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Extra Snap Points Made Easy

Quality of life building mod that adds snap points to most vanilla pieces and allows you to manually select snap points for the piece you are placing and the piece you are snapping to. Also has a snap to world grid mode.

CHANGELOG

Version Notes
2.0.1
  • Fixed missing origin snap points on pieces.
  • Adjust snap point on portal to reduce clipping with wood floors.
2.0.0
  • Added support for named snap points (huge thanks to flo123333 for contributing a ton to that!).
  • Added config option to disable Vanilla manual snapping so you don't need to rebind the default cycle snap points keys (disabled by default now).
  • Added key hints for cycling placing & target snap points.
  • Added key hints for toggling snapping modes.
  • Hide key hint regarding using `Shift` to toggle snapping when not in `Auto` snap mode.
  • Renamed snapping modes to align with Vanilla snapping mode names.
  • Optimized and refactored a lot of code (thanks to flo123333 again for contributing to that as well).
1.4.0
  • Updated for Bog Witch.
1.3.1
  • Improved warnings in log file for pieces added by mods that cannot have extra snap points added.
1.3.0
  • Updated for Ashlands release.
1.2.4
  • Bugfix to correct typo that broke adding extra snap points.
1.2.3
  • Changed it so snapping mode only changes while in placement mode.
1.2.2
  • Added option to set terrain tools to have snap point or not.
  • Minor optimizations.
  • Changed removal of extra snap points to prevent possible side-effects.
1.2.2
  • Compiled against newest game version.
  • Improves snap points for item stands.
  • Update short description to mention world grid snapping.
1.2.0/1.2.1
  • Changed configuration file formatting. You need to regenerate your config file.
  • Added Grid Snap mode.
  • New icon.
1.1.3
  • Added more configuration options.
  • Changed public API to no longer require a string argument.
1.1.2
  • Removed accidental Jotunn dependency due to using a nuget package build file.
  • Improved shutdown performance.
  • Built against BepInEx 5.4.2202
1.1.1
  • Improved robustness of classifying pieces as RoofTop pieces. Should hopefully reduce classification errors for non-Vanilla pieces added by other mods.
  • Improved shutdown performance.
  • Improved automatic classification of torches.
1.1.0
  • Altered internal function of mod to automatically infer the type of build piece and add snap points accordingly.
  • Re-wrote mod to dynamically update to config changes while in-game.
  • Improved interactions with MoreVanillaBuildPrefabs and other mods that add build pieces.
  • Added option to disable adding extra snap points for all pieces at once.
1.0.6
  • Update for patch 0.217.25
  • Slight improvements in load times.
1.0.5
  • Fixed null excpetion error caused when in manual snap mode and switching to place pieces that have no snap points.
1.0.4
  • Added a built-in config file watcher to ensure configuration changes are not lost.
1.0.3
  • Speed up inital load time slightly.
  • Added prefabs from MoreVanillaBuildPrefabs that will be ignored.
1.0.1/1.0.2
  • Update for patch 0.217.22
  • Added snap points to new build piece.
1.0.0
  • Feature complete release.
  • Added snap points to all build pieces with the option to enable/disable snap points on a piece by piece basis.
  • Added Manual (Closest) snapping mode.
0.0.1/0.0.2
  • Initial release and README updates.