Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
RtDLegends
A completely overhauled game based on RtDMMO but with 10 demigod classes to choose from. Has fully configured Seasons.
CHANGELOG
0.1.0
- Initial release.
0.1.1
- Added Foraging by Smoothbrain.
- Added Farming by Smoothbrain.
- Added Groups by Smoothbrain.
0.1.2
- Changed world generation.
- Blackforest will now generate closer to Eikthyr Meadows.
- Elder Woods is now more balanced with BlackForest amount.
- Regular Swamps are now easier to find.
- Balanced Corrupted Swamps amount
- Balanced Mountain amount.
- Balanced Corrupted Mountain amount.
- BlackForest can now be found out further in the world for easier places to settle far out.
- Overhauled Corrupted Mistlands environments.
- Redesigned Corrupted Mistlands, and brought back DarkLands vegetation.
- Removed Quick Slots UI to prevent Demigods UI overlap.
- Set up custom Seasons values for appropriate weather in corrupt places up to Mistland variants.
- Set difficulty on Demigods to hardcore.
- Cleaned up WackyDB edits.
0.1.3
- Completely overhauled all Raids to match ZenBoss Stones.
- Completely overhauled all world spawners.
- Added expand_world_spawns.
- Added expand_world_events.
- Removed Custom_raids mod.
- Removed spawn_that mod.
- Removed un-used configs.
0.1.4
- Set up custom drops.
- Removed loot from bossstones via ZenBossStones config.
- Set up custom spawn rules via ZenWorldSettings config.
- Disabled day number on minimal UI.
0.1.5
- Removed
Seasonsdue to weather getting stuck on dedicated servers. - Removed winter key values from EW data.
- Disabled quick slots UI via extra slots.
0.1.6
- Added Meadows Pixie world spawner to Eikthyr Meadows.
0.1.7
- Fixed missing clutter values.
0.1.8
- Fixed a high level raid leaking into Meadows areas.
0.1.9
- Updated mods for PTB.
0.2.1
- Fixed world generation.
- Shields will now auto equip with one hand weapons after equiping a shield at least once.
- Set up Seasons to work with EW_Data; All custom biomes will have seasonal weather.
0.2.21
- Removed old wackydb entries causing warning about TollHideCape_RtD ect.
- These armors were all broken wackydb clones, and not actual RtD armors so these warnings can be ignored if you don't update.
- New mod profile is advized.
0.2.22
- Fix for Call to Arms combat ruins not generating.
- Run a
genloccommand to generate in existing world. - locations_add also works with upgrade world mod.
0.2.23
- Removed
ZenCombat. - Added
ShieldMeBruhfor shield auto equip via middle mouse.
0.2.24
- Fix for Call to Arms combat ruins not generating.
- Run a
genloccommand to generate in existing world. - locations_add also works with upgrade world mod.
0.2.25
- Added missing
Bjornspawners. - If on dedicated update
expand_worldfiles.
0.2.26
- Added levels to
Bjorn&Unbjorn. - Missing plains shrine fix via
RtDDungeonsupdate. - Improved dungeon spawners via
RtDDungeonsupdate. - Changed upgrade costs on all Vanilla Armors up to Mistlands via
WackyDBedits. - Increased buried treasure dig radius from default 2m to max 8m.
- Ghoul increased chest sizes via
WackyDBedits. - Ghoul made some extra food items and recipes via
WackyDBedits.
0.2.27
- Fixed wackydb edits, and actually removed the old
SoloredisItems folder. - A new mod profile is probably for the best, but you can also update, and delete the
Soloredisfolder found in Items via wackydb.
0.2.28
- Removed ChaosArmor due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it.
- Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
- Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
If updating to this patch, a new mod profile is the best option.
0.2.30
WARNING- New mod profile is required.- This update will
notaffect existing worlds or characters, unless usingChaosArmor. - Removed
ChaosArmordue to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it. - If
ChaosArmorwas working for you, make sure to redownload it. - Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
- Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
- Removed
Drop_That. - Custom drops for bosses have been replaced with
Expand_World_Prefabs. - Bosses will now drop the correct amount of loot to progress.
- Fixed missing SFX bug with Creature Spirits via RtDSouls.
- All Wands will now have appropriate magic skills.
- All Magic food will be easier to craft.
- Fixed Spider Queens ragdoll size.
- Removed Spirit Essence from boss drops.
- Removed Coins from boss drops.
- Removed Coins from Monstrum monsters.
- Reduced Coins dropped from the Undead.
- Since many asked for it; CLLC has been added and balanced for RtDMMO & RtDLegends. (Legends will have 40% more base health for demigods)
0.2.31
- Fixed a mix up issue.
- I mixed up the modlists, but not the configs on both RtDMMO and legends.
- Make a new profile, and run
zones_reset startviaupgrade worldmod if you're worried. - Both modpacks are built on the same foundation so not much should be affected by this, sorry about that.
0.2.32
- Added Crypt3 to Corrupted Meadows variant for SurtlingCores.
- If upgrading to existing world run the commmand below.
locations_add Crypt3 biomes cursedmeadows start force
0.2.34
- Removed duplicate entry for MeadowsGolem causing Queen drops.
- Reduced Maximum stars on creature spawned from 5 to 2.
- Removed ZenTerrain.
- Removed ZenBreeding.
- Removed all building mods.
- Removed QueenBee mod.
0.2.35
- Voltures will now have levels.
- Fader boss will now drop loot.
- Updated mod list; no special actions are required.