Decompiled source of BuildableNature v1.0.3
BuildableNature.dll
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("BuildableNature")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("BuildableNature")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: AssemblyFileVersion("1.0.3")] [assembly: AssemblyCompany("RustyMods")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<bcd087b3-2e44-4131-8682-63d8bceebf9b>Embedded] internal sealed class <bcd087b3-2e44-4131-8682-63d8bceebf9b>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<bcd087b3-2e44-4131-8682-63d8bceebf9b>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [<bcd087b3-2e44-4131-8682-63d8bceebf9b>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class <f69673e7-3079-4150-8354-94310d418dc5>NullableContextAttribute : Attribute { public readonly byte Flag; public <f69673e7-3079-4150-8354-94310d418dc5>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace BuildableNature { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [BepInPlugin("RustyMods.BuildableNature", "BuildableNature", "1.0.3")] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] public class BuildableNaturePlugin : BaseUnityPlugin { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order = null; [UsedImplicitly] public bool? Browsable = null; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] [UsedImplicitly] public string Category = null; [UsedImplicitly] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(new byte[] { 2, 1 })] public Action<ConfigEntryBase> CustomDrawer = null; } internal const string ModName = "BuildableNature"; internal const string ModVersion = "1.0.3"; internal const string Author = "RustyMods"; private const string ModGUID = "RustyMods.BuildableNature"; private static readonly string ConfigFileName = "RustyMods.BuildableNature.cfg"; private static readonly string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("RustyMods.BuildableNature"); public static readonly ManualLogSource BuildableNatureLogger; private static readonly ConfigSync ConfigSync; public static GameObject m_root; public static BuildableNaturePlugin m_plugin; private static ConfigEntry<Toggle> _serverConfigLocked; public static void SetupFileWatcher() { m_plugin.SetupWatcher(); } private void InitConfigs() { _serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); } public void Awake() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown InitConfigs(); m_root = new GameObject("root"); m_plugin = this; Object.DontDestroyOnLoad((Object)(object)m_root); m_root.SetActive(false); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { BuildableNatureLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { BuildableNatureLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); BuildableNatureLogger.LogError((object)"Please check your config entries for spelling and format!"); } } public ConfigEntry<T> config<[<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } public ConfigEntry<T> config<[<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static BuildableNaturePlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; BuildableNatureLogger = Logger.CreateLogSource("BuildableNature"); ConfigSync = new ConfigSync("RustyMods.BuildableNature") { DisplayName = "BuildableNature", CurrentVersion = "1.0.3", MinimumRequiredVersion = "1.0.3" }; m_root = null; m_plugin = null; _serverConfigLocked = null; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown BuildableNaturePlugin.BuildableNatureLogger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("BuildableNature_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_BuildableNature_Version); BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.0.3"); val.Write(RpcHandlers.ComputeHashForMod().Replace("-", "")); peer.m_rpc.Invoke("BuildableNature_VersionCheck", new object[1] { val }); } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } BuildableNaturePlugin.BuildableNatureLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "BuildableNatureRequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + BuildableNaturePlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_BuildableNature_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = ComputeHashForMod().Replace("-", ""); BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)("Version check, local: 1.0.3, remote: " + text)); if (text2 != text3 || text != "1.0.3") { BuildableNaturePlugin.ConnectionError = "BuildableNature Installed: 1.0.3 " + text3 + "\n Needed: " + text + " " + text2; if (ZNet.instance.IsServer()) { BuildableNaturePlugin.BuildableNatureLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)"Received same version from server!"); } else { BuildableNaturePlugin.BuildableNatureLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } public static string ComputeHashForMod() { using SHA256 sHA = SHA256.Create(); byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location)); StringBuilder stringBuilder = new StringBuilder(); byte[] array2 = array; foreach (byte b in array2) { stringBuilder.Append(b.ToString("X2")); } return stringBuilder.ToString(); } } } namespace BuildableNature.Solution { public static class ExclusionList { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] public static bool IsExcluded(string name) { List<string> list = new List<string> { "CargoCrate", "Pickable_DvergerThing", "Beech_Sapling" }; return list.Contains(name); } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] public static class Flora { [HarmonyPatch(typeof(FejdStartup), "Awake")] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] private static class FejdStartup_Awake_Patch { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] private static void Postfix(FejdStartup __instance) { ZNetScene component = __instance.m_objectDBPrefab.GetComponent<ZNetScene>(); LoadAssets(component); foreach (GameObject prefab in component.m_prefabs) { if (!ExclusionList.IsExcluded(((Object)prefab).name)) { NaturePiece naturePiece = new NaturePiece(prefab); } } foreach (NaturePiece naturePiece2 in m_naturePieces) { BuildPiece buildPiece = new BuildPiece(naturePiece2.Prefab); buildPiece.Name.English(naturePiece2.Name); buildPiece.Category.Set(naturePiece2.Category); foreach (KeyValuePair<string, int> requirement in naturePiece2.Requirements) { buildPiece.RequiredItems.Add(requirement.Key, requirement.Value, recover: true); } buildPiece.Snapshot(); } BuildableNaturePlugin.SetupFileWatcher(); BuildPiece.Patch_FejdStartup(__instance); } } [HarmonyPatch(typeof(StaticPhysics), "Awake")] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] private static class StaticPhysics_Awake_Patch { private static bool Prefix() { return !BuildPiece.TakingSnapshot; } } [HarmonyPatch(typeof(RandomFlyingBird), "Awake")] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] private static class R { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] private static bool Prefix(RandomFlyingBird __instance) { return !BuildPiece.TakingSnapshot; } } [HarmonyPatch(typeof(ItemDrop), "Awake")] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] private static class ItemDrop_Awake_Patch { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] private static bool Prefix(ItemDrop __instance) { return !BuildPiece.TakingSnapshot; } } [HarmonyPatch(typeof(ItemDrop), "OnDestroy")] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] private static class ItemDrop_OnDestroy_Patch { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] private static bool Prefix(ItemDrop __instance) { if (!Object.op_Implicit((Object)(object)ZoneSystem.instance)) { return false; } return true; } } [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] public class NaturePiece { public GameObject Prefab = null; public readonly Dictionary<string, int> Requirements = new Dictionary<string, int>(); public readonly string Category = ""; private bool NeedsCollider = false; public string Name = ""; public NaturePiece(GameObject source) { //IL_012c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)source == (Object)null) { return; } if (ConvertPlant(source)) { Category = "Flora"; } else if (ConvertPickable(source)) { Category = HandleCategory(source); } else if (ConvertDestructible(source)) { Category = HandleCategory(source); } else if (ConvertTreeBase(source)) { Category = "Flora"; } else if (ConvertMineRock(source)) { Category = "Rocks"; } if (Utility.IsNullOrWhiteSpace(Category)) { return; } RemoveComponents(); GameObject model = SetUnderModel(Prefab); if (!NeedsCollider || AddCollider(Prefab)) { SetLayer(Prefab, LayerMask.op_Implicit(LayerMask.NameToLayer("piece"))); AddWearNTear(Prefab, model); AddPiece(Prefab, source); CreateRequirements(source); if (Utility.IsNullOrWhiteSpace(Name)) { Name = GetDisplayName(((Object)source).name); } m_naturePieces.Add(this); } } private bool ConvertMineRock(GameObject source) { if (!Object.op_Implicit((Object)(object)source.GetComponent<MineRock>())) { return false; } if (!CheckCollider(source)) { return false; } Prefab = Object.Instantiate<GameObject>(source, BuildableNaturePlugin.m_root.transform, false); ((Object)Prefab).name = "$piece_" + GetPrefabName(((Object)source).name); RemovePathfindingBlockers(Prefab); HoverText val = default(HoverText); if (source.TryGetComponent<HoverText>(ref val)) { Name = Localization.instance.Localize(val.m_text); } return true; } private bool ConvertTreeBase(GameObject source) { if (!Object.op_Implicit((Object)(object)source.GetComponent<TreeBase>())) { return false; } if (!CheckCollider(source)) { return false; } Prefab = Object.Instantiate<GameObject>(source, BuildableNaturePlugin.m_root.transform, false); ((Object)Prefab).name = "$piece_" + GetPrefabName(((Object)source).name); RemovePathfindingBlockers(Prefab); HoverText val = default(HoverText); if (source.TryGetComponent<HoverText>(ref val)) { Name = Localization.instance.Localize(val.m_text); } return true; } private bool CheckCollider(GameObject source) { if (!HasCollider(source)) { MeshCollider val = default(MeshCollider); if (!source.TryGetComponent<MeshCollider>(ref val)) { val = source.GetComponentInChildren<MeshCollider>(); if ((Object)(object)val == (Object)null) { return false; } } NeedsCollider = true; } return true; } private bool ConvertDestructible(GameObject source) { if (!Object.op_Implicit((Object)(object)source.GetComponent<Destructible>())) { return false; } if (!CheckCollider(source)) { return false; } Prefab = Object.Instantiate<GameObject>(source, BuildableNaturePlugin.m_root.transform, false); ((Object)Prefab).name = "$piece_" + GetPrefabName(((Object)source).name); RemovePathfindingBlockers(Prefab); HoverText val = default(HoverText); if (source.TryGetComponent<HoverText>(ref val)) { Name = Localization.instance.Localize(val.m_text); } return true; } private bool ConvertPickable(GameObject source) { if (!HasCollider(source)) { return false; } Pickable val = default(Pickable); if (!source.TryGetComponent<Pickable>(ref val)) { return false; } Prefab = Object.Instantiate<GameObject>(source, BuildableNaturePlugin.m_root.transform, false); ((Object)Prefab).name = "$piece_" + GetPrefabName(((Object)source).name); if ((Object)(object)val.m_itemPrefab != (Object)null) { Name = Localization.instance.Localize(val.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name); } return true; } private bool ConvertPlant(GameObject source) { Plant val = default(Plant); if (!source.TryGetComponent<Plant>(ref val)) { return false; } Prefab = Object.Instantiate<GameObject>(source, BuildableNaturePlugin.m_root.transform, false); ((Object)Prefab).name = "$piece_" + GetPrefabName(((Object)source).name); Plant component = Prefab.GetComponent<Plant>(); if (Object.op_Implicit((Object)(object)component.m_healthy)) { Object.Destroy((Object)(object)component.m_healthy); } if (Object.op_Implicit((Object)(object)component.m_unhealthy)) { Object.Destroy((Object)(object)component.m_unhealthy); } if (Object.op_Implicit((Object)(object)component.m_unhealthyGrown)) { Object.Destroy((Object)(object)component.m_unhealthyGrown); } if (Object.op_Implicit((Object)(object)component.m_healthyGrown)) { component.m_healthyGrown.SetActive(true); } Name = Localization.instance.Localize(val.m_name); return true; } private void CreateRequirements(GameObject source) { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) Fish val = default(Fish); Pickable val2 = default(Pickable); TreeBase val3 = default(TreeBase); MineRock val4 = default(MineRock); Destructible val5 = default(Destructible); MineRock5 val6 = default(MineRock5); DropOnDestroyed val7 = default(DropOnDestroyed); if (source.TryGetComponent<Fish>(ref val)) { Requirements[((Object)val).name] = 1; } else if (source.TryGetComponent<Pickable>(ref val2) && (Object)(object)val2.m_itemPrefab != (Object)null) { Requirements[((Object)val2.m_itemPrefab).name] = val2.m_amount; } else if (source.TryGetComponent<TreeBase>(ref val3)) { foreach (DropData drop in val3.m_dropWhenDestroyed.m_drops) { if (!((Object)(object)drop.m_item == (Object)null)) { Requirements.AddOrSet(((Object)drop.m_item).name, drop.m_stackMax); } } } else if (source.TryGetComponent<MineRock>(ref val4) && val4.m_dropItems != null) { foreach (DropData drop2 in val4.m_dropItems.m_drops) { if (!((Object)(object)drop2.m_item == (Object)null)) { Requirements.AddOrSet(((Object)drop2.m_item).name, drop2.m_stackMax); } } } else if (source.TryGetComponent<Destructible>(ref val5) && (Object)(object)val5.m_spawnWhenDestroyed != (Object)null && val5.m_spawnWhenDestroyed.TryGetComponent<MineRock5>(ref val6)) { foreach (DropData drop3 in val6.m_dropItems.m_drops) { if (!