using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using BuildRestrictionTweaksSync.Configs;
using BuildRestrictionTweaksSync.Extensions;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("JotunnModTemplate1")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JotunnModTemplate1")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("1.2.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
namespace BuildRestrictionTweaksSync
{
internal static class Patches
{
[HarmonyPatch(typeof(Location))]
private static class Location_IsInsideNoBuildLocation_Patch
{
[HarmonyPostfix]
[HarmonyPatch("IsInsideNoBuildLocation")]
private static void Postfix(ref bool __result)
{
if (RestrictionTweaks.IgnoreBuildZone.Value || RestrictionTweaks.DisableAllRestrictions.Value)
{
__result = false;
}
}
}
[HarmonyPatch(typeof(CraftingStation))]
private static class CraftingStation_HaveBuildStationInRange_Patch
{
[HarmonyPostfix]
[HarmonyPatch("HaveBuildStationInRange")]
private static void Postfix(ref CraftingStation __result, string name)
{
if ((RestrictionTweaks.IgnoreMissingStation.Value || RestrictionTweaks.DisableAllRestrictions.Value) && (Object)(object)__result == (Object)null)
{
__result = GetCraftingStation();
}
}
}
[HarmonyPatch(typeof(Player))]
private static class Player_UpdatePlacementGhost_Patch
{
[HarmonyPostfix]
[HarmonyPatch("UpdatePlacementGhost")]
private static void Postfix(Player __instance)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Invalid comparison between Unknown and I4
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Invalid comparison between Unknown and I4
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Invalid comparison between Unknown and I4
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Invalid comparison between Unknown and I4
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Invalid comparison between Unknown and I4
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Invalid comparison between Unknown and I4
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Invalid comparison between Unknown and I4
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Invalid comparison between Unknown and I4
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Invalid comparison between Unknown and I4
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Invalid comparison between Unknown and I4
if ((Object)(object)__instance.m_placementGhost != (Object)null)
{
PlacementStatus placementStatus = __instance.m_placementStatus;
if ((int)placementStatus != 0 && (int)placementStatus != 4 && (RestrictionTweaks.DisableAllRestrictions.Value || ((int)placementStatus == 1 && RestrictionTweaks.IgnoreInvalid.Value) || ((int)placementStatus == 2 && RestrictionTweaks.IgnoreBlockedbyPlayer.Value) || ((int)placementStatus == 3 && RestrictionTweaks.IgnoreBuildZone.Value) || ((int)placementStatus == 5 && RestrictionTweaks.IgnoreSpaceRestrictions.Value) || ((int)placementStatus == 6 && RestrictionTweaks.IgnoreTeleportAreaRestrictions.Value) || ((int)placementStatus == 7 && RestrictionTweaks.IgnoreMissingStationExtension.Value) || ((int)placementStatus == 8 && RestrictionTweaks.IgnoreBiomeRestrictions.Value) || ((int)placementStatus == 9 && RestrictionTweaks.IgnoreCultivationRestrictions.Value) || ((int)placementStatus == 10 && RestrictionTweaks.IgnoreDirtRestrictions.Value) || ((int)placementStatus == 11 && RestrictionTweaks.IgnoreDungeonRestrictions.Value)))
{
__instance.m_placementStatus = (PlacementStatus)0;
__instance.SetPlacementGhostValid(true);
}
}
}
}
private static GameObject _gameObject;
private static CraftingStation _craftingStation;
private static CraftingStation GetCraftingStation()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if ((Object)(object)_gameObject == (Object)null)
{
_gameObject = new GameObject();
Object.DontDestroyOnLoad((Object)(object)_gameObject);
}
