Version |
Notes |
1.3.5 |
- Modified public API for `IsPieceAddedByMVBP` to include an optional Piece parameter that can be passed to avoid duplicating `GetComponent` calls.
|
1.3.4 |
- Added null prefab check in `IsPieceAddedByMVBP` directly rather than relying on the null check in `GetPrefabName` just in case a prefab is ever added that has the name set to an empty string.
|
1.3.3 |
- Compatibility fix for `MonstrumDeepNorth`.
- Added public method to check if `MVBP` has added a `Piece`` component to a prefab. Intended to support compatibility with `LocatationResest`.
- Fixed possible NRE when verbosity set to `High` and using other mods that add pieces.
- Updated README.
|
1.3.2 |
- Compatibility fix for Niflheim + Beastiary by Rusty.
|
1.3.1 |
- Updated to Jotunn 2.22.0 and restored pre Bog Witch config syncing behaviour so configs are only synced if the mod is installed on the server.
|
1.3.0 |
- Quick hotfix to get things working for the bog witch update (thanks for the transpiler patch Margmas).
- Improved error handling to avoid throwing errors when resource cost requirement is missing in config (thanks flo123333).
|
1.2.3 |
- Updated naming scheme to match new piece name capitalization.
- Updated dependencies.
- Fixed issue with Verbosity settings in config not saving correctly.
|
1.2.2 |
- Added new drawer interface for customizing piece requirements in-game.
- Updated default configuration so everything that is not a fire/explosion is now placeable by default.
- Improved logic used in the automatic placement patch.
- Added a feature that modifies the size of chests added by this mod, and the changes will persist even after removing the mod.
- Added some pieces that would previously self-destruct after being placed as they are now prevented from self-destructing and this prevention persists even after removing this mod.
|
1.2.1 |
- Updated default piece categories to use new Ashlands categories. You will probably need to regenerate your config file due to the category names changing in Vanilla.
|
1.2.0 |
- Patched to work on Ashlands and prevent crashing the weather system.
|
1.1.0 |
- Player-built doors that do not require keys can now always be opened/closed even if they cannot normally be opened/closed. This change also persists even after this mod is uninstalled.
- Improved compatibility with PlantEverything so that MVBP ignores vanilla pickable objects that PlantEverything modifies even if they are not buildable in PlantEverything.
- Added a few new pieces to this version thanks to some help from Jere to figure out how to persistently edit prefab data even after uninstalling the mod.
|
1.0.8 |
- Fixed a placement bug for corner stairs and cleaned up the code internally.
|
1.0.7 |
- Turns out I accidentally reintroduced an old bug when doing some optimizations. Have now re-fixed bug where some prefabs that were generated in dungeons would drop non-vanilla drops when destroyed.
|
1.0.6 |
- Changed stoneblock_fracture prefab to keep it's MineRock component now that resource exploits have been prevented. This should help with using MVBP to set up vanilla servers.
- Update so that piece icons from MVBP in the Plan Hammer for PlanBuild will be correct. Still need to wait for another update to PlanBuild to fix issues with pieces not being removed from the PlanHammer when disabled in MVBP though.
- Updated Jotunn
|
1.0.5 |
- Fixed bug that broke prevention of resource exploits when building and removing pickables.
|
1.0.4 |
- Removed special characters from cfg file. YOU HAVE TO REGENERATE YOUR CONFIGURATION FILE!
- Improved placement of some pieces to remove the large offsets relative to where players pointed their hammer.
- Fixed bug where disabled pieces that were not in the CreatorShop or Nature categories could be deconstructed by players.
|
1.0.3 |
- Bugfix for placement of corner stair pieces.
|
1.0.2 |
- Minor performance optimizations.
- Added compatibility for CustomShips mod.
|
1.0.1 |
- Fixed issues with enemies targeting pieces they shouldn't.
- Fixed rare bug that only occurred on some remote linux server hosting services.
- Sped up initialization and re-initialization by ~30%.
- Optimized code to use bool checks instead of null checks wherever possible.
- Redesigned in-game updates to configuration to not require expensive operations like reflection.
- Improved compatibility with other mods that affect the same pieces, MVBP now only overwrites the values related to the configuration settings when re-initializing.
- Piece components are now disabled if the prefab is disabled in the configuration settings and the prefab does not have a piece component in the Vanilla game.
|
1.0.0 |
- Feature complete release!
- Added new portal and customization to allow unrestricted teleportation with it.
- Added new unsafe patch to allow using a new fermenter.
- Fixed bug where PlayerBase was not being applied correctly when the patch for it was enabled.
- Patched a secret door to allow closing it if it was built by a player.
- Added configuration options to let users customize some of the piece textures.
- Fixed the clipping issues on the armor stands enabled by MoreVanillaBuildPrefabs.
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