((Object)(object)drop3.m_item == (Object)null)) { Requirements.AddOrSet(((Object)drop3.m_item).name, drop3.m_stackMax); } } } else if (source.TryGetComponent<DropOnDestroyed>(ref val7)) { foreach (DropData drop4 in val7.m_dropWhenDestroyed.m_drops) { if (!((Object)(object)drop4.m_item == (Object)null)) { Requirements.AddOrSet(((Object)drop4.m_item).name, drop4.m_stackMax); } } } else { Requirements.AddOrSet("Wood", 1); } List<string> list = new List<string> { "SeekerBrood", "Skeleton" }; foreach (string item in list) { Requirements.Remove(item); } if (Requirements.Count <= 0) { Requirements.AddOrSet("Wood", 1); } } private void RemoveComponents() { //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown Prefab.RemoveComponent<Destructible>(); Prefab.RemoveComponent<Pickable>(); Prefab.RemoveComponent<DropOnDestroyed>(); Prefab.RemoveComponent<LuredWisp>(); Prefab.RemoveComponent<Vine>(); Prefab.RemoveComponent<ConditionalObject>(); Prefab.RemoveComponent<HoverText>(); Prefab.RemoveComponent<Floating>(); Prefab.RemoveComponent<Rigidbody>(); Prefab.RemoveComponent<ZSyncTransform>(); Prefab.RemoveComponent<Fish>(); Prefab.RemoveComponent<SpawnArea>(); Prefab.RemoveComponent<TerrainModifier>(); Prefab.RemoveComponent<MineRock>(); Prefab.RemoveComponent<Leviathan>(); Prefab.RemoveComponent<Plant>(); Prefab.RemoveComponent<TreeBase>(); Prefab.RemoveComponent<ItemDrop>(); Prefab.RemoveComponent<RandomFlyingBird>(); foreach (Transform item in Prefab.transform) { Transform val = item; ((Component)val).gameObject.RemoveComponent<TerrainModifier>(); } } } private static CraftingStation m_station = null; private static EffectList m_placeEffects = null; private static EffectList m_destroyedEffects = null; private static EffectList m_hitEffects = null; private static readonly List<NaturePiece> m_naturePieces = new List<NaturePiece>(); private static void AddOrSet<[<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] T>(this Dictionary<T, int> dict, T key, int value, int maxItems = 4) { if (!dict.ContainsKey(key)) { if (dict.Count < maxItems) { dict[key] = value; } } else { dict[key] += value; } } [return: <ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] private static GameObject GetPrefab(ZNetScene instance, string name) { return instance.m_prefabs.Find([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (GameObject x) => ((Object)x).name == name); } private static void LoadAssets(ZNetScene instance) { GameObject prefab = GetPrefab(instance, "piece_workbench"); CraftingStation station = default(CraftingStation); if (!((Object)(object)prefab == (Object)null) && prefab.TryGetComponent<CraftingStation>(ref station)) { m_station = station; Piece val = default(Piece); WearNTear val2 = default(WearNTear); if (prefab.TryGetComponent<Piece>(ref val) && prefab.TryGetComponent<WearNTear>(ref val2)) { m_placeEffects = val.m_placeEffect; m_destroyedEffects = val2.m_destroyedEffect; m_hitEffects = val2.m_hitEffect; } } } private static void RemoveComponent<[<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] T>(this GameObject prefab) where T : Component { T val = default(T); if (prefab.TryGetComponent<T>(ref val)) { Object.Destroy((Object)(object)val); } } private static string HandleCategory(GameObject prefab) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Invalid comparison between Unknown and I4 //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Invalid comparison between Unknown and I4 //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Invalid comparison between Unknown and I4 //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Invalid comparison between Unknown and I4 try { Destructible val = default(Destructible); if (prefab.TryGetComponent<Destructible>(ref val)) { if ((int)val.GetDestructibleType() == 2) { return "Flora"; } if ((int)val.m_damages.m_chop == 3 && (int)val.m_damages.m_pickaxe != 3) { return "Rocks"; } } if (Object.op_Implicit((Object)(object)prefab.GetComponent<Fish>())) { return "Nature"; } if (Object.op_Implicit((Object)(object)prefab.GetComponent<RandomFlyingBird>())) { return "Nature"; } Pickable val2 = default(Pickable); if (prefab.TryGetComponent<Pickable>(ref val2)) { if ((Object)(object)val2.m_itemPrefab == (Object)null) { return "Other"; } ItemDrop val3 = default(ItemDrop); if (!val2.m_itemPrefab.TryGetComponent<ItemDrop>(ref val3)) { return "Other"; } if (!val3.m_itemData.m_shared.m_teleportable) { return "Rocks"; } if ((int)val3.m_itemData.m_shared.m_itemType != 2) { return "Nature"; } } return "Other"; } catch { return "Other"; } } private static bool