SliverNet-SliverNet_Valheim icon

SliverNet Valheim

Collection of Valheim Mods used on the SLIVERNET Game Server. Say hello in Slivernet Discord if you need assistance with this modpack

CHANGELOG

v1.8.2

  • UPDATE Azumatt-AzuExtendedPlayerInventory-2.1.0 ==>> 2.2.0
    from changelog
    • Fix issues with slot additions and removal. Additionally, allow slots to "come back" when they reset back to default.

    • Live Stats are completely hidden when all are off, like it should be.

    • Started to add localization support for all 36 Valheim languages.

    • Stats Panel fully localized with 113 translation keys covering all sections.

    • Reduce the max amount of rows from 6 -> 5. This prevents chest UI cutoff with some mods that move the buttons around. This is the cleanest way to fix the issue and not fight UI every frame.

    • Fix an issue with upgrading equipment (again).

    • Under the hood, refactor where slots are created, handle unsubscribing from events more explicit, and probably a lot more. More refactors to the code coming soon. If someone was patching directly into my slot creation/constructor, it will not work anymore.

  • UPDATE RandyKnapp-EpicLoot-0.12.4 ==>> 0.12.9

    from changelog

    • Fixed issue with empty IdentifyCosts throwing an error.
    • Added compatibility with Guilds mod that broke buying things in the custom trader menu.
    • v0.12.3 --> v0.12.8 TL;DR see site changelog linked above

v1.8.1

  • UPDATE UPDATE ValheimModding-Jotunn-2.27.0 ==>> 2.27.1
    from changelog
    • Fixed the Vulkan compile target of internal AssetBundles (thx MidnightsFX)

    • Fixed an issue where unloaded SoftReference location assets were still released, causing errors on access (thx warp)

  • UPDATE UPDATE ZenDragon-Zen_ModLib-1.5.8

    from changelog

    • add a few extra safety checks on top of v1.5.7

  • UPDATE UPDATE RandyKnapp-EpicLoot-0.12.4 ==>> 0.12.5

    from changelog

    • Too much to list. see changelog for details.

  • UPDATE UPDATE Azumatt-AzuExtendedPlayerInventory-2.0.3 ==>> 2.1.0

    from changelog

    • Fix issues with quick access bar while using controller.
    • Valheim Enchantment System button shift
    • 4.5 - Equipment Slot Management section added to handle adding or removing equipment slots.
    • Fix lag on vanity panel
    • Loadouts now have a grid to visualize items that are inside the loadout. Right click to add specific items back to inventory (or CTRL + click)
    • Move top left messages down below the quickslots default config.

v1.8.0

  • UPDATE UPDATE Azumatt-AzuExtendedPlayerInventory-2.0.2 ==>> 2.0.3
    from changelog
    • Fix issues with EpicLoot not applying effects to the player. Thank you to MidnightsFX for the direction on what to patch for the fix.

    • Fix possible crashing issue when changing the hotkey text for quickslots too fast. Also, fix the live updating of the quickslot text in the UI.

    • Basically every stat that I can easily grab from SE_Stats or the player class is now shown in the Stats Panel. Fully configurable. Literally a fuck ton of stats now.

    • Controller hotkeys can now be configured for the buttons that toggle the panels.

  • UPDATE JereKuusela-Server_devcommands-1.101.0 ==>> 1.102.0

    from changelog

    • Adds support for receiving server side location and vegetation IDs from Expand World Data mod.

