Decompiled source of BuildableNature v1.0.0

BuildableNature.dll

Decompiled 4 hours ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BuildableNature.Managers;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BuildableNature")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("BuildableNature")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyCompany("RustyMods")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<b1105e15-eed8-4327-b000-c20037fad8e1>Embedded]
	internal sealed class <b1105e15-eed8-4327-b000-c20037fad8e1>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<b1105e15-eed8-4327-b000-c20037fad8e1>Embedded]
	[CompilerGenerated]
	internal sealed class <d6a25059-c476-4a27-bf20-1d5c643f09b4>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <d6a25059-c476-4a27-bf20-1d5c643f09b4>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <d6a25059-c476-4a27-bf20-1d5c643f09b4>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<b1105e15-eed8-4327-b000-c20037fad8e1>Embedded]
	[CompilerGenerated]
	internal sealed class <d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace BuildableNature
{
	[BepInPlugin("RustyMods.BuildableNature", "BuildableNature", "1.0.0")]
	[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(0)]
	[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
	public class BuildableNaturePlugin : BaseUnityPlugin
	{
		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order = null;

			[UsedImplicitly]
			public bool? Browsable = null;

			[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(2)]
			[UsedImplicitly]
			public string Category = null;

			[UsedImplicitly]
			[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer = null;
		}

		internal const string ModName = "BuildableNature";

		internal const string ModVersion = "1.0.0";

		internal const string Author = "RustyMods";

		private const string ModGUID = "RustyMods.BuildableNature";

		private static string ConfigFileName = "RustyMods.BuildableNature.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("RustyMods.BuildableNature");

		public static readonly ManualLogSource BuildableNatureLogger;

		private static readonly ConfigSync ConfigSync;

		public static GameObject m_root;

		public static BuildableNaturePlugin m_plugin;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public static void SetupFileWatcher()
		{
			m_plugin.SetupWatcher();
		}

		private void InitConfigs()
		{
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
		}

		public void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			InitConfigs();
			m_root = new GameObject("root");
			m_plugin = this;
			Object.DontDestroyOnLoad((Object)(object)m_root);
			m_root.SetActive(false);
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				BuildableNatureLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				BuildableNatureLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				BuildableNatureLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		public ConfigEntry<T> config<[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		public ConfigEntry<T> config<[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static BuildableNaturePlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			BuildableNatureLogger = Logger.CreateLogSource("BuildableNature");
			ConfigSync = new ConfigSync("RustyMods.BuildableNature")
			{
				DisplayName = "BuildableNature",
				CurrentVersion = "1.0.0",
				MinimumRequiredVersion = "1.0.0"
			};
			m_root = null;
			m_plugin = null;
			_serverConfigLocked = null;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			BuildableNaturePlugin.BuildableNatureLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("BuildableNature_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_BuildableNature_Version);
			BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.0");
			val.Write(RpcHandlers.ComputeHashForMod().Replace("-", ""));
			peer.m_rpc.Invoke("BuildableNature_VersionCheck", new object[1] { val });
		}
	}
	[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(0)]
	[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			BuildableNaturePlugin.BuildableNatureLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "BuildableNatureRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + BuildableNaturePlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
	[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(0)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_BuildableNature_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = ComputeHashForMod().Replace("-", "");
			BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)("Version check, local: 1.0.0,  remote: " + text));
			if (text2 != text3 || text != "1.0.0")
			{
				BuildableNaturePlugin.ConnectionError = "BuildableNature Installed: 1.0.0 " + text3 + "\n Needed: " + text + " " + text2;
				if (ZNet.instance.IsServer())
				{
					BuildableNaturePlugin.BuildableNatureLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}

		public static string ComputeHashForMod()
		{
			using SHA256 sHA = SHA256.Create();
			byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location));
			StringBuilder stringBuilder = new StringBuilder();
			byte[] array2 = array;
			foreach (byte b in array2)
			{
				stringBuilder.Append(b.ToString("X2"));
			}
			return stringBuilder.ToString();
		}
	}
}
namespace BuildableNature.Solution
{
	public static class ExclusionList
	{
		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
		public static bool IsExcluded(string name)
		{
			List<string> list = new List<string> { "CargoCrate", "Pickable_DvergerThing", "Beech_Sapling" };
			return list.Contains(name);
		}
	}
	[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
	[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(0)]
	public static class Flora
	{
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)]
		private static class ZNetScene_Awake_Patch
		{
			[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
			private static void Postfix(ZNetScene __instance)
			{
				if (m_loaded)
				{
					return;
				}
				LoadAssets();
				foreach (GameObject prefab in __instance.m_prefabs)
				{
					if (!ExclusionList.IsExcluded(((Object)prefab).name) && !ConvertPlant(prefab, "Flora") && !ConvertPickable(prefab, HandleCategory(prefab)) && !ConvertDestructible(prefab, HandleCategory(prefab)) && !ConvertTreeBase(prefab, "Flora") && !ConvertMineRock(prefab, "Rocks"))
					{
					}
				}
				foreach (GameObject piece in m_pieces)
				{
					Register(piece);
				}
				BuildableNaturePlugin.SetupFileWatcher();
				m_loaded = true;
			}
		}

		private static bool m_loaded;

		private static ItemDrop m_hammer = null;

		private static CraftingStation m_station = null;

		private static EffectList m_placeEffects = null;

		private static EffectList m_destroyedEffects = null;

		private static EffectList m_hitEffects = null;

		private static Requirement[] m_defaultRequirements = null;

		private static readonly List<GameObject> m_pieces = new List<GameObject>();

		private static void LoadAssets()
		{
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			GameObject prefab = ZNetScene.instance.GetPrefab("Hammer");
			ItemDrop hammer = default(ItemDrop);
			if (!prefab.TryGetComponent<ItemDrop>(ref hammer))
			{
				return;
			}
			m_hammer = hammer;
			GameObject prefab2 = ZNetScene.instance.GetPrefab("piece_workbench");
			CraftingStation station = default(CraftingStation);
			if (prefab2.TryGetComponent<CraftingStation>(ref station))
			{
				m_station = station;
				Piece val = default(Piece);
				WearNTear val2 = default(WearNTear);
				if (prefab2.TryGetComponent<Piece>(ref val) && prefab2.TryGetComponent<WearNTear>(ref val2))
				{
					m_placeEffects = val.m_placeEffect;
					m_destroyedEffects = val2.m_destroyedEffect;
					m_hitEffects = val2.m_hitEffect;
					m_defaultRequirements = (Requirement[])(object)new Requirement[1]
					{
						new Requirement
						{
							m_resItem = ZNetScene.instance.GetPrefab("Wood").GetComponent<ItemDrop>(),
							m_recover = true,
							m_amount = 1,
							m_amountPerLevel = 1,
							m_extraAmountOnlyOneIngredient = 1
						}
					};
				}
			}
		}

