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RtDMagic
A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor.Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum is detected.
Date uploaded | 10 hours ago |
Version | 0.2.9 |
Download link | Soloredis-RtDMagic-0.2.9.zip |
Downloads | 96 |
Dependency string | Soloredis-RtDMagic-0.2.9 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.1README
Info
- WARNING for those with Epilepsy, this mod has some flashy spells, and vfx.
- This mod adds a multitude of weapons & armor to choose from.
- The rtd dependants can be uninstalled to use as a standalone mod, however recipes must be created and changed to custom.
- Credits to Ghoulette for creating custom English text localizations. Thank you!!
- Has automatic recipes upon installation, and if additional RtDMods are detected the recipes will self adjust and update to custom RtD recipes automatically.
- Localizations in other languages can be added but they must be sent to the RtD Discord in proper format.
- Wiki
Contact & Support
CHANGELOG
0.0.1
- Initial Release
- Magic food now gives a small amount of Stamina.
0.0.2
- Fixed bugged filepath
0.0.3
- Fixed Staff of Light AOE
0.0.4
- Changed all AOE SFX to match spell being cast
- Removed valheimPLUS incompat
0.0.5
- Decreased white level on staff of light AOE to less blinding levels. "Blinded by the light"
0.0.6
- Fixed Localization bug on PlainsMage Chest
- Adjusted weight of all mage sets to match Eitr-Weave-Armor for better compatibility with NorseDemigods.
0.0.8
- Fixed multiple localization bugs
- Moved English over to JSONs, English speaking people will not reveive help or support in editing these files.
0.0.9
- Actually uploaded the dll. (Sorry!) was half a sleep.
0.1.0
- Removed valRAFT incompat, if you choose to break your game do not expect help.
0.1.1
- Added all missing recipes (Sorry!)
0.1.2
- Minor performance increase.
0.1.3
- Ghoulette updated all english based localizations. Thank you!!
0.1.4
- Increased damage of primary spells on all staffs.
- Increased damage of primary spells on all wands.
- Increased healing amount slightly on first healing staff.
0.1.5
- Removed requirement for additional mods to run.
- Added default vanilla recipes.
0.1.6
- Added Eitr regen to the rest of the Hoods and Pants that did not have regen.
0.1.7
- Fixed bug where some armor rendered white without other dependancies.
- Updated Assemblies.
- Buffed primary magic spells by an average of 10 damage each.
- Tuned staffs/wands to have slightly more physical damage, and less dots.
0.1.8
- Adjusted AshLands Mage hood shader to match armor.
0.1.9
- Fixed localization on DeepNorth mage legs.
0.2.0
- New config options with sync (delete old cfg)
0.2.1
- Recoded mod.
- Customized recipe variants, mod will have default recipes on installation, and will unlock more recipes if RtDMonsters & or RtDMonstrum is detected.
0.2.2
- Fixed foods showing up on workbench instead of cauldron
0.2.3
- Fixed healing staff recipes for RtD recipes.
0.2.4
- Fixed SwampMage chest armor upgrade amount, higher armor value.
0.2.5
- Removed negative SE bonuses
- Removed speed debuffs from all light armors.
0.2.6
- Minor balances.
0.2.7
- Bug fix for RtDAdditions compatibility.
0.2.8
- Bug fix for mountain max recipe A costing swamp tokens instead of mountain tokens.
0.2.9
- Applied holy SFX to T3 & T4 SFX.
- Fixed DeepNorth Mage localizations.
- Fixed DeepNorth Mage SE missing.
- Reduced linin cost by 10.
- Hard encoded localizations.
0.3.0
- Fixed localization error.