RtDMagic
A multitude of Magic staffs, wands, four tiers of healing staffs, early game Eitr food and mage armor. All wands and staffs have a secondary AOE attack. Now with default vanilla recipes to plug in and play as a stand alone mod.
CHANGELOG
0.0.1
- Initial Release
- Magic food now gives a small amount of Stamina.
0.0.2
- Fixed bugged filepath
0.0.3
- Fixed Staff of Light AOE
0.0.4
- Changed all AOE SFX to match spell being cast
- Removed valheimPLUS incompat
0.0.5
- Decreased white level on staff of light AOE to less blinding levels. "Blinded by the light"
0.0.6
- Fixed Localization bug on PlainsMage Chest
- Adjusted weight of all mage sets to match Eitr-Weave-Armor for better compatibility with NorseDemigods.
0.0.8
- Fixed multiple localization bugs
- Moved English over to JSONs, English speaking people will not reveive help or support in editing these files.
0.0.9
- Actually uploaded the dll. (Sorry!) was half a sleep.
0.1.0
- Removed valRAFT incompat, if you choose to break your game do not expect help.
0.1.1
- Added all missing recipes (Sorry!)
0.1.2
- Minor performance increase.
0.1.3
- Ghoulette updated all english based localizations. Thank you!!
0.1.4
- Increased damage of primary spells on all staffs.
- Increased damage of primary spells on all wands.
- Increased healing amount slightly on first healing staff.
0.1.5
- Removed requirement for additional mods to run.
- Added default vanilla recipes.
0.1.6
- Added Eitr regen to the rest of the Hoods and Pants that did not have regen.
0.1.7
- Fixed bug where some armor rendered white without other dependancies.
- Updated Assemblies.
- Buffed primary magic spells by an average of 10 damage each.
- Tuned staffs/wands to have slightly more physical damage, and less dots.
0.1.8
- Adjusted AshLands Mage hood shader to match armor.
0.1.9
- Fixed localization on DeepNorth mage legs.