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RustyBags

Yet another bag mod, but this time, lanterns and weapons show up attached to bag - also quivers

CHANGELOG

1.3.3

  • positioning buttons programmatically

1.3.2

  • fixed bag not auto-opening if interacting with crafting station
  • bag set auto-open to false if opening smoothbrain's backpacks

1.3.1

  • renamed extended player inventory quiver slot to Quiver Bag, to make it compatible with BowsBeforeHoes
  • removed config to auto-open and hide
  • added in-game buttons to auto-open and hide set per bag
  • default state for bag is auto-open: false, hidden: false
  • added gamepad support to scroll container grid

1.3.0

  • added compatibility check against adventure backpacks, if loaded, will disable craft from bag
  • added config Hide bag and Auto-open that can be On/Off

1.2.11

  • fixed gamepad support when moving item from inventory to bag

1.2.1

  • pushed wrong version again, damn

1.2.0

  • added patch for gamepad support to move to lower inventory grid
  • fixed epicloot compatiblity patch

1.1.9

  • pushed wrong .dll, oops

1.1.8

  • attempt at controller support by getting hovered item via selected item set by gamepad, i do not have a controller, so will need feedback
  • crossbow quiver: if bolt is not vanilla, then will randomly choose a vanilla bolt visual as replacement.
  • added patch to allow bags to be enchantable by EpicLoot

1.1.7

  • fixed crossbow quiver bolts being positioned oddly by auto-centering mesh by bounds
  • fixed quiver arrow/bolts visual disappearing if stack change greater than max attach points
  • added hide crossbow quiver straps on equip

1.1.6

  • removed warning logs when successfully replaced models (was a dev log)
  • made it possible to equip both quiver and a bag
  • modified charred charm to slash dmg
  • added quiver slot to EPI
  • hidding crossbow quiver straps on equip
  • added config to on/off bag and quiver slot from EPI

1.1.5

  • stack all button, when container is open, pulls from player and their bag
  • charms now have unique effects when equipped to bag
  • new charms: dragon tear charm, hare feet charm, valkyrie charm
  • attachments add bonuses
  • default config of attachment bonuses is disabled
  • added model replacements to reduce plugin size
  • decimated quiver mesh to reduce size, 26mb --> 5mb
  • dll size from 25.5mb --> 6.4mb
  • hidding crossbow quiver straps on equip

1.1.4

  • fixed bag not updating visuals if player dies / des
  • hidding crossbow quiver straps on equiptroyed, needed to re-bind delegate

1.1.3

  • added zen construction and azu crafty boxes as soft dependency to make sure mod loads after theirs to check for conflicts
  • fixed auto-pickup not picking up when bag is full and inventory has space
  • added abyssal harpoon attach point

1.1.2

  • fixed quiver allowing to pull bow back even when no arrows in player inventory nor quiver

1.1.1

  • Fixed auto-stack not updating player inventory weight on pickup
  • added scyth attach
  • added automatic un-patch craft-from-bag if conflicts found
  • fixed repairing items in bag not being saved
  • lantern and charms remove movement speed penalty (toggleable)

1.1.0

  • Fixed inventory drag not allowing to drag into player inventory while single bag config is on

1.0.9

  • Added config to disable craft from bag

1.0.8

  • Fixed bag updating teleportable of first load
  • Added config to limit bag to one in player inventory
  • localized EPI Bag slot: $label_bag

1.0.7

  • Fixed bag not updating after player dies and retrieves bag

1.0.6

  • Fixed logout / login registering charms again
  • Updating bag weight on unequip to make sure effects are only applied while bag is equipped
  • Fixed bag weight on first player load, so even unequipped bags have corrected weight

1.0.5

  • Added on-hover behavior to make sure bag container UI opens
  • for compatibility with jeweler bag and Quick Stack Store Sort Trash Restock
  • since QSSSTR hides take all button as well.
  • some more charms to deco your bag

1.0.4

  • Compatibility with jewelcrafting jewel bag
  • Checks if Take All button is disabled (jewelcrafting disables this when jewel bag is open)
  • If Take All is disabled, do not show Rusty bag
  • Fixed bag not unequipping on death

1.0.3

  • Added Extended Player Inventory API
  • If EPI API is installed, new slot is added: Bag
  • Added Crossbow Bolt Quiver
  • Added carry weight config
  • Added restriction config

1.0.2

  • Updated bepinex dependency string to 5.4.2333

1.0.1

  • Added YmlDotNet as dependency string

1.0.0

  • Initial release