		private static bool ConvertPlant(GameObject prefab, string category)
		{
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)prefab.GetComponent<Plant>()))
			{
				return false;
			}
			GameObject val = Object.Instantiate<GameObject>(prefab, BuildableNaturePlugin.m_root.transform, false);
			((Object)val).name = "piece_" + GetPrefabName(((Object)prefab).name);
			Plant val2 = default(Plant);
			if (!val.TryGetComponent<Plant>(ref val2))
			{
				return false;
			}
			if (Object.op_Implicit((Object)(object)val2.m_healthy))
			{
				Object.Destroy((Object)(object)val2.m_healthy);
			}
			if (Object.op_Implicit((Object)(object)val2.m_unhealthy))
			{
				Object.Destroy((Object)(object)val2.m_unhealthy);
			}
			if (Object.op_Implicit((Object)(object)val2.m_unhealthyGrown))
			{
				Object.Destroy((Object)(object)val2.m_unhealthyGrown);
			}
			if (Object.op_Implicit((Object)(object)val2.m_healthyGrown))
			{
				val2.m_healthyGrown.SetActive(true);
			}
			RemoveComponents(val);
			GameObject model = SetUnderModel(val);
			SetLayer(val, LayerMask.op_Implicit(LayerMask.NameToLayer("piece")));
			AddPiece(val, prefab, category);
			AddWearNTear(val, model);
			RegisterToHammer(val);
			m_pieces.Add(val);
			return true;
		}

		private static bool ConvertPickable(GameObject prefab, string category)
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			if (!HasCollider(prefab))
			{
				return false;
			}
			if (!Object.op_Implicit((Object)(object)prefab.GetComponent<Pickable>()))
			{
				return false;
			}
			GameObject val = Object.Instantiate<GameObject>(prefab, BuildableNaturePlugin.m_root.transform, false);
			((Object)val).name = "piece_" + GetPrefabName(((Object)prefab).name);
			RemoveComponents(val);
			GameObject model = SetUnderModel(val);
			SetLayer(val, LayerMask.op_Implicit(LayerMask.NameToLayer("piece")));
			AddPiece(val, prefab, category);
			AddWearNTear(val, model);
			RegisterToHammer(val);
			m_pieces.Add(val);
			return true;
		}

		private static bool ConvertTreeBase(GameObject prefab, string category)
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			TreeBase treeBase = default(TreeBase);
			if (!prefab.TryGetComponent<TreeBase>(ref treeBase))
			{
				return false;
			}
			bool flag = false;
			if (!HasCollider(prefab))
			{
				MeshCollider val = default(MeshCollider);
				if (!prefab.TryGetComponent<MeshCollider>(ref val))
				{
					val = prefab.GetComponentInChildren<MeshCollider>();
					if ((Object)(object)val == (Object)null)
					{
						return false;
					}
				}
				flag = true;
			}
			GameObject val2 = Object.Instantiate<GameObject>(prefab, BuildableNaturePlugin.m_root.transform, false);
			((Object)val2).name = "piece_" + GetPrefabName(((Object)prefab).name);
			RemoveComponents(val2);
			RemovePathfindingBlockers(val2);
			SetLayer(val2, LayerMask.op_Implicit(LayerMask.NameToLayer("piece")));
			if (flag && !AddCollider(val2))
			{
				return false;
			}
			GameObject model = SetUnderModel(val2);
			AddPiece(val2, prefab, category);
			AddWearNTear(val2, model, null, treeBase);
			RegisterToHammer(val2);
			m_pieces.Add(val2);
			return true;
		}

		private static bool ConvertMineRock(GameObject prefab, string category)
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			MineRock mineRock = default(MineRock);
			if (!prefab.TryGetComponent<MineRock>(ref mineRock))
			{
				return false;
			}
			bool flag = false;
			if (!HasCollider(prefab))
			{
				MeshCollider val = default(MeshCollider);
				if (!prefab.TryGetComponent<MeshCollider>(ref val))
				{
					val = prefab.GetComponentInChildren<MeshCollider>();
					if ((Object)(object)val == (Object)null)
					{
						return false;
					}
				}
				flag = true;
			}
			GameObject val2 = Object.Instantiate<GameObject>(prefab, BuildableNaturePlugin.m_root.transform, false);
			((Object)val2).name = "piece_" + GetPrefabName(((Object)prefab).name);
			RemoveComponents(val2);
			RemovePathfindingBlockers(val2);
			SetLayer(val2, LayerMask.op_Implicit(LayerMask.NameToLayer("piece")));
			if (flag && !AddCollider(val2))
			{
				return false;
			}
			GameObject model = SetUnderModel(val2);
			AddPiece(val2, prefab, category);
			AddWearNTear(val2, model, null, null, mineRock);
			RegisterToHammer(val2);
			m_pieces.Add(val2);
			return true;
		}