  • ADD ZenDragon-ZenRaids-0.7.3

    from changelog

    • Use light perimeter to prevent monsters from spawning inside your base.
    • Control raid trigger conditions.
    • Control raids per biome so that some biomes can be more forgiving than others.
    • Set min number of players that must be online for raids to trigger.
    • and more.

v1.7.0

  • REMOVE Azumatt-WardIsLove-3.7.1 until an update fix is released after the new year.
  • ADD KGvalheim-Arcane_Ward-0.6.8
    Replacement for WARDILOVE.from Thunderstore
    • Ward with configurable UI protection features and distanced view / control by map click.
  • UPDATE UPDATE Azumatt-AzuExtendedPlayerInventory-2.0.1 ==>> 2.0.2
    from changelog
    • Fix most (possibly all) of the reported issues with items. You should now be able to port directly from 1.4.12 without issues.
    • Fix ability to interact with backpacks in inventory
    • Add more stats to the stats panel.
    • Fix keys not working with being asked for input, but they overlap quickslot keys.
    • Fix issues with vanity panel not loading properly when logging out and back in.
    • Controller fixes will be in the next update to help make those more configurable.

v1.6.2

  • UPDATE Azumatt-Build_Camera_Custom_Hammers_Edition-1.2.8 ==>> 1.2.9
    from changelog
    • Make the build camera inherit the Wisplight from the player. It will now follow the camera while in build mode and smoothly transition back to the player when you leave it. Thank you to amberbeanzz for the idea!
    • Defaults to being 2.5x the normal clearing range for easier building.
    • Configure the range, configure if the feature is on or not. (Default is on)
  • UPDATE Azumatt-AzuExtendedPlayerInventory-1.4.12 ==>> 2.0.1
    from changelog
    • Fix auto-equipping items from the ground
    • Fix set effects not working correctly.
    • Fix ghost vanity overlays (the orange dot or grey overlay with the x).
    • Possibly fix an issue that would cause rapid slot changes for AdventureBackpacks.
    • Only sync the player's animation state when equipping or unequipping. Prevents the player preview from showing running on inventory open.
    • If you have experienced item loss due to either
      • Not reading the changelog and not resetting your config, then configuring it to match your old settings
      • Upgrading blindly overall
      • Other very rare issues that could occur.
    • Follow these steps:
      1. Reinstall the previous version.
      2. Run the game, go character selection, and then manage saves option : it is the button on the left of start, at the bottom during character selection.
      3. Reboot the game when you had your equipment and remove them all, put them into a chest.
      4. Finally, leave the game, update the mod again, re-equip your items.
  • UPDATE Neobotics-HUDCompass-1.1.6 ==>> 1.1.7
    from changelog
    • Fixed server exception when player logs on to dedicated server (and not sending dynamic pin)
    • Fixed Enable Compass "off" setting still showing compass mid-screen

v1.6.1

SliverNet MOD Changelog 12/19/2025

  • UPDATE Azumatt-Build_Camera_Custom_Hammers_Edition-1.2.8 ==>> 1.2.9
    from changelog
    • Make the build camera inherit the Wisplight from the player. It will now follow the camera while in build mode and smoothly transition back to the player when you leave it. Thank you to amberbeanzz for the idea!
    • Defaults to being 2.5x the normal clearing range for easier building.
    • Configure the range, configure if the feature is on or not. (Default is on)

v1.6.1

SliverNet MOD Changelog 12/12/2025

  • UPDATE Azumatt-AzuCraftyBoxes-1.8.11 ==>> 1.8.12
    from changelog
    • Fix issues with EpicLoot enchant table not consuming things from Backpacks.
    • Fix issues with KG ItemDrawers contents not being seen in the enchanting table of EpicLoot
  • UPDATE RustyMods-PortalStations-1.4.4 ==>> 1.4.5
    from changelog
    • fixed teleport cost only being 1
    • added code to make sure panel is always within screen bounds on first game load

v1.6.0

SliverNet MOD Changelog 12/05/2025

  • UPDATE RandyKnapp-EpicLoot-0.12.1 ==>> 0.12.4

    from changelog

    • Fixed another an issue with MultiShot not resetting weapon attack values properly due to the percent chance to trigger config.

