Custom Textures
Updated a week agoTextures
Seasonality supports fully customizable texture profiles, allowing you to override the mod’s default seasonal textures with your own.
File Structure
Custom texture profiles are placed in:
BepInEx
└── config
└── Seasonality
├── Default
└── <YourCustomProfile>
The Default folder contains all baseline textures used by the mod.
To create your own profile:
- Copy the entire
Defaultfolder. - Rename the copied folder (e.g.
MyWinterPack). - Edit any
.pngfiles inside your new profile folder.
Then open:
BepInEx/config/RustyMods.Seasonality.cfg and set Texture Folder = ... to your folder name.
Seasonality will now load every .png in your custom folder instead of the files in Default.
Saving In-Game Textures for Editing
Seasonality allows you to export existing seasonal textures directly from the game.
Use the in-game command: Seasonality save [prefab]
This will:
- Save the corresponding
.pnginto the Saved Textures folder. - Automatically name the file correctly for Seasonality’s texture system.
You can then:
- Edit the exported texture.
- Create alternate seasonal versions (e.g.,
@winter.png,@fall.png) by copying and renaming the PNG using the season name format supported by the mod. - Place your modified textures into your custom profile folder.
Seasonality will detect and load your edited textures automatically.