		private static void RemoveComponents(GameObject prefab)
		{
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Expected O, but got Unknown
			Destructible val = default(Destructible);
			if (prefab.TryGetComponent<Destructible>(ref val))
			{
				Object.Destroy((Object)(object)val);
			}
			Pickable val2 = default(Pickable);
			if (prefab.TryGetComponent<Pickable>(ref val2))
			{
				Object.Destroy((Object)(object)val2);
			}
			DropOnDestroyed val3 = default(DropOnDestroyed);
			if (prefab.TryGetComponent<DropOnDestroyed>(ref val3))
			{
				Object.Destroy((Object)(object)val3);
			}
			LuredWisp val4 = default(LuredWisp);
			if (prefab.TryGetComponent<LuredWisp>(ref val4))
			{
				Object.Destroy((Object)(object)val4);
			}
			Vine val5 = default(Vine);
			if (prefab.TryGetComponent<Vine>(ref val5))
			{
				Object.Destroy((Object)(object)val5);
			}
			ConditionalObject val6 = default(ConditionalObject);
			if (prefab.TryGetComponent<ConditionalObject>(ref val6))
			{
				Object.Destroy((Object)(object)val6);
			}
			HoverText val7 = default(HoverText);
			if (prefab.TryGetComponent<HoverText>(ref val7))
			{
				Object.Destroy((Object)(object)val7);
			}
			Floating val8 = default(Floating);
			if (prefab.TryGetComponent<Floating>(ref val8))
			{
				Object.Destroy((Object)(object)val8);
			}
			Rigidbody val9 = default(Rigidbody);
			if (prefab.TryGetComponent<Rigidbody>(ref val9))
			{
				Object.Destroy((Object)(object)val9);
			}
			ZSyncTransform val10 = default(ZSyncTransform);
			if (prefab.TryGetComponent<ZSyncTransform>(ref val10))
			{
				Object.Destroy((Object)(object)val10);
			}
			RandomFlyingBird val11 = default(RandomFlyingBird);
			if (prefab.TryGetComponent<RandomFlyingBird>(ref val11))
			{
				Object.Destroy((Object)(object)val11);
			}
			Fish val12 = default(Fish);
			if (prefab.TryGetComponent<Fish>(ref val12))
			{
				Object.Destroy((Object)(object)val12);
			}
			SpawnArea val13 = default(SpawnArea);
			if (prefab.TryGetComponent<SpawnArea>(ref val13))
			{
				Object.Destroy((Object)(object)val13);
			}
			TerrainModifier val14 = default(TerrainModifier);
			if (prefab.TryGetComponent<TerrainModifier>(ref val14))
			{
				Object.Destroy((Object)(object)val14);
			}
			MineRock val15 = default(MineRock);
			if (prefab.TryGetComponent<MineRock>(ref val15))
			{
				Object.Destroy((Object)(object)val15);
			}
			Leviathan val16 = default(Leviathan);
			if (prefab.TryGetComponent<Leviathan>(ref val16))
			{
				Object.Destroy((Object)(object)val16);
			}
			Plant val17 = default(Plant);
			if (prefab.TryGetComponent<Plant>(ref val17))
			{
				Object.Destroy((Object)(object)val17);
			}
			foreach (Transform item in prefab.transform)
			{
				Transform val18 = item;
				if (Object.op_Implicit((Object)(object)((Component)val18).GetComponent<TerrainModifier>()))
				{
					Object.Destroy((Object)(object)((Component)val18).gameObject);
				}
			}
			TreeBase val19 = default(TreeBase);
			if (prefab.TryGetComponent<TreeBase>(ref val19))
			{
				Object.Destroy((Object)(object)val19);
			}
		}

		private static string HandleCategory(GameObject prefab)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Invalid comparison between Unknown and I4
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Invalid comparison between Unknown and I4
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Invalid comparison between Unknown and I4
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Invalid comparison between Unknown and I4
			Destructible val = default(Destructible);
			if (prefab.TryGetComponent<Destructible>(ref val))
			{
				if ((int)val.GetDestructibleType() == 2)
				{
					return "Flora";
				}
				if ((int)val.m_damages.m_chop == 3 && (int)val.m_damages.m_pickaxe != 3)
				{
					return "Rocks";
				}
			}
			if (Object.op_Implicit((Object)(object)prefab.GetComponent<Fish>()))
			{
				return "Nature";
			}
			if (Object.op_Implicit((Object)(object)prefab.GetComponent<RandomFlyingBird>()))
			{
				return "Nature";
			}
			Pickable val2 = default(Pickable);
			if (prefab.TryGetComponent<Pickable>(ref val2))
			{
				if ((Object)(object)val2.m_itemPrefab == (Object)null)
				{
					return "Other";
				}
				ItemDrop val3 = default(ItemDrop);
				if (!val2.m_itemPrefab.TryGetComponent<ItemDrop>(ref val3))
				{
					return "Other";
				}
				if (!val3.m_itemData.m_shared.m_teleportable)
				{
					return "Rocks";
				}
				if ((int)val3.m_itemData.m_shared.m_itemType != 2)
				{
					return "Nature";
				}
			}
			return "Other";
		}

		private static bool ConvertDestructible(GameObject prefab, string category)
		{
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			Destructible destructible = default(Destructible);
			if (!prefab.TryGetComponent<Destructible>(ref destructible))
			{
				return false;
			}
			bool flag = false;
			if (!HasCollider(prefab))
			{
				MeshCollider val = default(MeshCollider);
				if (!prefab.TryGetComponent<MeshCollider>(ref val))
				{
					val = prefab.GetComponentInChildren<MeshCollider>();
					if ((Object)(object)val == (Object)null)
					{
						return false;
					}
				}
				flag = true;
			}
			GameObject val2 = Object.Instantiate<GameObject>(prefab, BuildableNaturePlugin.m_root.transform, false);
			((Object)val2).name = "piece_" + GetPrefabName(((Object)prefab).name);
			RemoveComponents(val2);
			RemovePathfindingBlockers(val2);
			GameObject model = SetUnderModel(val2);
			if (flag && !AddCollider(val2))
			{
				return false;
			}
			SetLayer(val2, LayerMask.op_Implicit(LayerMask.NameToLayer("piece")));
			AddPiece(val2, prefab, category);
			AddWearNTear(val2, model, destructible);
			RegisterToHammer(val2);
			m_pieces.Add(val2);
			return true;
		}

		private static bool AddCollider(GameObject prefab)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			MeshRenderer componentInChildren = prefab.GetComponentInChildren<MeshRenderer>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				return false;
			}
			GameObject val = new GameObject("collider");
			val.transform.SetParent(prefab.transform);
			BoxCollider val2 = val.AddComponent<BoxCollider>();
			Bounds bounds = ((Renderer)componentInChildren).bounds;
			val2.size = new Vector3(1f, ((Bounds)(ref bounds)).size.y);
			val2.center = ((Bounds)(ref bounds)).center;
			return true;
		}

		private static void RegisterToHammer(GameObject prefab)
		{
			if (!m_hammer.m_itemData.m_shared.m_buildPieces.m_pieces.Contains(prefab))
			{
				m_hammer.m_itemData.m_shared.m_buildPieces.m_pieces.Add(prefab);
			}
		}

		private static GameObject SetUnderModel(GameObject prefab)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<Transform> list = new List<Transform>();
			foreach (Transform item2 in prefab.transform)
			{
				Transform item = item2;
				list.Add(item);
			}
			GameObject val = new GameObject("model");
			val.transform.parent = prefab.transform;
			foreach (Transform item3 in list)
			{
				item3.parent = val.transform;
			}
			return val;
		}

		private static void RemovePathfindingBlockers(GameObject prefab)
		{
			SphereCollider[] componentsInChildren = prefab.GetComponentsInChildren<SphereCollider>();
			foreach (SphereCollider val in componentsInChildren)
			{
				if (((Object)val).name.Contains("Pathfinding"))
				{
					Object.Destroy((Object)(object)((Component)val).gameObject);
				}
			}
		}

