Player Guide
Updated 2 months agoPlayer Guide
Guide | Brief Description |
---|---|
Demigod | Make sure to choose a class. Keybinds can be set with mod manager config editor or a config manager such as: Azus_UnOfficial_ConfigManager-18.0.1 mod manager config editor requires game restart configmanager does not. |
Starting Out | You will find your self in the Meadows with limited Water & Food, Find wood to make a well, make bottles to use on the well. Food can be eaten any time, and holding down shift will let you eat and fill hunger only with junk foods. |
Goals | Your goal is to get at least Noble/Leather Armor and best Weapon Tier of Meadows before facing Eikthyr. Once you defeated Eikthyr you will explore to Cursed Meadows which has dungeons, Copper, Zinc, and other materials that allow you to craft Brass. The following biomes follow this order with new metals & other materials in each new Biome. |
Bosses | Materials such as the Crypt Key or Dragon Tears are now dropped from Cursed bosses, Vanilla bosses are required to unlock recipes and demigod level caps. |
End Game | You want to go to South Alfheimr to Face the Necromancer and additional Fader once created before Ashlands release. You will collect rare materials after defeating these bosses required to cut the Magical Fae trees in North Alfheimr, and Mine FroMetal in DeepNorth. DeepNorth has The Spirit and new armor, foods and weapons required to face Thor in North Alfheimr. |
Thor | Once you defeat Thor you can claim his hammer which is indestructible and can be thrown with a large explosion of lighting doing over 200 AOE damage. Join my discord and share your screen shots of your battle and claim a special honorary Thor role. |
Demigods
Demigod | Brief Description | Favorite Element(s) | Favorite Weapon(s) | Favorite Armor(s) |
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Brokkr | Throw bombs that will destroy entire ore veins, launch lightning torpedos, summon an elemental golem, and more. | Lightning & fire | Axes, clubs & crossbows | Heavy |
Eir | Heals, conjures an elemental shield and even organic matter, bringing light to even the depths of the underworld. | Spirit & fire | Spears, swords & shields | Heavy |
Fenrir | Lands destructive punches with the companion of a wolf, so strong that they will take down even trees. | Frost | Fists | Light |
Freyja | A member of the family of Valkyries. Charms enemies and calls the nature for help. | Poison | Spears, swords & shields | Heavy |
Hel | The gate keeper of the underworld. Brings darkness to the surroundings while followed by many minions. | Spirit & poison | Two-handed axes, two-handed swords, polearms & knives | Heavy & light |
Kvasir | A kind of vampire who uses bows and knives to draw blood from enemies. Calls a wisp to cultivate crops. | Spirit | Bows & knives | Light |
Njord | Calls the force of the seas to summon tornados and even necks to help with gathering resources. Swims and sails faster. | Lightning & Frost | Axes, swords & polearms | Heavy |
Surtr | Burns everything around by using weapons, spells, and even minions. | Fire | Axes, swords & polearms | Heavy |
Thor | Dashes at the speed of light and strikes enemies with lightning. | Lightning | Clubs, axes & Himminafl | Heavy |
Ullr | A true hunter accompanied by a wolf. Master of bows, knives and stealth. | Frost & poison | Bows, knives, spears & axes | Light |