Version |
Notes |
2.0.1 |
- Fixed missing origin snap points on pieces.
- Adjust snap point on portal to reduce clipping with wood floors.
|
2.0.0 |
- Added support for named snap points (huge thanks to flo123333 for contributing a ton to that!).
- Added config option to disable Vanilla manual snapping so you don't need to rebind the default cycle snap points keys (disabled by default now).
- Added key hints for cycling placing & target snap points.
- Added key hints for toggling snapping modes.
- Hide key hint regarding using `Shift` to toggle snapping when not in `Auto` snap mode.
- Renamed snapping modes to align with Vanilla snapping mode names.
- Optimized and refactored a lot of code (thanks to flo123333 again for contributing to that as well).
|
1.4.0 |
|
1.3.1 |
- Improved warnings in log file for pieces added by mods that cannot have extra snap points added.
|
1.3.0 |
- Updated for Ashlands release.
|
1.2.4 |
- Bugfix to correct typo that broke adding extra snap points.
|
1.2.3 |
- Changed it so snapping mode only changes while in placement mode.
|
1.2.2 |
- Added option to set terrain tools to have snap point or not.
- Minor optimizations.
- Changed removal of extra snap points to prevent possible side-effects.
|
1.2.2 |
- Compiled against newest game version.
- Improves snap points for item stands.
- Update short description to mention world grid snapping.
|
1.2.0/1.2.1 |
- Changed configuration file formatting. You need to regenerate your config file.
- Added Grid Snap mode.
- New icon.
|
1.1.3 |
- Added more configuration options.
- Changed public API to no longer require a string argument.
|
1.1.2 |
- Removed accidental Jotunn dependency due to using a nuget package build file.
- Improved shutdown performance.
- Built against BepInEx 5.4.2202
|
1.1.1 |
- Improved robustness of classifying pieces as RoofTop pieces. Should hopefully reduce classification errors for non-Vanilla pieces added by other mods.
- Improved shutdown performance.
- Improved automatic classification of torches.
|
1.1.0 |
- Altered internal function of mod to automatically infer the type of build piece and add snap points accordingly.
- Re-wrote mod to dynamically update to config changes while in-game.
- Improved interactions with MoreVanillaBuildPrefabs and other mods that add build pieces.
- Added option to disable adding extra snap points for all pieces at once.
|
1.0.6 |
- Update for patch 0.217.25
- Slight improvements in load times.
|
1.0.5 |
- Fixed null excpetion error caused when in manual snap mode and switching to place pieces that have no snap points.
|
1.0.4 |
- Added a built-in config file watcher to ensure configuration changes are not lost.
|
1.0.3 |
- Speed up inital load time slightly.
- Added prefabs from MoreVanillaBuildPrefabs that will be ignored.
|
1.0.1/1.0.2 |
- Update for patch 0.217.22
- Added snap points to new build piece.
|
1.0.0 |
- Feature complete release.
- Added snap points to all build pieces with the option to enable/disable snap points on a piece by piece basis.
- Added Manual (Closest) snapping mode.
|
0.0.1/0.0.2 |
-
Initial release and README updates.
|