AddCollider(GameObject prefab) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) MeshRenderer componentInChildren = prefab.GetComponentInChildren<MeshRenderer>(); if ((Object)(object)componentInChildren == (Object)null) { return false; } GameObject val = new GameObject("collider"); val.transform.SetParent(prefab.transform); BoxCollider val2 = val.AddComponent<BoxCollider>(); Bounds bounds = ((Renderer)componentInChildren).bounds; val2.size = new Vector3(1f, ((Bounds)(ref bounds)).size.y); val2.center = ((Bounds)(ref bounds)).center; return true; } private static GameObject SetUnderModel(GameObject prefab) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<Transform> list = new List<Transform>(); foreach (Transform item2 in prefab.transform) { Transform item = item2; list.Add(item); } GameObject val = new GameObject("model"); val.transform.parent = prefab.transform; foreach (Transform item3 in list) { item3.parent = val.transform; } return val; } private static void RemovePathfindingBlockers(GameObject prefab) { SphereCollider[] componentsInChildren = prefab.GetComponentsInChildren<SphereCollider>(); foreach (SphereCollider val in componentsInChildren) { if (((Object)val).name.Contains("Pathfinding")) { Object.Destroy((Object)(object)((Component)val).gameObject); } } } private static void AddPiece(GameObject prefab, GameObject original) { bool flag = false; Piece val = default(Piece); if (!prefab.TryGetComponent<Piece>(ref val)) { val = prefab.AddComponent<Piece>(); flag = true; } ((StaticTarget)val).m_primaryTarget = false; ((StaticTarget)val).m_randomTarget = false; val.m_targetNonPlayerBuilt = false; val.m_craftingStation = m_station; val.m_cultivatedGroundOnly = false; val.m_canBeRemoved = true; if (flag) { val.m_name = "$piece_" + ((Object)original).name; val.m_placeEffect = m_placeEffects; } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(2)] private static void AddWearNTear([<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(1)] GameObject prefab, [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(1)] GameObject model, Destructible destructible = null, TreeBase treeBase = null, MineRock mineRock = null) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) WearNTear val = prefab.AddComponent<WearNTear>(); val.m_new = model; val.m_worn = model; val.m_broken = model; val.m_supports = true; val.m_noRoofWear = true; val.m_noSupportWear = true; val.m_materialType = (MaterialType)0; if ((Object)(object)destructible != (Object)null) { val.m_health = destructible.m_health * 10f; val.m_damages = destructible.m_damages; val.m_minToolTier = destructible.m_minToolTier; val.m_destroyedEffect = ((destructible.m_destroyedEffect.m_effectPrefabs.Length != 0) ? destructible.m_destroyedEffect : m_destroyedEffects); val.m_hitEffect = ((destructible.m_hitEffect.m_effectPrefabs.Length != 0) ? destructible.m_hitEffect : m_hitEffects); val.m_autoCreateFragments = destructible.m_autoCreateFragments; } else if ((Object)(object)treeBase != (Object)null) { val.m_health = treeBase.m_health * 10f; val.m_damages = treeBase.m_damageModifiers; val.m_minToolTier = treeBase.m_minToolTier; val.m_destroyedEffect = treeBase.m_destroyedEffect; val.m_hitEffect = treeBase.m_hitEffect; val.m_autoCreateFragments = true; } else if ((Object)(object)mineRock != (Object)null) { val.m_health = mineRock.m_health * 10f; val.m_damages = mineRock.m_damageModifiers; val.m_minToolTier = mineRock.m_minToolTier; val.m_destroyedEffect = mineRock.m_destroyedEffect; val.m_hitEffect = mineRock.m_hitEffect; val.m_autoCreateFragments = true; } else { val.m_health = 1000f; val.m_destroyedEffect = m_destroyedEffects; val.m_hitEffect = m_hitEffects; val.m_autoCreateFragments = true; } } private static string GetDisplayName(string name) { return GetPrefabName(name).Replace('_', ' '); } private static string GetPrefabName(string name) { List<string> wordsToRemove = new List<string> { "pickable", "hanging", "spawner", "event", "destructable", "alwayshatch" }; string[] source = name.ToLower().Split(new char[1] { '_' }); IEnumerable<string> values = source.Where([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (string word) => !wordsToRemove.Contains(word)); return string.Join("_", values); } private static bool HasCollider(GameObject prefab) { BoxCollider val = default(BoxCollider); if (prefab.TryGetComponent<BoxCollider>(ref val)) { return true; } val = prefab.GetComponentInChildren<BoxCollider>(); if ((Object)(object)val != (Object)null) { return true; } SphereCollider val2 = default(SphereCollider); if (prefab.TryGetComponent<SphereCollider>(ref val2)) { return true; } val2 = prefab.GetComponentInChildren<SphereCollider>(); return (Object)(object)val2 != (Object)null; } private static void SetLayer(GameObject prefab, LayerMask layer) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) if (LayerMask.LayerToName(prefab.layer) != "effect") { prefab.layer = LayerMask.op_Implicit(layer); } if (prefab.transform.childCount <= 0) { return; } foreach (Transform item in prefab.transform) { Transform val = item; SetLayer(((Component)val).gameObject, layer); } } } } namespace PieceManager { [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [PublicAPI] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] public string custom; } [PublicAPI] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [PublicAPI] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [PublicAPI] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [PublicAPI] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [PublicAPI] public class BuildPiece { [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft = null; public ConfigEntry<BuildPieceCategory> category = null; public ConfigEntry<string> customCategory = null; public ConfigEntry<string> tools = null; public ConfigEntry<CraftingTable> extensionTable = null; public ConfigEntry<string> customExtentionTable = null; public ConfigEntry<float> maxStationDistance = null; public ConfigEntry<CraftingTable> table = null; public ConfigEntry<string> customTable = null; } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] [UsedImplicitly] public string Category; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] public class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (Requirement r) => { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) ItemDrop val = ResItem(r); return (val == null) ? ((Requirement)null) : new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover }; })); return dictionary.Values.Where([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [Description("Specifies a config entry which toggles whether a recipe is active.")] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] public ConfigEntryBase RecipeIsActive = null; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] private LocalizeKey _name; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] private LocalizeKey _description; internal string[] activeTools = null; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] private static object configManager; public static bool TakingSnapshot; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] private static Localization _english; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] private static object configSync { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } public BuildPiece(GameObject prefab) { Prefab = prefab; registeredPieces.Add(this); } public static void Patch_FejdStartup(FejdStartup __instance) { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Expected O, but got Unknown //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0410: Unknown result type (might be due to invalid IL or missing references) //IL_048c: Unknown result type (might be due to invalid IL or missing references) //IL_0496: Expected O, but got Unknown //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_0610: Expected O, but got Unknown //IL_08ea: Unknown result type (might be due to invalid IL or missing references) //IL_08f4: Expected O, but got Unknown //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0685: Expected O, but got Unknown //IL_0721: Unknown result type (might be due to invalid IL or missing references) //IL_072b: Expected O, but got Unknown //IL_095f: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Expected O, but got Unknown //IL_0b7e: Unknown result type (might be due to invalid IL or missing references) //IL_0b88: Expected O, but got Unknown //IL_0c18: Unknown result type (might be due to invalid IL or missing references) //IL_0c22: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>() select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value3)) { foreach (PieceTable item3 in value3) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { string[] array6 = piece.activeTools; foreach (string key2 in array6) { if (dictionary.TryGetValue(key2, out var value4)) { foreach (PieceTable item4 in value4) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { CraftingTable value2 = cfg.extensionTable.Value; CraftingTable craftingTable = value2; if (craftingTable == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0489: