
RtDLegends
A completely overhauled game based on RtDMMO but with 10 demigod classes to choose from. Has fully configured Seasons.
CHANGELOG
0.1.0
- Initial release.
0.1.1
- Added Foraging by Smoothbrain.
- Added Farming by Smoothbrain.
- Added Groups by Smoothbrain.
0.1.2
- Changed world generation.
- Blackforest will now generate closer to Eikthyr Meadows.
- Elder Woods is now more balanced with BlackForest amount.
- Regular Swamps are now easier to find.
- Balanced Corrupted Swamps amount
- Balanced Mountain amount.
- Balanced Corrupted Mountain amount.
- BlackForest can now be found out further in the world for easier places to settle far out.
- Overhauled Corrupted Mistlands environments.
- Redesigned Corrupted Mistlands, and brought back DarkLands vegetation.
- Removed Quick Slots UI to prevent Demigods UI overlap.
- Set up custom Seasons values for appropriate weather in corrupt places up to Mistland variants.
- Set difficulty on Demigods to hardcore.
- Cleaned up WackyDB edits.
0.1.3
- Completely overhauled all Raids to match ZenBoss Stones.
- Completely overhauled all world spawners.
- Added expand_world_spawns.
- Added expand_world_events.
- Removed Custom_raids mod.
- Removed spawn_that mod.
- Removed un-used configs.
0.1.4
- Set up custom drops.
- Removed loot from bossstones via ZenBossStones config.
- Set up custom spawn rules via ZenWorldSettings config.
- Disabled day number on minimal UI.
0.1.5
- Removed
Seasons
due to weather getting stuck on dedicated servers. - Removed winter key values from EW data.
- Disabled quick slots UI via extra slots.
0.1.6
- Added Meadows Pixie world spawner to Eikthyr Meadows.
0.1.7
- Fixed missing clutter values.
0.1.8
- Fixed a high level raid leaking into Meadows areas.
0.1.9
- Updated mods for PTB.
0.2.1
- Fixed world generation.
- Shields will now auto equip with one hand weapons after equiping a shield at least once.
- Set up Seasons to work with EW_Data; All custom biomes will have seasonal weather.
0.2.21
- Removed old wackydb entries causing warning about TollHideCape_RtD ect.
- These armors were all broken wackydb clones, and not actual RtD armors so these warnings can be ignored if you don't update.
- New mod profile is advized.
0.2.22
- Fix for Call to Arms combat ruins not generating.
- Run a
genloc
command to generate in existing world. - locations_add also works with upgrade world mod.
0.2.23
- Removed
ZenCombat
. - Added
ShieldMeBruh
for shield auto equip via middle mouse.
0.2.24
- Fix for Call to Arms combat ruins not generating.
- Run a
genloc
command to generate in existing world. - locations_add also works with upgrade world mod.
0.2.25
- Added missing
Bjorn
spawners. - If on dedicated update
expand_world
files.
0.2.26
- Added levels to
Bjorn
&Unbjorn
. - Missing plains shrine fix via
RtDDungeons
update. - Improved dungeon spawners via
RtDDungeons
update. - Changed upgrade costs on all Vanilla Armors up to Mistlands via
WackyDB
edits. - Increased buried treasure dig radius from default 2m to max 8m.
- Ghoul increased chest sizes via
WackyDB
edits. - Ghoul made some extra food items and recipes via
WackyDB
edits.
0.2.27
- Fixed wackydb edits, and actually removed the old
Soloredis
Items folder. - A new mod profile is probably for the best, but you can also update, and delete the
Soloredis
folder found in Items via wackydb.
0.2.28
- Removed ChaosArmor due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it.
- Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
- Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
If updating to this patch, a new mod profile is the best option.
0.2.30
WARNING
- New mod profile is required.- This update will
not
affect existing worlds or characters, unless usingChaosArmor
. - Removed
ChaosArmor
due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it. - If
ChaosArmor
was working for you, make sure to redownload it. - Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
- Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
- Removed
Drop_That
. - Custom drops for bosses have been replaced with
Expand_World_Prefabs
. - Bosses will now drop the correct amount of loot to progress.
- Fixed missing SFX bug with Creature Spirits via RtDSouls.
- All Wands will now have appropriate magic skills.
- All Magic food will be easier to craft.
- Fixed Spider Queens ragdoll size.
- Removed Spirit Essence from boss drops.
- Removed Coins from boss drops.
- Removed Coins from Monstrum monsters.
- Reduced Coins dropped from the Undead.
- Since many asked for it; CLLC has been added and balanced for RtDMMO & RtDLegends. (Legends will have 40% more base health for demigods)
0.2.31
- Fixed a mix up issue.
- I mixed up the modlists, but not the configs on both RtDMMO and legends.
- Make a new profile, and run
zones_reset start
viaupgrade world
mod if you're worried. - Both modpacks are built on the same foundation so not much should be affected by this, sorry about that.
0.2.32
- Added Crypt3 to Corrupted Meadows variant for SurtlingCores.
- If upgrading to existing world run the commmand below.
locations_add Crypt3 biomes cursedmeadows start force
0.2.34
- Removed duplicate entry for MeadowsGolem causing Queen drops.
- Reduced Maximum stars on creature spawned from 5 to 2.
- Removed ZenTerrain.
- Removed ZenBreeding.
- Removed all building mods.
- Removed QueenBee mod.