Sketaful-Sketafuls_AlmostVanilla icon

Sketafuls AlmostVanilla

Made for a server that runs basically vanilla. Works perfectly fine in single player as well of course. This only adds better sorting options and some other things.

CHANGELOG

V0.0.12

UPDATED:
* KillMeForMyPower updated to v1.3.8
* ZenItemStands updated to v0.6.10

V0.0.11

UPDATED:
* ZenItemStands updated to v1.3.9
* ZenSign updated to v0.6.9

v0.0.10

ADDED:
* Farmgrid

UPDATED:
* ZenItemStands updated to v0.6.7
* Zen_ModLib updated to v1.3.7

v0.0.9

ADDED: 
* TrueInstantLootDrop v1.0.2 by Azumatt (instant drop but still full ragdoll deaths)

UPDATED:
* ZenHoverItem updated to v0.4.12
* ZenItemStands updated to v0.6.5
* Zen_ModLib updated to v1.3.6

V0.0.8

UPDATED:
* Jotunn updated to v2.27.0
* ZenItemStands updated to v0.6.11

REMOVED:
* WardIsLove - 
  Buggy and didn't work as it should. Dev is rewriting it so might show up again.

ADDED:
* Eternal_Fire v1.0.17 by Digitalroot - Settings only to refill torches.

V0.0.7

UPDATED: 
* KillMeForMyPower updated to v1.3.6
* ZenItemStands updated to v0.6.4
* ZenHoverItem updated to v0.4.9
* Zen_ModLib updated to v1.3.5

CHANGES:
* Wards recipe changed from needing a thunderstone to needing 50 resin.
* Wards now protect buildings from water damage.

V0.0.6

UPDATED:
* Zen_ModLib updated to v1.3.3  

ADDED:
* Venture_Location_Reset v0.10.6 by VentureValheim
  To be able to make sure that (after a long time) dungeons and ores
  respawn to make sure it actually would work to play on one map even
  if you're many players.
* ZenItemStands v0.6.3 by ZenDragon (UI for armour stands)
* ZenHoverItem v0.4.7 by ZenDragon

CONFIG CHANGES:
* WardIsLove keeps torches burning inside it's protection and because of this  
  it's set to need 50 resin as charge each time (to make resin still usable).

V0.0.5

UPDATED:
* ZenSign updated to v1.3.8
* KillMeForMyPower updated to v1.3.4
* AAA_Crafting updated to v2.1.2
* Item_Stand_All_Items updated to v1.25.0

ADDED:
* MultiUserChest 0.6.1
  This is a mod that is needed for making sorting work in multiplayer
  but not needed in singleplayer which is why it wasn't marked as a
  dependency (which I thought it was). So had to add it manually and
  now that's done. Chest sorting should work properly now. Sorry.

V0.0.4

UPDATE:
* AAA_Crafting updated to v2.1.1
* KillMeForMyPower updated to v1.3.3

V0.0.3

FIX:
Missed something in the modpack which made joining the server impossible.
Should be fixed now. :)

V0.0.2 - The Update 1

UPDATED:
* AAA Crafting updated to v2.1.0

Server:
Fixed port on server to be correct and updated mods on the white/greylist.  

V0.0.1 - The first release!

The basic mods are included. Plan is to not really add any more than these.
It should work well without demanding anything special extra from the client.

MODS:
* AAA Crafting
* AzuAntiCheat
* ChangeLogEditor
* FastLink
* LogKeeper
* MajesticButton
* ResourceUnloadOptimizer
* WardIsLove
* XRayVision
* Chatter
* ReportCard
* Quick Stack Store Trash Restock
* Item Stand All Items
* LocalizationCache
* NetworkTweaks
* Groups
* Guilds
* ServerCharacter
* SmoothSave
* Player Activity
* KillMeForMyPower
* Jotunn
* JsonDotNET (dependency)
* YamlDotNET (dependency)
* ZEN ModLib (dependency)
* ZEN ReDecorate
* ZEN ZenSign



CONFIGS
  Most configs should be done and work properly.
  Since this is the first release if this modpack
  it's very possible that something is missed and
  need to be fixed. :)