Unknown result type (might be due to invalid IL or missing references) //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_04c1: Unknown result type (might be due to invalid IL or missing references) //IL_04f9: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02c3: Unknown result type (might be due to invalid IL or missing references) //IL_02cd: Unknown result type (might be due to invalid IL or missing references) //IL_033a: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Unknown result type (might be due to invalid IL or missing references) //IL_0344: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_0351: Unknown result type (might be due to invalid IL or missing references) //IL_0353: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Unknown result type (might be due to invalid IL or missing references) //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_0391: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Unknown result type (might be due to invalid IL or missing references) //IL_043c: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Expected O, but got Unknown //IL_0461: Unknown result type (might be due to invalid IL or missing references) //IL_04a2: Unknown result type (might be due to invalid IL or missing references) //IL_04a7: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)prefab == (Object)null || (!prefab.GetComponentsInChildren<Renderer>().Any() && !prefab.GetComponentsInChildren<MeshFilter>().Any())) { return; } TakingSnapshot = true; Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; component.fieldOfView = 20f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); foreach (Transform val2 in componentsInChildren) { ((Component)val2).gameObject.layer = 3; } LODGroup[] componentsInChildren2 = val.GetComponentsInChildren<LODGroup>(); bool[] array = new bool[componentsInChildren2.Length]; for (int j = 0; j < componentsInChildren2.Length; j++) { array[j] = componentsInChildren2[j].enabled; if (componentsInChildren2[j].enabled && componentsInChildren2[j].lodCount > 0) { componentsInChildren2[j].ForceLOD(0); } componentsInChildren2[j].enabled = false; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; Renderer[] componentsInChildren3 = val.GetComponentsInChildren<Renderer>(); if (componentsInChildren3.Length == 0) { Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); TakingSnapshot = false; return; } Bounds bounds = componentsInChildren3[0].bounds; Renderer[] array2 = componentsInChildren3; foreach (Renderer val3 in array2) { ((Bounds)(ref bounds)).Encapsulate(val3.bounds); } Vector3 val4 = default(Vector3); ((Vector3)(ref val4))..ctor(10000f, 10000f, 10000f); val.transform.position = val4 - ((Bounds)(ref bounds)).center; Vector3 size = ((Bounds)(ref bounds)).size; float num = Mathf.Max(new float[3] { size.x, size.y, size.z }); float num2 = component.fieldOfView * 0.5f * ((float)Math.PI / 180f); float num3 = num * 0.5f / Mathf.Tan(num2) * 1.2f; num3 = Mathf.Max(num3, 2f); Vector3 val5 = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)) * Vector3.forward; ((Component)component).transform.position = val4 - val5 * num3; ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.nearClipPlane = Mathf.Max(0.1f, num3 - num); component.farClipPlane = num3 + num + 10f; TimedDestruction val6 = val.AddComponent<TimedDestruction>(); val6.Trigger(1f); Rect val7 = default(Rect); ((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false); val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0); val8.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f); for (int l = 0; l < componentsInChildren2.Length; l++) { if ((Object)(object)componentsInChildren2[l] != (Object)null) { componentsInChildren2[l].enabled = array[l]; componentsInChildren2[l].ForceLOD(-1); } } RenderTexture.ReleaseTemporary(component.targetTexture); component.targetTexture = null; Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); TakingSnapshot = false; } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Expected O, but got Unknown //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Expected O, but got Unknown //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty<GUILayoutOption>()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty<GUILayoutOption>()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry<T> config<[<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<[<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } public static class GoExtensions { [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] public