if ((Object)(object)_craftingStation == (Object)null)
{
_craftingStation = _gameObject.AddComponent<CraftingStation>();
}
return _craftingStation;
}
}
[BepInPlugin("Searica.Valheim.BuildRestrictionTweaksSync", "BuildRestrictionTweaksSync", "1.2.0")]
[BepInDependency("com.jotunn.jotunn", "2.21.3")]
internal sealed class RestrictionTweaks : BaseUnityPlugin
{
internal const string Author = "Searica";
public const string PluginName = "BuildRestrictionTweaksSync";
public const string PluginGUID = "Searica.Valheim.BuildRestrictionTweaksSync";
public const string PluginVersion = "1.2.0";
private const string MainSection = "Global";
public static ConfigEntry<bool> DisableAllRestrictions { get; private set; }
public static ConfigEntry<bool> IgnoreInvalid { get; private set; }
public static ConfigEntry<bool> IgnoreBlockedbyPlayer { get; private set; }
public static ConfigEntry<bool> IgnoreBuildZone { get; private set; }
public static ConfigEntry<bool> IgnoreSpaceRestrictions { get; private set; }
public static ConfigEntry<bool> IgnoreTeleportAreaRestrictions { get; private set; }
public static ConfigEntry<bool> IgnoreMissingStation { get; private set; }
public static ConfigEntry<bool> IgnoreMissingStationExtension { get; private set; }
public static ConfigEntry<bool> IgnoreBiomeRestrictions { get; private set; }
public static ConfigEntry<bool> IgnoreCultivationRestrictions { get; private set; }
public static ConfigEntry<bool> IgnoreDirtRestrictions { get; private set; }
public static ConfigEntry<bool> IgnoreDungeonRestrictions { get; private set; }
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
ConfigManager.Init("Searica.Valheim.BuildRestrictionTweaksSync", ((BaseUnityPlugin)this).Config);
Initialize();
ConfigManager.SaveOnConfigSet(value: true);
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Searica.Valheim.BuildRestrictionTweaksSync");
Game.isModded = true;
ConfigManager.SetupWatcher();
}
public void OnDestroy()
{
ConfigManager.Save();
}
internal static void Initialize()
{
DisableAllRestrictions = ConfigManager.BindConfig("Global", "\u200b\u200b\u200b\u200b\u200bDisableAllRestrictions", value: false, "Remove all build restrictions.");
IgnoreBlockedbyPlayer = ConfigManager.BindConfig("Global", "ignoreBlockedbyPlayer", value: false, "Ignore player blocking build.");
IgnoreInvalid = ConfigManager.BindConfig("Global", "IgnoreInvalid", value: false, "Prevent misc build restrictions.");
IgnoreBuildZone = ConfigManager.BindConfig("Global", "IgnoreBuildZone", value: false, "Ignore zone restrictions.");
IgnoreSpaceRestrictions = ConfigManager.BindConfig("Global", "IgnoreSpaceRestrictions", value: false, "Ignore space restrictions.");
IgnoreTeleportAreaRestrictions = ConfigManager.BindConfig("Global", "IgnoreTeleportAreaRestrictions", value: false, "Ignore teleport area restrictions.");
IgnoreMissingStationExtension = ConfigManager.BindConfig("Global", "IignoreMissingStationExtension", value: false, "Ignore missing station extension.");
IgnoreMissingStation = ConfigManager.BindConfig("Global", "IgnoreMissingStation", value: false, "Ignore missing station.");
IgnoreBiomeRestrictions = ConfigManager.BindConfig("Global", "IgnoreBiomeRestrictions", value: false, "Ignore biome restrictions.");
IgnoreCultivationRestrictions = ConfigManager.BindConfig("Global", "IgnoreCultivationRestrictions", value: false, "Ignore need for cultivated ground.");
IgnoreDirtRestrictions = ConfigManager.BindConfig("Global", "IgnoreDirtRestrictions", value: false, "Ignore need for dirt.");
IgnoreDungeonRestrictions = ConfigManager.BindConfig("Global", "IgnoreDungeonRestrictions", value: false, "Ignore indoor restrictions.");
}
}
internal enum LogLevel
{
Low,
Medium,
High
}
internal static class Log
{
private static ManualLogSource _logSource;
private const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;