    • EOF

  • UPDATE RustyMods-PortalStations-1.4.3 ==>> 1.4.4

    from changelog

    • added config to disable station tab

    • changed player list to use ZNet PlayerInfo instead of Peer

  • ADD Azumatt-AzuAutoStore-3.0.11

    AzuAutoStore can be used to move items from your inventory to storage boxes with a simple keypress. [more...] Hotbar and quickslot items will not be ignored. You must be with 5 units (meters) of a storage unit with at least 1 of the item you wish to store. The Keybinds below are stored in the mods config and can be changed client side (they are not synched with the server). Thus you can set them to what works for you. Access them by using Thunderstores SETTING section:

    • access your mods configs (select SETTINGS ==>> All ==>> BROWSE PROFILE FOLDER)
    • then navigate into the /BepInEx/config/
    • Open the Azumatt.AzuAutoStore.cfg
    • locate the section [2 - Shortcuts]
    • change to the keys you want. A list of availble key strings is provided in the config.
  • ADD Azumatt-AzuAutoStore Config for your ease. Your Welcome! :)
    SliverNet Default keybinds ::
    • Mouse2 :: Store a single item that you click from your inventory into nearby containers. [Not Synced with Server]
    • Insert :: Store your inventory into nearby containers. [Not Synced with Server]
    • Insert + LeftShift :: Temporarily stop storing items into chests nearby automatically. Does not override the player hotkey store.[Not Synced with Server]
    • Y :: While HOLDING this key, you can search nearby chests for the item you clicked in your inventory. [Not Synced with Server]
    • Home :: While HOLDING this key, left clicking on items or right clicking on slots favorites them, disallowing storing Identical to FavoritingModifierKeybind2. [Not Synced with Server]

v1.5.1

  • UPDATE Azumatt-AzuCraftyBoxes-1.8.8 ==>> 1.8.11 to bring it current with the DEVs sprint release

v1.5.0

  • UPDATE RandyKnapp-EpicLoot-0.12.1 ==>> 0.12.3
  • REMOVE epicloot /baseconfig/ and allow files to regen. This should fix bugged items.
  • UPDATE Azumatt-AzuCraftyBoxes-1.8.7 ==>> 1.8.8
  • ADD Azumatt-Recycle_N_Reclaim-1.3.10 by Azumatt to the Required list. Enjoy :)
  • MOB CHANGE :: Update Eikthyr allowing random star spawn, up to 3, with increasing difficulty and powers. Adjust loot drop rate to be reasonable and consistent per star level. Please advise experience and suggestions.

v1.4.0

  • UPDATE RustyMods-PortalStations-1.4.2 ==>> 1.4.3

v1.3.1

  • UPDATE this manifest to reflect the latest build of Azumatt-AzuCraftyBoxes to 1.8.7

v1.3.0

  • UPDATE RandyKnapp-EpicLoot-0.11.7 ==>> 0.12.1 and moved to REQUIRED mod list. This addresses the mod authors issue in DB files and should insulate the server/client from further issues going forward.

v1.2.1

  • UPDATED package to fix missing/corrupt files in the upload/save process

v1.2.0

  • ADDED Azumatt-AAA_Crafting-2.1.5 to manifest
  • UPDATED BlackViking-NoBuildRestriction-420.0.6 ==>> 420.0.7
  • UPDATED Azumatt-AzuCraftyBoxes-1.8.6 ==>> 1.8.7
  • CREATE CHANGELOG.md (this file your reading hehe)
  • ADDED configs for mods. already setup some (client side) configs, in hopes to make it easier on the player/client to get started playing instead of reading and changing configs. your welcome! :) - ItemCompare config - AzuClock config

v1.1.0

  • REMOVE shudnal-ConfigurationManager-1.1.10 from manifest
  • MOVE RandyKnapp-EpicLoot to white list
  • UPDATED RandyKnapp-EpicLoot-0.11.6 ==>> 0.11.7
  • MOVE Blacks7ar-WieldEquipmentWhileSwimming-1.1.3 to white list
  • MOVE Smoothbrain-CreatureLevelAndLootControl-4.6.4 to white list
  • MOVE ValheimModding-YamlDotNet-16.3.1 to white list
  • UPDATED readme.md to reflect changes and additions.

v1.0.1

  • UPDATED syntax in README.md

v1.0.0

  • Initial release