static T GetOrAddComponent<[<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>(); } } [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [PublicAPI] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] public class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { __instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] public static class LocalizationCache { private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(2)] string language = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] public class AdminSyncing { private static bool isServer; internal static bool registeredOnClient; [HarmonyPriority(700)] internal static void AdminStatusSync(ZNet __instance) { isServer = __instance.IsServer(); if (BuildPiece._plugin != null) { if (isServer) { ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove); } else if (!registeredOnClient) { ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove); registeredOnClient = true; } } if (isServer) { ((MonoBehaviour)ZNet.instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown ZPackage val = new ZPackage(); val.Write(isAdmin); ((MonoBehaviour)ZNet.instance).StartCoroutine(sendZPackage(peers, val)); } static IEnumerator WatchAdminListChanges() { List<string> currentList = new List<string>(ZNet.instance.m_adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!ZNet.instance.m_adminList.GetList().SequenceEqual(currentList)) { currentList = new List<string>(ZNet.instance.m_adminList.GetList()); List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers() where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName()) select p).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } private static IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write(4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select TellPeerAdminStatus(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private static IEnumerator<bool> TellPeerAdminStatus(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc != null) { SendPackage(package); } void SendPackage(ZPackage pkg) { BaseUnityPlugin plugin = BuildPiece._plugin; string text = ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } yield break; } internal static void RPC_AdminPieceAddRemove(long sender, ZPackage package) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Expected O, but got Unknown ZNetPeer peer = ZNet.instance.GetPeer(sender); bool flag = false; try { flag = package.ReadBool(); } catch { } if (isServer) { ZRoutedRpc instance = ZRoutedRpc.instance; long everybody = ZRoutedRpc.Everybody; BaseUnityPlugin plugin = BuildPiece._plugin; instance.InvokeRoutedRPC(everybody, ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { (object)new ZPackage() }); if (ZNet.instance.ListContainsId(ZNet.instance.m_adminList, peer.m_rpc.GetSocket().GetHostName())) { ZPackage val = new ZPackage(); val.Write(true); ZRpc rpc = peer.m_rpc; BaseUnityPlugin plugin2 = BuildPiece._plugin; rpc.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val }); } return; } foreach (BuildPiece registeredPiece in BuildPiece.registeredPieces) { if (!registeredPiece.SpecialProperties.AdminOnly) { continue; } Piece component = registeredPiece.Prefab.GetComponent<Piece>(); string name = component.m_name; string text = Localization.instance.Localize(name).Trim(); if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") == (Object)null) { continue; } Piece[] array = Object.FindObjectsOfType<Piece>(); foreach (Piece val2 in array) { if (flag) { if (val2.m_name == name) { val2.m_enabled = true; } } else if (val2.m_name == name) { val2.m_enabled = false; } } List<GameObject> pieces = ObjectDB.instance.GetItemPrefab("Hammer").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces.m_pieces; if (flag) { if (!pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name))) { pieces.Add(ZNetScene.instance.GetPrefab(((Object)component).name)); } } else if (pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name))) { pieces.Remove(ZNetScene.instance.GetPrefab(((Object)component).name)); } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [<ed8ea76e-5faa-4cc9-9a36-e0a50a76287d>Nullable(0)] [<f69673e7-3079-4150-8354-94310d418dc5>NullableContext(1)] internal class RegisterClientRPCPatch { private static void Postfix(ZNet __instance, ZNetPeer peer) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown if (!__instance.IsServer()) { ZRpc rpc = peer.m_rpc; BaseUnityPlugin plugin = BuildPiece._plugin; rpc.Register<ZPackage>(((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", (Action<ZRpc, ZPackage>)