internal static ConfigEntry<LogLevel> Verbosity { get; set; }
internal static LogLevel VerbosityLevel => Verbosity.Value;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void LogDebug(object data)
{
_logSource.LogDebug(data);
}
internal static void LogError(object data)
{
_logSource.LogError(data);
}
internal static void LogFatal(object data)
{
_logSource.LogFatal(data);
}
internal static void LogInfo(object data, LogLevel level = LogLevel.Low)
{
if (Verbosity == null || VerbosityLevel >= level)
{
_logSource.LogInfo(data);
}
}
internal static void LogMessage(object data)
{
_logSource.LogMessage(data);
}
internal static void LogWarning(object data)
{
_logSource.LogWarning(data);
}
internal static void LogGameObject(GameObject prefab, bool includeChildren = false)
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Expected O, but got Unknown
LogInfo("***** " + ((Object)prefab).name + " *****");
Component[] components = prefab.GetComponents<Component>();
for (int i = 0; i < components.Length; i++)
{
LogComponent(components[i]);
}
if (!includeChildren)
{
return;
}
LogInfo("***** " + ((Object)prefab).name + " (children) *****");
foreach (Transform item in prefab.transform)
{
Transform val = item;
LogInfo(" - " + ((Object)((Component)val).gameObject).name);
components = ((Component)val).gameObject.GetComponents<Component>();
for (int i = 0; i < components.Length; i++)
{
LogComponent(components[i]);
}
}
}
internal static void LogComponent(Component compo)
{
LogInfo("--- " + ((object)compo).GetType().Name + ": " + ((Object)compo).name + " ---");
PropertyInfo[] properties = ((object)compo).GetType().GetProperties(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
foreach (PropertyInfo propertyInfo in properties)
{
LogInfo($" - {propertyInfo.Name} = {propertyInfo.GetValue(compo)}");
}
FieldInfo[] fields = ((object)compo).GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
foreach (FieldInfo fieldInfo in fields)
{
LogInfo($" - {fieldInfo.Name} = {fieldInfo.GetValue(compo)}");
}
}
}
}
namespace BuildRestrictionTweaksSync.Extensions
{
internal static class EventExtensions
{
public static void SafeInvoke(this Action events)
{
if (events == null)
{
return;
}
Delegate[] invocationList = events.GetInvocationList();
for (int i = 0; i < invocationList.Length; i++)
{
Action action = (Action)invocationList[i];
try
{
action();
}
catch (Exception ex)
{
Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}");
}
}
}
public static void SafeInvoke<TArg1>(this Action<TArg1> events, TArg1 arg1)
{
if (events == null)
{
return;
}
Delegate[] invocationList = events.GetInvocationList();
for (int i = 0; i < invocationList.Length; i++)
{
Action<TArg1> action = (Action<TArg1>)invocationList[i];
try
{
action(arg1);
}
catch (Exception ex)
{
Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}");
}
}
}
public static void SafeInvoke<TArg1, TArg2>(this Action<TArg1, TArg2> events, TArg1 arg1, TArg2 arg2)
{
if (events == null)
{
return;
}
Delegate[] invocationList = events.GetInvocationList();
for (int i = 0; i < invocationList.Length; i++)
{
Action<TArg1, TArg2> action = (Action<TArg1, TArg2>)invocationList[i];
try
{
action(arg1, arg2);
}
catch (Exception ex)
{
Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}");
}
}
}
public static void SafeInvoke<TEventArg>(this EventHandler<TEventArg> events, object sender, TEventArg arg1)
{
if (events == null)
{
return;
}
Delegate[] invocationList = events.GetInvocationList();
for (int i = 0; i < invocationList.Length; i++)
{
EventHandler<TEventArg> eventHandler = (EventHandler<TEventArg>)invocationList[i];
try
{
eventHandler(sender, arg1);
}
catch (Exception ex)
{
Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {eventHandler.Method.DeclaringType.Name}.{eventHandler.Method.Name}:\n{ex}");
}
}
}
}
}
namespace BuildRestrictionTweaksSync.Configs
{
internal static class ConfigManager
{
private static string ConfigFileName;
