RtDItems
Hundreds of weapons, a multidude of armors, runescape inspired off-hand defenders and adds set bonuses to all vanilla gear. Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum, RtDOcean is detected.
CHANGELOG
0.0.8
- Added particle system
- Replaced all internal references
0.0.9
- Added config options to enable or disable specific biome gear
0.1.0
- Adjusted durability on all items
- DeepNorth armor now requires blackforge instead of ArtisanForge_RtD
- AshLands boss must now be killed to craft Flametal Axe & Pickaxe which are required to farm DeepNorth vegetation
- Upgrading gear should now be easy with the change to blackforge
0.1.1
- Recoded mod, RtDItems recipes can be changed via JSON.
- Added early game magic food up to Mistlands
- Added 8 new magic staffs all with AOE special attack.
0.1.2
- Quick Fix for Magic Staffs, to force magic AOE attacks to use Eitr instead of stamina.
0.1.3
- Added 100+ new weapons
- Loads of new spells
- New Magic Wands
- Loads of new armors
- Monks set
- Fists of Odin
- Fixed SFX audio mixer
- Registered all sfx to znet scene
- New spell cast SFX added.
- New config options
0.1.4
- Fixed position on Flint 1H sword Meadows.
- Fixed invisible Bronze spear when held BlackForest.
- Fixed all purple vfx shaders on void weapons.
- Adjusted staff hold position so when stored on item hook they look good.
- Removed flashy sparks from all bows when fired.
- Fixed localization on swamp mace description 1H.
- Adjusted DeepNorth Melee armor shader to a slightly darker color.
0.1.5
- Centered position on AOE spells for staffs.
- Removed all custom vfx from melee weapons.
- Fixed autopickup bug on all weapons.
- Fixed group healing bug that required pvp toggled on.
0.1.6
- Fixed bug where AOE spells were not touching enemies within visual radius.
0.1.7
- Adjusted AshLands default recipes.
0.1.8
- Removed Empty Template from custom recipe path.
0.1.9
- Fixed AOE spells on all wands.
0.2.0
- Fixed healing staffs.
0.2.1
- Fixed localization bug on blackforest mage hood
0.2.2
- Fixed localization bug on 2 Items.
- Moved Thors Hammer to new Thor boss as drop in RtDMonsters
- Fixed fire AOE sfx making electric sounds
- Changed DeepNorth ShieldBow default recipe to use a Spirit Heart obtained from RtDmonsters.
- Added Survivors set bonus to Leather Armor.
0.2.3
- Removed EmptyTemplate from Custom Recipes folder.
0.2.4
- Added missing recipes for Flametal Mining Axe & Flametal Woodcutting Axe
0.2.5
- Fixed localization bug on set bonus with Swamp Mage set.
0.2.6
- Fixed localization bugs
- Moved Magic related items to RtDMagic.
- Updated all draw stamina usage on bows to use less stamina
- Added recipes for Ocean related gear (requires rtdocean)
0.2.7
- Fixed custom/default toggle not working.
0.2.8
- Removed valheimPLUS incompat
0.2.9
- Fixed bug on Mountain Monk Cape
- Fixed Mistlands Monk Hood from 1 armor to 17
0.3.0
- Adjusted light armor weights for better NorseDemigods compatibility
- Reduced Warrior Eitr reduction from -40% > -30%
0.3.1
- Fixed multiple localization bugs
- Fixed AshenWarrior helmet armor values
- Moved translations over to JSON entirely, an English JSON has been made.
0.3.2
- Removed valRAFT incompat, if you choose to break your game do not expect any help.
0.3.3
- Fixed custom slowfall SE on hybrid capes.
0.3.4
- Added all missing recipes (sorry!)
0.3.5
- Added new off-hand defender daggers, runescape inspired.
- Added 5 forge upgrades.
- Fixed Odins defender and Odins fist upgrade progression.
- Increased damage of Odins fist.
0.3.6
- Fixed bugged Ocean gear.
- New SFX for Ocean spells.
- New secondary AOE spell for ocean staff.
- Registered audio mixer for balanced sounds.
0.3.7
- Minor performance increase.
0.3.8
- Fixed bug with summoned ocean neck.
0.3.9
- Ghoulette updated all english based localizations. Thank you!!
0.4.0
- Shader fix on MountainAssassinLegs.
0.4.1
- Removed requirement for additional mods to run.
- Added default vanilla recipes for easy installation.
0.4.2
- Slight adjustments on capes & cloaks.
0.4.3
- Localization fix for AshLands Odins Monk Hood.
0.4.4
- Buffed Odins Fist.
- Buffed Odins Defender.
- Increased Odins fist attack chain from 2 to 3
0.4.5
- Bug fix for Odins defender not being able to be equiped with Fenrir class on NorseDemigods.
- Buffed all Odins Monk sets to be more on par for Fenrir class with NorseDemigods.
0.4.6
- Fixed material bug where some armor was entirely white.
- Updated Assemblies.
0.4.8
- Bug fix for Shield fx.
0.4.9
- Fixed Featherfall icon.
0.5.0
- Fixed localizations on Odins Forge upgrades.
0.5.1
- Fixed Odins Fist upgrade bug
- Fixed Odins Defender upgrade bug
0.5.2
- Fixed shader on Mountain Assassin hood.
0.5.3
- Fixed shader on Mountain Assassin hood for realz.
- New config with sync. Delete old cfg.
- Recoded mod.
- Customized recipe variants, mod will have default recipes on installation, and will automatically unlock more recipes if RtDMonsters & or RtDMonstrum is detected.
0.5.6
- Added RtDOcean recipes / RtDOcean hook.
- Fixed AshLands Monk Set Bonus localization.
- Fixed MislandsArcher set bonus having an extra bonus.
- Fixed Mountain Tier recipes that costed swamp tokens, will now cost mountain tokens.
- Fixed BlackForest Monk recipe, will now cost celestial bronze and tokens.
- Removed negative SE bonuses.
- Removed speed debuffs from all light armors.
- Adjusted mountain hybrid shader to actually look white.
0.6.2
- Minor balances.
0.6.3
- Minor balances to SE's.
- Ghoulette created new descriptions.
0.6.4
- Fixed total repair level on Odins Fist.
0.6.5
- Fixed forge upgrades not refunding materials on destruction.
0.6.6
- Bug fix for RtDAdditions compatiblity.
- Fixed recipe bugs on 2 weapons.
0.6.7
- Adjusted durability on all Monk hoods to match armors.
0.6.8
- Hard encoded localizations.
- Fixed all 4 ashlands armor SE localizations
- Adjusted durability on all armor.
- Adjusted size on Most 2h Swords.
- Adjusted parry bonus values on 2h Axes
- Adjusted parry bonus values on 2h Swords.
0.6.9
- Rebalanced armor sets.