
UsefulPaths
Modify player speed, jump, carry weight, stamina based on ground terrain
Last updated | 3 months ago |
Total downloads | 28194 |
Total rating | 8 |
Categories | Tweaks Server-side Client-side |
Dependency string | RustyMods-UsefulPaths-1.0.4 |
Dependants | 82 other packages depend on this package |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2105README
Useful Paths
Modify speed, jump, stamina, carry weight based on terrain
Plugin adds a status effect to the player that checks what kind of terrain he is on:
Paved
Cultivated
Dirt
Snow
Mud
Wood
Stone
Metal
Configurations
You can enable/disable during run-time Each type of terrain has modifiers that can be manipulated
## Set the speed modifier for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Speed Modifier = 1
## Set the stamina regeneration for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Stamina Regeneration = 1
## Set the run stamina drain for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Run Stamina Drain = 1
## Set the max carry weight of Cultivated [Synced with Server]
# Setting type: Single
# Default value: 0
# Acceptable value range: From -100 to 100
Max Carry Weight = 0
## Set the jump modifier for Cultivated [Synced with Server]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Jump Modifier = 1
Changelog
1.0.0 - Initial release
1.0.1 - Better tooltip, fixed snow not being recognized
1.0.2 - Fix not recognizing terrain in ashlands
1.0.3 - Compatiblity with AfterDeath
1.0.4 - config to apply to tamed creatures
If you enjoy this mod and want to support me: PayPal

