Skarif-RunicWarrior icon

RunicWarrior

Adds a Guardian Power-linked runic zone ability that summons allied creatures. Each of the 7 boss powers calls a unique minion type. Includes Blood Tribute buff, HUD overlay, early dismissal, multiplayer sync, and fully configurable minion caps per power.

By Skarif
Last updated 2 days ago
Total downloads 35
Total rating 0 
Categories Mods Enemies Misc Server-side Client-side Utility Ashlands Update Bog Witch Update
Dependency string Skarif-RunicWarrior-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

RunicWarrior

A Guardian Power ability mod for Valheim — summon the slain boss's own subjects to fight by your side.


Installation

Install via r2modman or Thunderstore Mod Manager (recommended) — everything is placed automatically.

Manual install:

  1. Install BepInExPack Valheim first.
  2. Copy ValheimGroundZone.dll into BepInEx/plugins/.
  3. Launch the game — a config file is generated automatically at BepInEx/config/com.fif11.groundzone.cfg.

Lore

The Valkyries carried you to this forsaken land with a single purpose — to hunt the ancient ones.

Each boss you fell does not simply vanish. In the old tongue it is said: "A broken crown still holds power over those who once bowed beneath it."

When you claim a boss's power as your own, something stirs in the creatures that once served it. They sense the rune-mark on your soul — the proof that you stood over their master's corpse. Fear. Reverence. An instinct older than the gods themselves.

Engrave that authority into the ground beneath your feet and they will come. Not mindlessly — they choose to answer. Draugr who once guarded Bonemass's lair. Hatchlings that once soared beneath Moder's wings. Seekers bred deep in the Queen's hive. For as long as the rune holds, they are yours.

When it fades, they return to the wild — or die in your service. Either way, their blood feeds the earth, and the earth feeds you.


What it does

🗿 Runic Zone

Summons a glowing runic circle at your feet, tied to your equipped Guardian Power. The circle persists for a configurable duration and continuously calls creatures to patrol and defend it. Press the hotkey again at any time to dismiss the zone early.

👑 Guardian Power Integration

Each of the 7 boss powers summons a different creature type reflecting the boss's domain. The stronger and rarer the boss, the more deliberate and dangerous the minions it leaves behind.

Guardian Power Summoned Max (default)
Eikthyr Neck 15
The Elder Greydwarf 14
Bonemass Draugr / Draugr Ranged 10
Moder Hatchling 8
Yagluth Goblin / GoblinArcher 8
The Queen Seeker 5
Fader Dverger / Dverger Mage 5

🩸 Blood Tribute

When an enemy dies inside your active zone, the spilled blood empties into the runes. You receive a surge of speed (+15%) and health regeneration (+20%) for 5 seconds. Every kill refreshes it.

🖥️ HUD Overlay

A small icon appears next to your Guardian Power slot showing the current hotkey. When the zone is active it locks — a reminder that your call has already been answered.

⚙️ Fully Configurable

Zone radius, duration, visual color, spawn rate, and individual minion caps for every Guardian Power are all exposed in the config file and adjustable in real time with BepInEx Configuration Manager.


Configuration

All settings are available in BepInEx/config/com.fif11.groundzone.cfg.

If you have BepInEx Configuration Manager installed, press F1 in-game to adjust all settings with a GUI in real time.

Key settings

Setting Default Description
TriggerKey R Hotkey to place / dismiss the runic zone
Radius 26 m Zone radius
Duration 180 s Zone lifetime
SpawnDistance 40 m Distance from center where creatures appear
SpawnInterval 3 s Seconds between spawn attempts
MaxMinions 15 Fallback cap (unrecognized Guardian Power)
MaxMinions_Eikthyr 15 Cap for Eikthyr
MaxMinions_TheElder 14 Cap for The Elder
MaxMinions_Bonemass 10 Cap for Bonemass
MaxMinions_Moder 8 Cap for Moder
MaxMinions_Yagluth 8 Cap for Yagluth
MaxMinions_Queen 5 Cap for The Queen
MaxMinions_Fader 5 Cap for Fader
Color Gold Runic mesh color

Compatibility

  • ✅ Works standalone — no other mods required.
  • ✅ Compatible with most content and overhaul mods.
  • ✅ Multiplayer supported — zone creation and dismissal are synced across all clients and server.
  • ⚠️ The mod is in BETA. Please keep world backups.
  • ❌ Does not support crossplay (Steam + Game Pass mixed sessions).

Feedback & Bug Reports

If you encounter bugs, have suggestions, or just want to share logs — reach out directly:

Discord: skarif_qdiscord.com/users/1084209564653727804


Changelog


v2.1.0

Added

  • Per-Guardian Power minion caps — each power now has its own configurable MaxMinions_* entry.

Changed

  • Rebalanced default minion counts across all powers.

v2.0.1

Added

  • Early dismissal — press the trigger key while the zone is active to remove it instantly.
  • HUD overlay showing the current hotkey and cooldown state.
  • Welcome screen on first launch with Discord contact and "don't show again" option.
  • Multiplayer zone sync via RPC (spawn + dismiss).
  • Blood Tribute status effect — speed and health regen on enemy kill inside the zone.
  • Dverger Mage sub-types for Fader power: Fire, Ice, Support, and base variant.

Fixed

  • Zone expiry flag not resetting after natural zone end — blocked creating a new zone until Guardian Power was manually toggled.
  • Several memory and performance fixes related to mesh generation and zone cleanup.

v1.x — Legacy

Initial internal prototype. Not publicly released.