		private static void AddPiece(GameObject prefab, GameObject original, string category)
		{
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			bool flag = false;
			Piece piece = default(Piece);
			if (!prefab.TryGetComponent<Piece>(ref piece))
			{
				piece = prefab.AddComponent<Piece>();
				flag = true;
			}
			((StaticTarget)piece).m_primaryTarget = false;
			((StaticTarget)piece).m_randomTarget = false;
			piece.m_targetNonPlayerBuilt = false;
			piece.m_craftingStation = m_station;
			piece.m_cultivatedGroundOnly = false;
			piece.m_canBeRemoved = true;
			if (flag)
			{
				piece.m_name = GetDisplayName(((Object)original).name);
				SpriteMan.Snapshot(prefab);
				piece.m_placeEffect = m_placeEffects;
				AddPieceRequirements(piece, original);
			}
			string group = Localization.instance.Localize(piece.m_name);
			ConfigEntry<string> categoryConfig = BuildableNaturePlugin.m_plugin.config(group, "Category", category, "Set build category");
			piece.m_category = CategoryMan.GetCategory(categoryConfig.Value);
			categoryConfig.SettingChanged += [<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)] (object sender, EventArgs args) =>
			{
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				piece.m_category = CategoryMan.GetCategory(categoryConfig.Value);
			};
			ConfigEntry<BuildableNaturePlugin.Toggle> enabledConfig = BuildableNaturePlugin.m_plugin.config(group, "_Enabled", BuildableNaturePlugin.Toggle.On, "If on, piece is enabled");
			piece.m_enabled = enabledConfig.Value == BuildableNaturePlugin.Toggle.On;
			enabledConfig.SettingChanged += [<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)] (object sender, EventArgs args) =>
			{
				piece.m_enabled = enabledConfig.Value == BuildableNaturePlugin.Toggle.On;
			};
		}

		private static void AddPieceRequirements(Piece piece, GameObject original)
		{
			Fish fish = default(Fish);
			Pickable component = default(Pickable);
			TreeBase component2 = default(TreeBase);
			MineRock mineRock = default(MineRock);
			Destructible val = default(Destructible);
			MineRock5 component3 = default(MineRock5);
			DropOnDestroyed component4 = default(DropOnDestroyed);
			if (original.TryGetComponent<Fish>(ref fish))
			{
				SetRequirements(fish, piece);
			}
			else if (original.TryGetComponent<Pickable>(ref component))
			{
				SetRequirements(component, piece);
			}
			else if (original.TryGetComponent<TreeBase>(ref component2))
			{
				piece.m_resources = GetRequirements(component2);
			}
			else if (original.TryGetComponent<MineRock>(ref mineRock))
			{
				SetRequirements(mineRock, piece);
			}
			else if (original.TryGetComponent<Destructible>(ref val) && (Object)(object)val.m_spawnWhenDestroyed != (Object)null && val.m_spawnWhenDestroyed.TryGetComponent<MineRock5>(ref component3))
			{
				piece.m_resources = GetRequirements(component3);
			}
			else if (original.TryGetComponent<DropOnDestroyed>(ref component4))
			{
				piece.m_resources = GetRequirements(component4);
			}
			else
			{
				piece.m_resources = m_defaultRequirements;
			}
			StringBuilder stringBuilder = new StringBuilder();
			for (int i = 0; i < piece.m_resources.Length; i++)
			{
				Requirement val2 = piece.m_resources[i];
				stringBuilder.AppendFormat("{0}:{1}{2}", ((Object)val2.m_resItem).name, val2.m_amount, (i < piece.m_resources.Length - 1) ? "," : "");
			}
			string group = Localization.instance.Localize(piece.m_name);
			ConfigEntry<string> config = BuildableNaturePlugin.m_plugin.config(group, "Resources", stringBuilder.ToString(), "Set piece build requirements");
			config.SettingChanged += [<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)] (object sender, EventArgs args) =>
			{
				//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d0: Expected O, but got Unknown
				List<Requirement> list = new List<Requirement>();
				string[] array = config.Value.Split(new char[1] { ',' });
				string[] array2 = array;
				ItemDrop resItem = default(ItemDrop);
				foreach (string text in array2)
				{
					string[] array3 = text.Split(new char[1] { ':' });
					if (array3.Length >= 2 && int.TryParse(array3[1], out var result))
					{
						string text2 = array3[0];
						GameObject prefab = ZNetScene.instance.GetPrefab(text2);
						if (Object.op_Implicit((Object)(object)prefab) && prefab.TryGetComponent<ItemDrop>(ref resItem))
						{
							list.Add(new Requirement
							{
								m_resItem = resItem,
								m_amount = result,
								m_recover = true,
								m_extraAmountOnlyOneIngredient = 1,
								m_amountPerLevel = 1
							});
						}
					}
				}
				piece.m_resources = list.ToArray();
			};
		}

		private static void SetRequirements(MineRock mineRock, Piece piece)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			if (!Utility.IsNullOrWhiteSpace(mineRock.m_name))
			{
				piece.m_name = mineRock.m_name;
			}
			int childCount = ((Component)mineRock).transform.childCount;
			List<Requirement> list = new List<Requirement>();
			int num = 0;
			ItemDrop resItem = default(ItemDrop);
			foreach (DropData drop in mineRock.m_dropItems.m_drops)
			{
				if (num > 3)
				{
					break;
				}
				if (!((Object)(object)drop.m_item == (Object)null) && drop.m_item.TryGetComponent<ItemDrop>(ref resItem))
				{
					list.Add(new Requirement
					{
						m_resItem = resItem,
						m_recover = true,
						m_amount = (int)((float)(drop.m_stackMax * childCount) * drop.m_weight),
						m_amountPerLevel = 1,
						m_extraAmountOnlyOneIngredient = 1
					});
					num++;
				}
			}
			piece.m_resources = list.ToArray();
		}

		private static void SetRequirements(Fish fish, Piece piece)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			piece.m_name = fish.m_name;
			ItemDrop val = default(ItemDrop);
			if (((Component)fish).TryGetComponent<ItemDrop>(ref val))
			{
				piece.m_description = val.m_itemData.m_shared.m_description;
				piece.m_resources = (Requirement[])(object)new Requirement[1]
				{
					new Requirement
					{
						m_resItem = val,
						m_recover = true,
						m_amount = 1,
						m_amountPerLevel = 1,
						m_extraAmountOnlyOneIngredient = 1
					}
				};
			}
		}

		private static void SetRequirements(Pickable component, Piece piece)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			GameObject itemPrefab = component.m_itemPrefab;
			ItemDrop val = default(ItemDrop);
			if (Object.op_Implicit((Object)(object)itemPrefab) && itemPrefab.TryGetComponent<ItemDrop>(ref val))
			{
				piece.m_name = val.m_itemData.m_shared.m_name;
				piece.m_description = val.m_itemData.m_shared.m_description;
				piece.m_resources = (Requirement[])(object)new Requirement[1]
				{
					new Requirement
					{
						m_resItem = val,
						m_recover = true,
						m_amount = component.m_amount,
						m_amountPerLevel = 1,
						m_extraAmountOnlyOneIngredient = 1
					}
				};
			}
		}