private static string ConfigFileFullPath;
private static ConfigFile configFile;
private static BaseUnityPlugin ConfigurationManager;
private const string ConfigManagerGUID = "com.bepis.bepinex.configurationmanager";
private static readonly ConfigurationManagerAttributes AdminConfig = new ConfigurationManagerAttributes
{
IsAdminOnly = true
};
private static readonly ConfigurationManagerAttributes ClientConfig = new ConfigurationManagerAttributes
{
IsAdminOnly = false
};
private const char ZWS = '\u200b';
internal static event Action OnConfigWindowClosed;
internal static event Action OnConfigFileReloaded;
private static void InvokeOnConfigWindowClosed()
{
ConfigManager.OnConfigWindowClosed?.SafeInvoke();
}
private static void InvokeOnConfigFileReloaded()
{
ConfigManager.OnConfigFileReloaded?.SafeInvoke();
}
internal static ConfigEntry<T> BindConfig<T>(string section, string name, T value, string description, AcceptableValueBase acceptVals = null, bool synced = true)
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
string extendedDescription = GetExtendedDescription(description, synced);
return configFile.Bind<T>(section, name, value, new ConfigDescription(extendedDescription, acceptVals, new object[1] { synced ? AdminConfig : ClientConfig }));
}
internal static string SetStringPriority(string sectionName, int priority)
{
if (priority == 0)
{
return sectionName;
}
return new string('\u200b', priority) + sectionName;
}
internal static string GetExtendedDescription(string description, bool synchronizedSetting)
{
return description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]");
}
internal static void Init(string GUID, ConfigFile config, bool saveOnConfigSet = false)
{
configFile = config;
configFile.SaveOnConfigSet = saveOnConfigSet;
ConfigFileName = GUID + ".cfg";
ConfigFileFullPath = Path.Combine(Paths.ConfigPath, ConfigFileName);
}
internal static bool DisableSaveOnConfigSet()
{
bool saveOnConfigSet = configFile.SaveOnConfigSet;
configFile.SaveOnConfigSet = false;
return saveOnConfigSet;
}
internal static void SaveOnConfigSet(bool value)
{
configFile.SaveOnConfigSet = value;
}
internal static void Save()
{
configFile.Save();
}
internal static void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReloadConfigFile;
fileSystemWatcher.Created += ReloadConfigFile;
fileSystemWatcher.Renamed += ReloadConfigFile;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private static void ReloadConfigFile(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
Log.LogInfo("Reloading config file");
bool value = DisableSaveOnConfigSet();
configFile.Reload();
SaveOnConfigSet(value);
InvokeOnConfigFileReloaded();
}
catch
{
Log.LogError("There was an issue loading your " + ConfigFileName);
Log.LogError("Please check your config entries for spelling and format!");
}
}
internal static void CheckForConfigManager()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Invalid comparison between Unknown and I4
if ((int)SystemInfo.graphicsDeviceType != 4 && Chainloader.PluginInfos.TryGetValue("com.bepis.bepinex.configurationmanager", out var value) && Object.op_Implicit((Object)(object)value.Instance))
{
ConfigurationManager = value.Instance;
Log.LogDebug("Configuration manager found, hooking DisplayingWindowChanged");
EventInfo @event = ((object)ConfigurationManager).GetType().GetEvent("DisplayingWindowChanged");
if (@event != null)
{
Action<object, object> action = OnConfigManagerDisplayingWindowChanged;
Delegate handler = Delegate.CreateDelegate(@event.EventHandlerType, action.Target, action.Method);
@event.AddEventHandler(ConfigurationManager, handler);
}
}
}
private static void OnConfigManagerDisplayingWindowChanged(object sender, object e)
{
if (!(bool)((object)ConfigurationManager).GetType().GetProperty("DisplayingWindow").GetValue(ConfigurationManager, null))
{
InvokeOnConfigWindowClosed();
}
}
}
}