Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Fish
Updated 2 months agoFish
name: string
swimRange: float
minDepth: float
maxDepth: float
speed: float
acceleration: float
turnRate: float
wpDurationMin: float
wpDurationMax: float
avoidSpeedScale: float
avoidRange: float
height: float
hookForce: float
staminaUse: float
escapeStaminaUse: float
escapeMin: float
escapeMax: float
escapeWaitMin: float
escapeWaitMax: float
escapeMaxPerLevel: float
baseHookChance: float
pickupItemStackSize: int
blockChangeDurationMin: float
blockChangeDurationMax: float
collisionFleeTimeout: float
baits: BaitSetting[]
extraDrops: DropTable
jumpSpeed: float
jumpHeight: float
jumpForwardStrength: float
jumpHeightLand: float
jumpChance: float
jumpOnLandchance: float
jumpOnLandDecay: float
maxJumpDepthOffset: float
jumpOnLandRotation: float
waveJumpMultiplier: float
jumpMaxLevel: float
jumpEffects: EffectList
BaitSetting
bait: string
chance: float
DropTable
drops: DropData[]
dropMin: int
dropMax: int
dropChance: float
oneOfEach: bool
DropData
item: string
stackMin: int
stackMax: int
weight: float
dontScale: bool