		private static Requirement[] GetRequirements(TreeBase component)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			List<Requirement> list = new List<Requirement>();
			int num = 0;
			ItemDrop resItem = default(ItemDrop);
			foreach (DropData drop in component.m_dropWhenDestroyed.m_drops)
			{
				if (num > 3)
				{
					break;
				}
				if (!((Object)(object)drop.m_item == (Object)null) && drop.m_item.TryGetComponent<ItemDrop>(ref resItem))
				{
					list.Add(new Requirement
					{
						m_resItem = resItem,
						m_recover = true,
						m_amount = drop.m_stackMax,
						m_amountPerLevel = 1,
						m_extraAmountOnlyOneIngredient = 1
					});
					num++;
				}
			}
			return list.ToArray();
		}

		private static Requirement[] GetRequirements(MineRock5 component)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Expected O, but got Unknown
			List<Requirement> list = new List<Requirement>();
			int num = 0;
			int childCount = ((Component)component).transform.childCount;
			ItemDrop resItem = default(ItemDrop);
			foreach (DropData drop in component.m_dropItems.m_drops)
			{
				if (num > 3)
				{
					break;
				}
				if (!((Object)(object)drop.m_item == (Object)null) && drop.m_item.TryGetComponent<ItemDrop>(ref resItem))
				{
					float num2 = drop.m_weight;
					if (num2 == 0f)
					{
						num2 = 1f;
					}
					list.Add(new Requirement
					{
						m_resItem = resItem,
						m_recover = true,
						m_amount = (int)((float)(drop.m_stackMax * childCount) * num2),
						m_amountPerLevel = 1,
						m_extraAmountOnlyOneIngredient = 1
					});
					num++;
				}
			}
			return list.ToArray();
		}

		private static Requirement[] GetRequirements(DropOnDestroyed component)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			List<Requirement> list = new List<Requirement>();
			int num = 0;
			ItemDrop resItem = default(ItemDrop);
			foreach (DropData drop in component.m_dropWhenDestroyed.m_drops)
			{
				if (num > 3)
				{
					break;
				}
				if (!((Object)(object)drop.m_item == (Object)null) && drop.m_item.TryGetComponent<ItemDrop>(ref resItem))
				{
					list.Add(new Requirement
					{
						m_resItem = resItem,
						m_recover = true,
						m_amount = drop.m_stackMax,
						m_amountPerLevel = 1,
						m_extraAmountOnlyOneIngredient = 1
					});
					num++;
				}
			}
			return list.ToArray();
		}

		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(2)]
		private static void AddWearNTear([<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(1)] GameObject prefab, [<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(1)] GameObject model, Destructible destructible = null, TreeBase treeBase = null, MineRock mineRock = null)
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			WearNTear val = prefab.AddComponent<WearNTear>();
			val.m_new = model;
			val.m_worn = model;
			val.m_broken = model;
			val.m_supports = true;
			val.m_noRoofWear = true;
			val.m_noSupportWear = true;
			val.m_materialType = (MaterialType)0;
			if ((Object)(object)destructible != (Object)null)
			{
				val.m_health = destructible.m_health * 10f;
				val.m_damages = destructible.m_damages;
				val.m_minToolTier = destructible.m_minToolTier;
				val.m_destroyedEffect = ((destructible.m_destroyedEffect.m_effectPrefabs.Length != 0) ? destructible.m_destroyedEffect : m_destroyedEffects);
				val.m_hitEffect = ((destructible.m_hitEffect.m_effectPrefabs.Length != 0) ? destructible.m_hitEffect : m_hitEffects);
				val.m_autoCreateFragments = destructible.m_autoCreateFragments;
			}
			else if ((Object)(object)treeBase != (Object)null)
			{
				val.m_health = treeBase.m_health * 10f;
				val.m_damages = treeBase.m_damageModifiers;
				val.m_minToolTier = treeBase.m_minToolTier;
				val.m_destroyedEffect = treeBase.m_destroyedEffect;
				val.m_hitEffect = treeBase.m_hitEffect;
				val.m_autoCreateFragments = true;
			}
			else if ((Object)(object)mineRock != (Object)null)
			{
				val.m_health = mineRock.m_health * 10f;
				val.m_damages = mineRock.m_damageModifiers;
				val.m_minToolTier = mineRock.m_minToolTier;
				val.m_destroyedEffect = mineRock.m_destroyedEffect;
				val.m_hitEffect = mineRock.m_hitEffect;
				val.m_autoCreateFragments = true;
			}
			else
			{
				val.m_health = 1000f;
				val.m_destroyedEffect = m_destroyedEffects;
				val.m_hitEffect = m_hitEffects;
				val.m_autoCreateFragments = true;
			}
		}

		private static string GetDisplayName(string name)
		{
			return GetPrefabName(name).Replace('_', ' ');
		}

		private static string GetPrefabName(string name)
		{
			List<string> wordsToRemove = new List<string> { "pickable", "hanging", "spawner", "event", "destructable", "alwayshatch" };
			string[] source = name.ToLower().Split(new char[1] { '_' });
			IEnumerable<string> values = source.Where([<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)] (string word) => !wordsToRemove.Contains(word));
			return string.Join("_", values);
		}

		private static bool HasCollider(GameObject prefab)
		{
			BoxCollider val = default(BoxCollider);
			if (prefab.TryGetComponent<BoxCollider>(ref val))
			{
				return true;
			}
			val = prefab.GetComponentInChildren<BoxCollider>();
			if ((Object)(object)val != (Object)null)
			{
				return true;
			}
			SphereCollider val2 = default(SphereCollider);
			if (prefab.TryGetComponent<SphereCollider>(ref val2))
			{
				return true;
			}
			val2 = prefab.GetComponentInChildren<SphereCollider>();
			return (Object)(object)val2 != (Object)null;
		}

		private static void SetLayer(GameObject prefab, LayerMask layer)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			if (LayerMask.LayerToName(prefab.layer) != "effect")
			{
				prefab.layer = LayerMask.op_Implicit(layer);
			}
			if (prefab.transform.childCount <= 0)
			{
				return;
			}
			foreach (Transform item in prefab.transform)
			{
				Transform val = item;
				SetLayer(((Component)val).gameObject, layer);
			}
		}

