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RtDLegends

A completely overhauled game based on RtDMMO but with 10 demigod classes to choose from. Has fully configured Seasons.

CHANGELOG

0.1.0
  • Initial release.
0.1.1
  • Added Foraging by Smoothbrain.
  • Added Farming by Smoothbrain.
  • Added Groups by Smoothbrain.
0.1.2
  • Changed world generation.
  • Blackforest will now generate closer to Eikthyr Meadows.
  • Elder Woods is now more balanced with BlackForest amount.
  • Regular Swamps are now easier to find.
  • Balanced Corrupted Swamps amount
  • Balanced Mountain amount.
  • Balanced Corrupted Mountain amount.
  • BlackForest can now be found out further in the world for easier places to settle far out.
  • Overhauled Corrupted Mistlands environments.
  • Redesigned Corrupted Mistlands, and brought back DarkLands vegetation.
  • Removed Quick Slots UI to prevent Demigods UI overlap.
  • Set up custom Seasons values for appropriate weather in corrupt places up to Mistland variants.
  • Set difficulty on Demigods to hardcore.
  • Cleaned up WackyDB edits.
0.1.3
  • Completely overhauled all Raids to match ZenBoss Stones.
  • Completely overhauled all world spawners.
  • Added expand_world_spawns.
  • Added expand_world_events.
  • Removed Custom_raids mod.
  • Removed spawn_that mod.
  • Removed un-used configs.
0.1.4
  • Set up custom drops.
  • Removed loot from bossstones via ZenBossStones config.
  • Set up custom spawn rules via ZenWorldSettings config.
  • Disabled day number on minimal UI.
0.1.5
  • Removed Seasons due to weather getting stuck on dedicated servers.
  • Removed winter key values from EW data.
  • Disabled quick slots UI via extra slots.
0.1.6
  • Added Meadows Pixie world spawner to Eikthyr Meadows.
0.1.7
  • Fixed missing clutter values.
0.1.8
  • Fixed a high level raid leaking into Meadows areas.
0.1.9
  • Updated mods for PTB.
0.2.1
  • Fixed world generation.
  • Shields will now auto equip with one hand weapons after equiping a shield at least once.
  • Set up Seasons to work with EW_Data; All custom biomes will have seasonal weather.
0.2.21
  • Removed old wackydb entries causing warning about TollHideCape_RtD ect.
  • These armors were all broken wackydb clones, and not actual RtD armors so these warnings can be ignored if you don't update.
  • New mod profile is advized.
0.2.22
  • Fix for Call to Arms combat ruins not generating.
  • Run a genloc command to generate in existing world.
  • locations_add also works with upgrade world mod.
0.2.23
  • Removed ZenCombat.
  • Added ShieldMeBruh for shield auto equip via middle mouse.
0.2.24
  • Fix for Call to Arms combat ruins not generating.
  • Run a genloc command to generate in existing world.
  • locations_add also works with upgrade world mod.
0.2.25
  • Added missing Bjorn spawners.
  • If on dedicated update expand_world files.
0.2.26
  • Added levels to Bjorn & Unbjorn.
  • Missing plains shrine fix via RtDDungeons update.
  • Improved dungeon spawners via RtDDungeons update.
  • Changed upgrade costs on all Vanilla Armors up to Mistlands via WackyDB edits.
  • Increased buried treasure dig radius from default 2m to max 8m.
  • Ghoul increased chest sizes via WackyDB edits.
  • Ghoul made some extra food items and recipes via WackyDB edits.
0.2.27
  • Fixed wackydb edits, and actually removed the old Soloredis Items folder.
  • A new mod profile is probably for the best, but you can also update, and delete the Soloredis folder found in Items via wackydb.
0.2.28
  • Removed ChaosArmor due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it.
  • Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
  • Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
  • If updating to this patch, a new mod profile is the best option.
0.2.30
  • WARNING - New mod profile is required.
  • This update will not affect existing worlds or characters, unless using ChaosArmor.
  • Removed ChaosArmor due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it.
  • If ChaosArmor was working for you, make sure to redownload it.
  • Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
  • Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
  • Removed Drop_That.
  • Custom drops for bosses have been replaced with Expand_World_Prefabs.
  • Bosses will now drop the correct amount of loot to progress.
  • Fixed missing SFX bug with Creature Spirits via RtDSouls.
  • All Wands will now have appropriate magic skills.
  • All Magic food will be easier to craft.
  • Fixed Spider Queens ragdoll size.
  • Removed Spirit Essence from boss drops.
  • Removed Coins from boss drops.
  • Removed Coins from Monstrum monsters.
  • Reduced Coins dropped from the Undead.
  • Since many asked for it; CLLC has been added and balanced for RtDMMO & RtDLegends. (Legends will have 40% more base health for demigods)
0.2.31
  • Fixed a mix up issue.
  • I mixed up the modlists, but not the configs on both RtDMMO and legends.
  • Make a new profile, and run zones_reset start via upgrade world mod if you're worried.
  • Both modpacks are built on the same foundation so not much should be affected by this, sorry about that.
0.2.32
  • Added Crypt3 to Corrupted Meadows variant for SurtlingCores.
  • If upgrading to existing world run the commmand below.
  • locations_add Crypt3 biomes cursedmeadows start force
0.2.34
  • Removed duplicate entry for MeadowsGolem causing Queen drops.
  • Reduced Maximum stars on creature spawned from 5 to 2.
  • Removed ZenTerrain.
  • Removed ZenBreeding.
  • Removed all building mods.
  • Removed QueenBee mod.