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RtDAdditions
Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.
CHANGELOG
0.0.1
- Initial Release
0.0.2
- Updated Patch Reference list for custom SE.
0.0.3
- Moved custom config options from RtDSouls to RtDAdditions.
0.0.4
- Updated compatibily check.
0.0.5
- Removed requirement to have RtDSouls installed.
- Removed valheimPLUS incompat.
0.0.6
- Fixed warning where frost bleed could not be added to 1 specified attack.
0.0.7
- Removed many of the required dependancy to run.
0.0.8
- Removed many valheim plus incompat
0.0.9
- Fixed bug preventing players from mining BloodIron with blackmetal pickaxe.
0.1.0
- Pickables for FancyFoods
0.1.1
- Set bonuses for Southsils armors that do not have any.
0.1.2
- Removed ValRAFT incompat, if you want to break your game go for but dont expect any help.
- Removed requirement for fancyfoods ect.
0.1.3
- Removed many un-used features that are no longer needed with the changes made to existing mods.
- Made the mod more compatible with other mods, so it does not require EVERYTHING to run other than the rtd mods.
0.1.4
- Updated config options.
- Added a multitude of Frometal Weapons
- Added 5 DeepNorth Armor sets with set bonuses
- Added DeepNorth Loot
- Added DeepNorth Foods
- Added JSON customization for recipes
0.1.5
- Fixed filepath
- Adjusted DeepNorth food values
0.1.6
- Fixed missing sprites on some armor pieces
0.1.7
- Fixed broken file path for configs.
0.1.8
- Added Frometal Defender.
0.1.9
- Adjusted Defender Armor.
- Adjusted Frometal Shield Armor.
0.2.0
- Adjusted Defender deflection bonuses & stats.
0.2.1
- Minor performance increase.
0.2.2
- Fixed all the bugged armor sprites on DeepNorth armors.
0.2.3
- Ghoulette updated all english based localizations. Thank you!!
0.2.4
- Updated all recipes to work with vanilla upon installation
- Removed requirement of additional RtD Mods to run and now can be ran completely as a stand alone.
0.2.5
- Bug fix for custom item drops.
- Updated assemblies in Unity.
0.2.6
- Bug fix for 1h Frometal Axe
- Bug fix for Frometal Shield.
0.2.8
- Fixed Featherfall icon.
0.2.9
- Balanced DeepNorth Foods.
- Fixed localizations on FroWand.
- Balanced Fromagic.
- Adjusted Frometal Atgier shader to match rest of frometal weapons.
0.3.0
- Fixed CookedLoxMeat showing as Pie icon.
- New config option with config sync (Delete old cfg)
0.3.2
- Recoded mod.
- Customized recipe variants, mod will have default recipes on installation, and will unlock more recipes if RtDMonsters is detected.
0.3.3
- Localization fix.
0.3.4
- Removed negative SE bonuses
- Removed speed debuffs from all light armors.
0.3.5
- Minor balances.
0.3.6
- Added 2 new monsters that now drop the Essence and Alpha Hair bundles by default.
0.3.7
- Bugfix that was causing RtDitem/Magic recipes to break and not self update.
0.3.8
- Fixed missing shaders for Frometal Rocks.
0.3.9
- Fixed Mage SE.
- Fixed SE localizations.
- Adjusted all armor durability.
- Hard encoded localizations
- (if you want localizations in your language send them to me and I will add them to the mod.)
0.4.0
- Fixed Localization error.
0.4.1
- Fixed missing sprite on DeepNorth Ores.
- Balanced DeepNorth staff damage values.
0.4.2
- Rebalanced armor sets.
- Rebalanced Eitr usage on Staff 1
0.4.3
- Added secondary attacks to sledges.
- Group size spawner adjustments.
0.4.4
- Added missing spawners back (had to pull code from old backup which resulted in accidental deletion of 2 spawners.)
0.4.5
- Adjusted sledge secondary attack height and width values; it will no longer miss on occasion.
0.4.6
- Fixed item conversion on uncooked MountainLox Pie.
- Fixed item conversion on uncooked Stuffed Magic Mushroom.
0.4.7
- Added JSON localization support via mods Plugins folder.
0.4.8
- Fixed WinterMageCap pickable.
- WinterGrain will now hide visual when picked.
0.4.9
- Fixed WinterGrain dropping barley on destroy.
0.5.0
- Compatibility fix for Kvasir class from NorseDemigods ability to mine rocks with daggers.
0.5.1
- Adjusted LODS size and distance on Rocks for better FPS.
- Adjusted LODS size and distance on Crystals for better FPS.
0.5.2
- Reduced rock amount from 1 - 2 to 0.4 - 0.7.
0.5.3
- Fixed error spam on Mountain Lox Cub.
0.5.4
- Rebalanced Melee weapons.
0.5.5
- Fixed mountain lox pie showing up on wrong station.
- Adjusted DeepNorth food health tick.
0.5.6
- Fixed mountain lox stomp attack having no rock sfx.
- Registered all missing prefabs to znet scene.
0.5.7
- Set up all LOD renders like Vanilla for better performance.
0.5.8
- Improved Atgeir attacks.
0.5.9
- Added Frost Resistance to DeepNorth Monk cape.
0.6.0
- Balanced Mage SE.
- Balanced Mage Eitr recovery.