		private static void Register(GameObject prefab)
		{
			if (Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				if (!ZNetScene.instance.m_prefabs.Contains(prefab))
				{
					ZNetScene.instance.m_prefabs.Add(prefab);
				}
				ZNetScene.instance.m_namedPrefabs[StringExtensionMethods.GetStableHashCode(((Object)prefab).name)] = prefab;
			}
		}
	}
}
namespace BuildableNature.Managers
{
	[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(0)]
	[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
	public static class CategoryMan
	{
		private static readonly Dictionary<string, PieceCategory> PieceCategories;

		private static readonly Dictionary<string, PieceCategory> OtherPieceCategories;

		private const string _hiddenCategoryMagic = "(HiddenCategory)";

		static CategoryMan()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Expected O, but got Unknown
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Expected O, but got Unknown
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Expected O, but got Unknown
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Expected O, but got Unknown
			//IL_01dd: Expected O, but got Unknown
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Expected O, but got Unknown
			//IL_0284: Unknown result type (might be due to invalid IL or missing references)
			//IL_0291: Expected O, but got Unknown
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Expected O, but got Unknown
			PieceCategories = new Dictionary<string, PieceCategory>();
			OtherPieceCategories = new Dictionary<string, PieceCategory>();
			Harmony val = new Harmony("org.bepinex.helpers.CategoryManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "PrevCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "Patch_PieceTable_PrevCategory", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "PrevCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "PrevCategory_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "NextCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "Patch_PieceTable_NextCategory", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "NextCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "NextCategory_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "SetCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "SetCategory_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "UpdateAvailable_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "UpdateAvailable_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "UpdateAvailable_Postfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Player), "SetPlaceMode", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "Patch_SetPlaceMode", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "Hud_AwakeCreateTabs", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetValues", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "EnumGetValuesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetNames", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(CategoryMan), "EnumGetNamesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static PieceCategory GetCategory(string name)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			if (Enum.TryParse<PieceCategory>(name, ignoreCase: true, out PieceCategory result))
			{
				return result;
			}
			if (PieceCategories.TryGetValue(name, out result))
			{
				return result;
			}
			if (OtherPieceCategories.TryGetValue(name, out result))
			{
				return result;
			}
			Dictionary<PieceCategory, string> pieceCategoriesMap = GetPieceCategoriesMap();
			foreach (KeyValuePair<PieceCategory, string> item in pieceCategoriesMap)
			{
				if (item.Value == name)
				{
					result = item.Key;
					OtherPieceCategories[name] = result;
					return result;
				}
			}
			result = (PieceCategory)(pieceCategoriesMap.Count - 1);
			PieceCategories[name] = result;
			string categoryToken = GetCategoryToken(name);
			Localization.instance.AddWord(categoryToken, name);
			return result;
		}

		private static void EnumGetValuesPatch(Type enumType, ref Array __result)
		{
			if (!(enumType != typeof(PieceCategory)) && PieceCategories.Count != 0)
			{
				PieceCategory[] array = (PieceCategory[])(object)new PieceCategory[__result.Length + PieceCategories.Count];
				__result.CopyTo(array, 0);
				PieceCategories.Values.CopyTo(array, __result.Length);
				__result = array;
			}
		}

		private static void EnumGetNamesPatch(Type enumType, ref string[] __result)
		{
			if (!(enumType != typeof(PieceCategory)) && PieceCategories.Count != 0)
			{
				__result = CollectionExtensions.AddRangeToArray<string>(__result, PieceCategories.Keys.ToArray());
			}
		}

		[HarmonyPriority(200)]
		private static void Hud_AwakeCreateTabs()
		{
			CreateCategoryTabs();
		}

		private static void CreateCategoryTabs()
		{
			int num = ModifiedMaxCategory();
			for (int i = Hud.instance.m_buildCategoryNames.Count; i < num; i++)
			{
				Hud.instance.m_buildCategoryNames.Add("");
			}
			for (int j = Hud.instance.m_pieceCategoryTabs.Length; j < num; j++)
			{
				GameObject val = CreateCategoryTab();
				Hud.instance.m_pieceCategoryTabs = CollectionExtensions.AddItem<GameObject>((IEnumerable<GameObject>)Hud.instance.m_pieceCategoryTabs, val).ToArray();
			}
			if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
			{
				RepositionCategories(Player.m_localPlayer.m_buildPieces);
				Player.m_localPlayer.UpdateAvailablePiecesList();
			}
		}

		private static GameObject CreateCategoryTab()
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = Hud.instance.m_pieceCategoryRoot.transform;
			GameObject val = Object.Instantiate<GameObject>(Hud.instance.m_pieceCategoryTabs[0], transform);
			val.SetActive(false);
			UIInputHandler orAddComponent = val.GetOrAddComponent<UIInputHandler>();
			orAddComponent.m_onLeftDown = (Action<UIInputHandler>)Delegate.Combine(orAddComponent.m_onLeftDown, new Action<UIInputHandler>(Hud.instance.OnLeftClickCategory));
			TMP_Text[] componentsInChildren = val.GetComponentsInChildren<TMP_Text>();
			foreach (TMP_Text val2 in componentsInChildren)
			{
				val2.rectTransform.offsetMin = new Vector2(3f, 1f);
				val2.rectTransform.offsetMax = new Vector2(-3f, -1f);
				val2.enableAutoSizing = true;
				val2.fontSizeMin = 12f;
				val2.fontSizeMax = 20f;
				val2.lineSpacing = 0.8f;
				val2.textWrappingMode = (TextWrappingModes)1;
				val2.overflowMode = (TextOverflowModes)3;
			}
			return val;
		}

		private static void Patch_PieceTable_PrevCategory(PieceTable __instance)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.m_pieces.Count != 0 && __instance.m_useCategories)
			{
				GameObject val = Hud.instance.m_pieceCategoryTabs[__instance.m_selectedCategory];
				if (((Object)val).name.Contains("(HiddenCategory)"))
				{
					__instance.PrevCategory();
				}
			}
		}

		private static void Patch_PieceTable_NextCategory(PieceTable __instance)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.m_pieces.Count != 0 && __instance.m_useCategories)
			{
				GameObject val = Hud.instance.m_pieceCategoryTabs[__instance.m_selectedCategory];
				if (((Object)val).name.Contains("(HiddenCategory)"))
				{
					__instance.NextCategory();
				}
			}
		}

		private static void UpdateAvailable_Prefix(PieceTable __instance)
		{
			if (__instance.m_availablePieces.Count > 0)
			{
				int num = ModifiedMaxCategory() - __instance.m_availablePieces.Count;
				for (int i = 0; i < num; i++)
				{
					__instance.m_availablePieces.Add(new List<Piece>());
				}
			}
		}

