PublicAPI] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public class Localizer { private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors; private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts; private static readonly ConditionalWeakTable<Localization, string> localizationLanguage; private static readonly List<WeakReference<Localization>> localizationObjects; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static BaseUnityPlugin _plugin; private static readonly List<string> fileExtensions; private static BaseUnityPlugin plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out var value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out var value2)) { text = value2.Aggregate(text, [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null) { if (convertConfigValue == null) { convertConfigValue = [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] [return: <58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(1)] (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key)) { PlaceholderProcessors[key] = new Dictionary<string, Func<string>>(); } config.SettingChanged += [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (object _, EventArgs _) => { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value); UpdatePlaceholderText(Localization.instance, key); } } public static void AddText(string key, string text) { List<WeakReference<Localization>> list = new List<WeakReference<Localization>>(); foreach (WeakReference<Localization> localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference<Localization> item in list) { localizationObjects.Remove(item); } } public static void Load() { LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage()); } private static void LoadLocalization(Localization __instance, string language) { if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference<Localization>(__instance)); } localizationLanguage.Add(__instance, language); Dictionary<string, string> dictionary = new Dictionary<string, string>(); foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories) where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0 select f) { string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1]; if (dictionary.ContainsKey(text)) { Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped.")); } else { dictionary[text] = item; } } byte[] array = LoadTranslationFromAssembly("English"); if (array == null) { throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml."); } Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array)); if (dictionary2 == null) { throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text2 = null; if (language != "English") { if (dictionary.ContainsKey(language)) { text2 = File.ReadAllText(dictionary[language]); } else { byte[] array2 = LoadTranslationFromAssembly(language); if (array2 != null) { text2 = Encoding.UTF8.GetString(array2); } } } if (text2 == null && dictionary.ContainsKey("English")) { text2 = File.ReadAllText(dictionary["English"]); } if (text2 != null) { foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>()) { dictionary2[item2.Key] = item2.Value; } } loadedTexts[language] = dictionary2; foreach (KeyValuePair<string, string> item3 in dictionary2) { UpdatePlaceholderText(__instance, item3.Key); } } static Localizer() { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>(); loadedTexts = new Dictionary<string, Dictionary<string, string>>(); localizationLanguage = new ConditionalWeakTable<Localization, string>(); localizationObjects = new List<WeakReference<Localization>>(); fileExtensions = new List<string> { ".json", ".yml" }; Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } [return: <58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static byte[] LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension); if (array != null) { return array; } } return null; } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(2)] public static byte[] ReadEmbeddedFileBytes([<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(1)] string resourceFileName, Assembly containingAssembly = null) { using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } [PublicAPI] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public static class MaterialReplacer { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary<GameObject, bool> ObjectToSwap; private static readonly Dictionary<string, Material> OriginalMaterials; private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace; private static readonly HashSet<Shader> CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown CachedShaders = new HashSet<Shader>(); hasRun = false; OriginalMaterials = new Dictionary<string, Material>(); ObjectToSwap = new Dictionary<GameObject, bool>(); ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>(); Harmony val = new Harmony("org.bepinex.helpers.PieceManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>(); AssetBundle[] array2 = array; foreach (AssetBundle val in array2) { IEnumerable<Shader> enumerable3; try { IEnumerable<Shader> enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials.Select([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); val.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials; foreach (Material val2 in sharedMaterials) { if ((Object)(object)val2 != (Object)null) { val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, Custom } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] public string custom; } [PublicAPI] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [PublicAPI] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [PublicAPI] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [PublicAPI] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [PublicAPI] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(1)] public class BuildPiece { [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft = null; public ConfigEntry<BuildPieceCategory> category = null; public ConfigEntry<string> customCategory = null; public ConfigEntry<string> tools = null; public ConfigEntry<CraftingTable> extensionTable = null; public ConfigEntry<string> customExtentionTable = null; public ConfigEntry<float> maxStationDistance = null; public ConfigEntry<CraftingTable> table = null; public ConfigEntry<string> customTable = null; } [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] public string Category; [UsedImplicitly] [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(new byte[] { 2, 1 })] public Action<ConfigEntryBase> CustomDrawer; } [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(0)] private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (Requirement r) => { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) ItemDrop val = ResItem(r); return (val == null) ? ((Requirement)null) : new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover }; })); return dictionary.Values.Where([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } public List<string> PlaceEffects = new List<string>(); public List<string> HitEffects = new List<string>(); public List<string> DestroyedEffects = new List<string>(); public List<string> SwitchEffects = new List<string>(); public List<string> RandomSpeakEffects = new List<string>(); internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase RecipeIsActive = null; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private LocalizeKey _name; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private LocalizeKey _description; internal string[] activeTools = null; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static object configManager; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static Localization _english; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<58442400-41e8-471d-b095-2aec51fe8fb7>Nullable(2)] private static object configSync { [<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Expected O, but got Unknown //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0410: Unknown result type (might be due to invalid IL or missing references) //IL_048c: Unknown result type (might be due to invalid IL or missing references) //IL_0496: Expected O, but got Unknown //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_0610: Expected O, but got Unknown //IL_08ea: Unknown result type (might be due to invalid IL or missing references) //IL_08f4: Expected O, but got Unknown //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0685: Expected O, but got Unknown //IL_0721: Unknown result type (might be due to invalid IL or missing references) //IL_072b: Expected O, but got Unknown //IL_095f: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Expected O, but got Unknown //IL_0b7e: Unknown result type (might be due to invalid IL or missing references) //IL_0b88: Expected O, but got Unknown //IL_0c18: Unknown result type (might be due to invalid IL or missing references) //IL_0c22: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<1ef46c97-e28c-4f32-bcc5-73706b23911b>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); P