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Waypoints
Teleportation waypoints generate around the world
| Date uploaded | 2 weeks ago |
| Version | 1.1.9 |
| Download link | RustyMods-Waypoints-1.1.9.zip |
| Downloads | 1351 |
| Dependency string | RustyMods-Waypoints-1.1.9 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Waypoints
Teleportation waypoints generate around the world. Alternatively, you can also build them.
1.1.1 Notes
If no map, when interacting with wayshrine, exploration data is cleared before show map, then reset when closed.
That way, at least you won't be able to see where you've explored, but you still will be able to see where you are
in the world, relative to the axis.
Features
- Randomly generated waypoints
- Buildable waypoints
- If player has not touched waypoint, it does not show up as option
- UI uses the map
- Teleport tames
- Teleport anything or using key configs
- Can require to charge to use
Commands
Use 'waypoint' to use commands
- help : list out commands
- list : list current known waypoints
- reset : clears player save file of recorded waypoints
- reveal : admin only - adds all placed waypoints to player save and temporarily reveals all unplaced waypoints (locations)
- generate [count] : admin only, no cost mode; sends message to server to generate new locations
- remove [count / all] : admin only, no cost mode; sends message to server to try to remove locations

Contact information
For Questions or Comments, find Rusty in the Odin Plus Team Discord
Or come find me at the Modding Corner
If you enjoy this mod and want to support me: PayPal
CHANGELOG
1.1.9
- exposed minimum distance as config
1.1.8
- Added config requiring players to know a location's area before teleporting to it
- Map toggle now always shown to avoid it disappearing
1.1.7
- Increased interval for glow trails to improve performance
1.1.6
- Updated server sync
1.1.5
- Fixed no-map issue
1.1.4
- Fixed glow trails error
1.1.3
- Fixed for latest update
- Changed separator to be culture-agnostic (this resets previously known waypoints)
1.1.2
- Added config to hide no-map data
1.1.1
- Added commands to generate/remove locations
- Improved no-map mode experience
1.1.0 — Bog Witch Update
- Major content update
1.0.9
- Validated ZNet instance for glow trails when building waypoint
1.0.8
- New feature: glow trails appear when player enters range of unknown waypoint
1.0.7
- Added configurable separator to support various locale decimal formats
1.0.6
- Fixed crash after logout
- Fixed no-map mode
1.0.5
- Added config to reposition the map toggle for compatibility
1.0.4
- Added waypoint shrine portal that bypasses knowledge requirement
- Buildable
1.0.3
- Fixed issue where only admins could rename waypoints
1.0.2
- Added dynamic teleport cost based on distance
- Added toggle to show waypoints on map
1.0.1
- Fixed server connection
- Added config to teleport to bed and/or discovered locations
1.0.0
- Initial release