		private static void UpdateAvailable_Postfix(PieceTable __instance)
		{
			Array.Resize(ref __instance.m_selectedPiece, __instance.m_availablePieces.Count);
			Array.Resize(ref __instance.m_lastSelectedPiece, __instance.m_availablePieces.Count);
		}

		private static void Patch_SetPlaceMode(Player __instance)
		{
			if (Object.op_Implicit((Object)(object)__instance.m_buildPieces))
			{
				RepositionCategories(__instance.m_buildPieces);
			}
		}

		private static void RepositionCategories(PieceTable pieceTable)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Invalid comparison between Unknown and I4
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Expected O, but got Unknown
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			//IL_0276: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Invalid comparison between Unknown and I4
			//IL_02a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ac: Expected I4, but got Unknown
			RectTransform val = (RectTransform)Hud.instance.m_pieceCategoryTabs[0].transform;
			RectTransform val2 = (RectTransform)Hud.instance.m_pieceCategoryRoot.transform;
			RectTransform val3 = (RectTransform)Hud.instance.m_pieceSelectionWindow.transform;
			Rect rect = val.rect;
			Vector2 size = ((Rect)(ref rect)).size;
			HashSet<PieceCategory> hashSet = CategoriesInPieceTable(pieceTable);
			Dictionary<PieceCategory, string> pieceCategoriesMap = GetPieceCategoriesMap();
			bool flag = hashSet.Count == 1 && (int)hashSet.First() == 0;
			pieceTable.m_useCategories = !flag;
			rect = val2.rect;
			int num = Mathf.Max((int)(((Rect)(ref rect)).width / size.x), 1);
			int num2 = VisibleTabCount(hashSet);
			float num3 = (0f - size.x) * (float)num / 2f + size.x / 2f;
			float num4 = (size.y + 1f) * Mathf.Floor((float)(num2 - 1) / (float)num) + 5f;
			Vector2 val4 = default(Vector2);
			((Vector2)(ref val4))..ctor(num3, num4);
			int num5 = 0;
			for (int i = 0; i < Hud.instance.m_pieceCategoryTabs.Length; i++)
			{
				GameObject val5 = Hud.instance.m_pieceCategoryTabs[i];
				string text = pieceCategoriesMap[(PieceCategory)i];
				bool flag2 = hashSet.Contains((PieceCategory)i);
				SetTabActive(val5, text, flag2);
				if (flag2)
				{
					RectTransform component = val5.GetComponent<RectTransform>();
					float num6 = size.x * (float)(num5 % num);
					float num7 = (0f - (size.y + 1f)) * (Mathf.Floor((float)num5 / (float)num) + 0.5f);
					component.anchoredPosition = val4 + new Vector2(num6, num7);
					num5++;
				}
				if (PieceCategories.ContainsKey(text))
				{
					Hud.instance.m_buildCategoryNames[i] = "$" + GetCategoryToken(text);
				}
			}
			Transform obj = ((Transform)val3).Find("Bkg2");
			RectTransform val6 = (RectTransform)((obj != null) ? ((Component)obj).transform : null);
			if (Object.op_Implicit((Object)(object)val6))
			{
				float num8 = (size.y + 1f) * (float)Mathf.Max(0, Mathf.FloorToInt((float)(num5 - 1) / (float)num));
				val6.offsetMax = new Vector2(val6.offsetMax.x, num8);
			}
			else
			{
				Debug.LogWarning((object)"RefreshCategories: Could not find background image");
			}
			if ((int)Player.m_localPlayer.m_buildPieces.m_selectedCategory >= Hud.instance.m_buildCategoryNames.Count)
			{
				Player.m_localPlayer.m_buildPieces.SetCategory((int)hashSet.First());
			}
			((Component)Hud.instance).GetComponentInParent<Localize>().RefreshLocalization();
		}

		private static HashSet<PieceCategory> CategoriesInPieceTable(PieceTable pieceTable)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			HashSet<PieceCategory> hashSet = new HashSet<PieceCategory>();
			foreach (GameObject piece in pieceTable.m_pieces)
			{
				hashSet.Add(piece.GetComponent<Piece>().m_category);
			}
			return hashSet;
		}

		private static Dictionary<PieceCategory, string> GetPieceCategoriesMap()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			Array values = Enum.GetValues(typeof(PieceCategory));
			string[] names = Enum.GetNames(typeof(PieceCategory));
			Dictionary<PieceCategory, string> dictionary = new Dictionary<PieceCategory, string>();
			for (int i = 0; i < values.Length; i++)
			{
				dictionary[(PieceCategory)values.GetValue(i)] = names[i];
			}
			return dictionary;
		}

		private static void SetTabActive(GameObject tab, string tabName, bool active)
		{
			tab.SetActive(active);
			((Object)tab).name = (active ? tabName.Replace("(HiddenCategory)", "") : (tabName + "(HiddenCategory)"));
		}

		private static int VisibleTabCount(HashSet<PieceCategory> visibleCategories)
		{
			int num = 0;
			for (int i = 0; i < Hud.instance.m_pieceCategoryTabs.Length; i++)
			{
				if (visibleCategories.Contains((PieceCategory)i))
				{
					num++;
				}
			}
			return num;
		}

		private static string GetCategoryToken(string name)
		{
			char[] endChars = Localization.instance.m_endChars;
			string text = string.Concat(name.ToLower().Split(endChars));
			return "piecemanager_cat_" + text;
		}

		private static IEnumerable<CodeInstruction> NextCategory_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			return TranspileMaxCategory(instructions, 0);
		}

		private static IEnumerable<CodeInstruction> PrevCategory_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			return TranspileMaxCategory(instructions, -1);
		}

		private static IEnumerable<CodeInstruction> SetCategory_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			return TranspileMaxCategory(instructions, -1);
		}

		private static IEnumerable<CodeInstruction> UpdateAvailable_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			return TranspileMaxCategory(instructions, 0);
		}

		private static List<CodeInstruction> TranspileMaxCategory(IEnumerable<CodeInstruction> instructions, int maxOffset)
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			int num = GetMaxCategoryOrDefault() + maxOffset;
			List<CodeInstruction> list = new List<CodeInstruction>();
			foreach (CodeInstruction instruction in instructions)
			{
				if (CodeInstructionExtensions.LoadsConstant(instruction, (long)num))
				{
					list.Add(new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(CategoryMan), "ModifiedMaxCategory", (Type[])null, (Type[])null)));
					if (maxOffset != 0)
					{
						list.Add(new CodeInstruction(OpCodes.Ldc_I4, (object)maxOffset));
						list.Add(new CodeInstruction(OpCodes.Add, (object)null));
					}
				}
				else
				{
					list.Add(instruction);
				}
			}
			return list;
		}

