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RtDItems

Hundreds of weapons, a multidude of armors, runescape inspired off-hand defenders and adds set bonuses to all vanilla gear. Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum, RtDOcean is detected.

CHANGELOG

0.0.8
  • Added particle system
  • Replaced all internal references
0.0.9
  • Added config options to enable or disable specific biome gear
0.1.0
  • Adjusted durability on all items
  • DeepNorth armor now requires blackforge instead of ArtisanForge_RtD
  • AshLands boss must now be killed to craft Flametal Axe & Pickaxe which are required to farm DeepNorth vegetation
  • Upgrading gear should now be easy with the change to blackforge
0.1.1
  • Recoded mod, RtDItems recipes can be changed via JSON.
  • Added early game magic food up to Mistlands
  • Added 8 new magic staffs all with AOE special attack.
0.1.2
  • Quick Fix for Magic Staffs, to force magic AOE attacks to use Eitr instead of stamina.
0.1.3
  • Added 100+ new weapons
  • Loads of new spells
  • New Magic Wands
  • Loads of new armors
  • Monks set
  • Fists of Odin
  • Fixed SFX audio mixer
  • Registered all sfx to znet scene
  • New spell cast SFX added.
  • New config options
0.1.4
  • Fixed position on Flint 1H sword Meadows.
  • Fixed invisible Bronze spear when held BlackForest.
  • Fixed all purple vfx shaders on void weapons.
  • Adjusted staff hold position so when stored on item hook they look good.
  • Removed flashy sparks from all bows when fired.
  • Fixed localization on swamp mace description 1H.
  • Adjusted DeepNorth Melee armor shader to a slightly darker color.
0.1.5
  • Centered position on AOE spells for staffs.
  • Removed all custom vfx from melee weapons.
  • Fixed autopickup bug on all weapons.
  • Fixed group healing bug that required pvp toggled on.
0.1.6
  • Fixed bug where AOE spells were not touching enemies within visual radius.
0.1.7
  • Adjusted AshLands default recipes.
0.1.8
  • Removed Empty Template from custom recipe path.
0.1.9
  • Fixed AOE spells on all wands.
0.2.0
  • Fixed healing staffs.
0.2.1
  • Fixed localization bug on blackforest mage hood
0.2.2
  • Fixed localization bug on 2 Items.
  • Moved Thors Hammer to new Thor boss as drop in RtDMonsters
  • Fixed fire AOE sfx making electric sounds
  • Changed DeepNorth ShieldBow default recipe to use a Spirit Heart obtained from RtDmonsters.
  • Added Survivors set bonus to Leather Armor.
0.2.3
  • Removed EmptyTemplate from Custom Recipes folder.
0.2.4
  • Added missing recipes for Flametal Mining Axe & Flametal Woodcutting Axe
0.2.5
  • Fixed localization bug on set bonus with Swamp Mage set.
0.2.6
  • Fixed localization bugs
  • Moved Magic related items to RtDMagic.
  • Updated all draw stamina usage on bows to use less stamina
  • Added recipes for Ocean related gear (requires rtdocean)
0.2.7
  • Fixed custom/default toggle not working.
0.2.8
  • Removed valheimPLUS incompat
0.2.9
  • Fixed bug on Mountain Monk Cape
  • Fixed Mistlands Monk Hood from 1 armor to 17
0.3.0
  • Adjusted light armor weights for better NorseDemigods compatibility
  • Reduced Warrior Eitr reduction from -40% > -30%
0.3.1
  • Fixed multiple localization bugs
  • Fixed AshenWarrior helmet armor values
  • Moved translations over to JSON entirely, an English JSON has been made.
0.3.2
  • Removed valRAFT incompat, if you choose to break your game do not expect any help.
0.3.3
  • Fixed custom slowfall SE on hybrid capes.
0.3.4
  • Added all missing recipes (sorry!)
0.3.5
  • Added new off-hand defender daggers, runescape inspired.
  • Added 5 forge upgrades.
  • Fixed Odins defender and Odins fist upgrade progression.
  • Increased damage of Odins fist.
0.3.6
  • Fixed bugged Ocean gear.
  • New SFX for Ocean spells.
  • New secondary AOE spell for ocean staff.
  • Registered audio mixer for balanced sounds.
0.3.7
  • Minor performance increase.
0.3.8
  • Fixed bug with summoned ocean neck.
0.3.9
  • Ghoulette updated all english based localizations. Thank you!!
0.4.0
  • Shader fix on MountainAssassinLegs.
0.4.1
  • Removed requirement for additional mods to run.
  • Added default vanilla recipes for easy installation.
0.4.2
  • Slight adjustments on capes & cloaks.
0.4.3
  • Localization fix for AshLands Odins Monk Hood.
0.4.4
  • Buffed Odins Fist.
  • Buffed Odins Defender.
  • Increased Odins fist attack chain from 2 to 3
0.4.5
  • Bug fix for Odins defender not being able to be equiped with Fenrir class on NorseDemigods.
  • Buffed all Odins Monk sets to be more on par for Fenrir class with NorseDemigods.
0.4.6
  • Fixed material bug where some armor was entirely white.
  • Updated Assemblies.
0.4.8
  • Bug fix for Shield fx.
0.4.9
  • Fixed Featherfall icon.
0.5.0
  • Fixed localizations on Odins Forge upgrades.
0.5.1
  • Fixed Odins Fist upgrade bug
  • Fixed Odins Defender upgrade bug
0.5.2
  • Fixed shader on Mountain Assassin hood.
0.5.3
  • Fixed shader on Mountain Assassin hood for realz.
0.5.4
  • New config with sync. Delete old cfg.
0.5.5
  • Recoded mod.
  • Customized recipe variants, mod will have default recipes on installation, and will automatically unlock more recipes if RtDMonsters & or RtDMonstrum is detected.
0.5.6
  • Added RtDOcean recipes / RtDOcean hook.
0.5.7
  • Fixed AshLands Monk Set Bonus localization.
0.5.8
  • Fixed MislandsArcher set bonus having an extra bonus.
0.5.9
  • Fixed Mountain Tier recipes that costed swamp tokens, will now cost mountain tokens.
0.6.0
  • Fixed BlackForest Monk recipe, will now cost celestial bronze and tokens.
0.6.1
  • Removed negative SE bonuses.
  • Removed speed debuffs from all light armors.
  • Adjusted mountain hybrid shader to actually look white.
0.6.2
  • Minor balances.
0.6.3
  • Minor balances to SE's.
  • Ghoulette created new descriptions.
0.6.4
  • Fixed total repair level on Odins Fist.
0.6.5
  • Fixed forge upgrades not refunding materials on destruction.
0.6.6
  • Bug fix for RtDAdditions compatiblity.
  • Fixed recipe bugs on 2 weapons.
0.6.7
  • Adjusted durability on all Monk hoods to match armors.
0.6.8
  • Hard encoded localizations.
  • Fixed all 4 ashlands armor SE localizations
  • Adjusted durability on all armor.
  • Adjusted size on Most 2h Swords.
  • Adjusted parry bonus values on 2h Axes
  • Adjusted parry bonus values on 2h Swords.
0.6.9
  • Rebalanced armor sets.