		private static int ModifiedMaxCategory()
		{
			return Enum.GetValues(typeof(PieceCategory)).Length - 1;
		}

		private static int GetMaxCategoryOrDefault()
		{
			try
			{
				return (int)Enum.Parse(typeof(PieceCategory), "Max");
			}
			catch (ArgumentException)
			{
				Debug.LogWarning((object)"Could not find Piece.PieceCategory.Max, using fallback value 4");
				return 4;
			}
		}
	}
	public static class GoExtensions
	{
		[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
		public static T GetOrAddComponent<[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(0)] T>(this GameObject gameObject) where T : Component
		{
			return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>();
		}
	}
	[<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(1)]
	[<d6a25059-c476-4a27-bf20-1d5c643f09b4>Nullable(0)]
	public static class SpriteMan
	{
		public static void Snapshot(GameObject Prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		private static void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0290: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0332: Unknown result type (might be due to invalid IL or missing references)
			//IL_0339: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_038f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0394: Unknown result type (might be due to invalid IL or missing references)
			//IL_03cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d2: Expected O, but got Unknown
			//IL_03f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Unknown result type (might be due to invalid IL or missing references)
			//IL_0440: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				LodFadeInOut val2 = default(LodFadeInOut);
				if (val.TryGetComponent<LodFadeInOut>(ref val2))
				{
					((Behaviour)val2).enabled = false;
				}
				LODGroup val3 = default(LODGroup);
				if (val.TryGetComponent<LODGroup>(ref val3))
				{
					val3.enabled = false;
				}
				LODGroup[] componentsInChildren = val.GetComponentsInChildren<LODGroup>();
				foreach (LODGroup val4 in componentsInChildren)
				{
					val4.enabled = false;
				}
				Transform[] componentsInChildren2 = val.GetComponentsInChildren<Transform>();
				foreach (Transform val5 in componentsInChildren2)
				{
					((Component)val5).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren3 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val6 = componentsInChildren3.Aggregate(Vector3.positiveInfinity, [<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val7 = componentsInChildren3.Aggregate(Vector3.negativeInfinity, [<d5f2d560-a3f3-42b7-9b59-ce4d0fe521b4>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds = ((Renderer)renderer).bounds;
					return Vector3.Max(cur, ((Bounds)(ref bounds)).max);
				});
				val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val6 + val7) / 2f;
				Vector3 val8 = val7 - val6;
				TimedDestruction val9 = val.AddComponent<TimedDestruction>();
				val9.Trigger(1f);
				Rect val10 = default(Rect);
				((Rect)(ref val10))..ctor(0f, 0f, 128f, 128f);
				component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val10)).width, (int)((Rect)(ref val10)).height);
				component.fieldOfView = 20f;
				float num = Mathf.Max(val8.x, val8.y) + 0.1f;
				float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2);
				component.Render();
				RenderTexture active = RenderTexture.active;
				RenderTexture.active = component.targetTexture;
				Texture2D val11 = new Texture2D((int)((Rect)(ref val10)).width, (int)((Rect)(ref val10)).height, (TextureFormat)4, false);
				val11.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val10)).width, (float)(int)((Rect)(ref val10)).height), 0, 0);
				val11.Apply();
				RenderTexture.active = active;
				prefab.GetComponent<Piece>().m_icon = Sprite.Create(val11, new Rect(0f, 0f, (float)(int)((Rect)(ref val10)).width, (float)(int)((Rect)(ref val10)).height), Vector2.one / 2f);
				((Component)component2).gameObject.SetActive(false);
				component.targetTexture.Release();
				((Component)component).gameObject.SetActive(false);
				val.SetActive(false);
				ZNetScene.instance.Destroy(val);
				Object.Destroy((Object)(object)component);
				Object.Destroy((Object)(object)component2);
				Object.Destroy((Object)(object)((Component)component).gameObject);
				Object.Destroy((Object)(object)((Component)component2).gameObject);
			}
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[<f2e86961-d6e9-4e0d-b9c9-3bae238730da>Embedded]
	[CompilerGenerated]
	internal sealed class <f2e86961-d6e9-4e0d-b9c9-3bae238730da>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[<f2e86961-d6e9-4e0d-b9c9-3bae238730da>Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <8521a38f-34ec-4911-82d1-729833cd8dcb>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <8521a38f-34ec-4911-82d1-729833cd8dcb>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <8521a38f-34ec-4911-82d1-729833cd8dcb>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<f2e86961-d6e9-4e0d-b9c9-3bae238730da>Embedded]
	[CompilerGenerated]
	internal sealed class <4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[<f2e86961-d6e9-4e0d-b9c9-3bae238730da>Embedded]
	[CompilerGenerated]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
	[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		public object LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
	[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
	internal class SyncedConfigEntry<[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)] T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(2)]
	[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
	internal abstract class CustomSyncedValueBase
	{
		public object LocalBaseValue;

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(1)]
		public readonly string Identifier;

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(1)]
		public readonly Type Type;

		private object boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action ValueChanged;

		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
	[PublicAPI]
	[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
	internal sealed class CustomSyncedValue<[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)] T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
	[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)]
		private static class SnatchCurrentlyHandlingRPC
		{
			[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
			public static ZRpc currentRpc;

			[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)]
		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
				static IEnumerator WatchAdminListChanges()
				{
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers()
								where adminList.Contains(p.m_rpc.GetSocket().GetHostName())
								select p).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)]
		private class ParsedConfigs
		{
			[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(new byte[] { 1, 1, 2 })]
			public readonly Dictionary<OwnConfigEntryBase, object> configValues = new Dictionary<OwnConfigEntryBase, object>();

			[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(new byte[] { 1, 1, 2 })]
			public readonly Dictionary<CustomSyncedValueBase, object> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)]
		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix([<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(new byte[] { 2, 1, 1 })] ref Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select([<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)] (OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
			public object value;
		}

		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)]
		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(0)]
		private static class PreventConfigRereadChangingValues
		{
			[<4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(1)]
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(0)]
		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		public string DisplayName;

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		public string CurrentVersion;

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		public string MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		private OwnConfigEntryBase lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(new byte[] { 1, 0, 1 })]
		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		[method: <4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(2)]
		[field: <8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		public event Action<bool> SourceOfTruthChanged;

		[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		[method: <4805ee96-4e12-45ab-afdd-a709278f1af3>NullableContext(2)]
		[field: <8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)]
		private event Action lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<[<8521a38f-34ec-4911-82d1-729833cd8dcb>Nullable(2)] T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArra